/** \file * \brief IM Lua 5 Binding * * See Copyright Notice in im_lib.h * $Id: imlua_image.c,v 1.14 2011/04/04 20:42:48 scuri Exp $ */ #include #include #include #include "im.h" #include "im_image.h" #include "im_util.h" #include "im_convert.h" #include #include #include "imlua.h" #include "imlua_image.h" #include "imlua_palette.h" #include "imlua_aux.h" static imImage** imlua_rawcheckimage(lua_State *L, int param) { return (imImage**) luaL_checkudata(L, param, "imImage"); } imImage* imlua_checkimage(lua_State *L, int param) { imImage** image_p = imlua_rawcheckimage(L, param); if (!(*image_p)) luaL_argerror(L, param, "destroyed imImage"); return *image_p; } int imlua_pushimageerror(lua_State *L, imImage* image, int error) { if (error) { lua_pushnil(L); imlua_pusherror(L, error); return 2; } else { imlua_pushimage(L, image); return 1; } } void imlua_pushimage(lua_State *L, imImage* image) { if (!image) lua_pushnil(L); else { imImage **image_p = (imImage**) lua_newuserdata(L, sizeof(imImage*)); *image_p = image; luaL_getmetatable(L, "imImage"); lua_setmetatable(L, -2); } } /*****************************************************************************\ image channel, for indexing \*****************************************************************************/ static imluaImageChannel *imlua_newimagechannel (lua_State *L, imImage *image, int channel) { imluaImageChannel* imagechannel = (imluaImageChannel*) lua_newuserdata(L, sizeof(imluaImageChannel)); imagechannel->image = image; imagechannel->channel = channel; luaL_getmetatable(L, "imImageChannel"); lua_setmetatable(L, -2); return imagechannel; } static imluaImageChannel* imlua_checkimagechannel (lua_State *L, int param) { return (imluaImageChannel*) luaL_checkudata(L, param, "imImageChannel"); } /*****************************************************************************\ image row, for indexing \*****************************************************************************/ static imluaImageRow *imlua_newimagerow (lua_State *L, imImage *image, int channel, int row) { imluaImageRow* imagerow = (imluaImageRow*) lua_newuserdata(L, sizeof(imluaImageRow)); imagerow->image = image; imagerow->channel = channel; imagerow->row = row; luaL_getmetatable(L, "imImageChannelRow"); lua_setmetatable(L, -2); return imagerow; } static imluaImageRow* imlua_checkimagerow (lua_State *L, int param) { return (imluaImageRow*) luaL_checkudata(L, param, "imImageChannelRow"); } /*****************************************************************************\ im.ImageCreate(width, height, color_space, data_type) \*****************************************************************************/ static int imluaImageCreate (lua_State *L) { int width = luaL_checkint(L, 1); int height = luaL_checkint(L, 2); int color_space = luaL_checkint(L, 3); int data_type = luaL_checkint(L, 4); imImage *image = imImageCreate(width, height, color_space, data_type); imlua_pushimage(L, image); return 1; } /*****************************************************************************\ im.ImageCreateFromOpenGLData(width, height, glformat, gldata) \*****************************************************************************/ static int imluaImageCreateFromOpenGLData (lua_State *L) { int width = luaL_checkint(L, 1); int height = luaL_checkint(L, 2); int glformat = luaL_checkint(L, 3); void* gldata = lua_touserdata(L, 4); imImage *image = imImageCreateFromOpenGLData(width, height, glformat, gldata); imlua_pushimage(L, image); return 1; } /*****************************************************************************\ image:AddAlpha() \*****************************************************************************/ static int imluaImageAddAlpha (lua_State *L) { imImageAddAlpha(imlua_checkimage(L, 1)); return 0; } /*****************************************************************************\ image:SetAlpha() \*****************************************************************************/ static int imluaImageSetAlpha (lua_State *L) { imImageSetAlpha(imlua_checkimage(L, 1), (float)luaL_checknumber(L, 2)); return 0; } /*****************************************************************************\ image:Reshape() \*****************************************************************************/ static int imluaImageReshape (lua_State *L) { imImage* im = imlua_checkimage(L, 1); int width = luaL_checkint(L, 2); int height = luaL_checkint(L, 3); imImageReshape(im, width, height); return 0; } /*****************************************************************************\ image:Copy() \*****************************************************************************/ static int imluaImageCopy (lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); imImage* dst_image = imlua_checkimage(L, 2); imlua_match(L, src_image, dst_image); imImageCopy(src_image, dst_image); return 0; } /*****************************************************************************\ image:CopyData() \*****************************************************************************/ static int imluaImageCopyData (lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); imImage* dst_image = imlua_checkimage(L, 2); imlua_match(L, src_image, dst_image); imImageCopyData(src_image, dst_image); return 0; } /*****************************************************************************\ image:CopyPlane() \*****************************************************************************/ static int imluaImageCopyPlane(lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); int src_plane = luaL_checkint(L, 2); imImage* dst_image = imlua_checkimage(L, 3); int dst_plane = luaL_checkint(L, 4); int src_depth, dst_depth; imlua_matchdatatype(L, src_image, dst_image); src_depth = src_image->has_alpha? src_image->depth+1: src_image->depth; if (src_plane < 0 || src_plane >= src_depth) luaL_argerror(L, 2, "invalid source channel, out of bounds"); dst_depth = dst_image->has_alpha? dst_image->depth+1: dst_image->depth; if (dst_plane < 0 || dst_plane >= dst_depth) luaL_argerror(L, 4, "invalid destiny channel, out of bounds"); imImageCopyPlane(src_image, src_plane, dst_image, dst_plane); return 0; } /*****************************************************************************\ image:Duplicate() \*****************************************************************************/ static int imluaImageDuplicate (lua_State *L) { imImage* image = imlua_checkimage(L, 1); imImage *new_image = imImageDuplicate(image); imlua_pushimage(L, new_image); return 1; } /*****************************************************************************\ image:Clone() \*****************************************************************************/ static int imluaImageClone (lua_State *L) { imImage* image = imlua_checkimage(L, 1); imImage *new_image = imImageClone(image); imlua_pushimage(L, new_image); return 1; } /*****************************************************************************\ image:SetAttribute(attrib, data_type, count, data) \*****************************************************************************/ static int imluaImageSetAttribute (lua_State *L) { int i, count = 0; void *data = NULL; imImage* image = imlua_checkimage(L, 1); const char *attrib = luaL_checkstring(L, 2); int data_type = luaL_checkint(L, 3); if (!lua_isnil(L, 4)) { if (lua_isstring(L, 4) && data_type != IM_BYTE) luaL_argerror(L, 4, "if value is string, then data type must be byte"); else { luaL_checktype(L, 4, LUA_TTABLE); count = imlua_getn(L, 4); data = malloc(imDataTypeSize(data_type) * count); } switch (data_type) { case IM_BYTE: { if (lua_isstring(L, 4)) { const char* str = lua_tostring(L, 4); count = strlen(str)+1; data = malloc(imDataTypeSize(data_type) * count); memcpy(data, str, count); } else { imbyte *data_byte = (imbyte*) data; for (i = 0; i < count; i++) { lua_rawgeti(L, 4, i+1); data_byte[i] = (imbyte)luaL_checkint(L, -1); lua_pop(L, 1); } } } break; case IM_USHORT: { imushort *data_ushort = (imushort*) data; for (i = 0; i < count; i++) { lua_rawgeti(L, 4, i+1); data_ushort[i] = (imushort)luaL_checkint(L, -1); lua_pop(L, 1); } } break; case IM_INT: { int *data_int = (int*) data; for (i = 0; i < count; i++) { lua_rawgeti(L, 4, i+1); data_int[i] = luaL_checkint(L, -1); lua_pop(L, 1); } } break; case IM_FLOAT: { float *data_float = (float*) data; for (i = 0; i < count; i++) { lua_rawgeti(L, 4, i+1); data_float[i] = (float) luaL_checknumber(L, -1); lua_pop(L, 1); } } break; case IM_CFLOAT: { float *data_float = (float*) data; for (i = 0; i < count; i++) { int two; float *value = imlua_toarrayfloat(L, -1, &two, 1); if (two != 2) { free(value); luaL_argerror(L, 4, "invalid value"); } data_float[i] = value[0]; data_float[i+1] = value[1]; free(value); lua_pop(L, 1); } } break; } } imImageSetAttribute(image, attrib, data_type, count, data); return 0; } /*****************************************************************************\ image:GetAttribute(attrib) \*****************************************************************************/ static int imluaImageGetAttribute (lua_State *L) { int data_type; int i, count; const void *data; int as_string = 0; imImage* image = imlua_checkimage(L, 1); const char *attrib = luaL_checkstring(L, 2); data = imImageGetAttribute(image, attrib, &data_type, &count); if (!data) { lua_pushnil(L); return 1; } if (data_type == IM_BYTE && lua_isboolean(L, 3)) as_string = lua_toboolean(L, 3); if (!as_string) lua_newtable(L); switch (data_type) { case IM_BYTE: { if (as_string) { lua_pushstring(L, (const char*)data); } else { imbyte *data_byte = (imbyte*) data; for (i = 0; i < count; i++, data_byte++) { lua_pushnumber(L, *data_byte); lua_rawseti(L, -2, i+1); } } } break; case IM_USHORT: { imushort *data_ushort = (imushort*) data; for (i = 0; i < count; i++, data_ushort += 2) { lua_pushnumber(L, *data_ushort); lua_rawseti(L, -2, i+1); } } break; case IM_INT: { int *data_int = (int*) data; for (i = 0; i < count; i++, data_int++) { lua_pushnumber(L, *data_int); lua_rawseti(L, -2, i+1); } } break; case IM_FLOAT: { float *data_float = (float*) data; for (i = 0; i < count; i++, data_float++) { lua_pushnumber(L, *data_float); lua_rawseti(L, -2, i+1); } } break; case IM_CFLOAT: { float *data_float = (float*) data; for (i = 0; i < count; i++, data_float += 2) { imlua_newarrayfloat(L, data_float, 2, 1); lua_rawseti(L, -2, i+1); } } break; } lua_pushnumber(L, data_type); return 2; } /*****************************************************************************\ image:GetAttributeList() \*****************************************************************************/ static int imluaImageGetAttributeList (lua_State *L) { int i, attrib_count; char **attrib; imImage* image = imlua_checkimage(L, 1); imImageGetAttributeList(image, NULL, &attrib_count); attrib = (char**) malloc(attrib_count * sizeof(char*)); imImageGetAttributeList(image, attrib, &attrib_count); lua_createtable(L, attrib_count, 0); for (i = 0; i < attrib_count; i++) { lua_pushstring(L, attrib[i]); lua_rawseti(L, -2, i+1); } return 1; } /*****************************************************************************\ image:Clear() \*****************************************************************************/ static int imluaImageClear (lua_State *L) { imImageClear(imlua_checkimage(L, 1)); return 0; } /*****************************************************************************\ image:isBitmap() \*****************************************************************************/ static int imluaImageIsBitmap (lua_State *L) { lua_pushboolean(L, imImageIsBitmap(imlua_checkimage(L, 1))); return 1; } /*****************************************************************************\ image:GetOpenGLData() \*****************************************************************************/ static int imluaImageGetOpenGLData (lua_State *L) { int format; imbyte* gldata; imImage *image = imlua_checkimage(L, 1); gldata = imImageGetOpenGLData(image, &format); if (!gldata) { lua_pushnil(L); return 1; } lua_pushlightuserdata(L, gldata); lua_pushinteger(L, format); return 2; } /*****************************************************************************\ image:GetPalette() \*****************************************************************************/ static int imluaImageGetPalette (lua_State *L) { imImage *image = imlua_checkimage(L, 1); long* color = malloc(sizeof(long) * 256); memcpy(color, image->palette, sizeof(long) * 256); imlua_pushpalette(L, color, 256); return 1; } /*****************************************************************************\ image:SetPalette \*****************************************************************************/ static int imluaImageSetPalette (lua_State *L) { imImage *image = imlua_checkimage(L, 1); imluaPalette *pal = imlua_checkpalette(L, 2); long* palette = (long*)malloc(sizeof(long)*256); memcpy(palette, pal->color, pal->count*sizeof(long)); imImageSetPalette(image, palette, pal->count); return 0; } /*****************************************************************************\ image:CopyAttributes(dst_image) \*****************************************************************************/ static int imluaImageCopyAttributes (lua_State *L) { imImage *src_image = imlua_checkimage(L, 1); imImage *dst_image = imlua_checkimage(L, 2); imImageCopyAttributes(src_image, dst_image); return 0; } /*****************************************************************************\ image:MergeAttributes(dst_image) \*****************************************************************************/ static int imluaImageMergeAttributes (lua_State *L) { imImage *src_image = imlua_checkimage(L, 1); imImage *dst_image = imlua_checkimage(L, 2); imImageMergeAttributes(src_image, dst_image); return 0; } /*****************************************************************************\ image:MatchSize(image2) \*****************************************************************************/ static int imluaImageMatchSize (lua_State *L) { imImage *image1 = imlua_checkimage(L, 1); imImage *image2 = imlua_checkimage(L, 2); lua_pushboolean(L, imImageMatchSize(image1, image2)); return 1; } /*****************************************************************************\ image:MatchColor(image2) \*****************************************************************************/ static int imluaImageMatchColor (lua_State *L) { imImage *image1 = imlua_checkimage(L, 1); imImage *image2 = imlua_checkimage(L, 2); lua_pushboolean(L, imImageMatchColor(image1, image2)); return 1; } /*****************************************************************************\ image:MatchDataType(image2) \*****************************************************************************/ static int imluaImageMatchDataType (lua_State *L) { imImage *image1 = imlua_checkimage(L, 1); imImage *image2 = imlua_checkimage(L, 2); lua_pushboolean(L, imImageMatchDataType(image1, image2)); return 1; } /*****************************************************************************\ image:MatchColorSpace(image2) \*****************************************************************************/ static int imluaImageMatchColorSpace (lua_State *L) { imImage *image1 = imlua_checkimage(L, 1); imImage *image2 = imlua_checkimage(L, 2); lua_pushboolean(L, imImageMatchColorSpace(image1, image2)); return 1; } /*****************************************************************************\ image:Match(image2) \*****************************************************************************/ static int imluaImageMatch (lua_State *L) { imImage *image1 = imlua_checkimage(L, 1); imImage *image2 = imlua_checkimage(L, 2); lua_pushboolean(L, imImageMatch(image1, image2)); return 1; } /*****************************************************************************\ image:SetBinary() \*****************************************************************************/ static int imluaImageSetBinary (lua_State *L) { imImageSetBinary(imlua_checkimage(L, 1)); return 0; } /*****************************************************************************\ image:MakeBinary() \*****************************************************************************/ static int imluaImageMakeBinary (lua_State *L) { imImageMakeBinary(imlua_checkimage(L, 1)); return 0; } /*****************************************************************************\ image:MakeGray() \*****************************************************************************/ static int imluaImageMakeGray (lua_State *L) { imImageMakeGray(imlua_checkimage(L, 1)); return 0; } /*****************************************************************************\ image:Width() \*****************************************************************************/ static int imluaImageWidth(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushnumber(L, im->width); return 1; } /*****************************************************************************\ image:Height() \*****************************************************************************/ static int imluaImageHeight(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushnumber(L, im->height); return 1; } /*****************************************************************************\ image:Depth() \*****************************************************************************/ static int imluaImageDepth(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushnumber(L, im->depth); return 1; } /*****************************************************************************\ image:DataType() \*****************************************************************************/ static int imluaImageDataType(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushnumber(L, im->data_type); return 1; } /*****************************************************************************\ image:ColorSpace() \*****************************************************************************/ static int imluaImageColorSpace(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushnumber(L, im->color_space); return 1; } /*****************************************************************************\ image:HasAlpha() \*****************************************************************************/ static int imluaImageHasAlpha(lua_State *L) { imImage *im = imlua_checkimage(L, 1); lua_pushboolean(L, im->has_alpha); return 1; } /*****************************************************************************\ im.FileImageLoad(filename, [index]) \*****************************************************************************/ static int imluaFileImageLoad (lua_State *L) { const char *filename = luaL_checkstring(L, 1); int index = luaL_optint(L, 2, 0); int error; imImage *image = imFileImageLoad(filename, index, &error); return imlua_pushimageerror(L, image, error); } /*****************************************************************************\ im.FileImageLoadRegion(filename, [index]) \*****************************************************************************/ static int imluaFileImageLoadRegion (lua_State *L) { const char *filename = luaL_checkstring(L, 1); int index = luaL_checkint(L, 2); int bitmap = luaL_checkint(L, 3); int xmin = luaL_checkint(L, 4); int xmax = luaL_checkint(L, 5); int ymin = luaL_checkint(L, 6); int ymax = luaL_checkint(L, 7); int width = luaL_checkint(L, 8); int height = luaL_checkint(L, 9); int error; imImage *image = imFileImageLoadRegion(filename, index, bitmap, &error, xmin, xmax, ymin, ymax, width, height); return imlua_pushimageerror(L, image, error); } /*****************************************************************************\ im.FileImageLoadBitmap(filename, [index]) \*****************************************************************************/ static int imluaFileImageLoadBitmap (lua_State *L) { const char *filename = luaL_checkstring(L, 1); int index = luaL_optint(L, 2, 0); int error; imImage *image = imFileImageLoadBitmap(filename, index, &error); return imlua_pushimageerror(L, image, error); } /*****************************************************************************\ im.FileImageSave(filename, format, image) \*****************************************************************************/ static int imluaFileImageSave (lua_State *L) { const char *file_name = luaL_checkstring(L, 1); const char *format = luaL_checkstring(L, 2); imImage *image = imlua_checkimage(L, 3); imlua_pusherror(L, imFileImageSave(file_name, format, image)); return 1; } /*****************************************************************************\ image:Save(filename, format) \*****************************************************************************/ static int imluaImageSave (lua_State *L) { imImage *image = imlua_checkimage(L, 1); const char *file_name = luaL_checkstring(L, 2); const char *format = luaL_checkstring(L, 3); imlua_pusherror(L, imFileImageSave(file_name, format, image)); return 1; } /*****************************************************************************\ image:Destroy() \*****************************************************************************/ static int imluaImageDestroy (lua_State *L) { imImage** image_p = imlua_rawcheckimage(L, 1); if (!(*image_p)) luaL_argerror(L, 1, "destroyed imImage"); imImageDestroy(*image_p); *image_p = NULL; /* mark as destroyed */ return 0; } /*****************************************************************************\ gc \*****************************************************************************/ static int imluaImage_gc (lua_State *L) { imImage** image_p = imlua_rawcheckimage(L, 1); if (*image_p) { imImageDestroy(*image_p); *image_p = NULL; /* mark as destroyed */ } return 0; } /*****************************************************************************\ image tostring \*****************************************************************************/ static int imluaImage_tostring (lua_State *L) { imImage** image_p = (imImage**)lua_touserdata(L, 1); if (*image_p) { imImage *image = *image_p; lua_pushfstring(L, "imImage(%p) [width=%d,height=%d,color_space=%s,data_type=%s,depth=%d,has_alpha=%s]", image_p, image->width, image->height, imColorModeSpaceName(image->color_space), imDataTypeName(image->data_type), image->depth, image->has_alpha? "yes": "no" ); } else { lua_pushfstring(L, "imImage(%p)-destroyed", image_p); } return 1; } /*****************************************************************************\ imagechannel tostring \*****************************************************************************/ static int imluaImageChannel_tostring (lua_State *L) { imluaImageChannel *imagechannel = imlua_checkimagechannel(L, 1); lua_pushfstring(L, "imImageChannel(%p) [channel=%d]", imagechannel, imagechannel->channel ); return 1; } /*****************************************************************************\ imagerow tostring \*****************************************************************************/ static int imluaImageRow_tostring (lua_State *L) { char buff[32]; imluaImageRow *imagerow = imlua_checkimagerow(L, 1); sprintf(buff, "%p", lua_touserdata(L, 1)); lua_pushfstring(L, "imImageRow(%s) [channel=%d,row=%d]", buff, imagerow->channel, imagerow->row ); return 1; } /*****************************************************************************\ image row indexing \*****************************************************************************/ static int imluaImageRow_index (lua_State *L) { int index; imluaImageRow *imagerow = imlua_checkimagerow(L, 1); imImage *image = imagerow->image; int channel = imagerow->channel; int row = imagerow->row; int column = luaL_checkint(L, 2); if (column < 0 || column >= imagerow->image->width) luaL_argerror(L, 2, "invalid column, out of bounds"); index = channel * image->width * image->height + row * image->width + column; switch (image->data_type) { case IM_BYTE: { imbyte *bdata = (imbyte*) image->data[0]; lua_pushnumber(L, (lua_Number) bdata[index]); } break; case IM_USHORT: { imushort *udata = (imushort*) image->data[0]; lua_pushnumber(L, (lua_Number) udata[index]); } break; case IM_INT: { int *idata = (int*) image->data[0]; lua_pushnumber(L, (lua_Number) idata[index]); } break; case IM_FLOAT: { float *fdata = (float*) image->data[0]; lua_pushnumber(L, (lua_Number) fdata[index]); } break; case IM_CFLOAT: { float *cdata = (float*) image->data[0]; imlua_newarrayfloat(L, cdata + (2*index), 2, 1); } break; } return 1; } /*****************************************************************************\ image row new index \*****************************************************************************/ static int imluaImageRow_newindex (lua_State *L) { int index; imluaImageRow *imagerow = imlua_checkimagerow(L, 1); imImage *image = imagerow->image; int channel = imagerow->channel; int row = imagerow->row; int column = luaL_checkint(L, 2); if (column < 0 || column >= imagerow->image->width) luaL_argerror(L, 2, "invalid column, out of bounds"); index = channel * image->width * image->height + row * image->width + column; switch (image->data_type) { case IM_BYTE: { lua_Number value = luaL_checknumber(L, 3); imbyte *bdata = (imbyte*) image->data[0]; bdata[index] = (imbyte) value; } break; case IM_USHORT: { lua_Number value = luaL_checknumber(L, 3); imushort *udata = (imushort*) image->data[0]; udata[index] = (imushort) value; } break; case IM_INT: { lua_Number value = luaL_checknumber(L, 3); int *idata = (int*) image->data[0]; idata[index] = (int) value; } break; case IM_FLOAT: { lua_Number value = luaL_checknumber(L, 3); float *fdata = (float*) image->data[0]; fdata[index] = (float) value; } break; case IM_CFLOAT: { int count; float *cdata = (float*) image->data[0]; float *value = imlua_toarrayfloat(L, 3, &count, 1); if (count != 2) { free(value); luaL_argerror(L, 3, "invalid value"); } cdata[2*index] = value[0]; cdata[2*index+1] = value[1]; free(value); } break; } return 0; } /*****************************************************************************\ image channel indexing \*****************************************************************************/ static int imluaImageChannel_index (lua_State *L) { imluaImageChannel *imagechannel = imlua_checkimagechannel(L, 1); int row = luaL_checkint(L, 2); if (row < 0 || row >= imagechannel->image->height) luaL_argerror(L, 2, "invalid row, out of bounds"); imlua_newimagerow(L, imagechannel->image, imagechannel->channel, row); return 1; } /*****************************************************************************\ image indexing \*****************************************************************************/ static int imluaImage_index (lua_State *L) { imImage *image = imlua_checkimage(L, 1); if (lua_isnumber(L, 2)) { /* handle numeric indexing */ int channel = luaL_checkint(L, 2); /* create channel */ int depth = image->has_alpha? image->depth+1: image->depth; if (channel < 0 || channel >= depth) luaL_argerror(L, 2, "invalid channel, out of bounds"); imlua_newimagechannel(L, image, channel); } else if (lua_isstring(L, 2)) { /* get raw method */ lua_getmetatable(L, 1); lua_pushvalue(L, 2); lua_rawget(L, -2); } else { lua_pushnil(L); } return 1; } static const luaL_reg imimage_lib[] = { {"ImageCreate", imluaImageCreate}, {"ImageCreateFromOpenGLData", imluaImageCreateFromOpenGLData}, {"ImageDestroy", imluaImageDestroy}, {"FileImageLoad", imluaFileImageLoad}, {"FileImageLoadBitmap", imluaFileImageLoadBitmap}, {"FileImageLoadRegion", imluaFileImageLoadRegion}, {"FileImageSave", imluaFileImageSave}, {NULL, NULL} }; static const luaL_reg imimage_metalib[] = { {"Destroy", imluaImageDestroy}, {"AddAlpha", imluaImageAddAlpha}, {"SetAlpha", imluaImageSetAlpha}, {"Reshape", imluaImageReshape}, {"Copy", imluaImageCopy}, {"CopyData", imluaImageCopyData}, {"CopyPlane", imluaImageCopyPlane}, {"Duplicate", imluaImageDuplicate}, {"Clone", imluaImageClone}, {"SetAttribute", imluaImageSetAttribute}, {"GetAttribute", imluaImageGetAttribute}, {"GetAttributeList", imluaImageGetAttributeList}, {"Clear", imluaImageClear}, {"IsBitmap", imluaImageIsBitmap}, {"GetOpenGLData", imluaImageGetOpenGLData}, {"SetPalette", imluaImageSetPalette}, {"GetPalette", imluaImageGetPalette}, {"CopyAttributes", imluaImageCopyAttributes}, {"MergeAttributes", imluaImageMergeAttributes}, {"MatchSize", imluaImageMatchSize}, {"MatchColor", imluaImageMatchColor}, {"MatchDataType", imluaImageMatchDataType}, {"MatchColorSpace", imluaImageMatchColorSpace}, {"Match", imluaImageMatch}, {"SetBinary", imluaImageSetBinary}, {"MakeBinary", imluaImageMakeBinary}, {"MakeGray", imluaImageMakeGray}, {"Width", imluaImageWidth}, {"Height", imluaImageHeight}, {"Depth", imluaImageDepth}, {"DataType", imluaImageDataType}, {"ColorSpace", imluaImageColorSpace}, {"HasAlpha", imluaImageHasAlpha}, {"Save", imluaImageSave}, {"__gc", imluaImage_gc}, {"__tostring", imluaImage_tostring}, {"__index", imluaImage_index}, {NULL, NULL} }; static void createmeta (lua_State *L) { luaL_newmetatable(L, "imImageChannel"); /* create new metatable for imImageChannel handles */ lua_pushliteral(L, "__index"); lua_pushcfunction(L, imluaImageChannel_index); lua_rawset(L, -3); lua_pushliteral(L, "__tostring"); lua_pushcfunction(L, imluaImageChannel_tostring); lua_rawset(L, -3); lua_pop(L, 1); /* removes the metatable from the top of the stack */ luaL_newmetatable(L, "imImageChannelRow"); /* create new metatable for imImageChannelRow handles */ lua_pushliteral(L, "__index"); lua_pushcfunction(L, imluaImageRow_index); lua_rawset(L, -3); lua_pushliteral(L, "__newindex"); lua_pushcfunction(L, imluaImageRow_newindex); lua_rawset(L, -3); lua_pushliteral(L, "__tostring"); lua_pushcfunction(L, imluaImageRow_tostring); lua_rawset(L, -3); lua_pop(L, 1); /* removes the metatable from the top of the stack */ /* Object Oriented Access */ luaL_newmetatable(L, "imImage"); /* create new metatable for imImage handles */ lua_pushliteral(L, "__index"); /* dummy code because imluaImage_index will overwrite this behavior */ lua_pushvalue(L, -2); /* push metatable */ lua_rawset(L, -3); /* metatable.__index = metatable */ luaL_register(L, NULL, imimage_metalib); /* register methods */ lua_pop(L, 1); /* removes the metatable from the top of the stack */ } void imlua_open_image (lua_State *L) { /* "im" table is at the top of the stack */ createmeta(L); luaL_register(L, NULL, imimage_lib); #ifdef IMLUA_USELOH #include "im_image.loh" #else #ifdef IMLUA_USELZH #include "im_image.lzh" #else luaL_dofile(L, "im_image.lua"); #endif #endif }