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author | root <root> | 2009-04-16 07:32:51 +0000 |
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committer | root <root> | 2009-04-16 07:32:51 +0000 |
commit | 02fc686bd07143be5ebd7c50534ca2ef8e3093fa (patch) | |
tree | e63c94c00b5b36c88e9a35623a79f399ee72e651 | |
parent | a342811d954d19b6ca6d00c43207305d58973aac (diff) |
*** empty log message ***
-rw-r--r-- | ev.pod | 119 |
1 files changed, 109 insertions, 10 deletions
@@ -1085,26 +1085,22 @@ integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> before watchers with lower priority, but priority will not keep watchers from being executed (except for C<ev_idle> watchers). -See L< - -This means that priorities are I<only> used for ordering callback -invocation after new events have been received. This is useful, for -example, to reduce latency after idling, or more often, to bind two -watchers on the same event and make sure one is called first. - If you need to suppress invocation when higher priority events are pending you need to look at C<ev_idle> watchers, which provide this functionality. You I<must not> change the priority of a watcher as long as it is active or pending. -The default priority used by watchers when no priority has been set is -always C<0>, which is supposed to not be too high and not be too low :). - Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is fine, as long as you do not mind that the priority value you query might or might not have been clamped to the valid range. +The default priority used by watchers when no priority has been set is +always C<0>, which is supposed to not be too high and not be too low :). + +See L<WATCHER PRIORITIES>, below, for a more thorough treatment of +priorities. + =item ev_invoke (loop, ev_TYPE *watcher, int revents) Invoke the C<watcher> with the given C<loop> and C<revents>. Neither @@ -1189,6 +1185,109 @@ programmers): (((char *)w) - offsetof (struct my_biggy, t2)); } +=head2 WATCHER PRIORITY MODELS + +Many event loops support I<watcher priorities>, which are usually small +integers that influence the ordering of event callback invocation +between watchers in some way, all else being equal. + +In libev, Watcher priorities can be set using C<ev_set_priority>. See its +description for the more technical details such as the actual priority +range. + +There are two common ways how these these priorities are being interpreted +by event loops: + +In the more common lock-out model, higher priorities "lock out" invocation +of lower priority watchers, which means as long as higher priority +watchers receive events, lower priority watchers are not being invoked. + +The less common only-for-ordering model uses priorities solely to order +callback invocation within a single event loop iteration: Higher priority +watchers are invoked before lower priority ones, but they all get invoked +before polling for new events. + +Libev uses the second (only-for-ordering) model for all its watchers +except for idle watchers (which use the lock-out model). + +The rationale behind this is that implementing the lock-out model for +watchers is not well supported by most kernel interfaces, and most event +libraries will just poll for the same events again and again as long as +their callbacks have not been executed, which is very inefficient in the +common case of one high-priority watcher locking out a mass of lower +priority ones. + +Static (ordering) priorities are most useful when you have two or more +watchers handling the same resource: a typical usage example is having an +C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle +timeouts. Under load, data might be received while the program handles +other jobs, but since timers normally get invoked first, the timeout +handler will be executed before checking for data. In that case, giving +the timer a lower priority than the I/O watcher ensures that I/O will be +handled first even under adverse conditions (which is usually, but not +always, what you want). + +Since idle watchers use the "lock-out" model, meaning that idle watchers +will only be executed when no same or higher priority watchers have +received events, they can be used to implement the "lock-out" model when +required. + +For example, to emulate how many other event libraries handle priorities, +you can associate an C<ev_idle> watcher to each such watcher, and in +the normal watcher callback, you just start the idle watcher. The real +processing is done in the idle watcher callback. This causes libev to +continously poll and process kernel event data for the watcher, but when +the lock-out case is known to be rare (which in turn is rare :), this is +workable. + +Usually, however, the lock-out model implemented that way will perform +miserably under the type of load it was designed to handle. In that case, +it might be preferable to stop the real watcher before starting the +idle watcher, so the kernel will not have to process the event in case +the actual processing will be delayed for considerable time. + +Here is an example of an I/O watcher that should run at a strictly lower +priority than the default, and which should only process data when no +other events are pending: + + ev_idle idle; // actual processing watcher + ev_io io; // actual event watcher + + static void + io_cb (EV_P_ ev_io *w, int revents) + { + // stop the I/O watcher, we received the event, but + // are not yet ready to handle it. + ev_io_stop (EV_A_ w); + + // start the idle watcher to ahndle the actual event. + // it will not be executed as long as other watchers + // with the default priority are receiving events. + ev_idle_start (EV_A_ &idle); + } + + static void + idle-cb (EV_P_ ev_idle *w, int revents) + { + // actual processing + read (STDIN_FILENO, ...); + + // have to start the I/O watcher again, as + // we have handled the event + ev_io_start (EV_P_ &io); + } + + // initialisation + ev_idle_init (&idle, idle_cb); + ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ); + ev_io_start (EV_DEFAULT_ &io); + +In the "real" world, it might also be beneficial to start a timer, so that +low-priority connections can not be locked out forever under load. This +enables your program to keep a lower latency for important connections +during short periods of high load, while not completely locking out less +important ones. + =head1 WATCHER TYPES |