diff options
| -rw-r--r-- | ev.pod | 239 | 
1 files changed, 170 insertions, 69 deletions
| @@ -19,7 +19,7 @@ libev - a high performance full-featured event loop written in C     // all watcher callbacks have a similar signature     // this callback is called when data is readable on stdin     static void -   stdin_cb (EV_P_ struct ev_io *w, int revents) +   stdin_cb (EV_P_ ev_io *w, int revents)     {       puts ("stdin ready");       // for one-shot events, one must manually stop the watcher @@ -32,7 +32,7 @@ libev - a high performance full-featured event loop written in C     // another callback, this time for a time-out     static void -   timeout_cb (EV_P_ struct ev_timer *w, int revents) +   timeout_cb (EV_P_ ev_timer *w, int revents)     {       puts ("timeout");       // this causes the innermost ev_loop to stop iterating @@ -43,7 +43,7 @@ libev - a high performance full-featured event loop written in C     main (void)     {       // use the default event loop unless you have special needs -     struct ev_loop *loop = ev_default_loop (0); +     ev_loop *loop = ev_default_loop (0);       // initialise an io watcher, then start it       // this one will watch for stdin to become readable @@ -105,7 +105,7 @@ configuration will be described, which supports multiple event loops. For  more info about various configuration options please have a look at  B<EMBED> section in this manual. If libev was configured without support  for multiple event loops, then all functions taking an initial argument of -name C<loop> (which is always of type C<struct ev_loop *>) will not have +name C<loop> (which is always of type C<ev_loop *>) will not have  this argument.  =head2 TIME REPRESENTATION @@ -278,7 +278,7 @@ Example: This is basically the same thing that libev does internally, too.  =head1 FUNCTIONS CONTROLLING THE EVENT LOOP -An event loop is described by a C<struct ev_loop *>. The library knows two +An event loop is described by a C<ev_loop *>. The library knows two  types of such loops, the I<default> loop, which supports signals and child  events, and dynamically created loops which do not. @@ -712,7 +712,7 @@ respectively).  Example: Create a signal watcher, but keep it from keeping C<ev_loop>  running when nothing else is active. -   struct ev_signal exitsig; +   ev_signal exitsig;     ev_signal_init (&exitsig, sig_cb, SIGINT);     ev_signal_start (loop, &exitsig);     evf_unref (loop); @@ -788,14 +788,14 @@ A watcher is a structure that you create and register to record your  interest in some event. For instance, if you want to wait for STDIN to  become readable, you would create an C<ev_io> watcher for that: -   static void my_cb (struct ev_loop *loop, struct ev_io *w, int revents) +   static void my_cb (struct ev_loop *loop, ev_io *w, int revents)     {       ev_io_stop (w);       ev_unloop (loop, EVUNLOOP_ALL);     }     struct ev_loop *loop = ev_default_loop (0); -   struct ev_io stdin_watcher; +   ev_io stdin_watcher;     ev_init (&stdin_watcher, my_cb);     ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);     ev_io_start (loop, &stdin_watcher); @@ -931,7 +931,7 @@ which rolls both calls into one.  You can reinitialise a watcher at any time as long as it has been stopped  (or never started) and there are no pending events outstanding. -The callback is always of type C<void (*)(ev_loop *loop, ev_TYPE *watcher, +The callback is always of type C<void (*)(struct ev_loop *loop, ev_TYPE *watcher,  int revents)>.  Example: Initialise an C<ev_io> watcher in two steps. @@ -1066,7 +1066,7 @@ data:     struct my_io     { -     struct ev_io io; +     ev_io io;       int otherfd;       void *somedata;       struct whatever *mostinteresting; @@ -1079,7 +1079,7 @@ data:  And since your callback will be called with a pointer to the watcher, you  can cast it back to your own type: -   static void my_cb (struct ev_loop *loop, struct ev_io *w_, int revents) +   static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)     {       struct my_io *w = (struct my_io *)w_;       ... @@ -1107,14 +1107,14 @@ programmers):     #include <stddef.h>     static void -   t1_cb (EV_P_ struct ev_timer *w, int revents) +   t1_cb (EV_P_ ev_timer *w, int revents)     {       struct my_biggy big = (struct my_biggy *         (((char *)w) - offsetof (struct my_biggy, t1));     }     static void -   t2_cb (EV_P_ struct ev_timer *w, int revents) +   t2_cb (EV_P_ ev_timer *w, int revents)     {       struct my_biggy big = (struct my_biggy *         (((char *)w) - offsetof (struct my_biggy, t2)); @@ -1259,7 +1259,7 @@ readable, but only once. Since it is likely line-buffered, you could  attempt to read a whole line in the callback.     static void -   stdin_readable_cb (struct ev_loop *loop, struct ev_io *w, int revents) +   stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)     {        ev_io_stop (loop, w);       .. read from stdin here (or from w->fd) and handle any I/O errors @@ -1267,7 +1267,7 @@ attempt to read a whole line in the callback.     ...     struct ev_loop *loop = ev_default_init (0); -   struct ev_io stdin_readable; +   ev_io stdin_readable;     ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);     ev_io_start (loop, &stdin_readable);     ev_loop (loop, 0); @@ -1288,6 +1288,134 @@ The callback is guaranteed to be invoked only I<after> its timeout has  passed, but if multiple timers become ready during the same loop iteration  then order of execution is undefined. +=head3 Be smart about timeouts + +Many real-world problems invole some kind of time-out, usually for error +recovery. A typical example is an HTTP request - if the other side hangs, +you want to raise some error after a while. + +Here are some ways on how to handle this problem, from simple and +inefficient to very efficient. + +In the following examples a 60 second activity timeout is assumed - a +timeout that gets reset to 60 seconds each time some data ("a lifesign") +was received. + +=over 4 + +=item 1. Use a timer and stop, reinitialise, start it on activity. + +This is the most obvious, but not the most simple way: In the beginning, +start the watcher: + +   ev_timer_init (timer, callback, 60., 0.); +   ev_timer_start (loop, timer); + +Then, each time there is some activity, C<ev_timer_stop> the timer, +initialise it again, and start it: + +   ev_timer_stop (loop, timer); +   ev_timer_set (timer, 60., 0.); +   ev_timer_start (loop, timer); + +This is relatively simple to implement, but means that each time there +is some activity, libev will first have to remove the timer from it's +internal data strcuture and then add it again. + +=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity. + +This is the easiest way, and involves using C<ev_timer_again> instead of +C<ev_timer_start>. + +For this, configure an C<ev_timer> with a C<repeat> value of C<60> and +then call C<ev_timer_again> at start and each time you successfully read +or write some data. If you go into an idle state where you do not expect +data to travel on the socket, you can C<ev_timer_stop> the timer, and +C<ev_timer_again> will automatically restart it if need be. + +That means you can ignore the C<after> value and C<ev_timer_start> +altogether and only ever use the C<repeat> value and C<ev_timer_again>. + +At start: + +   ev_timer_init (timer, callback, 0., 60.); +   ev_timer_again (loop, timer); + +Each time you receive some data: + +   ev_timer_again (loop, timer); + +It is even possible to change the time-out on the fly: + +   timer->repeat = 30.; +   ev_timer_again (loop, timer); + +This is slightly more efficient then stopping/starting the timer each time +you want to modify its timeout value, as libev does not have to completely +remove and re-insert the timer from/into it's internal data structure. + +=item 3. Let the timer time out, but then re-arm it as required. + +This method is more tricky, but usually most efficient: Most timeouts are +relatively long compared to the loop iteration time - in our example, +within 60 seconds, there are usually many I/O events with associated +activity resets. + +In this case, it would be more efficient to leave the C<ev_timer> alone, +but remember the time of last activity, and check for a real timeout only +within the callback: + +   ev_tstamp last_activity; // time of last activity + +   static void +   callback (EV_P_ ev_timer *w, int revents) +   { +     ev_tstamp now = ev_now (EV_A); +     ev_tstamp timeout = last_activity + 60.; + +     // if last_activity is older than now - timeout, we did time out +     if (timeout < now) +       { +         // timeout occured, take action +       } +     else +       { +         // callback was invoked, but there was some activity, re-arm +         // to fire in last_activity + 60. +         w->again = timeout - now; +         ev_timer_again (EV_A_ w); +       } +   } + +To summarise the callback: first calculate the real time-out (defined as +"60 seconds after the last activity"), then check if that time has been +reached, which means there was a real timeout. Otherwise the callback was +invoked too early (timeout is in the future), so re-schedule the timer to +fire at that future time. + +Note how C<ev_timer_again> is used, taking advantage of the +C<ev_timer_again> optimisation when the timer is already running. + +This scheme causes more callback invocations (about one every 60 seconds), +but virtually no calls to libev to change the timeout. + +To start the timer, simply intiialise the watcher and C<last_activity>, +then call the callback: + +   ev_timer_init (timer, callback); +   last_activity = ev_now (loop); +   callback (loop, timer, EV_TIMEOUT); + +And when there is some activity, simply remember the time in +C<last_activity>: + +   last_actiivty = ev_now (loop); + +This technique is slightly more complex, but in most cases where the +time-out is unlikely to be triggered, much more efficient. + +=back +  =head3 The special problem of time updates  Establishing the current time is a costly operation (it usually takes at @@ -1340,36 +1468,8 @@ If the timer is started but non-repeating, stop it (as if it timed out).  If the timer is repeating, either start it if necessary (with the  C<repeat> value), or reset the running timer to the C<repeat> value. -This sounds a bit complicated, but here is a useful and typical -example: Imagine you have a TCP connection and you want a so-called idle -timeout, that is, you want to be called when there have been, say, 60 -seconds of inactivity on the socket. The easiest way to do this is to -configure an C<ev_timer> with a C<repeat> value of C<60> and then call -C<ev_timer_again> each time you successfully read or write some data. If -you go into an idle state where you do not expect data to travel on the -socket, you can C<ev_timer_stop> the timer, and C<ev_timer_again> will -automatically restart it if need be. - -That means you can ignore the C<after> value and C<ev_timer_start> -altogether and only ever use the C<repeat> value and C<ev_timer_again>: - -   ev_timer_init (timer, callback, 0., 5.); -   ev_timer_again (loop, timer); -   ... -   timer->again = 17.; -   ev_timer_again (loop, timer); -   ... -   timer->again = 10.; -   ev_timer_again (loop, timer); - -This is more slightly efficient then stopping/starting the timer each time -you want to modify its timeout value. - -Note, however, that it is often even more efficient to remember the -time of the last activity and let the timer time-out naturally. In the -callback, you then check whether the time-out is real, or, if there was -some activity, you reschedule the watcher to time-out in "last_activity + -timeout - ev_now ()" seconds. +This sounds a bit complicated, see "Be smart about timeouts", above, for a +usage example.  =item ev_tstamp repeat [read-write] @@ -1384,12 +1484,12 @@ which is also when any modifications are taken into account.  Example: Create a timer that fires after 60 seconds.     static void -   one_minute_cb (struct ev_loop *loop, struct ev_timer *w, int revents) +   one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)     {       .. one minute over, w is actually stopped right here     } -   struct ev_timer mytimer; +   ev_timer mytimer;     ev_timer_init (&mytimer, one_minute_cb, 60., 0.);     ev_timer_start (loop, &mytimer); @@ -1397,12 +1497,12 @@ Example: Create a timeout timer that times out after 10 seconds of  inactivity.     static void -   timeout_cb (struct ev_loop *loop, struct ev_timer *w, int revents) +   timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)     {       .. ten seconds without any activity     } -   struct ev_timer mytimer; +   ev_timer mytimer;     ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */     ev_timer_again (&mytimer); /* start timer */     ev_loop (loop, 0); @@ -1498,10 +1598,11 @@ If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop  it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the  only event loop modification you are allowed to do). -The callback prototype is C<ev_tstamp (*reschedule_cb)(struct ev_periodic +The callback prototype is C<ev_tstamp (*reschedule_cb)(ev_periodic  *w, ev_tstamp now)>, e.g.: -   static ev_tstamp my_rescheduler (struct ev_periodic *w, ev_tstamp now) +   static ev_tstamp +   my_rescheduler (ev_periodic *w, ev_tstamp now)     {       return now + 60.;     } @@ -1548,7 +1649,7 @@ The current interval value. Can be modified any time, but changes only  take effect when the periodic timer fires or C<ev_periodic_again> is being  called. -=item ev_tstamp (*reschedule_cb)(struct ev_periodic *w, ev_tstamp now) [read-write] +=item ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now) [read-write]  The current reschedule callback, or C<0>, if this functionality is  switched off. Can be changed any time, but changes only take effect when @@ -1563,12 +1664,12 @@ system time is divisible by 3600. The callback invocation times have  potentially a lot of jitter, but good long-term stability.     static void -   clock_cb (struct ev_loop *loop, struct ev_io *w, int revents) +   clock_cb (struct ev_loop *loop, ev_io *w, int revents)     {       ... its now a full hour (UTC, or TAI or whatever your clock follows)     } -   struct ev_periodic hourly_tick; +   ev_periodic hourly_tick;     ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);     ev_periodic_start (loop, &hourly_tick); @@ -1577,7 +1678,7 @@ Example: The same as above, but use a reschedule callback to do it:     #include <math.h>     static ev_tstamp -   my_scheduler_cb (struct ev_periodic *w, ev_tstamp now) +   my_scheduler_cb (ev_periodic *w, ev_tstamp now)     {       return now + (3600. - fmod (now, 3600.));     } @@ -1586,7 +1687,7 @@ Example: The same as above, but use a reschedule callback to do it:  Example: Call a callback every hour, starting now: -   struct ev_periodic hourly_tick; +   ev_periodic hourly_tick;     ev_periodic_init (&hourly_tick, clock_cb,                       fmod (ev_now (loop), 3600.), 3600., 0);     ev_periodic_start (loop, &hourly_tick); @@ -1638,12 +1739,12 @@ The signal the watcher watches out for.  Example: Try to exit cleanly on SIGINT.     static void -   sigint_cb (struct ev_loop *loop, struct ev_signal *w, int revents) +   sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)     {       ev_unloop (loop, EVUNLOOP_ALL);     } -   struct ev_signal signal_watcher; +   ev_signal signal_watcher;     ev_signal_init (&signal_watcher, sigint_cb, SIGINT);     ev_signal_start (loop, &signal_watcher); @@ -1728,7 +1829,7 @@ its completion.     ev_child cw;     static void -   child_cb (EV_P_ struct ev_child *w, int revents) +   child_cb (EV_P_ ev_child *w, int revents)     {       ev_child_stop (EV_A_ w);       printf ("process %d exited with status %x\n", w->rpid, w->rstatus); @@ -1990,14 +2091,14 @@ Example: Dynamically allocate an C<ev_idle> watcher, start it, and in the  callback, free it. Also, use no error checking, as usual.     static void -   idle_cb (struct ev_loop *loop, struct ev_idle *w, int revents) +   idle_cb (struct ev_loop *loop, ev_idle *w, int revents)     {       free (w);       // now do something you wanted to do when the program has       // no longer anything immediate to do.     } -   struct ev_idle *idle_watcher = malloc (sizeof (struct ev_idle)); +   ev_idle *idle_watcher = malloc (sizeof (ev_idle));     ev_idle_init (idle_watcher, idle_cb);     ev_idle_start (loop, idle_cb); @@ -2088,13 +2189,13 @@ the callbacks for the IO/timeout watchers might not have been called yet.     static ev_timer tw;     static void -   io_cb (ev_loop *loop, ev_io *w, int revents) +   io_cb (struct ev_loop *loop, ev_io *w, int revents)     {     }     // create io watchers for each fd and a timer before blocking     static void -   adns_prepare_cb (ev_loop *loop, ev_prepare *w, int revents) +   adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)     {       int timeout = 3600000;       struct pollfd fds [nfd]; @@ -2119,7 +2220,7 @@ the callbacks for the IO/timeout watchers might not have been called yet.     // stop all watchers after blocking     static void -   adns_check_cb (ev_loop *loop, ev_check *w, int revents) +   adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)     {       ev_timer_stop (loop, &tw); @@ -2297,7 +2398,7 @@ used).     struct ev_loop *loop_hi = ev_default_init (0);     struct ev_loop *loop_lo = 0; -   struct ev_embed embed; +   ev_embed embed;     // see if there is a chance of getting one that works     // (remember that a flags value of 0 means autodetection) @@ -2321,7 +2422,7 @@ C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).     struct ev_loop *loop = ev_default_init (0);     struct ev_loop *loop_socket = 0; -   struct ev_embed embed; +   ev_embed embed;     if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)       if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) @@ -2545,18 +2646,18 @@ Example: wait up to ten seconds for data to appear on STDIN_FILENO.     ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); -=item ev_feed_event (ev_loop *, watcher *, int revents) +=item ev_feed_event (struct ev_loop *, watcher *, int revents)  Feeds the given event set into the event loop, as if the specified event  had happened for the specified watcher (which must be a pointer to an  initialised but not necessarily started event watcher). -=item ev_feed_fd_event (ev_loop *, int fd, int revents) +=item ev_feed_fd_event (struct ev_loop *, int fd, int revents)  Feed an event on the given fd, as if a file descriptor backend detected  the given events it. -=item ev_feed_signal_event (ev_loop *loop, int signum) +=item ev_feed_signal_event (struct ev_loop *loop, int signum)  Feed an event as if the given signal occurred (C<loop> must be the default  loop!). | 
