/* code automatically generated by bin2c -- DO NOT EDIT */ { /* #include'ing this file in a C program is equivalent to calling if (luaL_loadfile(L,"../obj/imlua51/im_image_be32.lo")==0) lua_call(L, 0, 0); */ /* ../obj/imlua51/im_image_be32.lo */ static const unsigned char B1[]={ 27, 76,117, 97, 81, 0, 0, 4, 4, 4, 8, 0, 0, 0, 0, 19, 64,108,117, 97, 53, 47,105,109, 95,105,109, 97,103,101, 46,108,117, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0,100,128, 128, 64, 9, 0,128, 0, 30, 0, 0, 0, 2, 4, 0, 0, 0, 3,105,109, 0, 4, 0, 0, 0, 17, 73,109, 97,103,101, 67,114,101, 97,116,101, 66, 97,115,101,100, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 24, 0, 5, 0, 10, 0, 0, 0, 74, 0, 0, 64, 90,128, 0,128, 22, 0, 64, 1, 75, 1, 0,129, 92, 2,128, 0, 64, 0, 0, 64,154,128, 0,128, 22, 0, 64, 65, 75, 1, 0,129, 92, 2,128, 0,128, 0, 0, 64,218,128, 0,128, 22, 0, 64,129, 75, 1, 0,129, 92, 2,128, 0,192, 0, 0, 65, 26,128, 0,128, 22, 0, 64,193, 75, 1, 0,129, 92, 2,128, 1, 0, 0, 1, 1, 69, 0,128, 1,128, 1, 0,129, 92, 2,193, 64, 23,128, 0,192, 22, 0,128, 1, 64, 0, 0, 1,128, 1, 0,129, 92, 2,128, 0, 64, 0, 1, 1, 69, 1, 0, 1,128, 1, 0,129, 92, 2,193, 64, 23,128, 0,192, 22, 1, 0, 1, 64, 0, 0, 1,128, 1, 0,129, 92, 2,128, 0,128, 0, 1, 1, 69, 1,128, 1,128, 1, 0,129, 92, 2,193, 64, 23,128, 0,192, 22, 1,128, 1, 64, 0, 0, 1,128, 1, 0,129, 92, 2,128, 0,192, 0, 1, 1, 69, 2, 0, 1, 128, 1, 0,129, 92, 2,193, 64, 23,128, 0,192, 22, 2, 0, 1, 64, 0, 0, 1, 128, 1, 0,129, 92, 2,128, 1, 0, 0, 1,129, 69, 2,193,193, 70, 0,128, 1, 128, 1, 0, 1,192, 1,128, 2, 0, 2, 0, 2, 64, 2,128,129, 92, 0, 66, 1, 139, 2,128, 2, 0, 1,128, 65,156, 0, 66, 65,139, 1, 0,129,156, 0, 0, 1, 154,128, 0, 64, 22, 2,194,129,139, 1, 0, 65,156, 1, 0, 1, 94, 0,128, 0, 30, 0, 0, 0, 11, 4, 0, 0, 0, 6, 87,105,100,116,104, 0, 4, 0, 0, 0, 7, 72,101,105,103,104,116, 0, 4, 0, 0, 0, 11, 67,111,108,111,114, 83,112, 97, 99,101, 0, 4, 0, 0, 0, 9, 68, 97,116, 97, 84,121,112,101, 0, 4, 0, 0, 0, 5,116,121,112,101, 0, 4, 0, 0, 0, 9,102,117,110, 99,116,105,111, 110, 0, 4, 0, 0, 0, 3,105,109, 0, 4, 0, 0, 0, 12, 73,109, 97,103,101, 67,114,101, 97,116,101, 0, 4, 0, 0, 0, 15, 67,111,112,121, 65,116,116,114, 105, 98,117,116,101,115, 0, 4, 0, 0, 0, 9, 72, 97,115, 65,108,112,104, 97, 0, 4, 0, 0, 0, 9, 65,100,100, 65,108,112,104, 97, 0, 0, 0, 0, 0, 0, 0, 0, 74, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 14, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0, 21, 0, 0, 0, 21, 0, 0, 0, 21, 0, 0, 0, 22, 0, 0, 0, 22, 0, 0, 0, 22, 0, 0, 0, 22, 0, 0, 0, 22, 0, 0, 0, 22, 0, 0, 0, 23, 0, 0, 0, 24, 0, 0, 0, 6, 0, 0, 0, 6,105,109, 97,103,101, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 6,119,105,100,116,104, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 7,104,101,105,103,104,116, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 12, 99,111,108,111,114, 95,115,112, 97, 99,101, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 10,100, 97,116, 97, 95,116,121,112,101, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 10,110,101,119, 95,105,109, 97,103,101, 0, 0, 0, 0, 63, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 24, 0, 0, 0, 6, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, }; if (luaL_loadbuffer(L,(const char*)B1,sizeof(B1),"../obj/imlua51/im_image_be32.lo")==0) lua_call(L, 0, 0); }