/** \file * \brief iupmatrix control * scrolling. * * See Copyright Notice in "iup.h" */ #ifndef __IUPMAT_SCROLL_H #define __IUPMAT_SCROLL_H #ifdef __cplusplus extern "C" { #endif int iupMatrixScroll_CB(Ihandle* ih, int action, float posx, float posy); void iupMatrixScrollToVisible(Ihandle* ih, int lin, int col); typedef void (*iupMatrixScrollMoveFunc)(Ihandle* ih, int mode, float pos, int m); void iupMatrixScrollMove(iupMatrixScrollMoveFunc func, Ihandle* ih, int mode, float pos, int m); /* Used only by the macros bellow */ void iupMatrixScrollHomeFunc (Ihandle* ih, int, float, int); void iupMatrixScrollEndFunc (Ihandle* ih, int, float, int); void iupMatrixScrollLeftUpFunc (Ihandle* ih, int, float, int); void iupMatrixScrollRightDownFunc (Ihandle* ih, int, float, int); void iupMatrixScrollPgLeftUpFunc (Ihandle* ih, int, float, int); void iupMatrixScrollPgRightDownFunc(Ihandle* ih, int, float, int); void iupMatrixScrollPosFunc (Ihandle* ih, int, float, int); void iupMatrixScrollCrFunc (Ihandle* ih, int, float, int); /* Mode used to "walk" inside the matrix. It shows if the movement request was from the scrollbar or from a key. Possible values for the "mode" parameter of the iupMatrixScrollMove function. */ #define IMAT_SCROLLBAR 0 #define IMAT_SCROLLKEY 1 /* Macros to help during the call of iupMatrixScrollMove function */ /* used in the keyboard processing module */ #define iupMATRIX_ScrollKeyHome(ih) iupMatrixScrollMove(iupMatrixScrollHomeFunc , ih, IMAT_SCROLLKEY, 0, 0) #define iupMATRIX_ScrollKeyEnd(ih) iupMatrixScrollMove(iupMatrixScrollEndFunc , ih, IMAT_SCROLLKEY, 0, 0) #define iupMATRIX_ScrollKeyPgUp(ih) iupMatrixScrollMove(iupMatrixScrollPgLeftUpFunc , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollKeyPgDown(ih) iupMatrixScrollMove(iupMatrixScrollPgRightDownFunc, ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollKeyDown(ih) iupMatrixScrollMove(iupMatrixScrollRightDownFunc , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollKeyRight(ih) iupMatrixScrollMove(iupMatrixScrollRightDownFunc , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollKeyUp(ih) iupMatrixScrollMove(iupMatrixScrollLeftUpFunc , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollKeyLeft(ih) iupMatrixScrollMove(iupMatrixScrollLeftUpFunc , ih, IMAT_SCROLLKEY, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollKeyCr(ih) iupMatrixScrollMove(iupMatrixScrollCrFunc , ih, IMAT_SCROLLKEY, 0, 0) /* Used by the scrollbar callback only */ #define iupMATRIX_ScrollUp(ih) iupMatrixScrollMove(iupMatrixScrollLeftUpFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollLeft(ih) iupMatrixScrollMove(iupMatrixScrollLeftUpFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollDown(ih) iupMatrixScrollMove(iupMatrixScrollRightDownFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollRight(ih) iupMatrixScrollMove(iupMatrixScrollRightDownFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollPgUp(ih) iupMatrixScrollMove(iupMatrixScrollPgLeftUpFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollPgLeft(ih) iupMatrixScrollMove(iupMatrixScrollPgLeftUpFunc , ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollPgDown(ih) iupMatrixScrollMove(iupMatrixScrollPgRightDownFunc, ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollPgRight(ih) iupMatrixScrollMove(iupMatrixScrollPgRightDownFunc, ih, IMAT_SCROLLBAR, 0, IMAT_PROCESS_COL) #define iupMATRIX_ScrollPosVer(ih, y) iupMatrixScrollMove(iupMatrixScrollPosFunc , ih, IMAT_SCROLLBAR, posy, IMAT_PROCESS_LIN) #define iupMATRIX_ScrollPosHor(ih, x) iupMatrixScrollMove(iupMatrixScrollPosFunc , ih, IMAT_SCROLLBAR, posx, IMAT_PROCESS_COL) #ifdef __cplusplus } #endif #endif