IUPSPIN = {parent = WIDGET} function IUPSPIN:CreateIUPelement (obj) return iupCreateSpin () end function iupspin (o) return IUPSPIN:Constructor (o) end iup.spin = iupspin IUPSPINBOX = {parent = WIDGET} function IUPSPINBOX:CreateIUPelement (obj) return iupCreateSpinbox (obj[1]) end function iupspinbox (o) return IUPSPINBOX:Constructor (o) end iup.spinbox = iupspinbox iup_callbacks.spincb = {"SPIN_CB", iup_spin_cb} iup_callbacks.spin_cb = iup_callbacks.spincb