diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/test.cc | 2616 |
1 files changed, 1308 insertions, 1308 deletions
diff --git a/src/test.cc b/src/test.cc index 3219004..410cfb2 100644 --- a/src/test.cc +++ b/src/test.cc @@ -1,1308 +1,1308 @@ -#include <sys/types.h> -#define _USE_MATH_DEFINES -#include <math.h> -#include <SDL.h> -#include <vector> -//#include <lua.h> -//#include <lauxlib.h> -//#include <lualib.h> -#ifdef HAVE_CONFIG_H -#include "config.h" -#else -#endif -//#include "gettext.h" -#include <Exceptions.h> -#include <generic.h> -#include <Main.h> -#include <Input.h> -#include <Output.h> -#include <Buffer.h> -//#include <BLua.h> -//#include <LuaHandle.h> -#include "glbase.h" -#include "texture.h" -#include "glfont.h" -#include "glwidgets.h" -#include "engine.h" -#include "glsprite.h" -#include "glshape.h" -#include "glwidgets.h" - -#if 1 - -#define TRTIME 1500 -#define SPIN .50 -#define TILT .20 - -#define NBSTARS 300 -#define STARSRATE 300.0 - -#define SPHERE - -int zoom = 1; - -#define centerx 320 -#define centery 240 - -struct tdvect { - double x, y, z; -}; - -std::vector<tdvect> points; -std::vector<tdvect> ppoints; - -#if 0 -static int myprint(lua_State * L) { - const char * t = lua_tostring(L, -1); - - Base::printm(M_INFO, "From LUA: %s\n", t); - - return 0; -} - -static int myluaputstar(lua_State * L) { - tdvect t; - - t.x = lua_tonumber(L, -3); - t.y = lua_tonumber(L, -2); - t.z = lua_tonumber(L, -1); - - points.push_back(t); - - return 0; -} - -int myluaerror(lua_State * L) { - int n = lua_gettop(L); - int i; - String t; - - Base::printm(M_ERROR, "Got an LUA error\n"); - Base::printm(M_ERROR, "Inspecting LUA stack\n"); - - if (n == 0) { - Base::printm(M_ERROR, "Stack empty\n"); - return 0; - } - - for (i = 1; i <= n; i++) { - switch(lua_type(L, i)) { - case LUA_TNONE: - t = "Invalid"; - break; - case LUA_TNIL: - t = "(Nil)"; - break; - case LUA_TNUMBER: - t.set("(Number) %f", lua_tonumber(L, i)); - break; - case LUA_TBOOLEAN: - t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false"); - break; - case LUA_TSTRING: - t.set("(String) %s", lua_tostring(L, i)); - break; - case LUA_TTABLE: - t.set("(Table)"); - break; - case LUA_TFUNCTION: - t = "(Function)"; - break; - default: - t = "Unknown"; - } - - Base::printm(M_ERROR, String(i) + ": " + t + "\n"); - } - - return 0; - - getchar(); -} -#endif - -unsigned int swap32(unsigned int w) { - return (w >> 24) | ((w >> 8) & 0x0000ff00) | ((w << 8) & 0x00ff0000) | (w << 24); -} - -unsigned int readB32(FILE * f) { - unsigned int r; - fread(&r, 1, 4, f); - return swap32(r); -} - -unsigned short readB16(FILE * f) { - unsigned char t[2]; - fread(t, 1, 2, f); - return t[1] | (t[0] << 8); -} - -float tofloat(unsigned int w) { - return *((float *) &w); -} - -char * sread(FILE * f) { - char temp[256], * p = temp; - - do { - *p = fgetc(f); - } while (*(p++)); - - return strdup(temp); -} - -char * pname[16] = { - "Unknown (not a float)", - "ScalX", - "ScalY", - "ScalZ", - "Unknown (not a float)", - "Unknown (not a float)", - "TransX", - "TransY", - "TransZ", - "Unknown", - "Unknown", - "Unknown", - "Unknown", - "Unknown", - "Unknown", - "Unknown" -}; - -#define OUTPUT stdout - -unsigned short entries; -struct tdvect * mesh; - -int bdlload(char * name) { - FILE * bdl; - int i, j; - char sig[9], sec[5], ** bnames; - unsigned int length, fpos, namespos, tpos, npos, r; - unsigned short * unks; - float f; - - if (!(bdl = fopen(name, "rb"))) - exit(-1); - - fread(sig, 1, 8, bdl); - sig[8] = 0; - - if (strcmp(sig, "J3D2bdl4")) { - fprintf(OUTPUT, "File not bdl.\n"); - exit(-1); - } - - fprintf(OUTPUT, "Looking for section JNT1...\n"); - - fseek(bdl, 32, SEEK_SET); - - do { - fread(sec, 1, 4, bdl); - sec[4] = 0; - length = readB32(bdl); - fprintf(OUTPUT, "Found section `%s' @ %08x, size %08x\n", sec, ftell(bdl) - 8, length); - fseek(bdl, length - 8, SEEK_CUR); - } while (strcmp(sec, "JNT1")); - - fseek(bdl, -length, SEEK_CUR); - fpos = ftell(bdl); - - fprintf(OUTPUT, "Found it at 0x%08x\n", fpos); - - fseek(bdl, 8, SEEK_CUR); - - entries = readB16(bdl); - if (readB16(bdl) != 0xffff) { - fprintf(OUTPUT, "Something's wrong, not found FFFF\n"); - } - if (readB32(bdl) != 0x18) { - fprintf(OUTPUT, "Something's wrong, bones not at 0x18, can't go on.\n"); - exit(-1); - } - if (readB32(bdl) != (0x18 + entries * 0x40)) { - fprintf(OUTPUT, "Something's wrong, bone index not at expected place, can't go on.\n"); - exit(-1); - } - - namespos = readB32(bdl); - - fprintf(OUTPUT, "Reading names.\n"); - - bnames = (char **) malloc(entries * sizeof(char *)); - unks = (unsigned short *) malloc(entries * sizeof(unsigned short)); - mesh = (struct tdvect *) malloc(entries * sizeof(struct tdvect)); - - fseek(bdl, namespos + fpos + 4, SEEK_SET); - - for (i = 0; i < entries; i++) { - unks[i] = readB16(bdl); - npos = readB16(bdl) + fpos + namespos; - tpos = ftell(bdl); - fseek(bdl, npos, SEEK_SET); - bnames[i] = sread(bdl); - fseek(bdl, tpos, SEEK_SET); - } - for (i = 0; i < entries; i++) { - fprintf(OUTPUT, "%02x: (%04x) `%s'\n", i, unks[i], bnames[i]); - } - - fprintf(OUTPUT, "Dumping bones\n"); - - fseek(bdl, fpos + 0x18, SEEK_SET); - - for (i = 0; i < entries; i++) { - fprintf(OUTPUT, "Bone #%02x (%s):\n", i, bnames[i]); - for (j = 0; j < 16; j++) { - r = readB32(bdl); - f = tofloat(r); - fprintf(OUTPUT, "%x: %08x - %9.5f - %s\n", j, r, f, pname[j]); - switch(j) { - case 6: - mesh[i].x = f; - break; - case 7: - mesh[i].y = f; - break; - case 8: - mesh[i].z = f; - break; - } - } - } - - return 0; -} - - -CODE_BEGINS - -#if 0 -void checkluastack(lua_State * L) { - int n = lua_gettop(L); - int i, j; - String t; - - printm(M_INFO, "Inspecting LUA stack\n"); - - if (n == 0) { - printm(M_INFO, "Stack empty\n"); - return; - } - - for (i = 1; i <= n; i++) { - switch(lua_type(L, i)) { - case LUA_TNONE: - t = "Invalid"; - break; - case LUA_TNIL: - t = "(Nil)"; - break; - case LUA_TNUMBER: - t.set("(Number) %f", lua_tonumber(L, i)); - break; - case LUA_TBOOLEAN: - t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false"); - break; - case LUA_TSTRING: - t.set("(String) %s", lua_tostring(L, i)); - break; - case LUA_TTABLE: - printm(M_INFO, String(i) + ": (Table) Exploring:\n"); - lua_pushnil(L); /* first key */ - j = 0; - while (lua_next(L, -2) != 0) { - /* `key' is at index -2 and `value' at index -1 */ - printm(M_INFO, " %s - %s\n", lua_typename(L, lua_type(L, -2)), - lua_typename(L, lua_type(L, -1))); - lua_pop(L, 1); /* removes `value'; keeps `key' for next iteration */ - } - t = ""; - break; - case LUA_TFUNCTION: - t = "(Function)"; - break; - default: - t = "Unknown"; - } - - if (t != "") - printm(M_INFO, String(i) + ": " + t + "\n"); - } -} -#endif - -void putstar(double x, double y, double z, mogltk::Sprite * s) { - double tx, ty, tz; - double spin, tilt; - - spin = (mogltk::engine::mouseX() - centerx) / 80.0; - tilt = (mogltk::engine::mouseY() - centery) / 80.0; - - // Spin --> around y - - tx = x * cos(spin) + z * sin(spin); - tz = -x * sin(spin) + z * cos(spin); - - x = tx; - z = tz; - - - // tilt --> around x - - ty = y * cos(tilt) + z * sin(tilt); - tz = -y * sin(tilt) + z * cos(tilt); - - y = ty; - z = tz; - - tdvect t; - t.x = x; - t.y = y; - t.z = z; - -// s->draw(centerx + t.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + t.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2); - ppoints.push_back(t); -} - -double t; - -#ifdef STARSCAPE -int starsx[NBSTARS]; -int starsy[NBSTARS]; -#endif - -#ifdef SPHERE -double starst[NBSTARS]; -double starso[NBSTARS]; -#endif - -//lua_State * L; - -void initstars() { - int i; -#ifdef STARSCAPE - for (i = 0; i < NBSTARS; i++) { - starsx[i] = rand() % 640; - starsy[i] = rand() % 480; - } - - t = 0; -#endif -#ifdef RING - t = 0; -#endif -#ifdef SPHERE - t = 0; - for (i = 0; i < NBSTARS; i++) { - starst[i] = -(rand() % 3000) / 1000.0; - starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI; - } -#endif -#ifdef LUA - L = lua_open(); - luaopen_math(L); - lua_pop(L, 1); - lua_atpanic(L, myluaerror); - luaL_loadfile(L, "particules.lua"); - lua_call(L, 0, 0); - lua_pushstring(L, "putstar"); - lua_pushcfunction(L, myluaputstar); - lua_settable(L, LUA_GLOBALSINDEX); - lua_pushstring(L, "print"); - lua_pushcfunction(L, myprint); - lua_settable(L, LUA_GLOBALSINDEX); - lua_pushstring(L, "initstars"); - lua_gettable(L, LUA_GLOBALSINDEX); - lua_call(L, 0, 0); -#endif -} - -void displaystars(mogltk::Sprite * s) { - int i; - double x, y, z, st; - tdvect tv; - -#ifdef STARSCAPE - for (i = 0; i < NBSTARS; i++) { - s->draw(starsx[i], starsy[i]); - } -#endif -#ifdef RING - for (i = 0; i < NBSTARS; i++) { - putstar(cos(t + i * 2 * M_PI / NBSTARS), 0, sin(t + i * 2 * M_PI / NBSTARS), s); - } -#endif -#ifdef SPHERE - for (i = 0; i < NBSTARS; i++) { - st = t - starst[i]; - - y = st / 3.0; - - x = cos(st * 2 * M_PI + starso[i]) * sin(y * M_PI); - z = sin(st * 2 * M_PI + starso[i]) * sin(y * M_PI); - - y = cos(y * M_PI); - - putstar(x, y, z, s); - } -#endif -#ifdef LUA - lua_pushstring(L, "displaystars"); - lua_gettable(L, LUA_GLOBALSINDEX); - lua_call(L, 0, 0); - - for (std::vector<tdvect>::iterator i = points.begin(); i != points.end(); i++) { - tv = *i; - putstar(tv.x, tv.y, tv.z, s); - } - points.clear(); -#endif -#ifdef BDL - for (i = 0; i < entries; i++) { - putstar(mesh[i].x / 20, mesh[i].y / 20, mesh[i].z / 20, s); - } -#endif - while (!ppoints.empty()) { - std::vector<tdvect>::iterator m = ppoints.begin(); - for (std::vector<tdvect>::iterator i = ppoints.begin(); i != ppoints.end(); i++) { - if (i->z > m->z) - m = i; - } - tv = *m; - ppoints.erase(m); - // Only bare projecting... for now... - s->draw(centerx + tv.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + tv.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2); - } -} - -void incrementstars(double nt) { - int i; - -#ifdef STARSCAPE - while ((t + (1 / STARSRATE)) <= nt) { - t += 1 / STARSRATE; - - for (i = 0; i < NBSTARS; i++) { - if ((++starsx[i]) >= 640) { - starsx[i] = 0; - starsy[i] = rand() % 480; - } - } - } -#endif -#ifdef RING - t = nt; -#endif -#ifdef SPHERE - t = nt; - - for (i = 0; i < NBSTARS; i++) { - if ((starst[i] + 3) < t) { - starst[i] += 3.0; - starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI; - } - } -#endif -#ifdef LUA - t = nt; - - lua_pushstring(L, "incstars"); - lua_gettable(L, LUA_GLOBALSINDEX); - lua_pushnumber(L, t); - lua_call(L, 1, 0); -#endif -} - -class testkey_t : public mogltk::engine::keyevent { - public: - virtual void down(SDL_keysym keysym) { - if (keysym.sym == SDLK_SPACE && !start_transit) { - start_transit = true; - transit_time = SDL_GetTicks(); - } else if (old_handler) - old_handler->down(keysym); - } - virtual void up(SDL_keysym keysym) { - if (old_handler) - old_handler->up(keysym); - } - bool start_transit; - Uint32 transit_time; -} * testkey; - -void affiche_grille(mogltk::shape * sh, mogltk::texture * tex, int grille[41][31][2]) { - int x, y, tx1, tx2, ty1, ty2; - static mogltk::ColorP w = WHITE; - - w.Bind(); - tex->Bind(); - -// sh->box(0, 0, 640, 480, BLACK); - for (y = 0; y < 30; y++) { - for (x = 0; x < 40; x++) { - tx1 = x * 20; - ty1 = y * 20; - tx2 = x * 20 + 20; - ty2 = y * 20 + 20; - -#if 1 - glBegin(GL_TRIANGLE_STRIP); - glTexCoord2i(tx1, ty1); glVertex2i(grille[x ][y ][0], grille[x ][y ][1]); - glTexCoord2i(tx2, ty1); glVertex2i(grille[x + 1][y ][0], grille[x + 1][y ][1]); - glTexCoord2i(tx1, ty2); glVertex2i(grille[x ][y + 1][0], grille[x ][y + 1][1]); - glTexCoord2i(tx2, ty2); glVertex2i(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]); - glEnd(); -#else - sh->line(grille[x ][y ][0], grille[x ][y ][1], - grille[x + 1][y ][0], grille[x + 1][y ][1]); - sh->line(grille[x + 1][y ][0], grille[x + 1][y ][1], - grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]); - sh->line(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1], - grille[x ][y + 1][0], grille[x ][y + 1][1]); - sh->line(grille[x ][y + 1][0], grille[x ][y + 1][1], - grille[x ][y ][0], grille[x ][y ][1]); -#endif - } - } -} - -virtual int startup() throw (GeneralException) { - bool flag = false, flag2 = false; - mogltk::texture * sshot = 0, * plastex = new mogltk::texture(1024, 512); - int x, y, sx1, sx2, sy1, sy2, lastframe, curframe, px, py, lasttick = 0, curtick = 0, oldblend, seconds = 0, newseconds = 0; - double t = 0; - verbosity = M_INFO; - String str; - bool got_transit = false; - Uint8 * plasma = (Uint8 *) malloc(640 * 480), * pplasma; - int grille[41][31][2]; - double seeds[41][31]; - double speeds[41][31]; - -#if 0 - srand(25); - for (y = 0; y < 31; y++) { - for (x = 0; x < 41; x++) { - seeds[x][y] = 1.2 * (double) (rand() % 10000) / 10000; - speeds[x][y] = 2.6 * (double) (rand() % 10000) / 10000; - } - } -#endif - - testkey = new testkey_t(); - - mogltk::engine::setmouseZ(50); - -#if 0 - -#if 0 - Lua * l = new Lua(); - LuaInput::pushconstruct(l); - LuaOutput::pushconstruct(l); - LuaBuffer::pushconstruct(l); - l->open_math(); - l->declarefunc("print", myprint); -#if 0 - l->load(&Input("particules.lua"), false); - l->dump(&Output("particules.out")); - l->call(); -#else - l->load(&Input("particules.out")); -#endif -// l->call("testing"); - delete l; -#endif - -// bdlload("cl.bdl"); - -#endif - - Input pl("plasma.raw"); - pl.read(plasma, 640 * 480); - - pplasma = (Uint8 *) plastex->GetPixels(); - - for (y = 0; y < 480; y++) { - for (x = 0; x < 640; x++) { - pplasma[((y * 1024) + x) * 4 + 3] = 255 - plasma[(y * 640) + x]; - } - } - - new Archive("datas.paq"); - -#if 1 - mogltk::base * gl = new mogltk::glbase(); - mogltk::shape * sh = new mogltk::glshape(); - mogltk::font * font = new mogltk::glfont(&Input("font-2.bin")); - mogltk::glSprite * s = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25); - mogltk::texture * sol = new mogltk::texture(&Input("sol.tex")); - mogltk::glSprite * logo = new mogltk::glSprite(&Input("logo.raw"), 165, 124); -#if 0 - mogltk::Sprite * p = new mogltk::glSprite(&Input("particule.rgba"), 16, 16); - mogltk::glSprite * spr = new mogltk::glSprite(&Input("015_Over-Mind.raw"), 347, 328); - mogltk::glSprite * eD1 = new mogltk::glSprite(&Input("elkyaD1.raw"), 53, 100); - mogltk::glSprite * eG1 = new mogltk::glSprite(&Input("elkyaG1.raw"), 53, 100); - mogltk::glSprite * eM1 = new mogltk::glSprite(&Input("elkyaM1.raw"), 53, 100); -// mogltk::glSprite * spr = new mogltk::glSprite(&Input("test.raw"), 200, 200); -#endif - mogltk::widget * w = new mogltk::widgets::Root(sh); -#else - mogltk::base * gl = new mogltk::base(); - mogltk::shape * sh = new mogltk::shape(); - mogltk::font * font = new mogltk::font(&Input("font-2.bin")); - mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25); - mogltk::Sprite * p = new mogltk::Sprite(&Input("particule.rgba"), 16, 16); - mogltk::Sprite * spr = new mogltk::Sprite(&Input("015_Over-Mind.raw"), 347, 328); - mogltk::widget * w = new mogltk::Root(sh); -#endif - - mogltk::texture * ttex = 0; - - font->setcolor(WHITE); - font->setshadow(2); -#if 0 - mogltk::rect textrect; - mogltk::texture * text = font->printtex(&textrect, - "PixelPawa!\n" - "It works!!\n" - "I can't believe it!\n" - ); - SDL_SaveBMP(text->GetSurface(), "test-font.bmp"); - textrect.x = 10; - textrect.y = 30; -#endif - - mogltk::engine::setcursorvisible(true); - mogltk::engine::setappactive(true); - -#if 0 - mogltk::texture * mytex = new mogltk::texture(&Input("pattern6.tex"), true); - - Color AlphaBlue(AQUA); - AlphaBlue.A = 50; - - mogltk::fill * f = sh->fcircle(320, 240, 50); - - initstars(); - - px = 200; - py = 350; -#endif -#if 0 - new mogltk::widgets::Button(0, sh, - new mogltk::widgets::SmartBox(sh, w, 120, 50, 100, 100, "Test"), - 12, 30, 50, 20, "Toto"); -#endif - new mogltk::widgets::Frame(sh, w, 10, 10, 600, 400); - //new mogltk::widgets::MsgBox(sh, w, "Test", "Blablabla\nCeci est un test de la\nclasse MsgBox."); - - class tLabel : public mogltk::widgets::Label { - public: - tLabel(mogltk::shape * sh, mogltk::widget * father) : Label(sh, father, 250, 200, 16, 16, "I"), tick(0) { set_timed_event(500); } - virtual bool process_event(int mx, int my, mogltk::event_t event) { - if (Label::process_event(mx, my, event)) - return true; - - if (event == mogltk::E_TIMER) { - set_timed_event(500); - tick = (tick + 1) % 4; - switch (tick) { - case 0: - caption = "I"; - break; - case 1: - caption = "/"; - break; - case 2: - caption = "-"; - break; - case 3: - caption = "\\"; - break; - } - } - } - private: - int tick; - }; - - mogltk::widgets::ContextMenu * c, * c2; - //c = new mogltk::widgets::ContextMenu(sh, w, 20, 20); - mogltk::widgets::Menu * sm; - - new mogltk::widgets::SmartBox(sh, w, 250, 300, 100, 70, "SmartBox"); - sm = new mogltk::widgets::Menu(sh, w); - - sm->addnode("Toto", 0); - sm->addnode("Titi", 0); - sm->addnode("Tutu", 0); - -#if 0 - c->addnode("Test", 0); - c->addnode("Test2", 0); - c->addline(); - c->addnode("Test3", 0); - c->addnode("Test of a long entry", 0); - - c2 = c->createsub("Sub"); - c2->addnode("A sub", 0); - c2->createsub("subsub")->addnode("Toto", 0); - c2->SetEnabled(0, false); -#endif - - c = sm->createsub("Sub Menu"); - c->addnode("Blah1", 0); - c->addnode("Blah2", 0); - c->addnode("Blah3", 0); - c->addline(); - c2 = c->createsub("SubBlah"); - c2->addnode("SubBlah1", 0); - c2->addnode("SubBlah2", 0); - - sm->MoveOnTop(); - - new tLabel(sh, w); - - w->mainloop(); - - while (!mogltk::engine::quitrequested()) { -#if 0 - sx1 = 320 + 320 * sin(0.983 * t + 3.15); - sx2 = 320 + 320 * sin(0.537 * t + 5.32); - sy1 = 240 + 240 * sin(0.692 * t + 8.21); - sy2 = 240 + 240 * sin(1.029 * t + 2.42); -#endif - - gl->Enter2DMode(); - -#if 1 - if (got_transit) - goto do_transit; -#endif - -#if 0 - w->fulldraw(); - - sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE); - //sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE); - - sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY); - mogltk::ColorP::Max.A = 100; - //sh->box(5, 5, 400, 300, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY); - mogltk::ColorP::Max.A = 255; -#if 1 - font->setshadow(1); - font->putcursor(10, 30); - mogltk::ColorP::Max.A = sy1 / 2; - font->setcolor(Color(sy1 / 2, sy1 / 2, sy1 / 2, sy1 / 2)); - font->printf( - "PixelPawa!\n" - "It works!!\n" - "I can't believe it!\n" - ); - mogltk::ColorP::Max.A = 255; - font->setcolor(WHITE); -#else - sh->tbox(text, textrect.x, textrect.y, textrect.x + textrect.w, textrect.y + textrect.h); -#endif - - sh->box3d(50, 150, 150, 200); - sh->obox3d(50, 250, 150, 300); - sh->window(50, 350, 150, 400, "Titre plus beau ;)"); - sh->box3d(180, 130, 320, 220); - sh->button(200, 150, 300, 200, "Bouton"); - - sh->fdraw(f, BLUE); - sh->sdraw(f); - - eM1->drawrotate(500, 400, sx1); - - curtick = (SDL_GetTicks() / 250) % 4; - - if (curtick != lasttick) { - px -= 10; - py += 5; - - if (px < -53) - px = 640; - if (px > 640) - px = -53; - if (py > 480) - py = -100; - lasttick = curtick; - } - - switch(curtick) { - case 0: - eM1->draw(px, py, WHITE, 1, 1); - break; - case 1: - eD1->draw(px, py, WHITE, 1, 1); - break; - case 2: - eM1->draw(px, py, WHITE, 1, 1); - break; - case 3: - eG1->draw(px, py, WHITE, 1, 1); - break; - } - - sh->box(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue); - mogltk::ColorP::Min.A = 200; - sh->obox(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue); - mogltk::ColorP::Min.A = 0; - - p->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 8); - sh->line(320, 240, mogltk::engine::mouseX(), mogltk::engine::mouseY()); - - mogltk::ColorP::Min.A = 200; - p->draw(sx1 - 8, sy1 - 8, AlphaBlue); - p->draw(sx2 - 8, sy2 - 8, AlphaBlue); - - displaystars(p); - incrementstars(t); - - sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY); - -#endif -// sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY); - - int x, y; - -#if 0 - for (y = 0; y < 31; y++) { - for (x = 0; x < 41; x++) { - grille[x][y][0] = x * 16 + 8 * sin(t * 6 + (x + y) / 2.0); - grille[x][y][1] = y * 16 + 8 * cos(t * 6 + (x + y) / 2.0); - } - } -#endif - double dis, xdis, ydis, xpos, ypos, norm, tt, tt1; - - t += 48; - - tt = t - (((int) t) / 58) * 58; - - if (tt <= 20) { - flag = flag2 = false; - for (y = 0; y < 31; y++) { - for (x = 0; x < 41; x++) { - xpos = x - 20.5; - ypos = y - 15.5; - norm = sqrt(xpos * xpos + ypos * ypos); - xpos /= norm; - ypos /= norm; - dis = sin(t * 6 - norm); - xdis = dis * sin(xpos); - ydis = dis * sin(ypos); - grille[x][y][0] = (((x * 16 + 16 * xdis) - 320) * 1.08) + 320; - grille[x][y][1] = (((y * 16 + 16 * ydis) - 240) * 1.08) + 240; - } - } - - affiche_grille(sh, sol, grille); - if (tt < 4) - sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((4 - tt) / 4))); - else if (tt > 16) - sh->box(0, 0, 640, 480, Color(0, 0, 0, 255 * ((tt - 16) / 4))); - } else if (tt <= 23) { - tt -= 20; - sh->box(0, 0, 640, 480, BLACK); - for (y = 0; y < 31; y++) { - for (x = 0; x < 41; x++) { - grille[x][y][0] = ((((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320) * tt / 3; - grille[x][y][1] = ((((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200) * tt / 3; - } - } - affiche_grille(sh, sol, grille); - } else if (tt <= 36) { - for (y = 0; y < 31; y++) { - for (x = 0; x < 41; x++) { - grille[x][y][0] = (((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320; - grille[x][y][1] = (((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200; - } - } - affiche_grille(sh, sol, grille); - } else if (tt <= 38) { - tt -= 36; - if (!flag2) { - sshot = gl->GrabTexture(); - flag2 = true; - } - sh->tbox(sshot, 0, 0, 640, 480); - if (tt <= 0.1) { - sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * (tt / 0.1))); - } else if (tt < 0.5) { - tt -= 0.1; - sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((0.4 - tt) / 0.4))); - sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127 * (tt / 0.4))); - } else { - sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127)); - } - for (y = 0; y < 15; y++) { - for (x = 0; x < 20; x++) { - sh->obox(x * 32, y * 32, x * 32 + 32, y * 32 + 32, WHITE); - } - } - } else if (tt <= 42) { - int xx, yy, tyy; - double ttt; - tt -= 38; - sh->box(0, 0, 640, 480, BLACK); - for (y = 14; y >= 0; y--) { - for (x = 19; x >= 0; x--) { - double d = (33.0 - x - y) / 16.5; - xx = x * 32; - tyy = y * 32; - if (tt <= d) { - yy = y * 32; - } else { - ttt = tt - d; - yy = y * 32 + ttt * ttt * ttt * 60; - } - sh->tbox(sshot, xx, yy, xx + 32, yy + 32, xx, tyy, xx + 32, tyy + 32); - sh->box(xx, yy, xx + 32, yy + 32, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127)); - sh->obox(xx, yy, xx + 32, yy + 32, WHITE); - } - } - } else if (tt <= 43) { - sh->box(0, 0, 640, 480, BLACK); - } else if (tt <= 48) { - tt -= 43; - sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600); - glDisable(GL_BLEND); - glEnable(GL_ALPHA_TEST); - glAlphaFunc(GL_GREATER, tt / 5); - sh->tbox(plastex, 0, 0, 640, 480); - glDisable(GL_ALPHA_TEST); - glEnable(GL_BLEND); - } else if (tt <= 56) { - sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600); - } else if (tt <= 58) { - if (!flag) { - if (sshot) - delete sshot; - testkey->start_transit = true; - testkey->transit_time = SDL_GetTicks(); - flag = true; - } else { - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - sh->box(0, 0, 640, 480, Color(255, 255, 255, 1)); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } - } - - logo->draw(10, 10, Color(255, 255, 255, 100)); - - - font->putcursor(530, 460); - font->printf("FPS: %.2f\n", mogltk::engine::FPS()); -// font->printf("mx: %i\n", mogltk::engine::mouseX()); -// font->printf("my: %i\n", mogltk::engine::mouseY()); -// font->printf("t: %.2fs\n", SDL_GetTicks() / 1000.0); -// mogltk::ColorP::Max.A = 50; -// s->draw(mogltk::engine::mouseX() - 6, mogltk::engine::mouseY() - 3, BLACK); -// mogltk::ColorP::Max.A = 255; -// s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6); - -do_transit: - mogltk::ColorP::Min.A = 0; - mogltk::ColorP::Max.A = 255; - if (testkey->start_transit) { - double t; - int x, y; - Uint8 * pixels; - if (!got_transit) { - lastframe = 0; - got_transit = true; - ttex = gl->GrabTexture(); - pixels = (Uint8 *) ttex->GetPixels(); - oldblend = 20; -#if 1 - for (y = 0; y < 480; y++) { - for (x = 0; x < 640; x++) { -#if 0 - pixels[(y * 1024 + x) * 4 + 0] ^= 255; - pixels[(y * 1024 + x) * 4 + 1] ^= 255; - pixels[(y * 1024 + x) * 4 + 2] ^= 255; -#endif -#if 0 - pixels[(y * 1024 + x) * 4 + 3] = plasma[y * 640 + x]; -#endif -#if 1 - pixels[(y * 1024 + x) * 4 + 3] = 30; -#endif -#if 0 - pixels[(y * 1024 + x) * 4 + 3] = 7; -#endif -#if 0 - pixels[(y * 1024 + x) * 4 + 3] = 1; -#endif - } - } -#endif - } - pixels = (Uint8 *) ttex->GetPixels(); - t = (double) (SDL_GetTicks() - testkey->transit_time) / TRTIME; - curframe = 45 * (SDL_GetTicks() - testkey->transit_time) / TRTIME; - if (t >= 1.0) { - testkey->start_transit = false; - } -#if 0 - mogltk::ColorP::Max.A = 255 * (TRTIME - SDL_GetTicks() + testkey->transit_time) / TRTIME; - mogltk::ColorP::Min.R = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME; - mogltk::ColorP::Min.G = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME; - mogltk::ColorP::Min.B = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME; - sh->tbox(ttex, 0, 0, 640, 480); - mogltk::ColorP::Max.A = 255; - mogltk::ColorP::Min.R = 0; - mogltk::ColorP::Min.G = 0; - mogltk::ColorP::Min.B = 0; -#endif -#if 0 - for (y = 0; y < 10; y++) { - for (x = 0; x < 10; x++) { - int cx, cy, tx1, ty1, tx2, ty2; - cx = x * 64 + 32; - cy = y * 48 + 24; - tx1 = x * 64; - ty1 = y * 48; - tx2 = x * 64 + 64; - ty2 = y * 48 + 48; - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glTranslated(cx, cy, 0); - glScaled((1 - t), (1 - t), 1); - glRotated((t + ((x + y) / 30)) * 400, 0, 0, 1); - sh->tbox(ttex, -32, -24, 32, 24, tx1, ty1, tx2, ty2); - glPopMatrix(); - } - } -#endif -#if 0 - glDisable(GL_BLEND); - glEnable(GL_ALPHA_TEST); - glAlphaFunc(GL_GREATER, t); - sh->tbox(ttex, 0, 0, 640, 480); - glDisable(GL_ALPHA_TEST); - glEnable(GL_BLEND); -#endif -#if 1 - if (curframe > lastframe) { -#if 1 - sh->box(0, 0, 640, 480, Color(40, 40, 40, 12)); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - glPushMatrix(); - glTranslated(320, 240, 0); - glScaled(1 + 2 * t, 1 + 2 * t, 1); - glRotated(t * 100, 0, 0, 1); - sh->tbox(ttex, -320, -240, 320, 240); - glPopMatrix(); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -#endif -#if 0 - sh->box(0, 0, 640, 480, Color(25, 25, 25, 20)); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - glPushMatrix(); - glTranslated(320, 240, 0); - glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(0, curframe, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240); - glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240); - glPopMatrix(); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -#endif -#if 0 - int x0 = 320, y0 = 240; - int x = 0; - int y = t * 15 - 1; - int d = 3 - 2 * t * 15; - int dI = 10 - 4 * t * 15; - int rI = 6; - - sh->box(0, 0, 640, 480, Color(25, 25, 25, oldblend)); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - oldblend = 0; - while (x <= y) { - oldblend += 16; - glPushMatrix(); glTranslated(x0 + x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 - x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 + x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 - x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 + y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 - y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 + y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - glPushMatrix(); glTranslated(x0 - y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix(); - if (d >= 0) { - d += dI; - dI += 8; - y -= 1; - } else { - d += rI; - dI += 4; - } - rI += 4; - x += 1; - } - printm(M_INFO, "blends = %i\n", oldblend / 2); - oldblend += 10; - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -#endif -#if 0 - sh->box(0, 0, 640, 480, Color(40, 40, 40, 12)); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - glPushMatrix(); - glTranslated(320, 240, 0); - glRotated(t * 25, 0, 0, 1); - sh->tbox(ttex, -320, -240, 320, 240); - glPopMatrix(); - glPushMatrix(); - glTranslated(320, 240, 0); - glRotated(-t * 25, 0, 0, 1); - sh->tbox(ttex, -320, -240, 320, 240); - glPopMatrix(); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -#endif - lastframe = curframe; - } -#endif - } - if (!testkey->start_transit && ttex) { - delete ttex; - ttex = 0; - got_transit = false; - } - - gl->Leave2DMode(); - - //gl->Flip(got_transit ? false : true); - gl->Flip(false); - t = (double) SDL_GetTicks() / 1000.0; - newseconds = t; - - if (newseconds != seconds) { - printm(M_INFO, "FPS: %.2f\n", mogltk::engine::FPS()); - seconds = newseconds; - } - } - -// delete mytex; - - return 0; -} -CODE_ENDS - -#else - -#if 0 -CODE_BEGINS -virtual int startup() throw (GeneralException) { - unsigned char palette[256][3], * pixels, c; - char outname[256]; - int width, height, x, y; - - if (argc != 2) - exit(-1); - Input i(argv[1]); - SDL_Init(SDL_INIT_VIDEO); - atexit(SDL_Quit); - width = i.readU16(); - height = i.readU16(); - i.seek(12, SEEK_CUR); - SDL_Surface * s = SDL_SetVideoMode(width, height, 24, 0); - pixels = (unsigned char *) s->pixels; - for (x = 0; x < 256; x++) { - for (y = 0; y < 3; y++) { - palette[x][y] = i.readU8(); - } - i.seek(1, SEEK_CUR); - } - for (y = 0; y < height; y++) { - for (x = 0; x < width; x++) { - c = i.readU8(); - pixels[(y * width + x) * 3 + 0] = palette[c][2]; - pixels[(y * width + x) * 3 + 1] = palette[c][1]; - pixels[(y * width + x) * 3 + 2] = palette[c][0]; - } - } - - *strchr(argv[1], '.') = 0; - - sprintf(outname, "%s.bmp", argv[1]); - - SDL_SaveBMP(s, outname); - - SDL_Flip(s); - - SDL_Event event; - - while(true) { - SDL_PollEvent(&event); - switch (event.type) { - case SDL_QUIT: - exit(0); - } - } - - return 0; -} -CODE_ENDS - -#else -CODE_BEGINS -virtual int startup() throw (GeneralException) { - unsigned char * pixels, c; - char outname[256]; - int width, height, x, y; - - if (argc != 2) - exit(-1); - Input i(argv[1]); - SDL_Init(SDL_INIT_VIDEO); - atexit(SDL_Quit); - i.seek(4, SEEK_SET); - i.read(&width, 4); - i.read(&height, 4); - i.seek(4, SEEK_CUR); - SDL_Surface * _s = SDL_SetVideoMode(width, height, 32, 0); - SDL_Surface * s = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, - 0x000000ff, - 0x0000ff00, - 0x00ff0000, - 0xff000000); - - pixels = (unsigned char *) s->pixels; - *strchr(argv[1], '.') = 0; - - i.read(pixels, width * height * 4); - - sprintf(outname, "%s.bmp", argv[1]); - - SDL_SaveBMP(s, outname); - SDL_BlitSurface(s, 0, _s, 0); - - SDL_Flip(_s); - - SDL_Event event; - - while(true) { - SDL_PollEvent(&event); - switch (event.type) { - case SDL_QUIT: - exit(0); - } - } - - return 0; -} -CODE_ENDS - -#endif - -#endif +#include <sys/types.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <SDL.h>
+#include <vector>
+//#include <lua.h>
+//#include <lauxlib.h>
+//#include <lualib.h>
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#else
+#endif
+//#include "gettext.h"
+#include <Exceptions.h>
+#include <generic.h>
+#include <Main.h>
+#include <Input.h>
+#include <Output.h>
+#include <Buffer.h>
+//#include <BLua.h>
+//#include <LuaHandle.h>
+#include "glbase.h"
+#include "texture.h"
+#include "glfont.h"
+#include "glwidgets.h"
+#include "engine.h"
+#include "glsprite.h"
+#include "glshape.h"
+#include "glwidgets.h"
+
+#if 1
+
+#define TRTIME 1500
+#define SPIN .50
+#define TILT .20
+
+#define NBSTARS 300
+#define STARSRATE 300.0
+
+#define SPHERE
+
+int zoom = 1;
+
+#define centerx 320
+#define centery 240
+
+struct tdvect {
+ double x, y, z;
+};
+
+std::vector<tdvect> points;
+std::vector<tdvect> ppoints;
+
+#if 0
+static int myprint(lua_State * L) {
+ const char * t = lua_tostring(L, -1);
+
+ Base::printm(M_INFO, "From LUA: %s\n", t);
+
+ return 0;
+}
+
+static int myluaputstar(lua_State * L) {
+ tdvect t;
+
+ t.x = lua_tonumber(L, -3);
+ t.y = lua_tonumber(L, -2);
+ t.z = lua_tonumber(L, -1);
+
+ points.push_back(t);
+
+ return 0;
+}
+
+int myluaerror(lua_State * L) {
+ int n = lua_gettop(L);
+ int i;
+ String t;
+
+ Base::printm(M_ERROR, "Got an LUA error\n");
+ Base::printm(M_ERROR, "Inspecting LUA stack\n");
+
+ if (n == 0) {
+ Base::printm(M_ERROR, "Stack empty\n");
+ return 0;
+ }
+
+ for (i = 1; i <= n; i++) {
+ switch(lua_type(L, i)) {
+ case LUA_TNONE:
+ t = "Invalid";
+ break;
+ case LUA_TNIL:
+ t = "(Nil)";
+ break;
+ case LUA_TNUMBER:
+ t.set("(Number) %f", lua_tonumber(L, i));
+ break;
+ case LUA_TBOOLEAN:
+ t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
+ break;
+ case LUA_TSTRING:
+ t.set("(String) %s", lua_tostring(L, i));
+ break;
+ case LUA_TTABLE:
+ t.set("(Table)");
+ break;
+ case LUA_TFUNCTION:
+ t = "(Function)";
+ break;
+ default:
+ t = "Unknown";
+ }
+
+ Base::printm(M_ERROR, String(i) + ": " + t + "\n");
+ }
+
+ return 0;
+
+ getchar();
+}
+#endif
+
+unsigned int swap32(unsigned int w) {
+ return (w >> 24) | ((w >> 8) & 0x0000ff00) | ((w << 8) & 0x00ff0000) | (w << 24);
+}
+
+unsigned int readB32(FILE * f) {
+ unsigned int r;
+ fread(&r, 1, 4, f);
+ return swap32(r);
+}
+
+unsigned short readB16(FILE * f) {
+ unsigned char t[2];
+ fread(t, 1, 2, f);
+ return t[1] | (t[0] << 8);
+}
+
+float tofloat(unsigned int w) {
+ return *((float *) &w);
+}
+
+char * sread(FILE * f) {
+ char temp[256], * p = temp;
+
+ do {
+ *p = fgetc(f);
+ } while (*(p++));
+
+ return strdup(temp);
+}
+
+char * pname[16] = {
+ "Unknown (not a float)",
+ "ScalX",
+ "ScalY",
+ "ScalZ",
+ "Unknown (not a float)",
+ "Unknown (not a float)",
+ "TransX",
+ "TransY",
+ "TransZ",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown",
+ "Unknown"
+};
+
+#define OUTPUT stdout
+
+unsigned short entries;
+struct tdvect * mesh;
+
+int bdlload(char * name) {
+ FILE * bdl;
+ int i, j;
+ char sig[9], sec[5], ** bnames;
+ unsigned int length, fpos, namespos, tpos, npos, r;
+ unsigned short * unks;
+ float f;
+
+ if (!(bdl = fopen(name, "rb")))
+ exit(-1);
+
+ fread(sig, 1, 8, bdl);
+ sig[8] = 0;
+
+ if (strcmp(sig, "J3D2bdl4")) {
+ fprintf(OUTPUT, "File not bdl.\n");
+ exit(-1);
+ }
+
+ fprintf(OUTPUT, "Looking for section JNT1...\n");
+
+ fseek(bdl, 32, SEEK_SET);
+
+ do {
+ fread(sec, 1, 4, bdl);
+ sec[4] = 0;
+ length = readB32(bdl);
+ fprintf(OUTPUT, "Found section `%s' @ %08x, size %08x\n", sec, ftell(bdl) - 8, length);
+ fseek(bdl, length - 8, SEEK_CUR);
+ } while (strcmp(sec, "JNT1"));
+
+ fseek(bdl, -length, SEEK_CUR);
+ fpos = ftell(bdl);
+
+ fprintf(OUTPUT, "Found it at 0x%08x\n", fpos);
+
+ fseek(bdl, 8, SEEK_CUR);
+
+ entries = readB16(bdl);
+ if (readB16(bdl) != 0xffff) {
+ fprintf(OUTPUT, "Something's wrong, not found FFFF\n");
+ }
+ if (readB32(bdl) != 0x18) {
+ fprintf(OUTPUT, "Something's wrong, bones not at 0x18, can't go on.\n");
+ exit(-1);
+ }
+ if (readB32(bdl) != (0x18 + entries * 0x40)) {
+ fprintf(OUTPUT, "Something's wrong, bone index not at expected place, can't go on.\n");
+ exit(-1);
+ }
+
+ namespos = readB32(bdl);
+
+ fprintf(OUTPUT, "Reading names.\n");
+
+ bnames = (char **) malloc(entries * sizeof(char *));
+ unks = (unsigned short *) malloc(entries * sizeof(unsigned short));
+ mesh = (struct tdvect *) malloc(entries * sizeof(struct tdvect));
+
+ fseek(bdl, namespos + fpos + 4, SEEK_SET);
+
+ for (i = 0; i < entries; i++) {
+ unks[i] = readB16(bdl);
+ npos = readB16(bdl) + fpos + namespos;
+ tpos = ftell(bdl);
+ fseek(bdl, npos, SEEK_SET);
+ bnames[i] = sread(bdl);
+ fseek(bdl, tpos, SEEK_SET);
+ }
+ for (i = 0; i < entries; i++) {
+ fprintf(OUTPUT, "%02x: (%04x) `%s'\n", i, unks[i], bnames[i]);
+ }
+
+ fprintf(OUTPUT, "Dumping bones\n");
+
+ fseek(bdl, fpos + 0x18, SEEK_SET);
+
+ for (i = 0; i < entries; i++) {
+ fprintf(OUTPUT, "Bone #%02x (%s):\n", i, bnames[i]);
+ for (j = 0; j < 16; j++) {
+ r = readB32(bdl);
+ f = tofloat(r);
+ fprintf(OUTPUT, "%x: %08x - %9.5f - %s\n", j, r, f, pname[j]);
+ switch(j) {
+ case 6:
+ mesh[i].x = f;
+ break;
+ case 7:
+ mesh[i].y = f;
+ break;
+ case 8:
+ mesh[i].z = f;
+ break;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+CODE_BEGINS
+
+#if 0
+void checkluastack(lua_State * L) {
+ int n = lua_gettop(L);
+ int i, j;
+ String t;
+
+ printm(M_INFO, "Inspecting LUA stack\n");
+
+ if (n == 0) {
+ printm(M_INFO, "Stack empty\n");
+ return;
+ }
+
+ for (i = 1; i <= n; i++) {
+ switch(lua_type(L, i)) {
+ case LUA_TNONE:
+ t = "Invalid";
+ break;
+ case LUA_TNIL:
+ t = "(Nil)";
+ break;
+ case LUA_TNUMBER:
+ t.set("(Number) %f", lua_tonumber(L, i));
+ break;
+ case LUA_TBOOLEAN:
+ t.set("(Bool) %s", lua_toboolean(L, i) ? "true" : "false");
+ break;
+ case LUA_TSTRING:
+ t.set("(String) %s", lua_tostring(L, i));
+ break;
+ case LUA_TTABLE:
+ printm(M_INFO, String(i) + ": (Table) Exploring:\n");
+ lua_pushnil(L); /* first key */
+ j = 0;
+ while (lua_next(L, -2) != 0) {
+ /* `key' is at index -2 and `value' at index -1 */
+ printm(M_INFO, " %s - %s\n", lua_typename(L, lua_type(L, -2)),
+ lua_typename(L, lua_type(L, -1)));
+ lua_pop(L, 1); /* removes `value'; keeps `key' for next iteration */
+ }
+ t = "";
+ break;
+ case LUA_TFUNCTION:
+ t = "(Function)";
+ break;
+ default:
+ t = "Unknown";
+ }
+
+ if (t != "")
+ printm(M_INFO, String(i) + ": " + t + "\n");
+ }
+}
+#endif
+
+void putstar(double x, double y, double z, mogltk::Sprite * s) {
+ double tx, ty, tz;
+ double spin, tilt;
+
+ spin = (mogltk::engine::mouseX() - centerx) / 80.0;
+ tilt = (mogltk::engine::mouseY() - centery) / 80.0;
+
+ // Spin --> around y
+
+ tx = x * cos(spin) + z * sin(spin);
+ tz = -x * sin(spin) + z * cos(spin);
+
+ x = tx;
+ z = tz;
+
+
+ // tilt --> around x
+
+ ty = y * cos(tilt) + z * sin(tilt);
+ tz = -y * sin(tilt) + z * cos(tilt);
+
+ y = ty;
+ z = tz;
+
+ tdvect t;
+ t.x = x;
+ t.y = y;
+ t.z = z;
+
+// s->draw(centerx + t.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + t.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
+ ppoints.push_back(t);
+}
+
+double t;
+
+#ifdef STARSCAPE
+int starsx[NBSTARS];
+int starsy[NBSTARS];
+#endif
+
+#ifdef SPHERE
+double starst[NBSTARS];
+double starso[NBSTARS];
+#endif
+
+//lua_State * L;
+
+void initstars() {
+ int i;
+#ifdef STARSCAPE
+ for (i = 0; i < NBSTARS; i++) {
+ starsx[i] = rand() % 640;
+ starsy[i] = rand() % 480;
+ }
+
+ t = 0;
+#endif
+#ifdef RING
+ t = 0;
+#endif
+#ifdef SPHERE
+ t = 0;
+ for (i = 0; i < NBSTARS; i++) {
+ starst[i] = -(rand() % 3000) / 1000.0;
+ starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
+ }
+#endif
+#ifdef LUA
+ L = lua_open();
+ luaopen_math(L);
+ lua_pop(L, 1);
+ lua_atpanic(L, myluaerror);
+ luaL_loadfile(L, "particules.lua");
+ lua_call(L, 0, 0);
+ lua_pushstring(L, "putstar");
+ lua_pushcfunction(L, myluaputstar);
+ lua_settable(L, LUA_GLOBALSINDEX);
+ lua_pushstring(L, "print");
+ lua_pushcfunction(L, myprint);
+ lua_settable(L, LUA_GLOBALSINDEX);
+ lua_pushstring(L, "initstars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_call(L, 0, 0);
+#endif
+}
+
+void displaystars(mogltk::Sprite * s) {
+ int i;
+ double x, y, z, st;
+ tdvect tv;
+
+#ifdef STARSCAPE
+ for (i = 0; i < NBSTARS; i++) {
+ s->draw(starsx[i], starsy[i]);
+ }
+#endif
+#ifdef RING
+ for (i = 0; i < NBSTARS; i++) {
+ putstar(cos(t + i * 2 * M_PI / NBSTARS), 0, sin(t + i * 2 * M_PI / NBSTARS), s);
+ }
+#endif
+#ifdef SPHERE
+ for (i = 0; i < NBSTARS; i++) {
+ st = t - starst[i];
+
+ y = st / 3.0;
+
+ x = cos(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
+ z = sin(st * 2 * M_PI + starso[i]) * sin(y * M_PI);
+
+ y = cos(y * M_PI);
+
+ putstar(x, y, z, s);
+ }
+#endif
+#ifdef LUA
+ lua_pushstring(L, "displaystars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_call(L, 0, 0);
+
+ for (std::vector<tdvect>::iterator i = points.begin(); i != points.end(); i++) {
+ tv = *i;
+ putstar(tv.x, tv.y, tv.z, s);
+ }
+ points.clear();
+#endif
+#ifdef BDL
+ for (i = 0; i < entries; i++) {
+ putstar(mesh[i].x / 20, mesh[i].y / 20, mesh[i].z / 20, s);
+ }
+#endif
+ while (!ppoints.empty()) {
+ std::vector<tdvect>::iterator m = ppoints.begin();
+ for (std::vector<tdvect>::iterator i = ppoints.begin(); i != ppoints.end(); i++) {
+ if (i->z > m->z)
+ m = i;
+ }
+ tv = *m;
+ ppoints.erase(m);
+ // Only bare projecting... for now...
+ s->draw(centerx + tv.x * zoom * mogltk::engine::mouseZ() - s->GetSX() / 2, centery + tv.y * zoom * mogltk::engine::mouseZ() - s->GetSY() / 2);
+ }
+}
+
+void incrementstars(double nt) {
+ int i;
+
+#ifdef STARSCAPE
+ while ((t + (1 / STARSRATE)) <= nt) {
+ t += 1 / STARSRATE;
+
+ for (i = 0; i < NBSTARS; i++) {
+ if ((++starsx[i]) >= 640) {
+ starsx[i] = 0;
+ starsy[i] = rand() % 480;
+ }
+ }
+ }
+#endif
+#ifdef RING
+ t = nt;
+#endif
+#ifdef SPHERE
+ t = nt;
+
+ for (i = 0; i < NBSTARS; i++) {
+ if ((starst[i] + 3) < t) {
+ starst[i] += 3.0;
+ starso[i] = 2 * ((rand() % 1000) / 1000.0) * M_PI;
+ }
+ }
+#endif
+#ifdef LUA
+ t = nt;
+
+ lua_pushstring(L, "incstars");
+ lua_gettable(L, LUA_GLOBALSINDEX);
+ lua_pushnumber(L, t);
+ lua_call(L, 1, 0);
+#endif
+}
+
+class testkey_t : public mogltk::engine::keyevent {
+ public:
+ virtual void down(SDL_keysym keysym) {
+ if (keysym.sym == SDLK_SPACE && !start_transit) {
+ start_transit = true;
+ transit_time = SDL_GetTicks();
+ } else if (old_handler)
+ old_handler->down(keysym);
+ }
+ virtual void up(SDL_keysym keysym) {
+ if (old_handler)
+ old_handler->up(keysym);
+ }
+ bool start_transit;
+ Uint32 transit_time;
+} * testkey;
+
+void affiche_grille(mogltk::shape * sh, mogltk::texture * tex, int grille[41][31][2]) {
+ int x, y, tx1, tx2, ty1, ty2;
+ static mogltk::ColorP w = WHITE;
+
+ w.Bind();
+ tex->Bind();
+
+// sh->box(0, 0, 640, 480, BLACK);
+ for (y = 0; y < 30; y++) {
+ for (x = 0; x < 40; x++) {
+ tx1 = x * 20;
+ ty1 = y * 20;
+ tx2 = x * 20 + 20;
+ ty2 = y * 20 + 20;
+
+#if 1
+ glBegin(GL_TRIANGLE_STRIP);
+ glTexCoord2i(tx1, ty1); glVertex2i(grille[x ][y ][0], grille[x ][y ][1]);
+ glTexCoord2i(tx2, ty1); glVertex2i(grille[x + 1][y ][0], grille[x + 1][y ][1]);
+ glTexCoord2i(tx1, ty2); glVertex2i(grille[x ][y + 1][0], grille[x ][y + 1][1]);
+ glTexCoord2i(tx2, ty2); glVertex2i(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
+ glEnd();
+#else
+ sh->line(grille[x ][y ][0], grille[x ][y ][1],
+ grille[x + 1][y ][0], grille[x + 1][y ][1]);
+ sh->line(grille[x + 1][y ][0], grille[x + 1][y ][1],
+ grille[x + 1][y + 1][0], grille[x + 1][y + 1][1]);
+ sh->line(grille[x + 1][y + 1][0], grille[x + 1][y + 1][1],
+ grille[x ][y + 1][0], grille[x ][y + 1][1]);
+ sh->line(grille[x ][y + 1][0], grille[x ][y + 1][1],
+ grille[x ][y ][0], grille[x ][y ][1]);
+#endif
+ }
+ }
+}
+
+virtual int startup() throw (GeneralException) {
+ bool flag = false, flag2 = false;
+ mogltk::texture * sshot = 0, * plastex = new mogltk::texture(1024, 512);
+ int x, y, sx1, sx2, sy1, sy2, lastframe, curframe, px, py, lasttick = 0, curtick = 0, oldblend, seconds = 0, newseconds = 0;
+ double t = 0;
+ verbosity = M_INFO;
+ String str;
+ bool got_transit = false;
+ Uint8 * plasma = (Uint8 *) malloc(640 * 480), * pplasma;
+ int grille[41][31][2];
+ double seeds[41][31];
+ double speeds[41][31];
+
+#if 0
+ srand(25);
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ seeds[x][y] = 1.2 * (double) (rand() % 10000) / 10000;
+ speeds[x][y] = 2.6 * (double) (rand() % 10000) / 10000;
+ }
+ }
+#endif
+
+ testkey = new testkey_t();
+
+ mogltk::engine::setmouseZ(50);
+
+#if 0
+
+#if 0
+ Lua * l = new Lua();
+ LuaInput::pushconstruct(l);
+ LuaOutput::pushconstruct(l);
+ LuaBuffer::pushconstruct(l);
+ l->open_math();
+ l->declarefunc("print", myprint);
+#if 0
+ l->load(&Input("particules.lua"), false);
+ l->dump(&Output("particules.out"));
+ l->call();
+#else
+ l->load(&Input("particules.out"));
+#endif
+// l->call("testing");
+ delete l;
+#endif
+
+// bdlload("cl.bdl");
+
+#endif
+
+ Input pl("plasma.raw");
+ pl.read(plasma, 640 * 480);
+
+ pplasma = (Uint8 *) plastex->GetPixels();
+
+ for (y = 0; y < 480; y++) {
+ for (x = 0; x < 640; x++) {
+ pplasma[((y * 1024) + x) * 4 + 3] = 255 - plasma[(y * 640) + x];
+ }
+ }
+
+ new Archive("datas.paq");
+
+#if 1
+ mogltk::base * gl = new mogltk::glbase();
+ mogltk::shape * sh = new mogltk::glshape();
+ mogltk::font * font = new mogltk::glfont(&Input("font-2.bin"));
+ mogltk::glSprite * s = new mogltk::glSprite(&Input("cursor.rgba"), 25, 25);
+ mogltk::texture * sol = new mogltk::texture(&Input("sol.tex"));
+ mogltk::glSprite * logo = new mogltk::glSprite(&Input("logo.raw"), 165, 124);
+#if 0
+ mogltk::Sprite * p = new mogltk::glSprite(&Input("particule.rgba"), 16, 16);
+ mogltk::glSprite * spr = new mogltk::glSprite(&Input("015_Over-Mind.raw"), 347, 328);
+ mogltk::glSprite * eD1 = new mogltk::glSprite(&Input("elkyaD1.raw"), 53, 100);
+ mogltk::glSprite * eG1 = new mogltk::glSprite(&Input("elkyaG1.raw"), 53, 100);
+ mogltk::glSprite * eM1 = new mogltk::glSprite(&Input("elkyaM1.raw"), 53, 100);
+// mogltk::glSprite * spr = new mogltk::glSprite(&Input("test.raw"), 200, 200);
+#endif
+ mogltk::widget * w = new mogltk::widgets::Root(sh);
+#else
+ mogltk::base * gl = new mogltk::base();
+ mogltk::shape * sh = new mogltk::shape();
+ mogltk::font * font = new mogltk::font(&Input("font-2.bin"));
+ mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
+ mogltk::Sprite * p = new mogltk::Sprite(&Input("particule.rgba"), 16, 16);
+ mogltk::Sprite * spr = new mogltk::Sprite(&Input("015_Over-Mind.raw"), 347, 328);
+ mogltk::widget * w = new mogltk::Root(sh);
+#endif
+
+ mogltk::texture * ttex = 0;
+
+ font->setcolor(WHITE);
+ font->setshadow(2);
+#if 0
+ mogltk::rect textrect;
+ mogltk::texture * text = font->printtex(&textrect,
+ "PixelPawa!\n"
+ "It works!!\n"
+ "I can't believe it!\n"
+ );
+ SDL_SaveBMP(text->GetSurface(), "test-font.bmp");
+ textrect.x = 10;
+ textrect.y = 30;
+#endif
+
+ mogltk::engine::setcursorvisible(true);
+ mogltk::engine::setappactive(true);
+
+#if 0
+ mogltk::texture * mytex = new mogltk::texture(&Input("pattern6.tex"), true);
+
+ Color AlphaBlue(AQUA);
+ AlphaBlue.A = 50;
+
+ mogltk::fill * f = sh->fcircle(320, 240, 50);
+
+ initstars();
+
+ px = 200;
+ py = 350;
+#endif
+#if 0
+ new mogltk::widgets::Button(0, sh,
+ new mogltk::widgets::SmartBox(sh, w, 120, 50, 100, 100, "Test"),
+ 12, 30, 50, 20, "Toto");
+#endif
+ new mogltk::widgets::Frame(sh, w, 10, 10, 600, 400);
+ //new mogltk::widgets::MsgBox(sh, w, "Test", "Blablabla\nCeci est un test de la\nclasse MsgBox.");
+
+ class tLabel : public mogltk::widgets::Label {
+ public:
+ tLabel(mogltk::shape * sh, mogltk::widget * father) : Label(sh, father, 250, 200, 16, 16, "I"), tick(0) { set_timed_event(500); }
+ virtual bool process_event(int mx, int my, mogltk::event_t event) {
+ if (Label::process_event(mx, my, event))
+ return true;
+
+ if (event == mogltk::E_TIMER) {
+ set_timed_event(500);
+ tick = (tick + 1) % 4;
+ switch (tick) {
+ case 0:
+ caption = "I";
+ break;
+ case 1:
+ caption = "/";
+ break;
+ case 2:
+ caption = "-";
+ break;
+ case 3:
+ caption = "\\";
+ break;
+ }
+ }
+ }
+ private:
+ int tick;
+ };
+
+ mogltk::widgets::ContextMenu * c, * c2;
+ //c = new mogltk::widgets::ContextMenu(sh, w, 20, 20);
+ mogltk::widgets::Menu * sm;
+
+ new mogltk::widgets::SmartBox(sh, w, 250, 300, 100, 70, "SmartBox");
+ sm = new mogltk::widgets::Menu(sh, w);
+
+ sm->addnode("Toto", 0);
+ sm->addnode("Titi", 0);
+ sm->addnode("Tutu", 0);
+
+#if 0
+ c->addnode("Test", 0);
+ c->addnode("Test2", 0);
+ c->addline();
+ c->addnode("Test3", 0);
+ c->addnode("Test of a long entry", 0);
+
+ c2 = c->createsub("Sub");
+ c2->addnode("A sub", 0);
+ c2->createsub("subsub")->addnode("Toto", 0);
+ c2->SetEnabled(0, false);
+#endif
+
+ c = sm->createsub("Sub Menu");
+ c->addnode("Blah1", 0);
+ c->addnode("Blah2", 0);
+ c->addnode("Blah3", 0);
+ c->addline();
+ c2 = c->createsub("SubBlah");
+ c2->addnode("SubBlah1", 0);
+ c2->addnode("SubBlah2", 0);
+
+ sm->MoveOnTop();
+
+ new tLabel(sh, w);
+
+ w->mainloop();
+
+ while (!mogltk::engine::quitrequested()) {
+#if 0
+ sx1 = 320 + 320 * sin(0.983 * t + 3.15);
+ sx2 = 320 + 320 * sin(0.537 * t + 5.32);
+ sy1 = 240 + 240 * sin(0.692 * t + 8.21);
+ sy2 = 240 + 240 * sin(1.029 * t + 2.42);
+#endif
+
+ gl->Enter2DMode();
+
+#if 1
+ if (got_transit)
+ goto do_transit;
+#endif
+
+#if 0
+ w->fulldraw();
+
+ sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
+ //sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);
+
+ sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+ mogltk::ColorP::Max.A = 100;
+ //sh->box(5, 5, 400, 300, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+ mogltk::ColorP::Max.A = 255;
+#if 1
+ font->setshadow(1);
+ font->putcursor(10, 30);
+ mogltk::ColorP::Max.A = sy1 / 2;
+ font->setcolor(Color(sy1 / 2, sy1 / 2, sy1 / 2, sy1 / 2));
+ font->printf(
+ "PixelPawa!\n"
+ "It works!!\n"
+ "I can't believe it!\n"
+ );
+ mogltk::ColorP::Max.A = 255;
+ font->setcolor(WHITE);
+#else
+ sh->tbox(text, textrect.x, textrect.y, textrect.x + textrect.w, textrect.y + textrect.h);
+#endif
+
+ sh->box3d(50, 150, 150, 200);
+ sh->obox3d(50, 250, 150, 300);
+ sh->window(50, 350, 150, 400, "Titre plus beau ;)");
+ sh->box3d(180, 130, 320, 220);
+ sh->button(200, 150, 300, 200, "Bouton");
+
+ sh->fdraw(f, BLUE);
+ sh->sdraw(f);
+
+ eM1->drawrotate(500, 400, sx1);
+
+ curtick = (SDL_GetTicks() / 250) % 4;
+
+ if (curtick != lasttick) {
+ px -= 10;
+ py += 5;
+
+ if (px < -53)
+ px = 640;
+ if (px > 640)
+ px = -53;
+ if (py > 480)
+ py = -100;
+ lasttick = curtick;
+ }
+
+ switch(curtick) {
+ case 0:
+ eM1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 1:
+ eD1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 2:
+ eM1->draw(px, py, WHITE, 1, 1);
+ break;
+ case 3:
+ eG1->draw(px, py, WHITE, 1, 1);
+ break;
+ }
+
+ sh->box(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
+ mogltk::ColorP::Min.A = 200;
+ sh->obox(MIN(sx1, sx2), MIN(sy1, sy2), MAX(sx1, sx2), MAX(sy1, sy2), AlphaBlue);
+ mogltk::ColorP::Min.A = 0;
+
+ p->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 8);
+ sh->line(320, 240, mogltk::engine::mouseX(), mogltk::engine::mouseY());
+
+ mogltk::ColorP::Min.A = 200;
+ p->draw(sx1 - 8, sy1 - 8, AlphaBlue);
+ p->draw(sx2 - 8, sy2 - 8, AlphaBlue);
+
+ displaystars(p);
+ incrementstars(t);
+
+ sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+
+#endif
+// sh->box(0, 0, 640, 480, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+
+ int x, y;
+
+#if 0
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = x * 16 + 8 * sin(t * 6 + (x + y) / 2.0);
+ grille[x][y][1] = y * 16 + 8 * cos(t * 6 + (x + y) / 2.0);
+ }
+ }
+#endif
+ double dis, xdis, ydis, xpos, ypos, norm, tt, tt1;
+
+ t += 48;
+
+ tt = t - (((int) t) / 58) * 58;
+
+ if (tt <= 20) {
+ flag = flag2 = false;
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ xpos = x - 20.5;
+ ypos = y - 15.5;
+ norm = sqrt(xpos * xpos + ypos * ypos);
+ xpos /= norm;
+ ypos /= norm;
+ dis = sin(t * 6 - norm);
+ xdis = dis * sin(xpos);
+ ydis = dis * sin(ypos);
+ grille[x][y][0] = (((x * 16 + 16 * xdis) - 320) * 1.08) + 320;
+ grille[x][y][1] = (((y * 16 + 16 * ydis) - 240) * 1.08) + 240;
+ }
+ }
+
+ affiche_grille(sh, sol, grille);
+ if (tt < 4)
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((4 - tt) / 4)));
+ else if (tt > 16)
+ sh->box(0, 0, 640, 480, Color(0, 0, 0, 255 * ((tt - 16) / 4)));
+ } else if (tt <= 23) {
+ tt -= 20;
+ sh->box(0, 0, 640, 480, BLACK);
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = ((((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320) * tt / 3;
+ grille[x][y][1] = ((((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200) * tt / 3;
+ }
+ }
+ affiche_grille(sh, sol, grille);
+ } else if (tt <= 36) {
+ for (y = 0; y < 31; y++) {
+ for (x = 0; x < 41; x++) {
+ grille[x][y][0] = (((x * 16 + 8 * sin(t * 6 + (x + y) / 2.0)) - 320) * 1.08) + 320;
+ grille[x][y][1] = (((y * 16 + 8 * cos(t * 6 + (x + y) / 2.0)) - 200) * 1.08) + 200;
+ }
+ }
+ affiche_grille(sh, sol, grille);
+ } else if (tt <= 38) {
+ tt -= 36;
+ if (!flag2) {
+ sshot = gl->GrabTexture();
+ flag2 = true;
+ }
+ sh->tbox(sshot, 0, 0, 640, 480);
+ if (tt <= 0.1) {
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * (tt / 0.1)));
+ } else if (tt < 0.5) {
+ tt -= 0.1;
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 255 * ((0.4 - tt) / 0.4)));
+ sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127 * (tt / 0.4)));
+ } else {
+ sh->box(0, 0, 640, 480, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
+ }
+ for (y = 0; y < 15; y++) {
+ for (x = 0; x < 20; x++) {
+ sh->obox(x * 32, y * 32, x * 32 + 32, y * 32 + 32, WHITE);
+ }
+ }
+ } else if (tt <= 42) {
+ int xx, yy, tyy;
+ double ttt;
+ tt -= 38;
+ sh->box(0, 0, 640, 480, BLACK);
+ for (y = 14; y >= 0; y--) {
+ for (x = 19; x >= 0; x--) {
+ double d = (33.0 - x - y) / 16.5;
+ xx = x * 32;
+ tyy = y * 32;
+ if (tt <= d) {
+ yy = y * 32;
+ } else {
+ ttt = tt - d;
+ yy = y * 32 + ttt * ttt * ttt * 60;
+ }
+ sh->tbox(sshot, xx, yy, xx + 32, yy + 32, xx, tyy, xx + 32, tyy + 32);
+ sh->box(xx, yy, xx + 32, yy + 32, Color(0.3 * 255, 0.2 * 255, 0.3 * 255, 127));
+ sh->obox(xx, yy, xx + 32, yy + 32, WHITE);
+ }
+ }
+ } else if (tt <= 43) {
+ sh->box(0, 0, 640, 480, BLACK);
+ } else if (tt <= 48) {
+ tt -= 43;
+ sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
+ glDisable(GL_BLEND);
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, tt / 5);
+ sh->tbox(plastex, 0, 0, 640, 480);
+ glDisable(GL_ALPHA_TEST);
+ glEnable(GL_BLEND);
+ } else if (tt <= 56) {
+ sh->tbox(sol, 0, 0, 640, 480, 0, 0, 800, 600);
+ } else if (tt <= 58) {
+ if (!flag) {
+ if (sshot)
+ delete sshot;
+ testkey->start_transit = true;
+ testkey->transit_time = SDL_GetTicks();
+ flag = true;
+ } else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ sh->box(0, 0, 640, 480, Color(255, 255, 255, 1));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ }
+
+ logo->draw(10, 10, Color(255, 255, 255, 100));
+
+
+ font->putcursor(530, 460);
+ font->printf("FPS: %.2f\n", mogltk::engine::FPS());
+// font->printf("mx: %i\n", mogltk::engine::mouseX());
+// font->printf("my: %i\n", mogltk::engine::mouseY());
+// font->printf("t: %.2fs\n", SDL_GetTicks() / 1000.0);
+// mogltk::ColorP::Max.A = 50;
+// s->draw(mogltk::engine::mouseX() - 6, mogltk::engine::mouseY() - 3, BLACK);
+// mogltk::ColorP::Max.A = 255;
+// s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6);
+
+do_transit:
+ mogltk::ColorP::Min.A = 0;
+ mogltk::ColorP::Max.A = 255;
+ if (testkey->start_transit) {
+ double t;
+ int x, y;
+ Uint8 * pixels;
+ if (!got_transit) {
+ lastframe = 0;
+ got_transit = true;
+ ttex = gl->GrabTexture();
+ pixels = (Uint8 *) ttex->GetPixels();
+ oldblend = 20;
+#if 1
+ for (y = 0; y < 480; y++) {
+ for (x = 0; x < 640; x++) {
+#if 0
+ pixels[(y * 1024 + x) * 4 + 0] ^= 255;
+ pixels[(y * 1024 + x) * 4 + 1] ^= 255;
+ pixels[(y * 1024 + x) * 4 + 2] ^= 255;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = plasma[y * 640 + x];
+#endif
+#if 1
+ pixels[(y * 1024 + x) * 4 + 3] = 30;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = 7;
+#endif
+#if 0
+ pixels[(y * 1024 + x) * 4 + 3] = 1;
+#endif
+ }
+ }
+#endif
+ }
+ pixels = (Uint8 *) ttex->GetPixels();
+ t = (double) (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ curframe = 45 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ if (t >= 1.0) {
+ testkey->start_transit = false;
+ }
+#if 0
+ mogltk::ColorP::Max.A = 255 * (TRTIME - SDL_GetTicks() + testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.R = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.G = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ mogltk::ColorP::Min.B = 255 * (SDL_GetTicks() - testkey->transit_time) / TRTIME;
+ sh->tbox(ttex, 0, 0, 640, 480);
+ mogltk::ColorP::Max.A = 255;
+ mogltk::ColorP::Min.R = 0;
+ mogltk::ColorP::Min.G = 0;
+ mogltk::ColorP::Min.B = 0;
+#endif
+#if 0
+ for (y = 0; y < 10; y++) {
+ for (x = 0; x < 10; x++) {
+ int cx, cy, tx1, ty1, tx2, ty2;
+ cx = x * 64 + 32;
+ cy = y * 48 + 24;
+ tx1 = x * 64;
+ ty1 = y * 48;
+ tx2 = x * 64 + 64;
+ ty2 = y * 48 + 48;
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslated(cx, cy, 0);
+ glScaled((1 - t), (1 - t), 1);
+ glRotated((t + ((x + y) / 30)) * 400, 0, 0, 1);
+ sh->tbox(ttex, -32, -24, 32, 24, tx1, ty1, tx2, ty2);
+ glPopMatrix();
+ }
+ }
+#endif
+#if 0
+ glDisable(GL_BLEND);
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, t);
+ sh->tbox(ttex, 0, 0, 640, 480);
+ glDisable(GL_ALPHA_TEST);
+ glEnable(GL_BLEND);
+#endif
+#if 1
+ if (curframe > lastframe) {
+#if 1
+ sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glScaled(1 + 2 * t, 1 + 2 * t, 1);
+ glRotated(t * 100, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ sh->box(0, 0, 640, 480, Color(25, 25, 25, 20));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(-curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(0, -curframe, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glTranslated(curframe, 0, 0); sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ int x0 = 320, y0 = 240;
+ int x = 0;
+ int y = t * 15 - 1;
+ int d = 3 - 2 * t * 15;
+ int dI = 10 - 4 * t * 15;
+ int rI = 6;
+
+ sh->box(0, 0, 640, 480, Color(25, 25, 25, oldblend));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ oldblend = 0;
+ while (x <= y) {
+ oldblend += 16;
+ glPushMatrix(); glTranslated(x0 + x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - x, y0 + y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - x, y0 - y, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - y, y0 + x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 + y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ glPushMatrix(); glTranslated(x0 - y, y0 - x, 0); sh->tbox(ttex, -320, -240, 320, 240); glPopMatrix();
+ if (d >= 0) {
+ d += dI;
+ dI += 8;
+ y -= 1;
+ } else {
+ d += rI;
+ dI += 4;
+ }
+ rI += 4;
+ x += 1;
+ }
+ printm(M_INFO, "blends = %i\n", oldblend / 2);
+ oldblend += 10;
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+#if 0
+ sh->box(0, 0, 640, 480, Color(40, 40, 40, 12));
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glRotated(t * 25, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glPushMatrix();
+ glTranslated(320, 240, 0);
+ glRotated(-t * 25, 0, 0, 1);
+ sh->tbox(ttex, -320, -240, 320, 240);
+ glPopMatrix();
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+ lastframe = curframe;
+ }
+#endif
+ }
+ if (!testkey->start_transit && ttex) {
+ delete ttex;
+ ttex = 0;
+ got_transit = false;
+ }
+
+ gl->Leave2DMode();
+
+ //gl->Flip(got_transit ? false : true);
+ gl->Flip(false);
+ t = (double) SDL_GetTicks() / 1000.0;
+ newseconds = t;
+
+ if (newseconds != seconds) {
+ printm(M_INFO, "FPS: %.2f\n", mogltk::engine::FPS());
+ seconds = newseconds;
+ }
+ }
+
+// delete mytex;
+
+ return 0;
+}
+CODE_ENDS
+
+#else
+
+#if 0
+CODE_BEGINS
+virtual int startup() throw (GeneralException) {
+ unsigned char palette[256][3], * pixels, c;
+ char outname[256];
+ int width, height, x, y;
+
+ if (argc != 2)
+ exit(-1);
+ Input i(argv[1]);
+ SDL_Init(SDL_INIT_VIDEO);
+ atexit(SDL_Quit);
+ width = i.readU16();
+ height = i.readU16();
+ i.seek(12, SEEK_CUR);
+ SDL_Surface * s = SDL_SetVideoMode(width, height, 24, 0);
+ pixels = (unsigned char *) s->pixels;
+ for (x = 0; x < 256; x++) {
+ for (y = 0; y < 3; y++) {
+ palette[x][y] = i.readU8();
+ }
+ i.seek(1, SEEK_CUR);
+ }
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ c = i.readU8();
+ pixels[(y * width + x) * 3 + 0] = palette[c][2];
+ pixels[(y * width + x) * 3 + 1] = palette[c][1];
+ pixels[(y * width + x) * 3 + 2] = palette[c][0];
+ }
+ }
+
+ *strchr(argv[1], '.') = 0;
+
+ sprintf(outname, "%s.bmp", argv[1]);
+
+ SDL_SaveBMP(s, outname);
+
+ SDL_Flip(s);
+
+ SDL_Event event;
+
+ while(true) {
+ SDL_PollEvent(&event);
+ switch (event.type) {
+ case SDL_QUIT:
+ exit(0);
+ }
+ }
+
+ return 0;
+}
+CODE_ENDS
+
+#else
+CODE_BEGINS
+virtual int startup() throw (GeneralException) {
+ unsigned char * pixels, c;
+ char outname[256];
+ int width, height, x, y;
+
+ if (argc != 2)
+ exit(-1);
+ Input i(argv[1]);
+ SDL_Init(SDL_INIT_VIDEO);
+ atexit(SDL_Quit);
+ i.seek(4, SEEK_SET);
+ i.read(&width, 4);
+ i.read(&height, 4);
+ i.seek(4, SEEK_CUR);
+ SDL_Surface * _s = SDL_SetVideoMode(width, height, 32, 0);
+ SDL_Surface * s = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000);
+
+ pixels = (unsigned char *) s->pixels;
+ *strchr(argv[1], '.') = 0;
+
+ i.read(pixels, width * height * 4);
+
+ sprintf(outname, "%s.bmp", argv[1]);
+
+ SDL_SaveBMP(s, outname);
+ SDL_BlitSurface(s, 0, _s, 0);
+
+ SDL_Flip(_s);
+
+ SDL_Event event;
+
+ while(true) {
+ SDL_PollEvent(&event);
+ switch (event.type) {
+ case SDL_QUIT:
+ exit(0);
+ }
+ }
+
+ return 0;
+}
+CODE_ENDS
+
+#endif
+
+#endif
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