From c00cd54ca5ed959cbccff7aa7261fb5025d1832c Mon Sep 17 00:00:00 2001 From: pixel Date: Wed, 26 Mar 2003 14:07:43 +0000 Subject: bleh --- include/shape.h | 65 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 include/shape.h (limited to 'include/shape.h') diff --git a/include/shape.h b/include/shape.h new file mode 100644 index 0000000..1aa8168 --- /dev/null +++ b/include/shape.h @@ -0,0 +1,65 @@ +#ifndef __SHAPE_H__ +#define __SHAPE_H__ + +#include +#include +#include +#include + +namespace mogltk { + typedef enum { + LEFT, + CENTER, + RIGHT + } align_t; + class shape : public Base { + public: + virtual void pixel(int x, int y, ColorP = WHITE); + virtual void box(int x1, int y1, int x2, int y2, ColorP = WHITE); + virtual void box3d(int x1, int y1, int x2, int y2, ColorP = DOS_WHITE, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, int = 2, bool = false); + virtual void box(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP); + virtual void obox(int x1, int y1, int x2, int y2, ColorP = WHITE); + virtual void obox3d(int x1, int y1, int x2, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false); + virtual void obox(int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP); + virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx = 0, int ty = 0, double = 1.0, ColorP = WHITE); + virtual void tbox(texture *, int x1, int y1, int x2, int y2, int tx1, int ty1, int tx2, int ty2, ColorP = WHITE); + virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx = 0, int ty = 0, double = 1.0); + virtual void tbox(texture *, int x1, int y1, int x2, int y2, ColorP, ColorP, ColorP, ColorP, int tx1, int ty1, int tx2, int ty2); + virtual void hline(int x1, int x2, int y, ColorP = WHITE); + virtual void hline3d(int x1, int x2, int y, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false); + virtual void hline(int x1, int x2, int y, ColorP, ColorP); + virtual void vline(int x, int y1, int y2, ColorP = WHITE); + virtual void vline3d(int x, int y1, int y2, ColorP = DOS_HIGH_WHITE, ColorP = DOS_GRAY, bool = false); + virtual void vline(int x, int y1, int y2, ColorP, ColorP); + virtual void window(int x1, int y1, int x2, int y2, + const String & title = "", + ColorP titlecolor = DOS_HIGH_WHITE, + ColorP titlebackcolor = DOS_MAGENTA, + ColorP front = DOS_WHITE, + ColorP shade1 = DOS_HIGH_WHITE, + ColorP shade2 = DOS_GRAY); + virtual void text(int x, int y, const String &, + ColorP textcolor = DOS_HIGH_WHITE, + align_t align = LEFT); + virtual void text3d(int x, int y, const String &, + ColorP textcolor = DOS_BLACK, + ColorP shade1 = DOS_HIGH_WHITE, + ColorP shade2 = DOS_GRAY, + align_t align = LEFT, + bool bevel = false); + virtual void button(int x1, int y1, int x2, int y2, const String &, + bool bevel = false, + ColorP front = DOS_WHITE, + ColorP shade1 = DOS_HIGH_WHITE, + ColorP shade2 = DOS_GRAY, + ColorP round = DOS_BLACK, + ColorP textcolor = DOS_BLACK, + ColorP tshade1 = DOS_HIGH_WHITE, + ColorP tshade2 = DOS_GRAY); + private: + virtual bool Enter(); + virtual void Leave(bool); + }; +}; + +#endif -- cgit v1.2.3