From 3e2e4fe9e05d73ba1c1b5de93160bb1cdb7cb56e Mon Sep 17 00:00:00 2001
From: pixel <pixel>
Date: Fri, 28 Mar 2003 13:36:38 +0000
Subject: SDL backend mostly finished

---
 src/test.cc | 23 ++++++++++++++---------
 1 file changed, 14 insertions(+), 9 deletions(-)

(limited to 'src')

diff --git a/src/test.cc b/src/test.cc
index 645e033..5bdb0ce 100644
--- a/src/test.cc
+++ b/src/test.cc
@@ -16,11 +16,16 @@ CODE_BEGINS
 virtual int startup() throw (GeneralException) {
     int sx1, sx2, sy1, sy2;
     double t = 0;
-    verbosity = M_INFO;
-    mogltk::glbase * gl = new mogltk::glbase();
-    mogltk::glshape * sh = new mogltk::glshape();
+//    verbosity = M_INFO;
+
     new Archive("datas.paq");
-    mogltk::glfont * font = new mogltk::glfont(&Input("font-2.bin"));
+
+//    mogltk::glbase * gl = new mogltk::glbase();
+//    mogltk::glshape * sh = new mogltk::glshape();
+//    mogltk::glfont * font = new mogltk::glfont(&Input("font-2.bin"));
+    mogltk::base * gl = new mogltk::base();
+    mogltk::shape * sh = new mogltk::shape();
+    mogltk::font * font = new mogltk::font(&Input("font-2.bin"));
     mogltk::Sprite * s = new mogltk::Sprite(&Input("cursor.rgba"), 25, 25);
     
     mogltk::engine::setcursorvisible(true);
@@ -37,12 +42,12 @@ virtual int startup() throw (GeneralException) {
 	sy1 = 240 + 240 * sin(0.692 * t + 8.21);
 	sy2 = 240 + 240 * sin(1.029 * t + 2.42);
 
-	gl->Enter2DMode();
+//	gl->Enter2DMode();
 
-	sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
-	sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);    
+//	sh->tbox(mytex, 50, 50, 561, 561, BLACK, RED, LIME, BLUE);
+//	sh->box(400, 100, 450, 150, BLACK, RED, LIME, BLUE);    
 
-	sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
+//	sh->box(5, 5, 150, 80, CORNFLOWERBLUE, DEEPSKYBLUE, MIDNIGHTBLUE, NAVY);
 	font->setshadow(1);
 	font->putcursor(10, 30);
 	font->setcolor(WHITE);
@@ -68,7 +73,7 @@ virtual int startup() throw (GeneralException) {
 
 	s->draw(mogltk::engine::mouseX() - 8, mogltk::engine::mouseY() - 6);
 
-	gl->Leave2DMode();
+//	gl->Leave2DMode();
 
 
 	gl->Flip();
-- 
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