/* * mogltk * Copyright (C) 1999-2004 Nicolas "Pixel" Noble * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* $Id: base.h,v 1.8 2004-07-15 14:21:30 pixel Exp $ */ #ifndef __BASE_H__ #define __BASE_H__ #include #include #include namespace mogltk { struct rect { int x, y, w, h; }; class base : public Base { public: base(int w = 640, int h = 480, int flags = 0) throw(GeneralException); virtual ~base(); int GetWidth(void); int GetHeight(void); virtual void Flip(bool clear = true); SDL_Surface * getsurface(); virtual void Enter2DMode(); virtual void Leave2DMode(); virtual bool is2D(); virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0); void ToggleFullscreen(); virtual texture * GrabTexture(); virtual SDL_Surface * GrabSurface(); protected: base(int, int, int, int); void setsurface(SDL_Surface *) throw (GeneralException); private: int width, height; SDL_Surface * surface; }; }; #endif