#ifndef __BASE_H__ #define __BASE_H__ #include #include namespace mogltk { class base : public Base { public: base(int w = 640, int h = 480, int flags = 0) throw(GeneralException); virtual ~base(); int GetWidth(void); int GetHeight(void); virtual void Flip(void); SDL_Surface * getsurface(); protected: base(int, int, int, int); void setsurface(SDL_Surface *) throw (GeneralException); private: int width, height; SDL_Surface * surface; }; }; #endif