/* * mogltk * Copyright (C) 1999-2004 Nicolas "Pixel" Noble * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* $Id: glbase.h,v 1.13 2006-10-28 16:50:46 pixel Exp $ */ #ifndef __GLBASE_H__ #define __GLBASE_H__ #include #include #include #include namespace mogltk { class glbase : public base { public: glbase(int w = 640, int h = 480, int flags = 0) throw(GeneralException); virtual ~glbase(); virtual void Enter2DMode(void); virtual void Leave2DMode(void); virtual void Flip(bool clear = true); virtual bool is2D(void); virtual void changeviewport(int x = 0, int y = 0, unsigned int w = 0, unsigned int h = 0); void changefovy(GLdouble); static void glVertex(GLshort, GLshort, GLshort = 0, GLshort = 1); static void glVertex(GLint, GLint, GLint = 0, GLint = 1); static void glVertex(GLfloat, GLfloat, GLfloat = 0.0, GLfloat = 1.0); static void glVertex(GLdouble, GLdouble, GLdouble = 0.0, GLdouble = 1.0); virtual Texture * GrabTexture(); virtual SDL_Surface * GrabSurface(); private: int twoD; GLdouble ratio, fovy; }; }; #endif