/* * create.c * * Description: * This translation unit implements routines associated with spawning a new * thread. */ #include "pthread.h" #include "implement.h" /* * Code contributed by John E. Bossom . */ int pthread_create (pthread_t * tid, const pthread_attr_t * attr, void *(*start) (void *), void *arg) /* * ------------------------------------------------------ * DOCPUBLIC * This function creates a thread running the start function, * passing it the parameter value, 'arg'. * * PARAMETERS * tid * pointer to an instance of pthread_t * * attr * optional pointer to an instance of pthread_attr_t * * start * pointer to the starting routine for the new thread * * arg * optional parameter passed to 'start' * * * DESCRIPTION * This function creates a thread running the start function, * passing it the parameter value, 'arg'. The 'attr' * argument specifies optional creation attributes. * The thread is identity of the new thread is returned * as 'tid' * * RESULTS * 0 successfully created thread, * EINVAL attr invalid, * EAGAIN insufficient resources. * * ------------------------------------------------------ */ { pthread_t thread; int result = EAGAIN; int run = TRUE; ThreadParms *parms; long stackSize; if ((thread = (pthread_t) calloc (1, sizeof (*thread))) == NULL) { goto FAIL0; } thread->cancelEvent = CreateEvent ( 0, (int) TRUE, /* manualReset */ (int) FALSE, /* setSignaled */ NULL); if (thread->cancelEvent == NULL) { goto FAIL0; } if ((parms = (ThreadParms *) malloc (sizeof (*parms))) == NULL) { goto FAIL0; } parms->tid = thread; parms->start = start; parms->arg = arg; if (attr != NULL && *attr != NULL) { stackSize = (*attr)->stacksize; thread->detachState = (*attr)->detachstate; } else { /* * Default stackSize */ stackSize = 0; } thread->state = run ? PThreadStateInitial : PThreadStateSuspended; thread->keys = NULL; thread->threadH = (HANDLE) _beginthreadex ( (void *) NULL, /* No security info */ (unsigned) stackSize, /* default stack size */ (unsigned (__stdcall *) (void *)) _pthread_threadStart, parms, (unsigned) run ? 0 : CREATE_SUSPENDED, (unsigned *) &(thread->thread)); result = (thread->threadH != 0) ? 0 : EAGAIN; /* * Fall Through Intentionally */ /* * ------------ * Failure Code * ------------ */ FAIL0: if (result != 0) { _pthread_threadDestroy (thread); thread = NULL; if (parms != NULL) { free (parms); } } *tid = thread; return (result); } /* pthread_create */ /* */ #if 0 /* Pre Bossom */ #include #include #include #include #include "pthread.h" #include "implement.h" unsigned STDCALL _pthread_start_call(void * us_arg) { /* We're now in a running thread. Any local variables here are on this thread's private stack so we're safe to leave data in them until we leave. */ pthread_t us; /* FIXME: Needs to be a malloc(PTHREAD_KEYS_MAX) otherwise changing _PTHREAD_MAX_KEYS in a later version of the DLL will break older apps. */ void * keys[_PTHREAD_MAX_KEYS]; unsigned (*func)(void *); void * arg; unsigned ret; us = (pthread_t) us_arg; memset(keys, 0, sizeof(keys)); (void) TlsSetValue(_pthread_threadID_TlsIndex, (LPVOID) us); (void) TlsSetValue(_pthread_TSD_keys_TlsIndex, (LPVOID) keys); /* FIXME: For now, if priority setting fails then at least ensure that our records reflect true reality. */ if (SetThreadPriority((HANDLE) us->win32handle, us->attr.priority) == FALSE) { us->attr.priority = GetThreadPriority((HANDLE) us->win32handle); } func = us->call.routine; arg = us->call.arg; ret = (*func)(arg); _pthread_exit(us, NULL, ret); /* Never Reached */ return 0; } int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void * (*start_routine) (void *), void * arg) { HANDLE handle = (HANDLE) NULL; unsigned flags; void * security = NULL; DWORD threadID; pthread_attr_t * attr_copy; pthread_t new_thread; /* Success unless otherwise set. */ int ret; /* CRITICAL SECTION */ pthread_mutex_lock(&_pthread_table_mutex); ret = _pthread_new_thread(&new_thread); pthread_mutex_unlock(&_pthread_table_mutex); /* END CRITICAL SECTION */ if (ret == 0) { attr_copy = &(new_thread->attr); /* Map given attributes otherwise just use default values. */ if (attr != NULL) { if (attr_copy->stacksize == 0) { attr_copy->stacksize = PTHREAD_STACK_MIN; } attr_copy->detachstate = attr->detachstate; attr_copy->priority = attr->priority; #if HAVE_SIGSET_T memcpy(&(attr_copy->sigmask), &(attr->sigmask), sizeof(sigset_t)); #endif /* HAVE_SIGSET_T */ } /* We call a generic wrapper which then calls the start routine. */ new_thread->call.routine = (unsigned (*)(void *)) start_routine; new_thread->call.arg = arg; /* Start running, not suspended. */ flags = 0; handle = (HANDLE) _beginthreadex(security, attr_copy->stacksize, _pthread_start_call, (void *) new_thread, flags, &threadID); if (handle == (HANDLE) NULL) { ret = EAGAIN; } } else { ret = EAGAIN; } if (ret == 0) { /* Let the caller know the thread handle. */ new_thread->win32handle = handle; new_thread->ptstatus = _PTHREAD_INUSE; *thread = new_thread; } else { /* CRITICAL SECTION */ pthread_mutex_lock(&_pthread_table_mutex); /* Remove the failed thread entry. */ _pthread_delete_thread(new_thread); pthread_mutex_unlock(&_pthread_table_mutex); /* END CRITICAL SECTION */ } return ret; } #endif /* Pre Bossom */