/*
* create.c
*
* Description:
* This translation unit implements routines associated with spawning a new
* thread.
*/
#include "pthread.h"
#include "implement.h"
/*
* Code contributed by John E. Bossom .
*/
int
pthread_create (pthread_t * tid,
const pthread_attr_t * attr,
void *(*start) (void *),
void *arg)
/*
* ------------------------------------------------------
* DOCPUBLIC
* This function creates a thread running the start function,
* passing it the parameter value, 'arg'.
*
* PARAMETERS
* tid
* pointer to an instance of pthread_t
*
* attr
* optional pointer to an instance of pthread_attr_t
*
* start
* pointer to the starting routine for the new thread
*
* arg
* optional parameter passed to 'start'
*
*
* DESCRIPTION
* This function creates a thread running the start function,
* passing it the parameter value, 'arg'. The 'attr'
* argument specifies optional creation attributes.
* The thread is identity of the new thread is returned
* as 'tid'
*
* RESULTS
* 0 successfully created thread,
* EINVAL attr invalid,
* EAGAIN insufficient resources.
*
* ------------------------------------------------------
*/
{
pthread_t thread;
int result = EAGAIN;
int run = TRUE;
ThreadParms *parms;
long stackSize;
if ((thread = (pthread_t) calloc (1, sizeof (*thread))) ==
NULL)
{
goto FAIL0;
}
thread->cancelEvent =
CreateEvent (
0,
(int) TRUE, /* manualReset */
(int) FALSE, /* setSignaled */
NULL);
if (thread->cancelEvent == NULL)
{
goto FAIL0;
}
if ((parms = (ThreadParms *) malloc (sizeof (*parms))) ==
NULL)
{
goto FAIL0;
}
parms->tid = thread;
parms->start = start;
parms->arg = arg;
if (attr != NULL && *attr != NULL)
{
stackSize = (*attr)->stacksize;
thread->detachState = (*attr)->detachstate;
}
else
{
/*
* Default stackSize
*/
stackSize = 0;
}
thread->state = run
? PThreadStateInitial
: PThreadStateSuspended;
thread->keys = NULL;
thread->threadH = (HANDLE)
_beginthreadex (
(void *) NULL, /* No security info */
(unsigned) stackSize, /* default stack size */
(unsigned (__stdcall *) (void *)) _pthread_threadStart,
parms,
(unsigned) run ? 0 : CREATE_SUSPENDED,
(unsigned *) &(thread->thread));
result = (thread->threadH != 0) ? 0 : EAGAIN;
/*
* Fall Through Intentionally
*/
/*
* ------------
* Failure Code
* ------------
*/
FAIL0:
if (result != 0)
{
_pthread_threadDestroy (thread);
thread = NULL;
if (parms != NULL)
{
free (parms);
}
}
*tid = thread;
return (result);
} /* pthread_create */
/* */
#if 0 /* Pre Bossom */
#include
#include
#include
#include
#include "pthread.h"
#include "implement.h"
unsigned
STDCALL _pthread_start_call(void * us_arg)
{
/* We're now in a running thread. Any local variables here are on
this thread's private stack so we're safe to leave data in them
until we leave. */
pthread_t us;
/* FIXME: Needs to be a malloc(PTHREAD_KEYS_MAX) otherwise changing
_PTHREAD_MAX_KEYS in a later version of the DLL will break older apps.
*/
void * keys[_PTHREAD_MAX_KEYS];
unsigned (*func)(void *);
void * arg;
unsigned ret;
us = (pthread_t) us_arg;
memset(keys, 0, sizeof(keys));
(void) TlsSetValue(_pthread_threadID_TlsIndex, (LPVOID) us);
(void) TlsSetValue(_pthread_TSD_keys_TlsIndex, (LPVOID) keys);
/* FIXME: For now, if priority setting fails then at least ensure
that our records reflect true reality. */
if (SetThreadPriority((HANDLE) us->win32handle, us->attr.priority) == FALSE)
{
us->attr.priority = GetThreadPriority((HANDLE) us->win32handle);
}
func = us->call.routine;
arg = us->call.arg;
ret = (*func)(arg);
_pthread_exit(us, NULL, ret);
/* Never Reached */
return 0;
}
int
pthread_create(pthread_t *thread,
const pthread_attr_t *attr,
void * (*start_routine) (void *),
void * arg)
{
HANDLE handle = (HANDLE) NULL;
unsigned flags;
void * security = NULL;
DWORD threadID;
pthread_attr_t * attr_copy;
pthread_t new_thread;
/* Success unless otherwise set. */
int ret;
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
ret = _pthread_new_thread(&new_thread);
pthread_mutex_unlock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
if (ret == 0)
{
attr_copy = &(new_thread->attr);
/* Map given attributes otherwise just use default values. */
if (attr != NULL)
{
if (attr_copy->stacksize == 0)
{
attr_copy->stacksize = PTHREAD_STACK_MIN;
}
attr_copy->detachstate = attr->detachstate;
attr_copy->priority = attr->priority;
#if HAVE_SIGSET_T
memcpy(&(attr_copy->sigmask), &(attr->sigmask), sizeof(sigset_t));
#endif /* HAVE_SIGSET_T */
}
/* We call a generic wrapper which then calls the start routine. */
new_thread->call.routine = (unsigned (*)(void *)) start_routine;
new_thread->call.arg = arg;
/* Start running, not suspended. */
flags = 0;
handle = (HANDLE) _beginthreadex(security,
attr_copy->stacksize,
_pthread_start_call,
(void *) new_thread,
flags,
&threadID);
if (handle == (HANDLE) NULL)
{
ret = EAGAIN;
}
}
else
{
ret = EAGAIN;
}
if (ret == 0)
{
/* Let the caller know the thread handle. */
new_thread->win32handle = handle;
new_thread->ptstatus = _PTHREAD_INUSE;
*thread = new_thread;
}
else
{
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
/* Remove the failed thread entry. */
_pthread_delete_thread(new_thread);
pthread_mutex_unlock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
}
return ret;
}
#endif /* Pre Bossom */