/* * File: * * Test Synopsis: * - Test pthread_cond_broadcast. * * Test Method (Validation or Falsification): * - Validation * * Requirements Tested: * - * * Features Tested: * - * * Cases Tested: * - * * Description: * - Test broadcast with NUMTHREADS (=5) waiting CVs. * * Environment: * - * * Input: * - None. * * Output: * - File name, Line number, and failed expression on failure. * - No output on success. * * Assumptions: * - * * Pass Criteria: * - Process returns zero exit status. * * Fail Criteria: * - Process returns non-zero exit status. */ #include "test.h" #include <sys/timeb.h> /* * Create NUMTHREADS threads in addition to the Main thread. */ enum { NUMTHREADS = 5 }; typedef struct bag_t_ bag_t; struct bag_t_ { int threadnum; int started; /* Add more per-thread state variables here */ }; static bag_t threadbag[NUMTHREADS + 1]; typedef struct cvthing_t_ cvthing_t; struct cvthing_t_ { pthread_cond_t notbusy; pthread_mutex_t lock; int shared; }; static cvthing_t cvthing = { PTHREAD_COND_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }; static pthread_mutex_t start_flag = PTHREAD_MUTEX_INITIALIZER; static struct timespec abstime = { 0, 0 }; static int awoken; void * mythread(void * arg) { bag_t * bag = (bag_t *) arg; assert(bag == &threadbag[bag->threadnum]); assert(bag->started == 0); bag->started = 1; /* Wait for the start gun */ assert(pthread_mutex_lock(&start_flag) == 0); assert(pthread_mutex_unlock(&start_flag) == 0); assert(pthread_mutex_lock(&cvthing.lock) == 0); while (! (cvthing.shared > 0)) assert(pthread_cond_timedwait(&cvthing.notbusy, &cvthing.lock, &abstime) == 0); assert(cvthing.shared > 0); awoken++; assert(pthread_mutex_unlock(&cvthing.lock) == 0); return (void *) 0; } int main() { int failed = 0; int i; pthread_t t[NUMTHREADS + 1]; struct _timeb currSysTime; const DWORD NANOSEC_PER_MILLISEC = 1000000; cvthing.shared = 0; assert((t[0] = pthread_self()) != NULL); assert(cvthing.notbusy == PTHREAD_COND_INITIALIZER); assert(cvthing.lock == PTHREAD_MUTEX_INITIALIZER); assert(pthread_mutex_lock(&start_flag) == 0); _ftime(&currSysTime); abstime.tv_sec = currSysTime.time; abstime.tv_nsec = NANOSEC_PER_MILLISEC * currSysTime.millitm; abstime.tv_sec += 5; assert((t[0] = pthread_self()) != NULL); awoken = 0; for (i = 1; i <= NUMTHREADS; i++) { threadbag[i].started = 0; threadbag[i].threadnum = i; assert(pthread_create(&t[i], NULL, mythread, (void *) &threadbag[i]) == 0); } /* * Code to control or munipulate child threads should probably go here. */ assert(pthread_mutex_unlock(&start_flag) == 0); /* * Give threads time to start. */ Sleep(2000); assert(pthread_mutex_lock(&cvthing.lock) == 0); cvthing.shared++; assert(pthread_mutex_unlock(&cvthing.lock) == 0); assert(pthread_cond_broadcast(&cvthing.notbusy) == 0); /* * Give threads time to complete. */ Sleep(2000); /* * Cleanup the CV. */ assert(pthread_mutex_destroy(&cvthing.lock) == 0); assert(cvthing.lock == NULL); assert(pthread_cond_destroy(&cvthing.notbusy) == 0); assert(cvthing.notbusy == NULL); /* * Standard check that all threads started. */ for (i = 1; i <= NUMTHREADS; i++) { failed = !threadbag[i].started; if (failed) { fprintf(stderr, "Thread %d: started %d\n", i, threadbag[i].started); } } assert(!failed); /* * Check any results here. */ assert(awoken == NUMTHREADS); /* * Success. */ return 0; }