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/*
* create.c
*
* Description:
* This translation unit implements routines associated with spawning a new
* thread.
*/
#include <windows.h>
#include <process.h>
#include <string.h>
#include "pthread.h"
#include "implement.h"
unsigned
_pthread_start_call(void * us_arg)
{
/* We're now in a running thread. Any local variables here are on
this threads private stack so we're safe to leave data in them
until we leave. */
_pthread_threads_thread__t * us;
_pthread_call_t * call;
unsigned (*func)(void *);
void * arg;
unsigned ret;
int from;
us = (_pthread_threads_thread__t *) us_arg;
/* FIXME: For now, if priority setting fails then at least ensure
that our records reflect true reality. */
if (SetThreadPriority((HANDLE) us->thread, us->attr.priority) == FALSE)
{
us->attr.priority = GetThreadPriority((HANDLE) us->thread);
}
func = us->call.routine;
arg = us->call.arg;
/* FIXME: Should we be using sigsetjmp() here instead. */
from = setjmp(us->call.env);
if (from == 0)
{
/* Normal return from setjmp(). */
ret = (*func)(arg);
_pthread_vacuum();
/* Remove the thread entry on exit only if pthread_detach()
was called and there are no waiting joins. */
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
if (us->detach == TRUE
&& us->join_count == 0)
{
_pthread_delete_thread_entry(us);
}
pthread_mutex_lock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
}
else
{
/* longjmp() teleported us here.
func() called pthread_exit() which called longjmp(). */
_pthread_vacuum();
/* Remove the thread entry on exit only if pthread_detach()
was called and there are no waiting joins. */
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
if (us->detach == TRUE
&& us->join_count == 0)
{
_pthread_delete_thread_entry(us);
}
pthread_mutex_lock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
ret = 0;
}
/* From Win32's point of view we always return naturally from our
start routine and so it should clean up it's own thread residue. */
return ret;
}
int
pthread_create(pthread_t *thread,
const pthread_attr_t *attr,
void * (*start_routine) (void *),
void * arg)
{
HANDLE handle = NULL;
unsigned flags;
void * security = NULL;
DWORD threadID;
pthread_attr_t * attr_copy;
_pthread_threads_thread_t * us;
/* Success unless otherwise set. */
int ret;
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
ret = _pthread_new_thread_entry((pthread_t) handle, us);
pthread_mutex_lock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
if (ret == 0)
{
attr_copy = &(us->attr);
/* Map given attributes otherwise just use default values. */
if (attr != NULL)
{
if (attr_copy->stacksize == 0)
{
attr_copy->stacksize = PTHREAD_STACK_MIN;
}
attr_copy->detachedstate = attr->detachedstate;
attr_copy->priority = attr->priority;
#if HAVE_SIGSET_T
memcpy(&(attr_copy->sigmask), &(attr->sigmask), sizeof(sigset_t));
#endif /* HAVE_SIGSET_T */
}
/* Start running, not suspended. */
flags = 0;
handle = (HANDLE) _beginthreadex(security,
attr_copy->stacksize,
_pthread_start_call,
(void *) us,
flags,
&threadID);
if (handle == NULL)
{
ret = EAGAIN;
}
}
else
{
ret = EAGAIN;
}
if (ret == 0)
{
/* Let the caller know the thread handle. */
*thread = (pthread_t) handle;
}
else
{
/* CRITICAL SECTION */
pthread_mutex_lock(&_pthread_table_mutex);
/* Remove the failed thread entry. */
_pthread_delete_thread_entry(us);
pthread_mutex_lock(&_pthread_table_mutex);
/* END CRITICAL SECTION */
}
return ret;
}
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