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authorNicolas "Pixel" Noble <pixel@nobis-crew.org>2012-09-09 20:49:03 -0700
committerNicolas "Pixel" Noble <pixel@nobis-crew.org>2012-09-09 21:02:44 -0700
commit223f2d727e148aa31c4c8c5b45a21e0760fad833 (patch)
tree6543b51b15a7964087fda72988a118831eee79ec /includes/BLua.h
parentc79fc0cfcabb252b18210c9880f6eb4427c21f38 (diff)
Got LuaObjects working again, and in a quite better shape I would add.
Diffstat (limited to 'includes/BLua.h')
-rw-r--r--includes/BLua.h66
1 files changed, 43 insertions, 23 deletions
diff --git a/includes/BLua.h b/includes/BLua.h
index 12e921f..3e255f2 100644
--- a/includes/BLua.h
+++ b/includes/BLua.h
@@ -12,28 +12,45 @@ namespace Balau {
class Lua;
-class LuaObject {
+class LuaObjectBase {
public:
- virtual ~LuaObject() { }
+ virtual void destroy() { }
+ void detach() { m_detached = true; }
+ protected:
+ bool isDetached() { return m_detached; }
+ private:
+ bool m_detached = false;
+};
+
+template<class T>
+class LuaObject : public LuaObjectBase {
+ public:
+ LuaObject(T * obj) : m_obj(obj) { }
+ virtual void destroy() { if (!isDetached() && m_obj) delete m_obj; detach(); }
+ T * getObj() { return m_obj; }
+ private:
+ T * m_obj;
};
class LuaObjectFactory {
public:
- LuaObjectFactory() : m_wantsDestruct(false), m_pushed(false) { }
+ LuaObjectFactory() { }
virtual ~LuaObjectFactory() { }
virtual void push(Lua & L);
void pushDestruct(Lua & L);
template<class T>
static T * getMe(Lua & L, int idx = 1);
protected:
- virtual void pushMembers(Lua & L) = 0;
- void pushMe(Lua & L, void * obj = 0, const char * name = NULL, bool isObj = true);
+ virtual void pushObjectAndMembers(Lua & L) = 0;
+ template<class T>
+ void pushObj(Lua & L, T * obj, const char * name = NULL);
static void pushIt(Lua & L, const char * name, lua_CFunction func);
static void pushMeta(Lua & L, const char * name, lua_CFunction func);
- static void * getMeInternal(Lua & L, int idx);
+ static LuaObjectBase * getMeInternal(Lua & L, int idx);
friend class Lua;
private:
- bool m_wantsDestruct, m_pushed;
+ void pushMe(Lua & L, LuaObjectBase * o, const char * name = NULL);
+ bool m_wantsDestruct = false, m_pushed = false;
LuaObjectFactory & operator=(const LuaObjectFactory &) = delete;
LuaObjectFactory(const LuaObjectFactory &) = delete;
};
@@ -61,6 +78,7 @@ class Lua {
void open_debug();
void open_bit();
void open_jit();
+ void open_ffi();
int wrap_open(openlualib_t open) { int n = gettop(); int r = open(L); while (n < gettop()) remove(n); return r; }
void openlib(const String & libname, const struct luaL_reg *l, int nup) { luaL_openlib(L, libname.to_charp(), l, nup); }
@@ -136,19 +154,19 @@ class Lua {
template<class T>
T * recast(int n = 1) {
- LuaObject * b;
- T * r;
+ LuaObjectBase * b;
+ LuaObject<T> * r;
- b = (LuaObject *) LuaObjectFactory::getMeInternal(*this, n);
+ b = LuaObjectFactory::getMeInternal(*this, n);
if (!b)
error("LuaObject base object required; got null.");
- r = dynamic_cast<T *>(b);
+ r = dynamic_cast<LuaObject<T> *>(b);
if (!r)
error(String("Object not compatible; expecting ") + ClassName(r).c_str() + " but got *" + ClassName(b).c_str() + " instead.");
- return r;
+ return r->getObj();
}
lua_State * getState() { return L; }
@@ -215,32 +233,30 @@ struct lua_functypes_t {
false); \
}
-#define PUSH_METHOD(classname, enumvar) pushit( \
+#define PUSH_METHOD(classname, enumvar) pushIt( \
L, \
classname##_methods[enumvar].name, \
sLua_##classname::method_##enumvar)
-#define PUSH_METAMETHOD(classname, enumvar) pushmeta( \
+#define PUSH_METAMETHOD(classname, enumvar) pushMeta( \
L, \
String("__") + classname##_methods[enumvar].name, \
sLua_##classname::method_##enumvar)
-#define PUSH_FUNCTION(classname, enumvar) L->declarefunc( \
+#define PUSH_FUNCTION(classname, enumvar) L.declareFunc( \
classname##_functions[enumvar].name, \
sLua_##classname::function_##enumvar)
-#define PUSH_SUBFUNCTION(classname, enumvar, array) L->declarefunc( \
+#define PUSH_SUBFUNCTION(classname, enumvar, array) L.declareFunc( \
classname##_functions[enumvar].name, \
sLua_##classname::function_##enumvar, \
array)
-
#define CHECK_METHODS(classname) { \
int i = 0; \
while (classname##_methods[i].number != -1) { \
- if (i != classname##_methods[i].number) { \
- throw GeneralException("Data of " #classname "_methods inconsistants!"); \
- } \
+ lua_functypes_t & func = classname##_methods[i]; \
+ AAssert(i == func.number, "Mismatched method in class " #classname); \
i++; \
} \
}
@@ -248,9 +264,8 @@ struct lua_functypes_t {
#define CHECK_FUNCTIONS(classname) { \
int i = 0; \
while (classname##_functions[i].number != -1) { \
- if (i != classname##_functions[i].number) { \
- throw GeneralException("Data of " #classname "_functions inconsistants!"); \
- } \
+ lua_functypes_t & func = classname##_functions[i]; \
+ AAssert(i == func.number, "Mismatched function in class " #classname); \
i++; \
} \
}
@@ -339,4 +354,9 @@ class LuaHelpers {
template<class T> T * lua_recast(Lua & L, int n = 1) { return L.recast<T>(n); }
+template<class T>
+void LuaObjectFactory::pushObj(Lua & L, T * obj, const char * name) {
+ pushMe(L, new (L.newuser(sizeof(LuaObject<T>))) LuaObject<T>(obj), name);
+}
+
};