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2014-08-11We really shouldn't throw exceptions during destructors...Nicolas Noble
2014-08-11Bugs fixing in Lua - we really can't afford to have destructors throwing ↵Nicolas Noble
exceptions, and also making sure we're using the proper types for Handles.
2014-08-09Fixing even more warnings.Nicolas "Pixel" Noble
2014-08-08Fixing a few warnings and issues.Nicolas "Pixel" Noble
2013-08-12Adding LuaBigInt and a few more things.Nicolas "Pixel" Noble
2013-08-08Adding libtommath, libtomcrypt and lcrypt, mainly for the bignum support.Nicolas "Pixel" Noble
2013-08-07Deferring object collection in Lua because yielding from the garbage ↵Nicolas Noble
collector is a very bad idea.
2013-08-05Greatly simplifying the LuaYield mechanism so to avoid double-recursive ↵Nicolas Noble
calls in resume().
2013-08-05Improving the output of GeneralExceptions in Lua; also you can't call ↵Nicolas "Pixel" Noble
lua_error on a yielded co-routine.
2013-08-02Heavily revamped the C-to-Lua yielding mechanism. Now more generic.Nicolas Noble
2013-07-31Even further changes in the Lua class binding system. Simplifying the ↵Nicolas Noble
callback system by using the Lua's C closure mechanism.
2013-07-31Few more tweaks to the Lua class exporter. Now we have parent support as ↵Nicolas "Pixel" Noble
well as as the class name.
2013-07-31Added a few forgotten references.Nicolas "Pixel" Noble
2013-07-31Few more tweaks to the Lua push system.Nicolas "Pixel" Noble
2013-07-30Changing things a bit in the Lua binding system. Now pushing a class ↵Nicolas Noble
template means pushing a table by its name, and the constructor is implicit in it.
2013-07-25Lua now properly yields when an operation throws EAgain.Nicolas "Pixel" Noble
2013-07-25Cleaning up the Lua code a bit.Nicolas "Pixel" Noble
2012-09-10I find using 0 instead of NULL confusing.Nicolas "Pixel" Noble
2012-09-09Got LuaObjects working again, and in a quite better shape I would add.Nicolas "Pixel" Noble
2012-08-30Adding a few virtual destructors.Nicolas "Pixel" Noble
2012-03-29Working / cleaning a bit the Lua class.Pixel
2011-10-27Fixing a few oddities, and having the 'clean' target cleaning LuaJIT as well.Pixel
2011-10-26Adding Lua.Pixel