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2013-12-20Sockets are now working properly under MSVC. I guess I broke mingw32 though, ↵Nicolas "Pixel" Noble
but we'll fix this later.
2013-12-20A few more Win32 / VisualStudio fixes.Nicolas "Pixel" Noble
2013-12-19Adding the ability to mute the core engine even in debug builds.Nicolas "Pixel" Noble
2013-12-19Adding BigEndian reads.Nicolas "Pixel" Noble
2013-12-18Visual Studio port.Nicolas "Pixel" Noble
2013-12-18Removing Atomic.h and all volatiles.Nicolas Noble
2013-08-13Adding one last warning on writeString.Nicolas "Pixel" Noble
2013-08-13Cleaning up the Handle API a bit.Nicolas "Pixel" Noble
2013-08-12Fixing a few more things, added BigInt to ints conversions, and added the 64 ↵Nicolas Noble
bits read / write versions for LuaHandle.
2013-08-12Adding LuaBigInt and a few more things.Nicolas "Pixel" Noble
2013-08-12Normalizing the neg syntax, and adding the import / export calls.Nicolas "Pixel" Noble
2013-08-11Forgot isPrime implementation.Nicolas "Pixel" Noble
2013-08-11Forgot the decimal versions of the comparators.Nicolas "Pixel" Noble
2013-08-11Finishing up the BigInt class.Nicolas "Pixel" Noble
2013-08-11Adding BigInts, based off libtomcrypto / libtommath.Nicolas "Pixel" Noble
2013-08-08Adding libtommath, libtomcrypt and lcrypt, mainly for the bignum support.Nicolas "Pixel" Noble
2013-08-07Adding the rest of the helpers, and simplifying their implementations.Nicolas Noble
2013-08-07Adding readU16, readU32 and readU64. The Lua version of readU64 will need ↵Nicolas Noble
GMP support.
2013-08-07Deferring object collection in Lua because yielding from the garbage ↵Nicolas Noble
collector is a very bad idea.
2013-08-07Adding yieldNoWait() for tasks that just want to let the scheduler switch ↵Nicolas Noble
back and forth because of CPU usage.
2013-08-07Code simplification. This just would bounce the same exception anyway.Nicolas Noble
2013-08-07Cleaning up types a bit.Nicolas "Pixel" Noble
2013-08-07Adding skeleton LuaHandle.Nicolas "Pixel" Noble
2013-08-06Reorganizing that file a bit to help me prepare its Lua export.Nicolas "Pixel" Noble
2013-08-05Greatly simplifying the LuaYield mechanism so to avoid double-recursive ↵Nicolas Noble
calls in resume().
2013-08-05Adding a helper to LuaExecCell to find the LuaMainTask, and making the ↵Nicolas "Pixel" Noble
exec() call interruptible.
2013-08-05It makes much more sense to throw TaskSwitch here instead of EAgain. The ↵Nicolas "Pixel" Noble
only case you'd want EAgain is when an operation is yielding.
2013-08-05Improving the output of GeneralExceptions in Lua; also you can't call ↵Nicolas "Pixel" Noble
lua_error on a yielded co-routine.
2013-08-05Adding a helper to actually find the LuaMainTask from any Lua context.Nicolas "Pixel" Noble
2013-08-05Sure, why not.Nicolas "Pixel" Noble
2013-08-05Relaxing the simple context rules a bit.Nicolas "Pixel" Noble
2013-08-02Lua's dumpvars is now properly yielding if needed.Nicolas Noble
2013-08-02Heavily revamped the C-to-Lua yielding mechanism. Now more generic.Nicolas Noble
2013-08-02Refining a bit more the Future class.Nicolas Noble
2013-08-02Introducing the concept of Future.Nicolas "Pixel" Noble
2013-08-02Adding the SimpleContext class that switches the current Task from complex ↵Nicolas "Pixel" Noble
to simple.
2013-08-02Adding AtStartAsTask and AtExitAsTask concepts.Nicolas "Pixel" Noble
2013-08-01When creating a new Task, steal the TLS values from its creator.Nicolas Noble
2013-08-01Slightly more robust yield() call.Nicolas Noble
2013-08-01I'm surprised this worked so far. The yield / EAgain mechanism was pretty ↵Nicolas Noble
much broken when using stackless operations.
2013-07-31Even further changes in the Lua class binding system. Simplifying the ↵Nicolas Noble
callback system by using the Lua's C closure mechanism.
2013-07-31Few more tweaks to the Lua class exporter. Now we have parent support as ↵Nicolas "Pixel" Noble
well as as the class name.
2013-07-31Added a few forgotten references.Nicolas "Pixel" Noble
2013-07-31Few more tweaks to the Lua push system.Nicolas "Pixel" Noble
2013-07-30Changing things a bit in the Lua binding system. Now pushing a class ↵Nicolas Noble
template means pushing a table by its name, and the constructor is implicit in it.
2013-07-30Saving some memory by having the LuaTasks being stackless when possible.Nicolas Noble
2013-07-25Lua now properly yields when an operation throws EAgain.Nicolas "Pixel" Noble
2013-07-25Cleaning up the Lua code a bit.Nicolas "Pixel" Noble
2013-07-24Better exception handling support for Lua.Nicolas Noble
2013-07-24Updating LuaJIT, and renaming StdIO.h to BStdIO.hNicolas "Pixel" Noble