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AgeCommit message (Expand)Author
2013-08-07Code simplification. This just would bounce the same exception anyway.Nicolas Noble
2013-08-07Cleaning up types a bit.Nicolas "Pixel" Noble
2013-08-07Adding skeleton LuaHandle.Nicolas "Pixel" Noble
2013-08-06Reorganizing that file a bit to help me prepare its Lua export.Nicolas "Pixel" Noble
2013-08-05Greatly simplifying the LuaYield mechanism so to avoid double-recursive calls...Nicolas Noble
2013-08-05Adding a helper to LuaExecCell to find the LuaMainTask, and making the exec()...Nicolas "Pixel" Noble
2013-08-05It makes much more sense to throw TaskSwitch here instead of EAgain. The only...Nicolas "Pixel" Noble
2013-08-05Improving the output of GeneralExceptions in Lua; also you can't call lua_err...Nicolas "Pixel" Noble
2013-08-05Adding a helper to actually find the LuaMainTask from any Lua context.Nicolas "Pixel" Noble
2013-08-05Sure, why not.Nicolas "Pixel" Noble
2013-08-05Relaxing the simple context rules a bit.Nicolas "Pixel" Noble
2013-08-02Lua's dumpvars is now properly yielding if needed.Nicolas Noble
2013-08-02Heavily revamped the C-to-Lua yielding mechanism. Now more generic.Nicolas Noble
2013-08-02Refining a bit more the Future class.Nicolas Noble
2013-08-02Introducing the concept of Future.Nicolas "Pixel" Noble
2013-08-02Adding the SimpleContext class that switches the current Task from complex to...Nicolas "Pixel" Noble
2013-08-02Adding AtStartAsTask and AtExitAsTask concepts.Nicolas "Pixel" Noble
2013-08-01When creating a new Task, steal the TLS values from its creator.Nicolas Noble
2013-08-01Slightly more robust yield() call.Nicolas Noble
2013-08-01I'm surprised this worked so far. The yield / EAgain mechanism was pretty muc...Nicolas Noble
2013-07-31Even further changes in the Lua class binding system. Simplifying the callbac...Nicolas Noble
2013-07-31Few more tweaks to the Lua class exporter. Now we have parent support as well...Nicolas "Pixel" Noble
2013-07-31Added a few forgotten references.Nicolas "Pixel" Noble
2013-07-31Few more tweaks to the Lua push system.Nicolas "Pixel" Noble
2013-07-30Changing things a bit in the Lua binding system. Now pushing a class template...Nicolas Noble
2013-07-30Saving some memory by having the LuaTasks being stackless when possible.Nicolas Noble
2013-07-25Lua now properly yields when an operation throws EAgain.Nicolas "Pixel" Noble
2013-07-25Cleaning up the Lua code a bit.Nicolas "Pixel" Noble
2013-07-24Better exception handling support for Lua.Nicolas Noble
2013-07-24Updating LuaJIT, and renaming StdIO.h to BStdIO.hNicolas "Pixel" Noble
2013-07-16Adding StdIO classes.Nicolas Noble
2013-07-16Split the Socket class into Selectable, in order to let it work with other no...Nicolas Noble
2013-01-22Another pass of cruft cleaning.Pixel
2013-01-22Removing some more cruft.Pixel
2013-01-22Cleaning up some cruft.Pixel
2013-01-22Adding the move constructor to BString.Pixel
2013-01-21Fixing a few bugs in ZStream.Nicolas 'Pixel' Noble
2013-01-21Adding the asA method to the IO template.Nicolas 'Pixel' Noble
2013-01-21Output operations open, close and write are now fully interruptible.Nicolas 'Pixel' Noble
2013-01-21ZStreams's close, read and write are now fully interruptible. Will need some ...Nicolas 'Pixel' Noble
2013-01-20Input's open, read and close are now operations fully interruptible.Nicolas 'Pixel' Noble
2013-01-20Adding open() as an operation to Input and Output.Nicolas 'Pixel' Noble
2013-01-20Tentatively adding vsscanf to win32 compilation. Untested tho.Nicolas 'Pixel' Noble
2013-01-20Slightly better printf formats for 32 and 64 bits values.Nicolas 'Pixel' Noble
2013-01-18Adding a sleep() paradigm to tasks.Nicolas 'Pixel' Noble
2013-01-17The Listener factory is now a StacklessTask.Nicolas 'Pixel' Noble
2013-01-17Shutting off a few warnings.Nicolas 'Pixel' Noble
2013-01-17Making name resolution in setLocal() and connect() interruptible...Nicolas 'Pixel' Noble
2013-01-16Since I have to eat these exceptions no matter what, let's try to improve the...Nicolas "Pixel" Noble
2013-01-09Disabling generating traces for task switches, and adding a move constructor ...Nicolas "Pixel" Noble