summaryrefslogtreecommitdiff
path: root/includes
AgeCommit message (Expand)Author
2013-07-24Updating LuaJIT, and renaming StdIO.h to BStdIO.hNicolas "Pixel" Noble
2013-07-16Adding StdIO classes.Nicolas Noble
2013-07-16Split the Socket class into Selectable, in order to let it work with other no...Nicolas Noble
2013-01-22Another pass of cruft cleaning.Pixel
2013-01-22Removing some more cruft.Pixel
2013-01-22Cleaning up some cruft.Pixel
2013-01-22Adding the move constructor to BString.Pixel
2013-01-21Fixing a few bugs in ZStream.Nicolas 'Pixel' Noble
2013-01-21Adding the asA method to the IO template.Nicolas 'Pixel' Noble
2013-01-21Output operations open, close and write are now fully interruptible.Nicolas 'Pixel' Noble
2013-01-21ZStreams's close, read and write are now fully interruptible. Will need some ...Nicolas 'Pixel' Noble
2013-01-20Input's open, read and close are now operations fully interruptible.Nicolas 'Pixel' Noble
2013-01-20Adding open() as an operation to Input and Output.Nicolas 'Pixel' Noble
2013-01-20Tentatively adding vsscanf to win32 compilation. Untested tho.Nicolas 'Pixel' Noble
2013-01-20Slightly better printf formats for 32 and 64 bits values.Nicolas 'Pixel' Noble
2013-01-18Adding a sleep() paradigm to tasks.Nicolas 'Pixel' Noble
2013-01-17The Listener factory is now a StacklessTask.Nicolas 'Pixel' Noble
2013-01-17Shutting off a few warnings.Nicolas 'Pixel' Noble
2013-01-17Making name resolution in setLocal() and connect() interruptible...Nicolas 'Pixel' Noble
2013-01-16Since I have to eat these exceptions no matter what, let's try to improve the...Nicolas "Pixel" Noble
2013-01-09Disabling generating traces for task switches, and adding a move constructor ...Nicolas "Pixel" Noble
2012-09-10Being pedantic.Nicolas "Pixel" Noble
2012-09-10I find using 0 instead of NULL confusing.Nicolas "Pixel" Noble
2012-09-09Got LuaObjects working again, and in a quite better shape I would add.Nicolas "Pixel" Noble
2012-09-05Proper handling of argc / argv.Nicolas "Pixel" Noble
2012-09-05Better error handling on luaexeccells, so they can trigger their main co-rout...Nicolas "Pixel" Noble
2012-09-02Better constructor for StacklessTask.Nicolas "Pixel" Noble
2012-09-02ZStreams are now using async operations to compress or decompress.Nicolas "Pixel" Noble
2012-09-01Merge commit '06674e57649d536cf19715524ee40c5ad4a9026d'Nicolas "Pixel" Noble
2012-09-01Adding async operations; first step towards tossing libeio out.Nicolas "Pixel" Noble
2012-08-31Simplifying TLS code a bit (removing createTLS...) and making the PthreadsTLS...Nicolas "Pixel" Noble
2012-08-30Adding a few virtual destructors.Nicolas "Pixel" Noble
2012-08-29Using true C++11 initializers in classes.Nicolas "Pixel" Noble
2012-04-13Fixing my constant-strings constructs (Thanks Kurtis!)Nicolas "Pixel" Noble
2012-04-13Somewhat safer assert code.Pixel
2012-04-08Redifining yielding for operations a bit, making further refinements.Pixel
2012-04-08Ability to create timeouts without a value; need to set them later tho.Pixel
2012-04-08Renaming 'StacklessWait' into 'StacklessWaitCond', and adding 'StacklessOpera...Pixel
2012-04-08If an operation returns EAgain, it already is waiting for the event. Don't wa...Pixel
2012-04-08First pass on the stackless task class - mainly a bunch of #defines for now.Pixel
2012-04-08Broken assert.Pixel
2012-04-08Few more quirks into the stackless mode; we don't want to allocate stacks nor...Pixel
2012-04-08Further refinements and protections in the stackless base.Pixel
2012-04-08Putting the bases for stackless co-routines.Pixel
2012-04-06Small improvements on the SimpleMustache processor, in order to be able to ma...Pixel
2012-04-06Making it simplier to register a task and wait for it. Also renamed createTas...Pixel
2012-04-06Improving a bit the way threaded task managers are being stopped.Pixel
2012-04-06A few improvements over how a threaded TaskMan works. Now its own exported cl...Pixel
2012-04-03Having a slightly better mechanism for stopping the LuaMainTask, as well as s...Pixel
2012-04-03Slightly more change to the Queue system, so Debug mode doesn't freak pout.Pixel