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#pragma once
#include <Handle.h>
#include <Selectable.h>
namespace Balau {
// these classes might very well need to have their own
// special version for win32; at least from a Handle.
class StdIN : public Selectable {
public:
StdIN();
virtual const char * getName();
virtual void close() throw (GeneralException);
private:
virtual ssize_t recv(int sockfd, void *buf, size_t len, int flags);
virtual ssize_t send(int sockfd, const void *buf, size_t len, int flags);
};
class StdOUT : public Selectable {
public:
StdOUT();
virtual const char * getName();
virtual void close() throw (GeneralException);
private:
virtual ssize_t recv(int sockfd, void *buf, size_t len, int flags);
virtual ssize_t send(int sockfd, const void *buf, size_t len, int flags);
};
class StdERR : public Selectable {
public:
StdERR();
virtual const char * getName();
virtual void close() throw (GeneralException);
private:
virtual ssize_t recv(int sockfd, void *buf, size_t len, int flags);
virtual ssize_t send(int sockfd, const void *buf, size_t len, int flags);
};
};
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