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#include "Main.h"
Balau::AtStart * Balau::AtStart::s_head = 0;
Balau::AtExit * Balau::AtExit::s_head = 0;
Balau::AtStart::AtStart(int priority) : m_priority(priority) {
if (priority < 0)
return;
AtStart ** ptr = &s_head;
m_next = 0;
for (ptr = &s_head; *ptr && (priority > (*ptr)->m_priority); ptr = &((*ptr)->m_next));
m_next = *ptr;
*ptr = this;
}
Balau::AtExit::AtExit(int priority) : m_priority(priority) {
if (priority < 0)
return;
AtExit ** ptr = &s_head;
m_next = 0;
for (ptr = &s_head; *ptr && (priority > (*ptr)->m_priority); ptr = &((*ptr)->m_next));
m_next = *ptr;
*ptr = this;
}
Balau::Main * Balau::Main::s_application = NULL;
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