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#include <Main.h>
#include <BLua.h>
#include <Input.h>
#include <StacklessTask.h>
#include <TaskMan.h>

using namespace Balau;

static int objGotDestroyed = 0;

static int callCount = 0;

class ObjectTest {
  public:
      ObjectTest() { Printer::log(M_DEBUG, "ObjectTest at %p created.", this); }
      ~ObjectTest() { Printer::log(M_DEBUG, "ObjectTest at %p destroyed.", this); objGotDestroyed++; }
    void someMethod1() { Printer::log(M_DEBUG, "ObjectTest::someMethod1() called on %p.", this); callCount++; }
    int someMethod2(int p) { Printer::log(M_DEBUG, "ObjectTest::someMethod2() called on %p.", this); callCount++; return p * 2; }
    static void someFunction() { Printer::log(M_DEBUG, "ObjectTest::someFunction() called."); callCount++; }
    static void someStatic() { Printer::log(M_DEBUG, "ObjectTest::someStatic() called."); callCount++; }
};

enum ObjectTest_methods_t {
    OBJECTTEST_SOMEMETHOD1,
    OBJECTTEST_SOMEMETHOD2,
};

enum ObjectTest_functions_t {
    OBJECTTEST_CONSTRUCTOR,
    OBJECTTEST_SOMEFUNCTION,
    OBJECTTEST_SOMESTATIC,
    OBJECTTEST_YIELDTEST,
};

struct lua_functypes_t ObjectTest_methods[] = {
    { OBJECTTEST_SOMEMETHOD1,           "someMethod1",          0, 0, { } },
    { OBJECTTEST_SOMEMETHOD2,           "someMethod2",          1, 1, { BLUA_NUMBER } },
    { -1, 0, 0, 0, 0 },
};

struct lua_functypes_t ObjectTest_functions[] = {
    { OBJECTTEST_CONSTRUCTOR,           NULL,                   0, 0, { } },
    { OBJECTTEST_SOMEFUNCTION,          "ObjectTestFunction",   0, 0, { } },
    { OBJECTTEST_SOMESTATIC,            "SomeStatic",           0, 0, { } },
    { OBJECTTEST_YIELDTEST,             "yieldTest",            1, 1, { BLUA_NUMBER } },
    { -1, 0, 0, 0, 0 },
};

struct sLua_ObjectTest {
    static int ObjectTest_proceed(Lua & L, int n, ObjectTest * obj, int caller);
    static int ObjectTest_proceed_static(Lua & L, int n, int caller) throw (GeneralException);
};

class LuaObjectTestFactory : public LuaObjectFactory {
  public:
      LuaObjectTestFactory(ObjectTest * obj) : m_obj(obj) { }
    static void pushStatics(Lua & L) {
        CHECK_METHODS(ObjectTest);
        CHECK_FUNCTIONS(ObjectTest);

        PUSH_CLASS(ObjectTest);
        PUSH_CONSTRUCTOR(ObjectTest, OBJECTTEST_CONSTRUCTOR);
        PUSH_STATIC(ObjectTest, OBJECTTEST_SOMESTATIC);
        PUSH_FUNCTION(ObjectTest, OBJECTTEST_SOMEFUNCTION);
        PUSH_FUNCTION(ObjectTest, OBJECTTEST_YIELDTEST);
        PUSH_CLASS_DONE();
    }
  private:
    void pushObjectAndMembers(Lua & L) {
        pushObj(L, m_obj, "ObjectTest");

        PUSH_METHOD(ObjectTest, OBJECTTEST_SOMEMETHOD1);
        PUSH_METHOD(ObjectTest, OBJECTTEST_SOMEMETHOD2);
    }
    ObjectTest * m_obj;
};

int sLua_ObjectTest::ObjectTest_proceed(Lua & L, int n, ObjectTest * obj, int caller) {
    switch (caller) {
    case OBJECTTEST_SOMEMETHOD1:
        obj->someMethod1();
        break;

    case OBJECTTEST_SOMEMETHOD2:
        L.push((lua_Number) obj->someMethod2(L.tonumber(-1)));
        return 1;
        break;
    }

    return 0;
}

static int yieldCount = 0;

int sLua_ObjectTest::ObjectTest_proceed_static(Lua & L, int n, int caller) throw (GeneralException) {
    int y;
    Events::Timeout * evt = NULL;

    switch (caller) {
    case OBJECTTEST_CONSTRUCTOR:
        {
            ObjectTest * ot = new ObjectTest;
            LuaObjectTestFactory factory(ot);
            factory.pushDestruct(L);
        }
        return 1;
        break;

    case OBJECTTEST_SOMESTATIC:
        ObjectTest::someStatic();
        break;

    case OBJECTTEST_SOMEFUNCTION:
        ObjectTest::someFunction();
        break;

    case OBJECTTEST_YIELDTEST:
        return L.yield(Future<int>([=]() mutable {
            int y = L.tonumber();
            L.pop();
            L.push((lua_Number) y + 1);
            Printer::log(M_STATUS, "yield %i", y);
            if (evt)
                delete evt;
            evt = NULL;
            yieldCount++;
            if (y < 2) {
                evt = new Events::Timeout(0.1f);
                Task::operationYield(evt, Task::INTERRUPTIBLE);
            }

            L.push(true);
            return 1;
        }));
        break;
    }

    return 0;
}

class StacklessYieldTest : public StacklessTask {
  public:
      StacklessYieldTest(Lua & __L) : L(__L) { }
    virtual const char * getName() const override { return "StacklessYieldTest"; }
  private:
    Lua & L;
    bool ranOnce = false;
    virtual void Do() override {
        try {
            if (ranOnce) {
                L.resume();
            } else {
                ranOnce = true;
                L.load("return yieldTest(0)");
            }
            TAssert(!L.yielded());
            TAssert(L.gettop() == 1);
            TAssert(L.isboolean());
            TAssert(L.toboolean());
            TAssert(yieldCount == 3);
            L.pop();
        }
        catch (EAgain & e) {
            taskSwitch();
        }
    }
};

void MainTask::Do() {
    Printer::log(M_STATUS, "Test::Lua running.");

    Lua L;

    // yeah, they really should be the same thing.
    TAssert(sizeof(L) == sizeof(lua_State *));

    L.open_base();
    L.open_table();
    L.open_string();
    L.open_math();
    L.open_debug();
    L.open_bit();
    L.open_jit();
    L.open_ffi();

    LuaObjectTestFactory::pushStatics(L);

    TAssert(L.gettop() == 0);
    L.load("return 42");
    TAssert(L.gettop() == 1);
    int r = L.tonumber();
    TAssert(r == 42);
    L.pop();
    TAssert(L.gettop() == 0);

    L.push("obj");
    {
        ObjectTest * ot = new ObjectTest;
        LuaObjectTestFactory factory(ot);
        factory.pushDestruct(L);
    }
    L.settable(LUA_GLOBALSINDEX);

    L.load("return type(obj)");
    TAssert(L.gettop() == 1);
    String t = L.tostring();
    TAssert(t == "table");
    L.pop();

    TAssert(callCount == 0);

    L.load("obj:someMethod1()");
    TAssert(L.gettop() == 0);

    TAssert(callCount == 1);

    L.load("return obj:someMethod2(21)");
    TAssert(L.gettop() == 1);
    TAssert(L.tonumber() == 42);
    L.pop();

    TAssert(callCount == 2);

    L.load("ObjectTestFunction()");
    TAssert(L.gettop() == 0);

    TAssert(callCount == 3);

    L.load("ObjectTest.SomeStatic()");
    TAssert(L.gettop() == 0);

    TAssert(callCount == 4);

    Task * syt = new StacklessYieldTest(L);
    Events::TaskEvent evt(syt);
    waitFor(&evt);
    TaskMan::registerTask(syt, this);
    yield();
    evt.ack();

    L.load("return obj.__type.name == 'ObjectTest', obj.__type.new == ObjectTest.new");
    TAssert(L.gettop() == 2);
    TAssert(L.toboolean(1) == true);
    TAssert(L.toboolean(2) == true);
    L.pop();
    L.pop();

    IO<Input> i = new Input("tests/test-Lua.lua");
    i->open();
    L.load(i);
    TAssert(L.gettop() == 0);

    TAssert(objGotDestroyed == 0);
    L.load("obj2 = ObjectTest.new() obj2:destroy()");
    TAssert(objGotDestroyed == 1);
    L.load("ObjectTest.new() collectgarbage('collect')");
//    TAssert(objGotDestroyed == 2);
    L.close();
//    TAssert(objGotDestroyed == 3);

    Printer::log(M_STATUS, "Test::Lua passed.");
}