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#include <Main.h>
#include <Socket.h>
using namespace Balau;
class Worker : public Task {
public:
Worker(IO<Socket> io, void *);
virtual const char * getName() const;
virtual void Do();
IO<Socket> m_io;
String m_name;
};
Worker::Worker(IO<Socket> io, void *) : m_io(io) {
m_name = m_io->getName();
Printer::log(M_STATUS, "Got connection: %s", m_name.to_charp());
}
const char * Worker::getName() const {
return m_name.to_charp();
}
void Worker::Do() {
char x, y;
int r;
r = m_io->read(&x, 1);
TAssert(x == 'x');
TAssert(r == 1);
y = 'y';
r = m_io->write(&y, 1);
TAssert(r == 1);
}
Listener<Worker> * listener;
class Client : public Task {
public:
virtual const char * getName() const { return "Test client"; }
virtual void Do() {
sleep(0.1);
char x, y;
IO<Socket> s(new Socket());
bool c = s->connect("localhost", 1234);
TAssert(c);
x = 'x';
int r;
r = s->write(&x, 1);
TAssert(r == 1);
r = s->read(&y, 1);
TAssert(y == 'y');
TAssert(r == 1);
listener->stop();
}
};
void MainTask::Do() {
Printer::enable(M_ALL);
Printer::log(M_STATUS, "Test::Sockets running.");
Events::TaskEvent evtSvr;
Events::TaskEvent evtCln;
listener = TaskMan::registerTask(new Listener<Worker>(1234), &evtSvr);
TaskMan::registerTask(new Client, &evtCln);
waitFor(&evtSvr);
waitFor(&evtCln);
Printer::log(M_STATUS, "Created %s", listener->getName());
bool svrDone = false, clnDone = false;
while (!svrDone || !clnDone) {
yield();
if (evtSvr.gotSignal()) {
evtSvr.ack();
svrDone = true;
}
if (evtCln.gotSignal()) {
evtCln.ack();
clnDone = true;
}
}
Printer::log(M_STATUS, "Test::Sockets passed.");
}
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