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authorpixel <pixel>2008-07-18 14:01:49 +0000
committerpixel <pixel>2008-07-18 14:01:49 +0000
commit941617a89950c9afcb8d7ae6dc92feb20fdac196 (patch)
treef161b48491c30d10e410f94bd921145b3970a20e
parentf2b61730a78987ad8738822372a5ec0fac4b56b3 (diff)
Adding the ISAAC Random generator.
-rw-r--r--include/RandISAAC.h46
-rw-r--r--lib/RandISAAC.cc160
2 files changed, 206 insertions, 0 deletions
diff --git a/include/RandISAAC.h b/include/RandISAAC.h
new file mode 100644
index 0000000..e151158
--- /dev/null
+++ b/include/RandISAAC.h
@@ -0,0 +1,46 @@
+/*
+ * Baltisot
+ * Copyright (C) 1999-2007 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: RandISAAC.h,v 1.1 2008-07-18 14:01:49 pixel Exp $ */
+
+#ifndef __RANDISAAC_H__
+#define __RANDISAAC_H__
+
+#include <Exceptions.h>
+
+#define RANDSIZL (8) /* I recommend 8 for crypto, 4 for simulations */
+#define RANDSIZ (1<<RANDSIZL)
+
+class Random : public Base {
+ public:
+ Random();
+ virtual ~Random();
+ Uint32 get();
+ private:
+ Uint32 randcnt;
+ Uint32 randrsl[RANDSIZ];
+ Uint32 randmem[RANDSIZ];
+ Uint32 randa;
+ Uint32 randb;
+ Uint32 randc;
+ void isaac();
+ void randinit(int);
+};
+
+#endif
diff --git a/lib/RandISAAC.cc b/lib/RandISAAC.cc
new file mode 100644
index 0000000..2b0b09b
--- /dev/null
+++ b/lib/RandISAAC.cc
@@ -0,0 +1,160 @@
+/*
+ * Baltisot
+ * Copyright (C) 1999-2008 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: RandISAAC.cc,v 1.1 2008-07-18 14:01:49 pixel Exp $ */
+
+/* Based on ISAAC. See original (C) mention below. */
+
+/*
+------------------------------------------------------------------------------
+rand.c: By Bob Jenkins. My random number generator, ISAAC. Public Domain
+MODIFIED:
+ 960327: Creation (addition of randinit, really)
+ 970719: use context, not global variables, for internal state
+ 980324: make a portable version
+ 010626: Note this is public domain
+------------------------------------------------------------------------------
+*/
+
+#include <stdio.h>
+
+#include <RandISAAC.h>
+
+#define bis(target,mask) ((target) |= (mask))
+#define bic(target,mask) ((target) &= ~(mask))
+#define bit(target,mask) ((target) & (mask))
+
+#ifndef align
+# define align(a) (((Uint32)a+(sizeof(void *)-1))&(~(sizeof(void *)-1)))
+#endif /* align */
+
+#define ind(mm,x) ((mm)[(x>>2)&(RANDSIZ-1)])
+#define rngstep(mix,a,b,mm,m,m2,r,x) \
+{ \
+ x = *m; \
+ a = ((a^(mix)) + *(m2++)) & 0xffffffff; \
+ *(m++) = y = (ind(mm,x) + a + b) & 0xffffffff; \
+ *(r++) = b = (ind(mm,y>>RANDSIZL) + x) & 0xffffffff; \
+}
+
+void Random::isaac() {
+ Uint32 a,b,x,y,*m,*mm,*m2,*r,*mend;
+ mm=randmem; r=randrsl;
+ a = randa; b = (randb + (++randc)) & 0xffffffff;
+ for (m = mm, mend = m2 = m+(RANDSIZ/2); m<mend; )
+ {
+ rngstep( a<<13, a, b, mm, m, m2, r, x);
+ rngstep( a>>6 , a, b, mm, m, m2, r, x);
+ rngstep( a<<2 , a, b, mm, m, m2, r, x);
+ rngstep( a>>16, a, b, mm, m, m2, r, x);
+ }
+ for (m2 = mm; m2<mend; )
+ {
+ rngstep( a<<13, a, b, mm, m, m2, r, x);
+ rngstep( a>>6 , a, b, mm, m, m2, r, x);
+ rngstep( a<<2 , a, b, mm, m, m2, r, x);
+ rngstep( a>>16, a, b, mm, m, m2, r, x);
+ }
+ randb = b; randa = a;
+}
+
+
+#define mix(a,b,c,d,e,f,g,h) \
+{ \
+ a^=b<<11; d+=a; b+=c; \
+ b^=c>>2; e+=b; c+=d; \
+ c^=d<<8; f+=c; d+=e; \
+ d^=e>>16; g+=d; e+=f; \
+ e^=f<<10; h+=e; f+=g; \
+ f^=g>>4; a+=f; g+=h; \
+ g^=h<<8; b+=g; h+=a; \
+ h^=a>>9; c+=h; a+=b; \
+}
+
+/* if (flag==TRUE), then use the contents of randrsl[] to initialize mm[]. */
+void Random::randinit(int flag) {
+ int i;
+ Uint32 a,b,c,d,e,f,g,h;
+ Uint32 *m,*r;
+ randa = randb = randc = 0;
+ m=randmem;
+ r=randrsl;
+ a=b=c=d=e=f=g=h=0x9e3779b9; /* the golden ratio */
+
+ for (i=0; i<4; ++i) /* scramble it */
+ {
+ mix(a,b,c,d,e,f,g,h);
+ }
+
+ if (flag)
+ {
+ /* initialize using the contents of r[] as the seed */
+ for (i=0; i<RANDSIZ; i+=8)
+ {
+ a+=r[i ]; b+=r[i+1]; c+=r[i+2]; d+=r[i+3];
+ e+=r[i+4]; f+=r[i+5]; g+=r[i+6]; h+=r[i+7];
+ mix(a,b,c,d,e,f,g,h);
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+ }
+ /* do a second pass to make all of the seed affect all of m */
+ for (i=0; i<RANDSIZ; i+=8)
+ {
+ a+=m[i ]; b+=m[i+1]; c+=m[i+2]; d+=m[i+3];
+ e+=m[i+4]; f+=m[i+5]; g+=m[i+6]; h+=m[i+7];
+ mix(a,b,c,d,e,f,g,h);
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+ }
+ }
+ else
+ {
+ for (i=0; i<RANDSIZ; i+=8)
+ {
+ /* fill in mm[] with messy stuff */
+ mix(a,b,c,d,e,f,g,h);
+ m[i ]=a; m[i+1]=b; m[i+2]=c; m[i+3]=d;
+ m[i+4]=e; m[i+5]=f; m[i+6]=g; m[i+7]=h;
+ }
+ }
+
+ isaac(); /* fill in the first set of results */
+ randcnt=RANDSIZ; /* prepare to use the first set of results */
+}
+
+Random::Random() {
+ int i;
+
+ srand(time(NULL));
+ for (i = 0; i < RANDSIZ; i++) {
+ randrsl[i] = rand();
+ }
+ randinit(1);
+}
+
+Random::~Random() {
+}
+
+Uint32 Random::get() {
+ if (!randcnt--) {
+ isaac();
+ randcnt = RANDSIZ - 1;
+ }
+ return randrsl[randcnt];
+}