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authorpixel <pixel>2008-01-15 18:20:23 +0000
committerpixel <pixel>2008-01-15 18:20:23 +0000
commitc03cb12982a04f8904c5d7eb685de39c153eae11 (patch)
tree0462dfe2189e4254f927824424be26cddede9882
parent8db810406263b5ad8860c8c82677208a0cd30b07 (diff)
Moving code around a bit, and adding htmllib.lua
-rw-r--r--lib/ajaxlib.lua4
-rw-r--r--lib/htmllib.lua212
2 files changed, 214 insertions, 2 deletions
diff --git a/lib/ajaxlib.lua b/lib/ajaxlib.lua
index b03e71f..398d3b1 100644
--- a/lib/ajaxlib.lua
+++ b/lib/ajaxlib.lua
@@ -19,7 +19,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-/* $Id: ajaxlib.lua,v 1.1 2008-01-15 16:11:27 pixel Exp $ */
+/* $Id: ajaxlib.lua,v 1.2 2008-01-15 18:20:23 pixel Exp $ */
]]--
@@ -51,7 +51,7 @@ function ajax_dump_table(t, out)
end
end
-function ajax_write_javascript(out)
+function write_ajax_javascript(out)
out:write(ajaxlib_javascript)
end
diff --git a/lib/htmllib.lua b/lib/htmllib.lua
new file mode 100644
index 0000000..9603b4f
--- /dev/null
+++ b/lib/htmllib.lua
@@ -0,0 +1,212 @@
+--[[
+
+/*
+ * Baltisot
+ * Copyright (C) 1999-2008 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: htmllib.lua,v 1.1 2008-01-15 18:20:23 pixel Exp $ */
+
+]]--
+
+local common_javascript
+
+function urlEncode(str)
+ if str then
+ str = string.gsub(str, "\n", "\r\n")
+ str = string.gsub(str, "([^%w ])",
+ function (c)
+ return string.format("%%%02X", string.byte(c))
+ end)
+ str = string.gsub(str, " ", "+")
+ end
+ return str
+end
+
+function write_common_javascript(out)
+ out:write(common_javascript)
+end
+
+common_javascript = [=[
+function getObjById(id) {
+ var returnVar = null;
+ if (document.getElementById)
+ returnVar = document.getElementById(id);
+ else if (document.all)
+ returnVar = document.all[id];
+ else if (document.layers)
+ returnVar = document.layers[id];
+ return returnVar;
+}
+
+function removeAllOptions(selectbox)
+{
+ var i;
+ selectbox = getObjById(selectbox);
+ for (i = selectbox.options.length - 1; i >= 0; i--)
+ {
+ //selectbox.options.remove(i);
+ selectbox.remove(i);
+ }
+}
+
+
+function addOption(selectbox, value, text )
+{
+ selectbox = getObjById(selectbox);
+ var optn = document.createElement("OPTION");
+ optn.text = text;
+ optn.value = value;
+
+ selectbox.options.add(optn);
+}
+
+/////////////////////////////////////////////////////////////////////
+/*-------------------------------------------------------------------
+ AKX GetVariables
+ -------------------------------------------------------------------
+ Class to get HTTP GET-style variables from the document URL.
+ Usage:
+ 1) declare a variable as GetVariables ex.
+ vars=new GetVariables();
+ 2) call the variable's Init function ex.
+ vars.Init();
+ 3) call IsVar to check whether the named variable is found ex.
+ vars.IsVar("username");
+ IsVar returns either true or false.
+ 4) call GetVar to retrieve a variable.
+ alert(vars.GetVar("username"));
+ GetVar returns "" if the variable is not found.
+
+ You can also iterate through the variables using
+ for(i=0;i<vars.VarCount();i++)
+ {
+ alert(vars.GetVarNN(i)+"="+vars.GetVarNV(i));
+ }
+
+
+ THIS CODE IS COPYRIGHTED AND MAY BE FREELY DISTRIBUTED AS LONG AS
+ THIS COPYRIGHT NOTICE IS ENCLOSED WITHIN THE FILE. THIS SCRIPT HAS
+ BEEN CODED BY AKX (www.theakx.tk). IF YOU WANT TO MODIFY THE
+ CODE, GO RIGHT AWAY, BUT ENSURE THAT THIS COPYRIGHT NOTICE IS ALSO
+ ENCLOSED. THANKS AND HAVE FUN. STEALING IS EV0L, AS YOU SURELY KNOW.
+
+ START OF CODE
+*/
+
+function GV_Init() {
+ s = location.href;
+ p = s.lastIndexOf("?");
+ if (p == -1) {
+ this.Vars = 0;
+ return;
+ }
+ vs = s.substr(p + 1);
+ n = 0;
+ end = 0;
+ while (!end) {
+ e = vs.indexOf("=");
+ x = vs.indexOf("&");
+ if ((e == -1 && x == 0) || vs == "")
+ break;
+ if (x == -1)
+ x = vs.length;
+ vr = vs.substr(0, e);
+ va = vs.substring(e + 1, x);
+ this.Varslist[n] = vr;
+ this.Values[vr] = unescape(va);
+ n++;
+ vs = vs.substr(x + 1);
+ }
+ this.Vars = n;
+}
+
+function GV_Vc() {
+ return this.Vars;
+}
+
+function GV_GetVar(name) {
+ for (i = 0; i < this.Vars; i++) {
+ fn = this.Varslist[i];
+ if (fn == name)
+ return this.Values[fn];
+ }
+ return "";
+}
+
+function GV_IsVar(name) {
+ for (i = 0; i < this.Vars; i++) {
+ fn = this.Varslist[i];
+ if (fn == name)
+ return true;
+ }
+ return false;
+}
+
+function GV_GetVarPlace(name) {
+ for (i = 0; i < this.Vars; i++) {
+ fn = this.Varslist[i];
+ if (fn == name)
+ return i;
+ }
+ return -1;
+}
+
+/*
+ * be careful, in a case of duplicate names the first added takes precedence.
+ */
+function GV_AddVar(name, value) {
+ this.Varslist[this.Vars] = name;
+ this.Values[name] = value;
+ this.Vars++;
+
+}
+
+function GV_GetVarNV(n) {
+ if (this.Vars >= n)
+ return this.Values[this.Varslist[n]];
+}
+
+function GV_GetVarNN(n) {
+ if (this.Vars >= n)
+ return this.Varslist[n];
+}
+
+function GV_ListVars() {
+ s = "";
+ for (i = 0; i < this.VarCount(); i++) {
+ s += this.GetVarNN(i) + "=" + this.GetVarNV(i) + "\n";
+ }
+ alert(s);
+}
+
+function GetVariables() {
+ this.Values = new Array();
+ this.Varslist = new Array();
+ this.Vars = 0;
+ this.Init = GV_Init;
+ this.VarCount = GV_Vc;
+ this.GetVar = GV_GetVar;
+ this.GetVarNV = GV_GetVarNV;
+ this.GetVarNN = GV_GetVarNN;
+ this.IsVar = GV_IsVar;
+ this.AddVar = GV_AddVar;
+ this.GetVarPlace = GV_GetVarPlace;
+ this.ListVars = GV_ListVars;
+}
+/////////////////////////////////////////////////////////////////////
+]=]