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authorPixel <pixel@nobis-crew.org>2009-06-01 08:22:06 -0700
committerPixel <pixel@nobis-crew.org>2009-06-01 08:22:06 -0700
commitadcabb33d8f804d087ea7d743d80afdc6d28b83c (patch)
tree74770050497265e69db9cc375991e24212386561 /include
parent1e0908de082c3996707c27ecf1c8f32900b0bb60 (diff)
Mingw32 doesn't like LuaObject::getme without LuaObject defined before.
Diffstat (limited to 'include')
-rw-r--r--include/BLua.h30
1 files changed, 16 insertions, 14 deletions
diff --git a/include/BLua.h b/include/BLua.h
index fe0b33b..df918bd 100644
--- a/include/BLua.h
+++ b/include/BLua.h
@@ -43,6 +43,22 @@ class LuaPrinter : public Base {
virtual void puts(const char *);
};
+class Lua;
+
+class LuaObject : public Base {
+ public:
+ LuaObject() : wantdestruct(false), pushed(false) {}
+ virtual void push(Lua *) throw (GeneralException);
+ static void * getme(Lua *, int = 1);
+ void pushdestruct(Lua *) throw (GeneralException);
+ protected:
+ virtual void pushmembers(Lua *) = 0;
+ void pushme(Lua *, void * = 0, const String & = "", bool = true);
+ static void pushit(Lua *, const String &, lua_CFunction);
+ static void pushmeta(Lua *, const String &, lua_CFunction);
+ bool wantdestruct, pushed;
+};
+
//!Basic LUA engine.
/*!
This will create an LUA context, and provide mechanisms to interact with it.
@@ -173,20 +189,6 @@ class Lua : public Base {
friend class LuaStatics;
};
-class LuaObject : public Base {
- public:
- LuaObject() : wantdestruct(false), pushed(false) {}
- virtual void push(Lua *) throw (GeneralException);
- static void * getme(Lua *, int = 1);
- void pushdestruct(Lua *) throw (GeneralException);
- protected:
- virtual void pushmembers(Lua *) = 0;
- void pushme(Lua *, void * = 0, const String & = "", bool = true);
- static void pushit(Lua *, const String &, lua_CFunction);
- static void pushmeta(Lua *, const String &, lua_CFunction);
- bool wantdestruct, pushed;
-};
-
class LuaException : public GeneralException {
public:
LuaException(String);