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authorPixel <pixel@nobis-crew.org>2009-11-05 09:09:47 -0800
committerPixel <pixel@nobis-crew.org>2009-11-05 09:09:47 -0800
commitd76fa54bb846140f0b7ed440a1bbf3015ed3a7f6 (patch)
tree1f72326e66ddd323563f905b96c1ed51d9f11b21 /include
parent41a6cc09743cd3bb304bc79a2e8c7b1c9d49ccfc (diff)
Adding wrap_open, in order to be able to call third party lua libraries.
Diffstat (limited to 'include')
-rw-r--r--include/BLua.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/BLua.h b/include/BLua.h
index 6fadeaf..4d53191 100644
--- a/include/BLua.h
+++ b/include/BLua.h
@@ -61,6 +61,8 @@ class LuaObject : public Base {
bool wantdestruct, pushed;
};
+typedef int (*openlualib_t)(lua_State * L);
+
//!Basic LUA engine.
/*!
This will create an LUA context, and provide mechanisms to interact with it.
@@ -77,6 +79,7 @@ class Lua : public Base {
void open_math();
void open_debug();
void open_dir();
+ int wrap_open(openlualib_t);
void declarefunc(const String &, lua_CFunction, int = LUA_GLOBALSINDEX);
void call(const String &, int = LUA_GLOBALSINDEX, int = 0, int = 0);
void call(int = 0, int = 0) throw (GeneralException);