diff options
author | pixel <pixel> | 2007-06-11 11:27:21 +0000 |
---|---|---|
committer | pixel <pixel> | 2007-06-11 11:27:21 +0000 |
commit | d76587634a791b876820ce56041e01a80cd7e9b6 (patch) | |
tree | abd6ab5c34c5b81e372308a92af8ef3389dcdda6 /lib/des.c | |
parent | 336cf502704b586f4f516f2d756e175ffa98a57a (diff) |
Adding some functions to LuaHttp, and including some basic math
functions, such as md5.
Diffstat (limited to 'lib/des.c')
-rw-r--r-- | lib/des.c | 602 |
1 files changed, 602 insertions, 0 deletions
diff --git a/lib/des.c b/lib/des.c new file mode 100644 index 0000000..eb22edc --- /dev/null +++ b/lib/des.c @@ -0,0 +1,602 @@ +/* + * FIPS-46-3 compliant 3DES implementation + * + * Copyright (C) 2001-2003 Christophe Devine + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "des.h" + +/* the eight DES S-boxes */ + +uint32 SB1[64] = +{ + 0x01010400, 0x00000000, 0x00010000, 0x01010404, + 0x01010004, 0x00010404, 0x00000004, 0x00010000, + 0x00000400, 0x01010400, 0x01010404, 0x00000400, + 0x01000404, 0x01010004, 0x01000000, 0x00000004, + 0x00000404, 0x01000400, 0x01000400, 0x00010400, + 0x00010400, 0x01010000, 0x01010000, 0x01000404, + 0x00010004, 0x01000004, 0x01000004, 0x00010004, + 0x00000000, 0x00000404, 0x00010404, 0x01000000, + 0x00010000, 0x01010404, 0x00000004, 0x01010000, + 0x01010400, 0x01000000, 0x01000000, 0x00000400, + 0x01010004, 0x00010000, 0x00010400, 0x01000004, + 0x00000400, 0x00000004, 0x01000404, 0x00010404, + 0x01010404, 0x00010004, 0x01010000, 0x01000404, + 0x01000004, 0x00000404, 0x00010404, 0x01010400, + 0x00000404, 0x01000400, 0x01000400, 0x00000000, + 0x00010004, 0x00010400, 0x00000000, 0x01010004 +}; + +static uint32 SB2[64] = +{ + 0x80108020, 0x80008000, 0x00008000, 0x00108020, + 0x00100000, 0x00000020, 0x80100020, 0x80008020, + 0x80000020, 0x80108020, 0x80108000, 0x80000000, + 0x80008000, 0x00100000, 0x00000020, 0x80100020, + 0x00108000, 0x00100020, 0x80008020, 0x00000000, + 0x80000000, 0x00008000, 0x00108020, 0x80100000, + 0x00100020, 0x80000020, 0x00000000, 0x00108000, + 0x00008020, 0x80108000, 0x80100000, 0x00008020, + 0x00000000, 0x00108020, 0x80100020, 0x00100000, + 0x80008020, 0x80100000, 0x80108000, 0x00008000, + 0x80100000, 0x80008000, 0x00000020, 0x80108020, + 0x00108020, 0x00000020, 0x00008000, 0x80000000, + 0x00008020, 0x80108000, 0x00100000, 0x80000020, + 0x00100020, 0x80008020, 0x80000020, 0x00100020, + 0x00108000, 0x00000000, 0x80008000, 0x00008020, + 0x80000000, 0x80100020, 0x80108020, 0x00108000 +}; + +static uint32 SB3[64] = +{ + 0x00000208, 0x08020200, 0x00000000, 0x08020008, + 0x08000200, 0x00000000, 0x00020208, 0x08000200, + 0x00020008, 0x08000008, 0x08000008, 0x00020000, + 0x08020208, 0x00020008, 0x08020000, 0x00000208, + 0x08000000, 0x00000008, 0x08020200, 0x00000200, + 0x00020200, 0x08020000, 0x08020008, 0x00020208, + 0x08000208, 0x00020200, 0x00020000, 0x08000208, + 0x00000008, 0x08020208, 0x00000200, 0x08000000, + 0x08020200, 0x08000000, 0x00020008, 0x00000208, + 0x00020000, 0x08020200, 0x08000200, 0x00000000, + 0x00000200, 0x00020008, 0x08020208, 0x08000200, + 0x08000008, 0x00000200, 0x00000000, 0x08020008, + 0x08000208, 0x00020000, 0x08000000, 0x08020208, + 0x00000008, 0x00020208, 0x00020200, 0x08000008, + 0x08020000, 0x08000208, 0x00000208, 0x08020000, + 0x00020208, 0x00000008, 0x08020008, 0x00020200 +}; + +static uint32 SB4[64] = +{ + 0x00802001, 0x00002081, 0x00002081, 0x00000080, + 0x00802080, 0x00800081, 0x00800001, 0x00002001, + 0x00000000, 0x00802000, 0x00802000, 0x00802081, + 0x00000081, 0x00000000, 0x00800080, 0x00800001, + 0x00000001, 0x00002000, 0x00800000, 0x00802001, + 0x00000080, 0x00800000, 0x00002001, 0x00002080, + 0x00800081, 0x00000001, 0x00002080, 0x00800080, + 0x00002000, 0x00802080, 0x00802081, 0x00000081, + 0x00800080, 0x00800001, 0x00802000, 0x00802081, + 0x00000081, 0x00000000, 0x00000000, 0x00802000, + 0x00002080, 0x00800080, 0x00800081, 0x00000001, + 0x00802001, 0x00002081, 0x00002081, 0x00000080, + 0x00802081, 0x00000081, 0x00000001, 0x00002000, + 0x00800001, 0x00002001, 0x00802080, 0x00800081, + 0x00002001, 0x00002080, 0x00800000, 0x00802001, + 0x00000080, 0x00800000, 0x00002000, 0x00802080 +}; + +static uint32 SB5[64] = +{ + 0x00000100, 0x02080100, 0x02080000, 0x42000100, + 0x00080000, 0x00000100, 0x40000000, 0x02080000, + 0x40080100, 0x00080000, 0x02000100, 0x40080100, + 0x42000100, 0x42080000, 0x00080100, 0x40000000, + 0x02000000, 0x40080000, 0x40080000, 0x00000000, + 0x40000100, 0x42080100, 0x42080100, 0x02000100, + 0x42080000, 0x40000100, 0x00000000, 0x42000000, + 0x02080100, 0x02000000, 0x42000000, 0x00080100, + 0x00080000, 0x42000100, 0x00000100, 0x02000000, + 0x40000000, 0x02080000, 0x42000100, 0x40080100, + 0x02000100, 0x40000000, 0x42080000, 0x02080100, + 0x40080100, 0x00000100, 0x02000000, 0x42080000, + 0x42080100, 0x00080100, 0x42000000, 0x42080100, + 0x02080000, 0x00000000, 0x40080000, 0x42000000, + 0x00080100, 0x02000100, 0x40000100, 0x00080000, + 0x00000000, 0x40080000, 0x02080100, 0x40000100 +}; + +static uint32 SB6[64] = +{ + 0x20000010, 0x20400000, 0x00004000, 0x20404010, + 0x20400000, 0x00000010, 0x20404010, 0x00400000, + 0x20004000, 0x00404010, 0x00400000, 0x20000010, + 0x00400010, 0x20004000, 0x20000000, 0x00004010, + 0x00000000, 0x00400010, 0x20004010, 0x00004000, + 0x00404000, 0x20004010, 0x00000010, 0x20400010, + 0x20400010, 0x00000000, 0x00404010, 0x20404000, + 0x00004010, 0x00404000, 0x20404000, 0x20000000, + 0x20004000, 0x00000010, 0x20400010, 0x00404000, + 0x20404010, 0x00400000, 0x00004010, 0x20000010, + 0x00400000, 0x20004000, 0x20000000, 0x00004010, + 0x20000010, 0x20404010, 0x00404000, 0x20400000, + 0x00404010, 0x20404000, 0x00000000, 0x20400010, + 0x00000010, 0x00004000, 0x20400000, 0x00404010, + 0x00004000, 0x00400010, 0x20004010, 0x00000000, + 0x20404000, 0x20000000, 0x00400010, 0x20004010 +}; + +static uint32 SB7[64] = +{ + 0x00200000, 0x04200002, 0x04000802, 0x00000000, + 0x00000800, 0x04000802, 0x00200802, 0x04200800, + 0x04200802, 0x00200000, 0x00000000, 0x04000002, + 0x00000002, 0x04000000, 0x04200002, 0x00000802, + 0x04000800, 0x00200802, 0x00200002, 0x04000800, + 0x04000002, 0x04200000, 0x04200800, 0x00200002, + 0x04200000, 0x00000800, 0x00000802, 0x04200802, + 0x00200800, 0x00000002, 0x04000000, 0x00200800, + 0x04000000, 0x00200800, 0x00200000, 0x04000802, + 0x04000802, 0x04200002, 0x04200002, 0x00000002, + 0x00200002, 0x04000000, 0x04000800, 0x00200000, + 0x04200800, 0x00000802, 0x00200802, 0x04200800, + 0x00000802, 0x04000002, 0x04200802, 0x04200000, + 0x00200800, 0x00000000, 0x00000002, 0x04200802, + 0x00000000, 0x00200802, 0x04200000, 0x00000800, + 0x04000002, 0x04000800, 0x00000800, 0x00200002 +}; + +static uint32 SB8[64] = +{ + 0x10001040, 0x00001000, 0x00040000, 0x10041040, + 0x10000000, 0x10001040, 0x00000040, 0x10000000, + 0x00040040, 0x10040000, 0x10041040, 0x00041000, + 0x10041000, 0x00041040, 0x00001000, 0x00000040, + 0x10040000, 0x10000040, 0x10001000, 0x00001040, + 0x00041000, 0x00040040, 0x10040040, 0x10041000, + 0x00001040, 0x00000000, 0x00000000, 0x10040040, + 0x10000040, 0x10001000, 0x00041040, 0x00040000, + 0x00041040, 0x00040000, 0x10041000, 0x00001000, + 0x00000040, 0x10040040, 0x00001000, 0x00041040, + 0x10001000, 0x00000040, 0x10000040, 0x10040000, + 0x10040040, 0x10000000, 0x00040000, 0x10001040, + 0x00000000, 0x10041040, 0x00040040, 0x10000040, + 0x10040000, 0x10001000, 0x10001040, 0x00000000, + 0x10041040, 0x00041000, 0x00041000, 0x00001040, + 0x00001040, 0x00040040, 0x10000000, 0x10041000 +}; + +/* PC1: left and right halves bit-swap */ + +static uint32 LHs[16] = +{ + 0x00000000, 0x00000001, 0x00000100, 0x00000101, + 0x00010000, 0x00010001, 0x00010100, 0x00010101, + 0x01000000, 0x01000001, 0x01000100, 0x01000101, + 0x01010000, 0x01010001, 0x01010100, 0x01010101 +}; + +static uint32 RHs[16] = +{ + 0x00000000, 0x01000000, 0x00010000, 0x01010000, + 0x00000100, 0x01000100, 0x00010100, 0x01010100, + 0x00000001, 0x01000001, 0x00010001, 0x01010001, + 0x00000101, 0x01000101, 0x00010101, 0x01010101, +}; + +/* platform-independant 32-bit integer manipulation macros */ + +#define GET_UINT32(n,b,i) \ +{ \ + (n) = ( (uint32) (b)[(i) ] << 24 ) \ + | ( (uint32) (b)[(i) + 1] << 16 ) \ + | ( (uint32) (b)[(i) + 2] << 8 ) \ + | ( (uint32) (b)[(i) + 3] ); \ +} + +#define PUT_UINT32(n,b,i) \ +{ \ + (b)[(i) ] = (uint8) ( (n) >> 24 ); \ + (b)[(i) + 1] = (uint8) ( (n) >> 16 ); \ + (b)[(i) + 2] = (uint8) ( (n) >> 8 ); \ + (b)[(i) + 3] = (uint8) ( (n) ); \ +} + +/* Initial Permutation macro */ + +#define DES_IP(X,Y) \ +{ \ + T = ((X >> 4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T << 4); \ + T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16); \ + T = ((Y >> 2) ^ X) & 0x33333333; X ^= T; Y ^= (T << 2); \ + T = ((Y >> 8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T << 8); \ + Y = ((Y << 1) | (Y >> 31)) & 0xFFFFFFFF; \ + T = (X ^ Y) & 0xAAAAAAAA; Y ^= T; X ^= T; \ + X = ((X << 1) | (X >> 31)) & 0xFFFFFFFF; \ +} + +/* Final Permutation macro */ + +#define DES_FP(X,Y) \ +{ \ + X = ((X << 31) | (X >> 1)) & 0xFFFFFFFF; \ + T = (X ^ Y) & 0xAAAAAAAA; X ^= T; Y ^= T; \ + Y = ((Y << 31) | (Y >> 1)) & 0xFFFFFFFF; \ + T = ((Y >> 8) ^ X) & 0x00FF00FF; X ^= T; Y ^= (T << 8); \ + T = ((Y >> 2) ^ X) & 0x33333333; X ^= T; Y ^= (T << 2); \ + T = ((X >> 16) ^ Y) & 0x0000FFFF; Y ^= T; X ^= (T << 16); \ + T = ((X >> 4) ^ Y) & 0x0F0F0F0F; Y ^= T; X ^= (T << 4); \ +} + +/* DES round macro */ + +#define DES_ROUND(X,Y) \ +{ \ + T = *SK++ ^ X; \ + Y ^= SB8[ (T ) & 0x3F ] ^ \ + SB6[ (T >> 8) & 0x3F ] ^ \ + SB4[ (T >> 16) & 0x3F ] ^ \ + SB2[ (T >> 24) & 0x3F ]; \ + \ + T = *SK++ ^ ((X << 28) | (X >> 4)); \ + Y ^= SB7[ (T ) & 0x3F ] ^ \ + SB5[ (T >> 8) & 0x3F ] ^ \ + SB3[ (T >> 16) & 0x3F ] ^ \ + SB1[ (T >> 24) & 0x3F ]; \ +} + +/* DES key schedule */ + +int des_main_ks( uint32 SK[32], uint8 key[8] ) +{ + int i; + uint32 X, Y, T; + + GET_UINT32( X, key, 0 ); + GET_UINT32( Y, key, 4 ); + + /* Permuted Choice 1 */ + + T = ((Y >> 4) ^ X) & 0x0F0F0F0F; X ^= T; Y ^= (T << 4); + T = ((Y ) ^ X) & 0x10101010; X ^= T; Y ^= (T ); + + X = (LHs[ (X ) & 0xF] << 3) | (LHs[ (X >> 8) & 0xF ] << 2) + | (LHs[ (X >> 16) & 0xF] << 1) | (LHs[ (X >> 24) & 0xF ] ) + | (LHs[ (X >> 5) & 0xF] << 7) | (LHs[ (X >> 13) & 0xF ] << 6) + | (LHs[ (X >> 21) & 0xF] << 5) | (LHs[ (X >> 29) & 0xF ] << 4); + + Y = (RHs[ (Y >> 1) & 0xF] << 3) | (RHs[ (Y >> 9) & 0xF ] << 2) + | (RHs[ (Y >> 17) & 0xF] << 1) | (RHs[ (Y >> 25) & 0xF ] ) + | (RHs[ (Y >> 4) & 0xF] << 7) | (RHs[ (Y >> 12) & 0xF ] << 6) + | (RHs[ (Y >> 20) & 0xF] << 5) | (RHs[ (Y >> 28) & 0xF ] << 4); + + X &= 0x0FFFFFFF; + Y &= 0x0FFFFFFF; + + /* calculate subkeys */ + + for( i = 0; i < 16; i++ ) + { + if( i < 2 || i == 8 || i == 15 ) + { + X = ((X << 1) | (X >> 27)) & 0x0FFFFFFF; + Y = ((Y << 1) | (Y >> 27)) & 0x0FFFFFFF; + } + else + { + X = ((X << 2) | (X >> 26)) & 0x0FFFFFFF; + Y = ((Y << 2) | (Y >> 26)) & 0x0FFFFFFF; + } + + *SK++ = ((X << 4) & 0x24000000) | ((X << 28) & 0x10000000) + | ((X << 14) & 0x08000000) | ((X << 18) & 0x02080000) + | ((X << 6) & 0x01000000) | ((X << 9) & 0x00200000) + | ((X >> 1) & 0x00100000) | ((X << 10) & 0x00040000) + | ((X << 2) & 0x00020000) | ((X >> 10) & 0x00010000) + | ((Y >> 13) & 0x00002000) | ((Y >> 4) & 0x00001000) + | ((Y << 6) & 0x00000800) | ((Y >> 1) & 0x00000400) + | ((Y >> 14) & 0x00000200) | ((Y ) & 0x00000100) + | ((Y >> 5) & 0x00000020) | ((Y >> 10) & 0x00000010) + | ((Y >> 3) & 0x00000008) | ((Y >> 18) & 0x00000004) + | ((Y >> 26) & 0x00000002) | ((Y >> 24) & 0x00000001); + + *SK++ = ((X << 15) & 0x20000000) | ((X << 17) & 0x10000000) + | ((X << 10) & 0x08000000) | ((X << 22) & 0x04000000) + | ((X >> 2) & 0x02000000) | ((X << 1) & 0x01000000) + | ((X << 16) & 0x00200000) | ((X << 11) & 0x00100000) + | ((X << 3) & 0x00080000) | ((X >> 6) & 0x00040000) + | ((X << 15) & 0x00020000) | ((X >> 4) & 0x00010000) + | ((Y >> 2) & 0x00002000) | ((Y << 8) & 0x00001000) + | ((Y >> 14) & 0x00000808) | ((Y >> 9) & 0x00000400) + | ((Y ) & 0x00000200) | ((Y << 7) & 0x00000100) + | ((Y >> 7) & 0x00000020) | ((Y >> 3) & 0x00000011) + | ((Y << 2) & 0x00000004) | ((Y >> 21) & 0x00000002); + } + + return( 0 ); +} + +int des_set_key( des_context *ctx, uint8 key[8] ) +{ + int i; + + /* setup encryption subkeys */ + + des_main_ks( ctx->esk, key ); + + /* setup decryption subkeys */ + + for( i = 0; i < 32; i += 2 ) + { + ctx->dsk[i ] = ctx->esk[30 - i]; + ctx->dsk[i + 1] = ctx->esk[31 - i]; + } + + return( 0 ); +} + +/* DES 64-bit block encryption/decryption */ + +void des_crypt( uint32 SK[32], uint8 input[8], uint8 output[8] ) +{ + uint32 X, Y, T; + + GET_UINT32( X, input, 0 ); + GET_UINT32( Y, input, 4 ); + + DES_IP( X, Y ); + + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + + DES_FP( Y, X ); + + PUT_UINT32( Y, output, 0 ); + PUT_UINT32( X, output, 4 ); +} + +void des_encrypt( des_context *ctx, uint8 input[8], uint8 output[8] ) +{ + des_crypt( ctx->esk, input, output ); +} + +void des_decrypt( des_context *ctx, uint8 input[8], uint8 output[8] ) +{ + des_crypt( ctx->dsk, input, output ); +} + +/* Triple-DES key schedule */ + +int des3_set_2keys( des3_context *ctx, uint8 key1[8], uint8 key2[8] ) +{ + int i; + + des_main_ks( ctx->esk , key1 ); + des_main_ks( ctx->dsk + 32, key2 ); + + for( i = 0; i < 32; i += 2 ) + { + ctx->dsk[i ] = ctx->esk[30 - i]; + ctx->dsk[i + 1] = ctx->esk[31 - i]; + + ctx->esk[i + 32] = ctx->dsk[62 - i]; + ctx->esk[i + 33] = ctx->dsk[63 - i]; + + ctx->esk[i + 64] = ctx->esk[ i]; + ctx->esk[i + 65] = ctx->esk[ 1 + i]; + + ctx->dsk[i + 64] = ctx->dsk[ i]; + ctx->dsk[i + 65] = ctx->dsk[ 1 + i]; + } + + return( 0 ); +} + +int des3_set_3keys( des3_context *ctx, uint8 key1[8], uint8 key2[8], + uint8 key3[8] ) +{ + int i; + + des_main_ks( ctx->esk , key1 ); + des_main_ks( ctx->dsk + 32, key2 ); + des_main_ks( ctx->esk + 64, key3 ); + + for( i = 0; i < 32; i += 2 ) + { + ctx->dsk[i ] = ctx->esk[94 - i]; + ctx->dsk[i + 1] = ctx->esk[95 - i]; + + ctx->esk[i + 32] = ctx->dsk[62 - i]; + ctx->esk[i + 33] = ctx->dsk[63 - i]; + + ctx->dsk[i + 64] = ctx->esk[30 - i]; + ctx->dsk[i + 65] = ctx->esk[31 - i]; + } + + return( 0 ); +} + +/* Triple-DES 64-bit block encryption/decryption */ + +void des3_crypt( uint32 SK[96], uint8 input[8], uint8 output[8] ) +{ + uint32 X, Y, T; + + GET_UINT32( X, input, 0 ); + GET_UINT32( Y, input, 4 ); + + DES_IP( X, Y ); + + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + DES_ROUND( X, Y ); DES_ROUND( Y, X ); + + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + DES_ROUND( Y, X ); DES_ROUND( X, Y ); + + DES_FP( Y, X ); + + PUT_UINT32( Y, output, 0 ); + PUT_UINT32( X, output, 4 ); +} + +void des3_encrypt( des3_context *ctx, uint8 input[8], uint8 output[8] ) +{ + des3_crypt( ctx->esk, input, output ); +} + +void des3_decrypt( des3_context *ctx, uint8 input[8], uint8 output[8] ) +{ + des3_crypt( ctx->dsk, input, output ); +} + +#ifdef TEST + +#include <string.h> +#include <stdio.h> + +/* + * Triple-DES Monte Carlo Test: ECB mode + * source: NIST - tripledes-vectors.zip + */ + +static unsigned char DES3_keys[3][8] = +{ + { 0x01, 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF }, + { 0x23, 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF, 0x01 }, + { 0x45, 0x67, 0x89, 0xAB, 0xCD, 0xEF, 0x01, 0x23 } +}; + +static unsigned char DES3_init[8] = +{ + 0x4E, 0x6F, 0x77, 0x20, 0x69, 0x73, 0x20, 0x74 +}; + +static unsigned char DES3_enc_test[3][8] = +{ + { 0x6A, 0x2A, 0x19, 0xF4, 0x1E, 0xCA, 0x85, 0x4B }, + { 0x03, 0xE6, 0x9F, 0x5B, 0xFA, 0x58, 0xEB, 0x42 }, + { 0xDD, 0x17, 0xE8, 0xB8, 0xB4, 0x37, 0xD2, 0x32 } +}; + +static unsigned char DES3_dec_test[3][8] = +{ + { 0xCD, 0xD6, 0x4F, 0x2F, 0x94, 0x27, 0xC1, 0x5D }, + { 0x69, 0x96, 0xC8, 0xFA, 0x47, 0xA2, 0xAB, 0xEB }, + { 0x83, 0x25, 0x39, 0x76, 0x44, 0x09, 0x1A, 0x0A } +}; + +int main( void ) +{ + int m, n, i; + des_context ctx; + des3_context ctx3; + unsigned char buf[8]; + + for( m = 0; m < 2; m++ ) + { + printf( "\n Triple-DES Monte Carlo Test (ECB mode) - " ); + + if( m == 0 ) printf( "encryption\n\n" ); + if( m == 1 ) printf( "decryption\n\n" ); + + for( n = 0; n < 3; n++ ) + { + printf( " Test %d, key size = %3d bits: ", + n + 1, 64 + n * 64 ); + + fflush( stdout ); + + memcpy( buf, DES3_init, 8 ); + + switch( n ) + { + case 0: + des_set_key( &ctx, DES3_keys[0] ); + break; + + case 1: + des3_set_2keys( &ctx3, DES3_keys[0], + DES3_keys[1] ); + break; + + case 2: + des3_set_3keys( &ctx3, DES3_keys[0], + DES3_keys[1], + DES3_keys[2] ); + break; + } + + for( i = 0; i < 10000; i++ ) + { + if( n == 0 ) + { + if( m == 0 ) des_encrypt( &ctx, buf, buf ); + if( m == 1 ) des_decrypt( &ctx, buf, buf ); + } + else + { + if( m == 0 ) des3_encrypt( &ctx3, buf, buf ); + if( m == 1 ) des3_decrypt( &ctx3, buf, buf ); + } + } + + if( ( m == 0 && memcmp( buf, DES3_enc_test[n], 8 ) ) || + ( m == 1 && memcmp( buf, DES3_dec_test[n], 8 ) ) ) + { + printf( "failed!\n" ); + return( 1 ); + } + + printf( "passed.\n" ); + } + } + + printf( "\n" ); + + return( 0 ); +} + +#endif |