diff options
-rw-r--r-- | include/Action.h | 31 | ||||
-rw-r--r-- | include/BLua.h | 6 | ||||
-rw-r--r-- | include/Exceptions.h | 28 |
3 files changed, 58 insertions, 7 deletions
diff --git a/include/Action.h b/include/Action.h index 2a4c75a..6110945 100644 --- a/include/Action.h +++ b/include/Action.h @@ -6,20 +6,45 @@ #include <Variables.h> #include <Exceptions.h> +//! This is the basic HTTP action. +/*! + This pure virtual class contains the framework to build a basic HTTP action. +*/ class Action : public Base { public: - Action(const String & = ""); + //! The provided string should contain the url of that action. + /*! + If no URL is provided, one will be generated on the fly. + */ + Action(const String & url = ""); virtual ~Action(); + //! Will recursively resolve an URL, and return the corresponding action, or NULL if not found. Action * Look4URL(const String &); - virtual Task * Do(Variables *, Variables *, Handle *) = 0; + //! This pure virtual method has to be filled. It will be launched if the URL is called. + /*! + This method will be called when the URL gets invoked. The vars variable will contain the POST + or GET variables. The headers is a single list of the HTTP headers. And the out handle will + be dumped as the output to the brower. + */ + virtual Task * Do(Variables * vars, Variables * headers, Handle * out) = 0; + //! This helper will dump the basic HTML headers. virtual void SendHead(Handle *); + //! This helper will dump the basic HTML footers. virtual void SendFoot(Handle *); - virtual void ShowButton(Handle *, const String & = " Ok ", const String & = "start"); + //! This helper will display a button. + /*! + The button will have the caption provided, and will redirect to the provided url. + */ + virtual void ShowButton(Handle *, const String & caption = " Ok ", const String & url = "start"); + //! This pure virtual method has to gives the page title. Will be used in SendHead. virtual String GetTitle(void) = 0; + //! This returns the recorded URL for that action. String GetURL(void); + //! Mark this action to be erased as soon as the Do method ends. void CleanUp(void); protected: + //! Mark this action as beeing accessed. void Accessed(void); private: diff --git a/include/BLua.h b/include/BLua.h index e2fc852..07b1cff 100644 --- a/include/BLua.h +++ b/include/BLua.h @@ -17,7 +17,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -/* $Id: BLua.h,v 1.19 2004-11-27 21:46:02 pixel Exp $ */ +/* $Id: BLua.h,v 1.20 2004-11-28 12:20:10 pixel Exp $ */ #ifndef __BLUA_H__ #define __BLUA_H__ @@ -37,6 +37,10 @@ extern "C" { #include <Exceptions.h> #include <Handle.h> +//!Basic LUA engine. +/*! + This will create an LUA context, and provide mechanisms to interact with it. +*/ class Lua : public Base { public: Lua(); diff --git a/include/Exceptions.h b/include/Exceptions.h index b630def..470ee45 100644 --- a/include/Exceptions.h +++ b/include/Exceptions.h @@ -17,7 +17,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -/* $Id: Exceptions.h,v 1.39 2004-11-27 23:45:10 pixel Exp $ */ +/* $Id: Exceptions.h,v 1.40 2004-11-28 12:20:10 pixel Exp $ */ #ifndef __EXCEPTIONS_H__ #define __EXCEPTIONS_H__ @@ -43,6 +43,12 @@ struct ugly_string; void xfree(unsigned char *&); +//! The Base class, that everybody should use. +/*! + This base class should be derivated for every single class you create. That + way, common functions will be overloaded and safe to use (like malloc)12~ +*/ + class Base { public: virtual ~Base() {}; @@ -61,6 +67,7 @@ class Base { } static int pipe(int * p, int flag = 0); static pid_t fork(); + //! This wrapper will call the xexit function. static void exit(int); static void printm(int level, const ugly_string &, ...); static void printm(int level, const char *, ...); @@ -72,11 +79,18 @@ class Base { static std::vector<String> context; }; +//! Every exception class should inherit from this one. +/*! + This generic class should be handled from the main, so that the software + can exit nicely if an exception is thrown, with a built-in message. +*/ class GeneralException : public Base { public: + //! The constructor has to provide a string describing the exception. GeneralException(String); GeneralException(const GeneralException &); ~GeneralException(); + //! This should only be used by the exception manager in order to display what went wrong. const char * GetMsg() const; protected: @@ -90,6 +104,7 @@ void * xmalloc(size_t) throw (GeneralException); void * xrealloc(void *, size_t); int xpipe(int *, int = 0) throw (GeneralException); pid_t xfork() throw (GeneralException); +//! This will simply throw the Exit exception. void xexit(int) throw (GeneralException); void xexception(const String &) throw (GeneralException); @@ -130,10 +145,17 @@ class TaskSwitch : public GeneralException { TaskSwitch(); }; +//! This exception can be thrown anyway, in order to exit nicely the software. +/*! + My suggestion when using this exception, is to add a special manager, in order to + handle clean up, in the same manner as the atexit function. +*/ class Exit : public GeneralException { public: - Exit(int); - int GetCode(); + //! The provided code should be the exit code. + Exit(int code); + //! Fetches the exit code out of the Exit exception. + int GetCode(); private: int code; }; |