diff options
Diffstat (limited to 'MSVC/readline/input.c')
-rw-r--r-- | MSVC/readline/input.c | 744 |
1 files changed, 744 insertions, 0 deletions
diff --git a/MSVC/readline/input.c b/MSVC/readline/input.c new file mode 100644 index 0000000..1822fdf --- /dev/null +++ b/MSVC/readline/input.c @@ -0,0 +1,744 @@ +/* input.c -- character input functions for readline. */ + +/* Copyright (C) 1994 Free Software Foundation, Inc. + + This file is part of the GNU Readline Library, a library for + reading lines of text with interactive input and history editing. + + The GNU Readline Library is free software; you can redistribute it + and/or modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2, or + (at your option) any later version. + + The GNU Readline Library is distributed in the hope that it will be + useful, but WITHOUT ANY WARRANTY; without even the implied warranty + of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + The GNU General Public License is often shipped with GNU software, and + is generally kept in a file called COPYING or LICENSE. If you do not + have a copy of the license, write to the Free Software Foundation, + 59 Temple Place, Suite 330, Boston, MA 02111 USA. */ +#define READLINE_LIBRARY + +#include "config.h" + +#include <sys/types.h> +#include <fcntl.h> +#if defined (HAVE_SYS_FILE_H) +# include <sys/file.h> +#endif /* HAVE_SYS_FILE_H */ + +#if defined (HAVE_UNISTD_H) +# include <unistd.h> +#endif /* HAVE_UNISTD_H */ + +#if defined (HAVE_STDLIB_H) +# include <stdlib.h> +#else +# include "ansi_stdlib.h" +#endif /* HAVE_STDLIB_H */ + +#if defined (HAVE_SELECT) +# if !defined (HAVE_SYS_SELECT_H) || !defined (M_UNIX) +# if !defined _WIN32 +# include <sys/time.h> +# endif +# endif +#endif /* HAVE_SELECT */ +#if defined (HAVE_SYS_SELECT_H) +# include <sys/select.h> +#endif + +#if defined (FIONREAD_IN_SYS_IOCTL) +# include <sys/ioctl.h> +#endif + +#include <stdio.h> +#include <errno.h> + +#if !defined (errno) +extern int errno; +#endif /* !errno */ + +/* System-specific feature definitions and include files. */ +#include "rldefs.h" +#include "rlmbutil.h" + +/* Some standard library routines. */ +#include "readline.h" + +#include "rlprivate.h" +#include "rlshell.h" +#include "xmalloc.h" + +/* What kind of non-blocking I/O do we have? */ +#if !defined (O_NDELAY) && defined (O_NONBLOCK) +# define O_NDELAY O_NONBLOCK /* Posix style */ +#endif + +/* Non-null means it is a pointer to a function to run while waiting for + character input. */ +rl_hook_func_t *rl_event_hook = (rl_hook_func_t *)NULL; + +rl_getc_func_t *rl_getc_function = rl_getc; + +static int _keyboard_input_timeout = 100000; /* 0.1 seconds; it's in usec */ + +static int ibuffer_space PARAMS((void)); +static int rl_get_char PARAMS((int *)); +static int rl_gather_tyi PARAMS((void)); + +/* **************************************************************** */ +/* */ +/* Character Input Buffering */ +/* */ +/* **************************************************************** */ + +static int pop_index, push_index; +static unsigned int ibuffer[512]; +static int ibuffer_len = sizeof ibuffer / sizeof ibuffer[0] - 1; + +#define any_typein (push_index != pop_index) + +int +_rl_any_typein () +{ + return any_typein; +} + +/* Return the amount of space available in the buffer for stuffing + characters. */ +static int +ibuffer_space () +{ + if (pop_index > push_index) + return (pop_index - push_index - 1); + else + return (ibuffer_len - (push_index - pop_index)); +} + +/* Get a key from the buffer of characters to be read. + Return the key in KEY. + Result is KEY if there was a key, or 0 if there wasn't. */ +static int +rl_get_char (key) + int *key; +{ + if (push_index == pop_index) + return (0); + + *key = ibuffer[pop_index++]; + + if (pop_index >= ibuffer_len) + pop_index = 0; + + return (1); +} + +/* Stuff KEY into the *front* of the input buffer. + Returns non-zero if successful, zero if there is + no space left in the buffer. */ +int +_rl_unget_char (key) + int key; +{ + if (ibuffer_space ()) + { + pop_index--; + if (pop_index < 0) + pop_index = ibuffer_len - 1; + ibuffer[pop_index] = key; + return (1); + } + return (0); +} + +#if !defined _WIN32 +/* If a character is available to be read, then read it and stuff it into + IBUFFER. Otherwise, just return. Returns number of characters read + (0 if none available) and -1 on error (EIO). */ +static int +rl_gather_tyi () +{ + int tty; + register int tem, result; + int chars_avail; + char input; +#if defined(HAVE_SELECT) + fd_set readfds, exceptfds; + struct timeval timeout; +#endif + + tty = fileno (rl_instream); + +#if defined (HAVE_SELECT) + FD_ZERO (&readfds); + FD_ZERO (&exceptfds); + FD_SET (tty, &readfds); + FD_SET (tty, &exceptfds); + timeout.tv_sec = 0; + timeout.tv_usec = _keyboard_input_timeout; + result = select (tty + 1, &readfds, (fd_set *)NULL, &exceptfds, &timeout); + if (result <= 0) + return 0; /* Nothing to read. */ +#endif + + result = -1; +#if defined (FIONREAD) + errno = 0; + result = ioctl (tty, FIONREAD, &chars_avail); + if (result == -1 && errno == EIO) + return -1; +#endif + +#if defined (O_NDELAY) + if (result == -1) + { + tem = fcntl (tty, F_GETFL, 0); + + fcntl (tty, F_SETFL, (tem | O_NDELAY)); + chars_avail = read (tty, &input, 1); + + fcntl (tty, F_SETFL, tem); + if (chars_avail == -1 && errno == EAGAIN) + return 0; + } +#endif /* O_NDELAY */ + + /* If there's nothing available, don't waste time trying to read + something. */ + if (chars_avail <= 0) + return 0; + + tem = ibuffer_space (); + + if (chars_avail > tem) + chars_avail = tem; + + /* One cannot read all of the available input. I can only read a single + character at a time, or else programs which require input can be + thwarted. If the buffer is larger than one character, I lose. + Damn! */ + if (tem < ibuffer_len) + chars_avail = 0; + + if (result != -1) + { + while (chars_avail--) + rl_stuff_char ((*rl_getc_function) (rl_instream)); + } + else + { + if (chars_avail) + rl_stuff_char (input); + } + + return 1; +} + +/* Is there input available to be read on the readline input file + descriptor? Only works if the system has select(2) or FIONREAD. + Uses the value of _keyboard_input_timeout as the timeout; if another + readline function wants to specify a timeout and not leave it up to + the user, it should use _rl_input_queued(timeout_value_in_microseconds) + instead. */ +int +_rl_input_available () +{ +#if defined(HAVE_SELECT) + fd_set readfds, exceptfds; + struct timeval timeout; +#endif +#if !defined (HAVE_SELECT) && defined(FIONREAD) + int chars_avail; +#endif + int tty; + + tty = fileno (rl_instream); + +#if defined (HAVE_SELECT) + FD_ZERO (&readfds); + FD_ZERO (&exceptfds); + FD_SET (tty, &readfds); + FD_SET (tty, &exceptfds); + timeout.tv_sec = 0; + timeout.tv_usec = _keyboard_input_timeout; + return (select (tty + 1, &readfds, (fd_set *)NULL, &exceptfds, &timeout) > 0); +#else + +#if defined (FIONREAD) + if (ioctl (tty, FIONREAD, &chars_avail) == 0) + return (chars_avail); +#endif + +#endif + return 0; +} +#endif /* !_WIN32 */ + +int +rl_set_keyboard_input_timeout (u) + int u; +{ + int o; + + o = _keyboard_input_timeout; + if (u > 0) + _keyboard_input_timeout = u; + return (o); +} + +int +_rl_input_queued (t) + int t; +{ + int old_timeout, r; + + old_timeout = rl_set_keyboard_input_timeout (t); + r = _rl_input_available (); + rl_set_keyboard_input_timeout (old_timeout); + return r; +} + +void +_rl_insert_typein (c) + int c; +{ + int key, t, i; + char *string; + + i = key = 0; + string = (char *)xmalloc (ibuffer_len + 1); + string[i++] = (char) c; + + while ((t = rl_get_char (&key)) && + _rl_keymap[key].type == ISFUNC && + _rl_keymap[key].function == rl_insert) + string[i++] = key; + + if (t) + _rl_unget_char (key); + + string[i] = '\0'; + rl_insert_text (string); + free (string); +} + +/* Add KEY to the buffer of characters to be read. Returns 1 if the + character was stuffed correctly; 0 otherwise. */ +int +rl_stuff_char (key) + int key; +{ + if (ibuffer_space () == 0) + return 0; + + if (key == EOF) + { + key = NEWLINE; + rl_pending_input = EOF; + RL_SETSTATE (RL_STATE_INPUTPENDING); + } + ibuffer[push_index++] = key; + if (push_index >= ibuffer_len) + push_index = 0; + + return 1; +} + +/* Make C be the next command to be executed. */ +int +rl_execute_next (c) + int c; +{ + rl_pending_input = c; + RL_SETSTATE (RL_STATE_INPUTPENDING); + return 0; +} + +/* Clear any pending input pushed with rl_execute_next() */ +int +rl_clear_pending_input () +{ + rl_pending_input = 0; + RL_UNSETSTATE (RL_STATE_INPUTPENDING); + return 0; +} + +/* **************************************************************** */ +/* */ +/* Character Input */ +/* */ +/* **************************************************************** */ + +/* Read a key, including pending input. */ +int +rl_read_key () +{ + int c; + + rl_key_sequence_length++; + + if (rl_pending_input) + { + c = rl_pending_input; + rl_clear_pending_input (); + } + else + { + /* If input is coming from a macro, then use that. */ + if ( (c = _rl_next_macro_key ()) ) + return (c); + + /* If the user has an event function, then call it periodically. */ + if (rl_event_hook) + { + while (rl_event_hook && rl_get_char (&c) == 0) + { + (*rl_event_hook) (); + if (rl_done) /* XXX - experimental */ + return ('\n'); + if (rl_gather_tyi () < 0) /* XXX - EIO */ + { + rl_done = 1; + return ('\n'); + } + } + } + else + { + if (rl_get_char (&c) == 0) + c = (*rl_getc_function) (rl_instream); + } + } + + return (c); +} + +#if !defined _WIN32 +int +rl_getc (stream) + FILE *stream; +{ + int result; + unsigned char c; + + while (1) + { + result = read (fileno (stream), &c, sizeof (unsigned char)); + + if (result == sizeof (unsigned char)) + return (c); + + /* If zero characters are returned, then the file that we are + reading from is empty! Return EOF in that case. */ + if (result == 0) + return (EOF); + +#if defined (__BEOS__) + if (errno == EINTR) + continue; +#endif + +#if defined (EWOULDBLOCK) +# define X_EWOULDBLOCK EWOULDBLOCK +#else +# define X_EWOULDBLOCK -99 +#endif + +#if defined (EAGAIN) +# define X_EAGAIN EAGAIN +#else +# define X_EAGAIN -99 +#endif + + if (errno == X_EWOULDBLOCK || errno == X_EAGAIN) + { + if (sh_unset_nodelay_mode (fileno (stream)) < 0) + return (EOF); + continue; + } + +#undef X_EWOULDBLOCK +#undef X_EAGAIN + + /* If the error that we received was SIGINT, then try again, + this is simply an interrupted system call to read (). + Otherwise, some error ocurred, also signifying EOF. */ + if (errno != EINTR) + return (EOF); + } +} + +#else + +#include <windows.h> +#include <ctype.h> +#include <conio.h> + +#define EXT_PREFIX 0x1f8 + +#define KEV irec.Event.KeyEvent /* to make life easier */ +#define KST irec.Event.KeyEvent.dwControlKeyState + + +static int pending_key = 0; +static int pending_count = 0; +static int pending_prefix = 0; + +extern int _rl_last_c_pos; /* imported from display.c */ +extern int _rl_last_v_pos; +extern int rl_dispatching; /* imported from readline.c */ +extern int rl_point; +extern int rl_done; +extern int rl_visible_prompt_length; + +extern int haveConsole; /* imported from rltty.c */ +extern HANDLE hStdout, hStdin; +#if defined (WITH_MINI_MOUSE) + extern COORD rlScreenOrigin, rlScreenEnd; + extern int rlScreenStart, rlScreenMax; + + static void MouseEventProc(MOUSE_EVENT_RECORD kev); +#endif /* WITH_MINI_MOUSE */ + +int rl_getc (stream) + FILE *stream __attribute__((unused)); +{ + int key; + + if ( pending_count ) + { + --pending_count; + if ( pending_prefix && (pending_count & 1) ) + return pending_prefix; + else + return pending_key; + } + + while ( 1 ) + { + DWORD dummy; + + if (WaitForSingleObject(hStdin, WAIT_FOR_INPUT) != WAIT_OBJECT_0) + { + if ( rl_done ) + return( 0 ); + else + continue; + } + if ( haveConsole & FOR_INPUT ) + { + INPUT_RECORD irec; + ReadConsoleInput(hStdin, &irec, 1, &dummy); + switch(irec.EventType) + { + case KEY_EVENT: + if ( KEV.bKeyDown + && ((KEV.wVirtualKeyCode < VK_SHIFT) || (KEV.wVirtualKeyCode > VK_MENU)) ) + { + int mask = 0; + + key = KEV.uChar.AsciiChar & 0xff; + if ( KST & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED) ) + mask=0x100; + if ( key ) + { + /* Ascii direct */ + pending_count = KEV.wRepeatCount - 1; + pending_key = key; + pending_prefix = 0; + if ( mask ) + key = tolower(key) | mask; + } + else + /* Others prefixed */ + { + key = EXT_PREFIX; + if ( mask ) + key |= 4; + if (KST & SHIFT_PRESSED) + key |= 1; + if (KST & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) + key |= 2; + mask |= EXT_PREFIX; + pending_count = (KEV.wRepeatCount << 1) - 1; + pending_key = KEV.wVirtualKeyCode; + pending_prefix = key; + } + return key; + } + break; +#if defined (WITH_MINI_MOUSE) + case MOUSE_EVENT: + if ( (haveConsole & FOR_OUTPUT) && !rl_dispatching ) + MouseEventProc(irec.Event.MouseEvent); +#endif /* WITH_MINI_MOUSE */ + default: + break; + } + } + else + { + ReadFile(hStdin, &key, 1, &dummy, NULL); + return key; + } + } +} + +#if defined (WITH_MINI_MOUSE) + +void MouseEventProc(MOUSE_EVENT_RECORD mev) +{ + static DWORD lastButtonState, cstat_flags; + static COORD lastButtonPos, src_down_pos; + +#define RLPOS_CHANGED 1 +#define SELECT_START 2 + + switch (mev.dwEventFlags ) + { + case 0 : /* change in button state */ + + /* Cursor setting: + LEFT_BUTTON_PRESSED sets cursor anywhere on the screen, + thereafter, any change in button state will clipp the cursor + position to the readline range if there has been no cursor + movement. Otherwhise the cursor is reset to its old position. + */ + if (mev.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED) + { + if (lastButtonState == 0) + { + src_down_pos = mev.dwMousePosition; + cstat_flags |= RLPOS_CHANGED | SELECT_START; + SetConsoleCursorPosition(hStdout, mev.dwMousePosition); + } + } + else + { + if (cstat_flags & RLPOS_CHANGED) + { + if ( (mev.dwMousePosition.X == src_down_pos.X) + && (mev.dwMousePosition.Y == src_down_pos.Y) ) + { + int linear_pos = (int)mev.dwMousePosition.Y * _rl_screenwidth + + (int)mev.dwMousePosition.X; + if (linear_pos < rlScreenStart + rl_visible_prompt_length) + { + linear_pos = rlScreenStart + rl_visible_prompt_length; + mev.dwMousePosition.X = rlScreenOrigin.X + rl_visible_prompt_length; + mev.dwMousePosition.Y = rlScreenOrigin.Y; + } + if (linear_pos > rlScreenMax) + { + linear_pos = rlScreenMax; + mev.dwMousePosition = rlScreenEnd; + } + rl_point = linear_pos - rlScreenStart - rl_visible_prompt_length; + _rl_last_c_pos = mev.dwMousePosition.X - rlScreenOrigin.X; + _rl_last_v_pos = mev.dwMousePosition.Y - rlScreenOrigin.Y; + } + else + { + mev.dwMousePosition.X = rlScreenOrigin.X + _rl_last_c_pos; + mev.dwMousePosition.Y = rlScreenOrigin.Y + _rl_last_v_pos; + } + SetConsoleCursorPosition(hStdout, mev.dwMousePosition); + cstat_flags &= !RLPOS_CHANGED; + } + } + lastButtonState = mev.dwButtonState; + lastButtonPos = mev.dwMousePosition; + break; + case MOUSE_MOVED: /* the most frequent event */ + default: + break; + + } +} +#endif /* WITH_MINI_MOUSE */ + +int _rl_input_available () +{ + return (kbhit()); +} + +static int rl_gather_tyi () +{ + rl_stuff_char ((*rl_getc_function) (rl_instream)); + return 0; +} + +#endif /* _WIN32 */ + +#if defined (HANDLE_MULTIBYTE) +/* read multibyte char */ +int +_rl_read_mbchar (mbchar, size) + char *mbchar; + int size; +{ + int mb_len = 0; + size_t mbchar_bytes_length; + wchar_t wc; + mbstate_t ps, ps_back; + + memset(&ps, 0, sizeof (mbstate_t)); + memset(&ps_back, 0, sizeof (mbstate_t)); + + while (mb_len < size) + { + RL_SETSTATE(RL_STATE_MOREINPUT); + mbchar[mb_len++] = rl_read_key (); + RL_UNSETSTATE(RL_STATE_MOREINPUT); + + mbchar_bytes_length = mbrtowc (&wc, mbchar, mb_len, &ps); + if (mbchar_bytes_length == (size_t)(-1)) + break; /* invalid byte sequence for the current locale */ + else if (mbchar_bytes_length == (size_t)(-2)) + { + /* shorted bytes */ + ps = ps_back; + continue; + } + else if (mbchar_bytes_length > (size_t)(0)) + break; + } + + return mb_len; +} + +/* Read a multibyte-character string whose first character is FIRST into + the buffer MB of length MBLEN. Returns the last character read, which + may be FIRST. Used by the search functions, among others. Very similar + to _rl_read_mbchar. */ +int +_rl_read_mbstring (first, mb, mblen) + int first; + char *mb; + int mblen; +{ + int i, c; + mbstate_t ps; + + c = first; + memset (mb, 0, mblen); + for (i = 0; i < mblen; i++) + { + mb[i] = (char)c; + memset (&ps, 0, sizeof (mbstate_t)); + if (_rl_get_char_len (mb, &ps) == -2) + { + /* Read more for multibyte character */ + RL_SETSTATE (RL_STATE_MOREINPUT); + c = rl_read_key (); + RL_UNSETSTATE (RL_STATE_MOREINPUT); + } + else + break; + } + return c; +} +#endif /* HANDLE_MULTIBYTE */ |