diff options
Diffstat (limited to 'MSVC/regex/regex.c')
-rw-r--r-- | MSVC/regex/regex.c | 9896 |
1 files changed, 4948 insertions, 4948 deletions
diff --git a/MSVC/regex/regex.c b/MSVC/regex/regex.c index 0c92cb4..8169880 100644 --- a/MSVC/regex/regex.c +++ b/MSVC/regex/regex.c @@ -1,4948 +1,4948 @@ -/* Extended regular expression matching and search library,
- version 0.12.
- (Implements POSIX draft P10003.2/D11.2, except for
- internationalization features.)
-
- Copyright (C) 1993 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-/* AIX requires this to be the first thing in the file. */
-#if defined (_AIX) && !defined (REGEX_MALLOC)
- #pragma alloca
-#endif
-
-#define _GNU_SOURCE
-
-/* We need this for `regex.h', and perhaps for the Emacs include files. */
-#include <sys/types.h>
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-/* The `emacs' switch turns on certain matching commands
- that make sense only in Emacs. */
-#ifdef emacs
-
-#include "lisp.h"
-#include "buffer.h"
-#include "syntax.h"
-
-/* Emacs uses `NULL' as a predicate. */
-#undef NULL
-
-#else /* not emacs */
-
-/* We used to test for `BSTRING' here, but only GCC and Emacs define
- `BSTRING', as far as I know, and neither of them use this code. */
-#if HAVE_STRING_H || STDC_HEADERS
-#include <string.h>
-#ifndef bcmp
-#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n))
-#endif
-#ifndef bcopy
-#define bcopy(s, d, n) memcpy ((d), (s), (n))
-#endif
-#ifndef bzero
-#define bzero(s, n) memset ((s), 0, (n))
-#endif
-#else
-#include <strings.h>
-#endif
-
-#ifdef STDC_HEADERS
-#include <stdlib.h>
-#else
-char *malloc ();
-char *realloc ();
-#endif
-
-
-/* Define the syntax stuff for \<, \>, etc. */
-
-/* This must be nonzero for the wordchar and notwordchar pattern
- commands in re_match_2. */
-#ifndef Sword
-#define Sword 1
-#endif
-
-#ifdef SYNTAX_TABLE
-
-extern char *re_syntax_table;
-
-#else /* not SYNTAX_TABLE */
-
-/* How many characters in the character set. */
-#define CHAR_SET_SIZE 256
-
-static char re_syntax_table[CHAR_SET_SIZE];
-
-static void
-init_syntax_once ()
-{
- register int c;
- static int done = 0;
-
- if (done)
- return;
-
- bzero (re_syntax_table, sizeof re_syntax_table);
-
- for (c = 'a'; c <= 'z'; c++)
- re_syntax_table[c] = Sword;
-
- for (c = 'A'; c <= 'Z'; c++)
- re_syntax_table[c] = Sword;
-
- for (c = '0'; c <= '9'; c++)
- re_syntax_table[c] = Sword;
-
- re_syntax_table['_'] = Sword;
-
- done = 1;
-}
-
-#endif /* not SYNTAX_TABLE */
-
-#define SYNTAX(c) re_syntax_table[c]
-
-#endif /* not emacs */
-
-/* Get the interface, including the syntax bits. */
-#include "regex.h"
-
-/* isalpha etc. are used for the character classes. */
-#include <ctype.h>
-
-#ifndef isascii
-#define isascii(c) 1
-#endif
-
-#ifdef isblank
-#define ISBLANK(c) (isascii (c) && isblank (c))
-#else
-#define ISBLANK(c) ((c) == ' ' || (c) == '\t')
-#endif
-#ifdef isgraph
-#define ISGRAPH(c) (isascii (c) && isgraph (c))
-#else
-#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c))
-#endif
-
-#define ISPRINT(c) (isascii (c) && isprint (c))
-#define ISDIGIT(c) (isascii (c) && isdigit (c))
-#define ISALNUM(c) (isascii (c) && isalnum (c))
-#define ISALPHA(c) (isascii (c) && isalpha (c))
-#define ISCNTRL(c) (isascii (c) && iscntrl (c))
-#define ISLOWER(c) (isascii (c) && islower (c))
-#define ISPUNCT(c) (isascii (c) && ispunct (c))
-#define ISSPACE(c) (isascii (c) && isspace (c))
-#define ISUPPER(c) (isascii (c) && isupper (c))
-#define ISXDIGIT(c) (isascii (c) && isxdigit (c))
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-/* We remove any previous definition of `SIGN_EXTEND_CHAR',
- since ours (we hope) works properly with all combinations of
- machines, compilers, `char' and `unsigned char' argument types.
- (Per Bothner suggested the basic approach.) */
-#undef SIGN_EXTEND_CHAR
-#if __STDC__
-#define SIGN_EXTEND_CHAR(c) ((signed char) (c))
-#else /* not __STDC__ */
-/* As in Harbison and Steele. */
-#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128)
-#endif
-
-/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we
- use `alloca' instead of `malloc'. This is because using malloc in
- re_search* or re_match* could cause memory leaks when C-g is used in
- Emacs; also, malloc is slower and causes storage fragmentation. On
- the other hand, malloc is more portable, and easier to debug.
-
- Because we sometimes use alloca, some routines have to be macros,
- not functions -- `alloca'-allocated space disappears at the end of the
- function it is called in. */
-
-#ifdef REGEX_MALLOC
-
-#define REGEX_ALLOCATE malloc
-#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize)
-
-#else /* not REGEX_MALLOC */
-
-/* Emacs already defines alloca, sometimes. */
-#ifndef alloca
-
-/* Make alloca work the best possible way. */
-#ifdef __GNUC__
-#define alloca __builtin_alloca
-#else /* not __GNUC__ */
-#if HAVE_ALLOCA_H
-#include <alloca.h>
-#else /* not __GNUC__ or HAVE_ALLOCA_H */
-#ifndef _AIX /* Already did AIX, up at the top. */
-char *alloca ();
-#endif /* not _AIX */
-#endif /* not HAVE_ALLOCA_H */
-#endif /* not __GNUC__ */
-
-#endif /* not alloca */
-
-#define REGEX_ALLOCATE alloca
-
-/* Assumes a `char *destination' variable. */
-#define REGEX_REALLOCATE(source, osize, nsize) \
- (destination = (char *) alloca (nsize), \
- bcopy (source, destination, osize), \
- destination)
-
-#endif /* not REGEX_MALLOC */
-
-
-/* True if `size1' is non-NULL and PTR is pointing anywhere inside
- `string1' or just past its end. This works if PTR is NULL, which is
- a good thing. */
-#define FIRST_STRING_P(ptr) \
- (size1 && string1 <= (ptr) && (ptr) <= string1 + size1)
-
-/* (Re)Allocate N items of type T using malloc, or fail. */
-#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t)))
-#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t)))
-#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t)))
-
-#define BYTEWIDTH 8 /* In bits. */
-
-#define STREQ(s1, s2) ((strcmp (s1, s2) == 0))
-
-#define MAX(a, b) ((a) > (b) ? (a) : (b))
-#define MIN(a, b) ((a) < (b) ? (a) : (b))
-
-typedef char boolean;
-#define false 0
-#define true 1
-
-/* These are the command codes that appear in compiled regular
- expressions. Some opcodes are followed by argument bytes. A
- command code can specify any interpretation whatsoever for its
- arguments. Zero bytes may appear in the compiled regular expression.
-
- The value of `exactn' is needed in search.c (search_buffer) in Emacs.
- So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of
- `exactn' we use here must also be 1. */
-
-typedef enum
-{
- no_op = 0,
-
- /* Followed by one byte giving n, then by n literal bytes. */
- exactn = 1,
-
- /* Matches any (more or less) character. */
- anychar,
-
- /* Matches any one char belonging to specified set. First
- following byte is number of bitmap bytes. Then come bytes
- for a bitmap saying which chars are in. Bits in each byte
- are ordered low-bit-first. A character is in the set if its
- bit is 1. A character too large to have a bit in the map is
- automatically not in the set. */
- charset,
-
- /* Same parameters as charset, but match any character that is
- not one of those specified. */
- charset_not,
-
- /* Start remembering the text that is matched, for storing in a
- register. Followed by one byte with the register number, in
- the range 0 to one less than the pattern buffer's re_nsub
- field. Then followed by one byte with the number of groups
- inner to this one. (This last has to be part of the
- start_memory only because we need it in the on_failure_jump
- of re_match_2.) */
- start_memory,
-
- /* Stop remembering the text that is matched and store it in a
- memory register. Followed by one byte with the register
- number, in the range 0 to one less than `re_nsub' in the
- pattern buffer, and one byte with the number of inner groups,
- just like `start_memory'. (We need the number of inner
- groups here because we don't have any easy way of finding the
- corresponding start_memory when we're at a stop_memory.) */
- stop_memory,
-
- /* Match a duplicate of something remembered. Followed by one
- byte containing the register number. */
- duplicate,
-
- /* Fail unless at beginning of line. */
- begline,
-
- /* Fail unless at end of line. */
- endline,
-
- /* Succeeds if at beginning of buffer (if emacs) or at beginning
- of string to be matched (if not). */
- begbuf,
-
- /* Analogously, for end of buffer/string. */
- endbuf,
-
- /* Followed by two byte relative address to which to jump. */
- jump,
-
- /* Same as jump, but marks the end of an alternative. */
- jump_past_alt,
-
- /* Followed by two-byte relative address of place to resume at
- in case of failure. */
- on_failure_jump,
-
- /* Like on_failure_jump, but pushes a placeholder instead of the
- current string position when executed. */
- on_failure_keep_string_jump,
-
- /* Throw away latest failure point and then jump to following
- two-byte relative address. */
- pop_failure_jump,
-
- /* Change to pop_failure_jump if know won't have to backtrack to
- match; otherwise change to jump. This is used to jump
- back to the beginning of a repeat. If what follows this jump
- clearly won't match what the repeat does, such that we can be
- sure that there is no use backtracking out of repetitions
- already matched, then we change it to a pop_failure_jump.
- Followed by two-byte address. */
- maybe_pop_jump,
-
- /* Jump to following two-byte address, and push a dummy failure
- point. This failure point will be thrown away if an attempt
- is made to use it for a failure. A `+' construct makes this
- before the first repeat. Also used as an intermediary kind
- of jump when compiling an alternative. */
- dummy_failure_jump,
-
- /* Push a dummy failure point and continue. Used at the end of
- alternatives. */
- push_dummy_failure,
-
- /* Followed by two-byte relative address and two-byte number n.
- After matching N times, jump to the address upon failure. */
- succeed_n,
-
- /* Followed by two-byte relative address, and two-byte number n.
- Jump to the address N times, then fail. */
- jump_n,
-
- /* Set the following two-byte relative address to the
- subsequent two-byte number. The address *includes* the two
- bytes of number. */
- set_number_at,
-
- wordchar, /* Matches any word-constituent character. */
- notwordchar, /* Matches any char that is not a word-constituent. */
-
- wordbeg, /* Succeeds if at word beginning. */
- wordend, /* Succeeds if at word end. */
-
- wordbound, /* Succeeds if at a word boundary. */
- notwordbound /* Succeeds if not at a word boundary. */
-
-#ifdef emacs
- ,before_dot, /* Succeeds if before point. */
- at_dot, /* Succeeds if at point. */
- after_dot, /* Succeeds if after point. */
-
- /* Matches any character whose syntax is specified. Followed by
- a byte which contains a syntax code, e.g., Sword. */
- syntaxspec,
-
- /* Matches any character whose syntax is not that specified. */
- notsyntaxspec
-#endif /* emacs */
-} re_opcode_t;
-
-/* Common operations on the compiled pattern. */
-
-/* Store NUMBER in two contiguous bytes starting at DESTINATION. */
-
-#define STORE_NUMBER(destination, number) \
- do { \
- (destination)[0] = (number) & 0377; \
- (destination)[1] = (number) >> 8; \
- } while (0)
-
-/* Same as STORE_NUMBER, except increment DESTINATION to
- the byte after where the number is stored. Therefore, DESTINATION
- must be an lvalue. */
-
-#define STORE_NUMBER_AND_INCR(destination, number) \
- do { \
- STORE_NUMBER (destination, number); \
- (destination) += 2; \
- } while (0)
-
-/* Put into DESTINATION a number stored in two contiguous bytes starting
- at SOURCE. */
-
-#define EXTRACT_NUMBER(destination, source) \
- do { \
- (destination) = *(source) & 0377; \
- (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \
- } while (0)
-
-#ifdef DEBUG
-static void
-extract_number (dest, source)
- int *dest;
- unsigned char *source;
-{
- int temp = SIGN_EXTEND_CHAR (*(source + 1));
- *dest = *source & 0377;
- *dest += temp << 8;
-}
-
-#ifndef EXTRACT_MACROS /* To debug the macros. */
-#undef EXTRACT_NUMBER
-#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src)
-#endif /* not EXTRACT_MACROS */
-
-#endif /* DEBUG */
-
-/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number.
- SOURCE must be an lvalue. */
-
-#define EXTRACT_NUMBER_AND_INCR(destination, source) \
- do { \
- EXTRACT_NUMBER (destination, source); \
- (source) += 2; \
- } while (0)
-
-#ifdef DEBUG
-static void
-extract_number_and_incr (destination, source)
- int *destination;
- unsigned char **source;
-{
- extract_number (destination, *source);
- *source += 2;
-}
-
-#ifndef EXTRACT_MACROS
-#undef EXTRACT_NUMBER_AND_INCR
-#define EXTRACT_NUMBER_AND_INCR(dest, src) \
- extract_number_and_incr (&dest, &src)
-#endif /* not EXTRACT_MACROS */
-
-#endif /* DEBUG */
-
-/* If DEBUG is defined, Regex prints many voluminous messages about what
- it is doing (if the variable `debug' is nonzero). If linked with the
- main program in `iregex.c', you can enter patterns and strings
- interactively. And if linked with the main program in `main.c' and
- the other test files, you can run the already-written tests. */
-
-#ifdef DEBUG
-
-/* We use standard I/O for debugging. */
-#include <stdio.h>
-
-/* It is useful to test things that ``must'' be true when debugging. */
-#include <assert.h>
-
-static int debug = 0;
-
-#define DEBUG_STATEMENT(e) e
-#define DEBUG_PRINT1(x) if (debug) printf (x)
-#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2)
-#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3)
-#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4)
-#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \
- if (debug) print_partial_compiled_pattern (s, e)
-#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \
- if (debug) print_double_string (w, s1, sz1, s2, sz2)
-
-
-extern void printchar ();
-
-/* Print the fastmap in human-readable form. */
-
-void
-print_fastmap (fastmap)
- char *fastmap;
-{
- unsigned was_a_range = 0;
- unsigned i = 0;
-
- while (i < (1 << BYTEWIDTH))
- {
- if (fastmap[i++])
- {
- was_a_range = 0;
- printchar (i - 1);
- while (i < (1 << BYTEWIDTH) && fastmap[i])
- {
- was_a_range = 1;
- i++;
- }
- if (was_a_range)
- {
- printf ("-");
- printchar (i - 1);
- }
- }
- }
- putchar ('\n');
-}
-
-
-/* Print a compiled pattern string in human-readable form, starting at
- the START pointer into it and ending just before the pointer END. */
-
-void
-print_partial_compiled_pattern (start, end)
- unsigned char *start;
- unsigned char *end;
-{
- int mcnt, mcnt2;
- unsigned char *p = start;
- unsigned char *pend = end;
-
- if (start == NULL)
- {
- printf ("(null)\n");
- return;
- }
-
- /* Loop over pattern commands. */
- while (p < pend)
- {
- switch ((re_opcode_t) *p++)
- {
- case no_op:
- printf ("/no_op");
- break;
-
- case exactn:
- mcnt = *p++;
- printf ("/exactn/%d", mcnt);
- do
- {
- putchar ('/');
- printchar (*p++);
- }
- while (--mcnt);
- break;
-
- case start_memory:
- mcnt = *p++;
- printf ("/start_memory/%d/%d", mcnt, *p++);
- break;
-
- case stop_memory:
- mcnt = *p++;
- printf ("/stop_memory/%d/%d", mcnt, *p++);
- break;
-
- case duplicate:
- printf ("/duplicate/%d", *p++);
- break;
-
- case anychar:
- printf ("/anychar");
- break;
-
- case charset:
- case charset_not:
- {
- register int c;
-
- printf ("/charset%s",
- (re_opcode_t) *(p - 1) == charset_not ? "_not" : "");
-
- assert (p + *p < pend);
-
- for (c = 0; c < *p; c++)
- {
- unsigned bit;
- unsigned char map_byte = p[1 + c];
-
- putchar ('/');
-
- for (bit = 0; bit < BYTEWIDTH; bit++)
- if (map_byte & (1 << bit))
- printchar (c * BYTEWIDTH + bit);
- }
- p += 1 + *p;
- break;
- }
-
- case begline:
- printf ("/begline");
- break;
-
- case endline:
- printf ("/endline");
- break;
-
- case on_failure_jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/on_failure_jump/0/%d", mcnt);
- break;
-
- case on_failure_keep_string_jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/on_failure_keep_string_jump/0/%d", mcnt);
- break;
-
- case dummy_failure_jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/dummy_failure_jump/0/%d", mcnt);
- break;
-
- case push_dummy_failure:
- printf ("/push_dummy_failure");
- break;
-
- case maybe_pop_jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/maybe_pop_jump/0/%d", mcnt);
- break;
-
- case pop_failure_jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/pop_failure_jump/0/%d", mcnt);
- break;
-
- case jump_past_alt:
- extract_number_and_incr (&mcnt, &p);
- printf ("/jump_past_alt/0/%d", mcnt);
- break;
-
- case jump:
- extract_number_and_incr (&mcnt, &p);
- printf ("/jump/0/%d", mcnt);
- break;
-
- case succeed_n:
- extract_number_and_incr (&mcnt, &p);
- extract_number_and_incr (&mcnt2, &p);
- printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2);
- break;
-
- case jump_n:
- extract_number_and_incr (&mcnt, &p);
- extract_number_and_incr (&mcnt2, &p);
- printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2);
- break;
-
- case set_number_at:
- extract_number_and_incr (&mcnt, &p);
- extract_number_and_incr (&mcnt2, &p);
- printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2);
- break;
-
- case wordbound:
- printf ("/wordbound");
- break;
-
- case notwordbound:
- printf ("/notwordbound");
- break;
-
- case wordbeg:
- printf ("/wordbeg");
- break;
-
- case wordend:
- printf ("/wordend");
-
-#ifdef emacs
- case before_dot:
- printf ("/before_dot");
- break;
-
- case at_dot:
- printf ("/at_dot");
- break;
-
- case after_dot:
- printf ("/after_dot");
- break;
-
- case syntaxspec:
- printf ("/syntaxspec");
- mcnt = *p++;
- printf ("/%d", mcnt);
- break;
-
- case notsyntaxspec:
- printf ("/notsyntaxspec");
- mcnt = *p++;
- printf ("/%d", mcnt);
- break;
-#endif /* emacs */
-
- case wordchar:
- printf ("/wordchar");
- break;
-
- case notwordchar:
- printf ("/notwordchar");
- break;
-
- case begbuf:
- printf ("/begbuf");
- break;
-
- case endbuf:
- printf ("/endbuf");
- break;
-
- default:
- printf ("?%d", *(p-1));
- }
- }
- printf ("/\n");
-}
-
-
-void
-print_compiled_pattern (bufp)
- struct re_pattern_buffer *bufp;
-{
- unsigned char *buffer = bufp->buffer;
-
- print_partial_compiled_pattern (buffer, buffer + bufp->used);
- printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated);
-
- if (bufp->fastmap_accurate && bufp->fastmap)
- {
- printf ("fastmap: ");
- print_fastmap (bufp->fastmap);
- }
-
- printf ("re_nsub: %d\t", bufp->re_nsub);
- printf ("regs_alloc: %d\t", bufp->regs_allocated);
- printf ("can_be_null: %d\t", bufp->can_be_null);
- printf ("newline_anchor: %d\n", bufp->newline_anchor);
- printf ("no_sub: %d\t", bufp->no_sub);
- printf ("not_bol: %d\t", bufp->not_bol);
- printf ("not_eol: %d\t", bufp->not_eol);
- printf ("syntax: %d\n", bufp->syntax);
- /* Perhaps we should print the translate table? */
-}
-
-
-void
-print_double_string (where, string1, size1, string2, size2)
- const char *where;
- const char *string1;
- const char *string2;
- int size1;
- int size2;
-{
- unsigned this_char;
-
- if (where == NULL)
- printf ("(null)");
- else
- {
- if (FIRST_STRING_P (where))
- {
- for (this_char = where - string1; this_char < size1; this_char++)
- printchar (string1[this_char]);
-
- where = string2;
- }
-
- for (this_char = where - string2; this_char < size2; this_char++)
- printchar (string2[this_char]);
- }
-}
-
-#else /* not DEBUG */
-
-#undef assert
-#define assert(e)
-
-#define DEBUG_STATEMENT(e)
-#define DEBUG_PRINT1(x)
-#define DEBUG_PRINT2(x1, x2)
-#define DEBUG_PRINT3(x1, x2, x3)
-#define DEBUG_PRINT4(x1, x2, x3, x4)
-#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e)
-#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2)
-
-#endif /* not DEBUG */
-
-/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can
- also be assigned to arbitrarily: each pattern buffer stores its own
- syntax, so it can be changed between regex compilations. */
-reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS;
-
-
-/* Specify the precise syntax of regexps for compilation. This provides
- for compatibility for various utilities which historically have
- different, incompatible syntaxes.
-
- The argument SYNTAX is a bit mask comprised of the various bits
- defined in regex.h. We return the old syntax. */
-
-reg_syntax_t
-re_set_syntax (syntax)
- reg_syntax_t syntax;
-{
- reg_syntax_t ret = re_syntax_options;
-
- re_syntax_options = syntax;
- return ret;
-}
-
-/* This table gives an error message for each of the error codes listed
- in regex.h. Obviously the order here has to be same as there. */
-
-static const char *re_error_msg[] =
- { NULL, /* REG_NOERROR */
- "No match", /* REG_NOMATCH */
- "Invalid regular expression", /* REG_BADPAT */
- "Invalid collation character", /* REG_ECOLLATE */
- "Invalid character class name", /* REG_ECTYPE */
- "Trailing backslash", /* REG_EESCAPE */
- "Invalid back reference", /* REG_ESUBREG */
- "Unmatched [ or [^", /* REG_EBRACK */
- "Unmatched ( or \\(", /* REG_EPAREN */
- "Unmatched \\{", /* REG_EBRACE */
- "Invalid content of \\{\\}", /* REG_BADBR */
- "Invalid range end", /* REG_ERANGE */
- "Memory exhausted", /* REG_ESPACE */
- "Invalid preceding regular expression", /* REG_BADRPT */
- "Premature end of regular expression", /* REG_EEND */
- "Regular expression too big", /* REG_ESIZE */
- "Unmatched ) or \\)", /* REG_ERPAREN */
- };
-
-/* Subroutine declarations and macros for regex_compile. */
-
-static void store_op1 (), store_op2 ();
-static void insert_op1 (), insert_op2 ();
-static boolean at_begline_loc_p (), at_endline_loc_p ();
-static boolean group_in_compile_stack ();
-static reg_errcode_t compile_range ();
-
-/* Fetch the next character in the uncompiled pattern---translating it
- if necessary. Also cast from a signed character in the constant
- string passed to us by the user to an unsigned char that we can use
- as an array index (in, e.g., `translate'). */
-#define PATFETCH(c) \
- do {if (p == pend) return REG_EEND; \
- c = (unsigned char) *p++; \
- if (translate) c = translate[c]; \
- } while (0)
-
-/* Fetch the next character in the uncompiled pattern, with no
- translation. */
-#define PATFETCH_RAW(c) \
- do {if (p == pend) return REG_EEND; \
- c = (unsigned char) *p++; \
- } while (0)
-
-/* Go backwards one character in the pattern. */
-#define PATUNFETCH p--
-
-
-/* If `translate' is non-null, return translate[D], else just D. We
- cast the subscript to translate because some data is declared as
- `char *', to avoid warnings when a string constant is passed. But
- when we use a character as a subscript we must make it unsigned. */
-#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d))
-
-
-/* Macros for outputting the compiled pattern into `buffer'. */
-
-/* If the buffer isn't allocated when it comes in, use this. */
-#define INIT_BUF_SIZE 32
-
-/* Make sure we have at least N more bytes of space in buffer. */
-#define GET_BUFFER_SPACE(n) \
- while (b - bufp->buffer + (n) > bufp->allocated) \
- EXTEND_BUFFER ()
-
-/* Make sure we have one more byte of buffer space and then add C to it. */
-#define BUF_PUSH(c) \
- do { \
- GET_BUFFER_SPACE (1); \
- *b++ = (unsigned char) (c); \
- } while (0)
-
-
-/* Ensure we have two more bytes of buffer space and then append C1 and C2. */
-#define BUF_PUSH_2(c1, c2) \
- do { \
- GET_BUFFER_SPACE (2); \
- *b++ = (unsigned char) (c1); \
- *b++ = (unsigned char) (c2); \
- } while (0)
-
-
-/* As with BUF_PUSH_2, except for three bytes. */
-#define BUF_PUSH_3(c1, c2, c3) \
- do { \
- GET_BUFFER_SPACE (3); \
- *b++ = (unsigned char) (c1); \
- *b++ = (unsigned char) (c2); \
- *b++ = (unsigned char) (c3); \
- } while (0)
-
-
-/* Store a jump with opcode OP at LOC to location TO. We store a
- relative address offset by the three bytes the jump itself occupies. */
-#define STORE_JUMP(op, loc, to) \
- store_op1 (op, loc, (to) - (loc) - 3)
-
-/* Likewise, for a two-argument jump. */
-#define STORE_JUMP2(op, loc, to, arg) \
- store_op2 (op, loc, (to) - (loc) - 3, arg)
-
-/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */
-#define INSERT_JUMP(op, loc, to) \
- insert_op1 (op, loc, (to) - (loc) - 3, b)
-
-/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */
-#define INSERT_JUMP2(op, loc, to, arg) \
- insert_op2 (op, loc, (to) - (loc) - 3, arg, b)
-
-
-/* This is not an arbitrary limit: the arguments which represent offsets
- into the pattern are two bytes long. So if 2^16 bytes turns out to
- be too small, many things would have to change. */
-#define MAX_BUF_SIZE (1L << 16)
-
-
-/* Extend the buffer by twice its current size via realloc and
- reset the pointers that pointed into the old block to point to the
- correct places in the new one. If extending the buffer results in it
- being larger than MAX_BUF_SIZE, then flag memory exhausted. */
-#define EXTEND_BUFFER() \
- do { \
- unsigned char *old_buffer = bufp->buffer; \
- if (bufp->allocated == MAX_BUF_SIZE) \
- return REG_ESIZE; \
- bufp->allocated <<= 1; \
- if (bufp->allocated > MAX_BUF_SIZE) \
- bufp->allocated = MAX_BUF_SIZE; \
- bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\
- if (bufp->buffer == NULL) \
- return REG_ESPACE; \
- /* If the buffer moved, move all the pointers into it. */ \
- if (old_buffer != bufp->buffer) \
- { \
- b = (b - old_buffer) + bufp->buffer; \
- begalt = (begalt - old_buffer) + bufp->buffer; \
- if (fixup_alt_jump) \
- fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\
- if (laststart) \
- laststart = (laststart - old_buffer) + bufp->buffer; \
- if (pending_exact) \
- pending_exact = (pending_exact - old_buffer) + bufp->buffer; \
- } \
- } while (0)
-
-
-/* Since we have one byte reserved for the register number argument to
- {start,stop}_memory, the maximum number of groups we can report
- things about is what fits in that byte. */
-#define MAX_REGNUM 255
-
-/* But patterns can have more than `MAX_REGNUM' registers. We just
- ignore the excess. */
-typedef unsigned regnum_t;
-
-
-/* Macros for the compile stack. */
-
-/* Since offsets can go either forwards or backwards, this type needs to
- be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */
-typedef int pattern_offset_t;
-
-typedef struct
-{
- pattern_offset_t begalt_offset;
- pattern_offset_t fixup_alt_jump;
- pattern_offset_t inner_group_offset;
- pattern_offset_t laststart_offset;
- regnum_t regnum;
-} compile_stack_elt_t;
-
-
-typedef struct
-{
- compile_stack_elt_t *stack;
- unsigned size;
- unsigned avail; /* Offset of next open position. */
-} compile_stack_type;
-
-
-#define INIT_COMPILE_STACK_SIZE 32
-
-#define COMPILE_STACK_EMPTY (compile_stack.avail == 0)
-#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)
-
-/* The next available element. */
-#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])
-
-
-/* Set the bit for character C in a list. */
-#define SET_LIST_BIT(c) \
- (b[((unsigned char) (c)) / BYTEWIDTH] \
- |= 1 << (((unsigned char) c) % BYTEWIDTH))
-
-
-/* Get the next unsigned number in the uncompiled pattern. */
-#define GET_UNSIGNED_NUMBER(num) \
- { if (p != pend) \
- { \
- PATFETCH (c); \
- while (ISDIGIT (c)) \
- { \
- if (num < 0) \
- num = 0; \
- num = num * 10 + c - '0'; \
- if (p == pend) \
- break; \
- PATFETCH (c); \
- } \
- } \
- }
-
-#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */
-
-#define IS_CHAR_CLASS(string) \
- (STREQ (string, "alpha") || STREQ (string, "upper") \
- || STREQ (string, "lower") || STREQ (string, "digit") \
- || STREQ (string, "alnum") || STREQ (string, "xdigit") \
- || STREQ (string, "space") || STREQ (string, "print") \
- || STREQ (string, "punct") || STREQ (string, "graph") \
- || STREQ (string, "cntrl") || STREQ (string, "blank"))
-
-/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
- Returns one of error codes defined in `regex.h', or zero for success.
-
- Assumes the `allocated' (and perhaps `buffer') and `translate'
- fields are set in BUFP on entry.
-
- If it succeeds, results are put in BUFP (if it returns an error, the
- contents of BUFP are undefined):
- `buffer' is the compiled pattern;
- `syntax' is set to SYNTAX;
- `used' is set to the length of the compiled pattern;
- `fastmap_accurate' is zero;
- `re_nsub' is the number of subexpressions in PATTERN;
- `not_bol' and `not_eol' are zero;
-
- The `fastmap' and `newline_anchor' fields are neither
- examined nor set. */
-
-static reg_errcode_t
-regex_compile (pattern, size, syntax, bufp)
- const char *pattern;
- int size;
- reg_syntax_t syntax;
- struct re_pattern_buffer *bufp;
-{
- /* We fetch characters from PATTERN here. Even though PATTERN is
- `char *' (i.e., signed), we declare these variables as unsigned, so
- they can be reliably used as array indices. */
- register unsigned char c, c1;
-
- /* A random tempory spot in PATTERN. */
- const char *p1;
-
- /* Points to the end of the buffer, where we should append. */
- register unsigned char *b;
-
- /* Keeps track of unclosed groups. */
- compile_stack_type compile_stack;
-
- /* Points to the current (ending) position in the pattern. */
- const char *p = pattern;
- const char *pend = pattern + size;
-
- /* How to translate the characters in the pattern. */
- char *translate = bufp->translate;
-
- /* Address of the count-byte of the most recently inserted `exactn'
- command. This makes it possible to tell if a new exact-match
- character can be added to that command or if the character requires
- a new `exactn' command. */
- unsigned char *pending_exact = 0;
-
- /* Address of start of the most recently finished expression.
- This tells, e.g., postfix * where to find the start of its
- operand. Reset at the beginning of groups and alternatives. */
- unsigned char *laststart = 0;
-
- /* Address of beginning of regexp, or inside of last group. */
- unsigned char *begalt;
-
- /* Place in the uncompiled pattern (i.e., the {) to
- which to go back if the interval is invalid. */
- const char *beg_interval;
-
- /* Address of the place where a forward jump should go to the end of
- the containing expression. Each alternative of an `or' -- except the
- last -- ends with a forward jump of this sort. */
- unsigned char *fixup_alt_jump = 0;
-
- /* Counts open-groups as they are encountered. Remembered for the
- matching close-group on the compile stack, so the same register
- number is put in the stop_memory as the start_memory. */
- regnum_t regnum = 0;
-
-#ifdef DEBUG
- DEBUG_PRINT1 ("\nCompiling pattern: ");
- if (debug)
- {
- unsigned debug_count;
-
- for (debug_count = 0; debug_count < size; debug_count++)
- printchar (pattern[debug_count]);
- putchar ('\n');
- }
-#endif /* DEBUG */
-
- /* Initialize the compile stack. */
- compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t);
- if (compile_stack.stack == NULL)
- return REG_ESPACE;
-
- compile_stack.size = INIT_COMPILE_STACK_SIZE;
- compile_stack.avail = 0;
-
- /* Initialize the pattern buffer. */
- bufp->syntax = syntax;
- bufp->fastmap_accurate = 0;
- bufp->not_bol = bufp->not_eol = 0;
-
- /* Set `used' to zero, so that if we return an error, the pattern
- printer (for debugging) will think there's no pattern. We reset it
- at the end. */
- bufp->used = 0;
-
- /* Always count groups, whether or not bufp->no_sub is set. */
- bufp->re_nsub = 0;
-
-#if !defined (emacs) && !defined (SYNTAX_TABLE)
- /* Initialize the syntax table. */
- init_syntax_once ();
-#endif
-
- if (bufp->allocated == 0)
- {
- if (bufp->buffer)
- { /* If zero allocated, but buffer is non-null, try to realloc
- enough space. This loses if buffer's address is bogus, but
- that is the user's responsibility. */
- RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char);
- }
- else
- { /* Caller did not allocate a buffer. Do it for them. */
- bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
- }
- if (!bufp->buffer) return REG_ESPACE;
-
- bufp->allocated = INIT_BUF_SIZE;
- }
-
- begalt = b = bufp->buffer;
-
- /* Loop through the uncompiled pattern until we're at the end. */
- while (p != pend)
- {
- PATFETCH (c);
-
- switch (c)
- {
- case '^':
- {
- if ( /* If at start of pattern, it's an operator. */
- p == pattern + 1
- /* If context independent, it's an operator. */
- || syntax & RE_CONTEXT_INDEP_ANCHORS
- /* Otherwise, depends on what's come before. */
- || at_begline_loc_p (pattern, p, syntax))
- BUF_PUSH (begline);
- else
- goto normal_char;
- }
- break;
-
-
- case '$':
- {
- if ( /* If at end of pattern, it's an operator. */
- p == pend
- /* If context independent, it's an operator. */
- || syntax & RE_CONTEXT_INDEP_ANCHORS
- /* Otherwise, depends on what's next. */
- || at_endline_loc_p (p, pend, syntax))
- BUF_PUSH (endline);
- else
- goto normal_char;
- }
- break;
-
-
- case '+':
- case '?':
- if ((syntax & RE_BK_PLUS_QM)
- || (syntax & RE_LIMITED_OPS))
- goto normal_char;
- handle_plus:
- case '*':
- /* If there is no previous pattern... */
- if (!laststart)
- {
- if (syntax & RE_CONTEXT_INVALID_OPS)
- return REG_BADRPT;
- else if (!(syntax & RE_CONTEXT_INDEP_OPS))
- goto normal_char;
- }
-
- {
- /* Are we optimizing this jump? */
- boolean keep_string_p = false;
-
- /* 1 means zero (many) matches is allowed. */
- char zero_times_ok = 0, many_times_ok = 0;
-
- /* If there is a sequence of repetition chars, collapse it
- down to just one (the right one). We can't combine
- interval operators with these because of, e.g., `a{2}*',
- which should only match an even number of `a's. */
-
- for (;;)
- {
- zero_times_ok |= c != '+';
- many_times_ok |= c != '?';
-
- if (p == pend)
- break;
-
- PATFETCH (c);
-
- if (c == '*'
- || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?')))
- ;
-
- else if (syntax & RE_BK_PLUS_QM && c == '\\')
- {
- if (p == pend) return REG_EESCAPE;
-
- PATFETCH (c1);
- if (!(c1 == '+' || c1 == '?'))
- {
- PATUNFETCH;
- PATUNFETCH;
- break;
- }
-
- c = c1;
- }
- else
- {
- PATUNFETCH;
- break;
- }
-
- /* If we get here, we found another repeat character. */
- }
-
- /* Star, etc. applied to an empty pattern is equivalent
- to an empty pattern. */
- if (!laststart)
- break;
-
- /* Now we know whether or not zero matches is allowed
- and also whether or not two or more matches is allowed. */
- if (many_times_ok)
- { /* More than one repetition is allowed, so put in at the
- end a backward relative jump from `b' to before the next
- jump we're going to put in below (which jumps from
- laststart to after this jump).
-
- But if we are at the `*' in the exact sequence `.*\n',
- insert an unconditional jump backwards to the .,
- instead of the beginning of the loop. This way we only
- push a failure point once, instead of every time
- through the loop. */
- assert (p - 1 > pattern);
-
- /* Allocate the space for the jump. */
- GET_BUFFER_SPACE (3);
-
- /* We know we are not at the first character of the pattern,
- because laststart was nonzero. And we've already
- incremented `p', by the way, to be the character after
- the `*'. Do we have to do something analogous here
- for null bytes, because of RE_DOT_NOT_NULL? */
- if (TRANSLATE (*(p - 2)) == TRANSLATE ('.')
- && zero_times_ok
- && p < pend && TRANSLATE (*p) == TRANSLATE ('\n')
- && !(syntax & RE_DOT_NEWLINE))
- { /* We have .*\n. */
- STORE_JUMP (jump, b, laststart);
- keep_string_p = true;
- }
- else
- /* Anything else. */
- STORE_JUMP (maybe_pop_jump, b, laststart - 3);
-
- /* We've added more stuff to the buffer. */
- b += 3;
- }
-
- /* On failure, jump from laststart to b + 3, which will be the
- end of the buffer after this jump is inserted. */
- GET_BUFFER_SPACE (3);
- INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump
- : on_failure_jump,
- laststart, b + 3);
- pending_exact = 0;
- b += 3;
-
- if (!zero_times_ok)
- {
- /* At least one repetition is required, so insert a
- `dummy_failure_jump' before the initial
- `on_failure_jump' instruction of the loop. This
- effects a skip over that instruction the first time
- we hit that loop. */
- GET_BUFFER_SPACE (3);
- INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6);
- b += 3;
- }
- }
- break;
-
-
- case '.':
- laststart = b;
- BUF_PUSH (anychar);
- break;
-
-
- case '[':
- {
- boolean had_char_class = false;
-
- if (p == pend) return REG_EBRACK;
-
- /* Ensure that we have enough space to push a charset: the
- opcode, the length count, and the bitset; 34 bytes in all. */
- GET_BUFFER_SPACE (34);
-
- laststart = b;
-
- /* We test `*p == '^' twice, instead of using an if
- statement, so we only need one BUF_PUSH. */
- BUF_PUSH (*p == '^' ? charset_not : charset);
- if (*p == '^')
- p++;
-
- /* Remember the first position in the bracket expression. */
- p1 = p;
-
- /* Push the number of bytes in the bitmap. */
- BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);
-
- /* Clear the whole map. */
- bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);
-
- /* charset_not matches newline according to a syntax bit. */
- if ((re_opcode_t) b[-2] == charset_not
- && (syntax & RE_HAT_LISTS_NOT_NEWLINE))
- SET_LIST_BIT ('\n');
-
- /* Read in characters and ranges, setting map bits. */
- for (;;)
- {
- if (p == pend) return REG_EBRACK;
-
- PATFETCH (c);
-
- /* \ might escape characters inside [...] and [^...]. */
- if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
- {
- if (p == pend) return REG_EESCAPE;
-
- PATFETCH (c1);
- SET_LIST_BIT (c1);
- continue;
- }
-
- /* Could be the end of the bracket expression. If it's
- not (i.e., when the bracket expression is `[]' so
- far), the ']' character bit gets set way below. */
- if (c == ']' && p != p1 + 1)
- break;
-
- /* Look ahead to see if it's a range when the last thing
- was a character class. */
- if (had_char_class && c == '-' && *p != ']')
- return REG_ERANGE;
-
- /* Look ahead to see if it's a range when the last thing
- was a character: if this is a hyphen not at the
- beginning or the end of a list, then it's the range
- operator. */
- if (c == '-'
- && !(p - 2 >= pattern && p[-2] == '[')
- && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^')
- && *p != ']')
- {
- reg_errcode_t ret
- = compile_range (&p, pend, translate, syntax, b);
- if (ret != REG_NOERROR) return ret;
- }
-
- else if (p[0] == '-' && p[1] != ']')
- { /* This handles ranges made up of characters only. */
- reg_errcode_t ret;
-
- /* Move past the `-'. */
- PATFETCH (c1);
-
- ret = compile_range (&p, pend, translate, syntax, b);
- if (ret != REG_NOERROR) return ret;
- }
-
- /* See if we're at the beginning of a possible character
- class. */
-
- else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':')
- { /* Leave room for the null. */
- char str[CHAR_CLASS_MAX_LENGTH + 1];
-
- PATFETCH (c);
- c1 = 0;
-
- /* If pattern is `[[:'. */
- if (p == pend) return REG_EBRACK;
-
- for (;;)
- {
- PATFETCH (c);
- if (c == ':' || c == ']' || p == pend
- || c1 == CHAR_CLASS_MAX_LENGTH)
- break;
- str[c1++] = c;
- }
- str[c1] = '\0';
-
- /* If isn't a word bracketed by `[:' and:`]':
- undo the ending character, the letters, and leave
- the leading `:' and `[' (but set bits for them). */
- if (c == ':' && *p == ']')
- {
- int ch;
- boolean is_alnum = STREQ (str, "alnum");
- boolean is_alpha = STREQ (str, "alpha");
- boolean is_blank = STREQ (str, "blank");
- boolean is_cntrl = STREQ (str, "cntrl");
- boolean is_digit = STREQ (str, "digit");
- boolean is_graph = STREQ (str, "graph");
- boolean is_lower = STREQ (str, "lower");
- boolean is_print = STREQ (str, "print");
- boolean is_punct = STREQ (str, "punct");
- boolean is_space = STREQ (str, "space");
- boolean is_upper = STREQ (str, "upper");
- boolean is_xdigit = STREQ (str, "xdigit");
-
- if (!IS_CHAR_CLASS (str)) return REG_ECTYPE;
-
- /* Throw away the ] at the end of the character
- class. */
- PATFETCH (c);
-
- if (p == pend) return REG_EBRACK;
-
- for (ch = 0; ch < 1 << BYTEWIDTH; ch++)
- {
- if ( (is_alnum && ISALNUM (ch))
- || (is_alpha && ISALPHA (ch))
- || (is_blank && ISBLANK (ch))
- || (is_cntrl && ISCNTRL (ch))
- || (is_digit && ISDIGIT (ch))
- || (is_graph && ISGRAPH (ch))
- || (is_lower && ISLOWER (ch))
- || (is_print && ISPRINT (ch))
- || (is_punct && ISPUNCT (ch))
- || (is_space && ISSPACE (ch))
- || (is_upper && ISUPPER (ch))
- || (is_xdigit && ISXDIGIT (ch)))
- SET_LIST_BIT (ch);
- }
- had_char_class = true;
- }
- else
- {
- c1++;
- while (c1--)
- PATUNFETCH;
- SET_LIST_BIT ('[');
- SET_LIST_BIT (':');
- had_char_class = false;
- }
- }
- else
- {
- had_char_class = false;
- SET_LIST_BIT (c);
- }
- }
-
- /* Discard any (non)matching list bytes that are all 0 at the
- end of the map. Decrease the map-length byte too. */
- while ((int) b[-1] > 0 && b[b[-1] - 1] == 0)
- b[-1]--;
- b += b[-1];
- }
- break;
-
-
- case '(':
- if (syntax & RE_NO_BK_PARENS)
- goto handle_open;
- else
- goto normal_char;
-
-
- case ')':
- if (syntax & RE_NO_BK_PARENS)
- goto handle_close;
- else
- goto normal_char;
-
-
- case '\n':
- if (syntax & RE_NEWLINE_ALT)
- goto handle_alt;
- else
- goto normal_char;
-
-
- case '|':
- if (syntax & RE_NO_BK_VBAR)
- goto handle_alt;
- else
- goto normal_char;
-
-
- case '{':
- if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES)
- goto handle_interval;
- else
- goto normal_char;
-
-
- case '\\':
- if (p == pend) return REG_EESCAPE;
-
- /* Do not translate the character after the \, so that we can
- distinguish, e.g., \B from \b, even if we normally would
- translate, e.g., B to b. */
- PATFETCH_RAW (c);
-
- switch (c)
- {
- case '(':
- if (syntax & RE_NO_BK_PARENS)
- goto normal_backslash;
-
- handle_open:
- bufp->re_nsub++;
- regnum++;
-
- if (COMPILE_STACK_FULL)
- {
- RETALLOC (compile_stack.stack, compile_stack.size << 1,
- compile_stack_elt_t);
- if (compile_stack.stack == NULL) return REG_ESPACE;
-
- compile_stack.size <<= 1;
- }
-
- /* These are the values to restore when we hit end of this
- group. They are all relative offsets, so that if the
- whole pattern moves because of realloc, they will still
- be valid. */
- COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer;
- COMPILE_STACK_TOP.fixup_alt_jump
- = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0;
- COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer;
- COMPILE_STACK_TOP.regnum = regnum;
-
- /* We will eventually replace the 0 with the number of
- groups inner to this one. But do not push a
- start_memory for groups beyond the last one we can
- represent in the compiled pattern. */
- if (regnum <= MAX_REGNUM)
- {
- COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2;
- BUF_PUSH_3 (start_memory, regnum, 0);
- }
-
- compile_stack.avail++;
-
- fixup_alt_jump = 0;
- laststart = 0;
- begalt = b;
- /* If we've reached MAX_REGNUM groups, then this open
- won't actually generate any code, so we'll have to
- clear pending_exact explicitly. */
- pending_exact = 0;
- break;
-
-
- case ')':
- if (syntax & RE_NO_BK_PARENS) goto normal_backslash;
-
- if (COMPILE_STACK_EMPTY)
- if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
- goto normal_backslash;
- else
- return REG_ERPAREN;
-
- handle_close:
- if (fixup_alt_jump)
- { /* Push a dummy failure point at the end of the
- alternative for a possible future
- `pop_failure_jump' to pop. See comments at
- `push_dummy_failure' in `re_match_2'. */
- BUF_PUSH (push_dummy_failure);
-
- /* We allocated space for this jump when we assigned
- to `fixup_alt_jump', in the `handle_alt' case below. */
- STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1);
- }
-
- /* See similar code for backslashed left paren above. */
- if (COMPILE_STACK_EMPTY)
- if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD)
- goto normal_char;
- else
- return REG_ERPAREN;
-
- /* Since we just checked for an empty stack above, this
- ``can't happen''. */
- assert (compile_stack.avail != 0);
- {
- /* We don't just want to restore into `regnum', because
- later groups should continue to be numbered higher,
- as in `(ab)c(de)' -- the second group is #2. */
- regnum_t this_group_regnum;
-
- compile_stack.avail--;
- begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset;
- fixup_alt_jump
- = COMPILE_STACK_TOP.fixup_alt_jump
- ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1
- : 0;
- laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset;
- this_group_regnum = COMPILE_STACK_TOP.regnum;
- /* If we've reached MAX_REGNUM groups, then this open
- won't actually generate any code, so we'll have to
- clear pending_exact explicitly. */
- pending_exact = 0;
-
- /* We're at the end of the group, so now we know how many
- groups were inside this one. */
- if (this_group_regnum <= MAX_REGNUM)
- {
- unsigned char *inner_group_loc
- = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset;
-
- *inner_group_loc = regnum - this_group_regnum;
- BUF_PUSH_3 (stop_memory, this_group_regnum,
- regnum - this_group_regnum);
- }
- }
- break;
-
-
- case '|': /* `\|'. */
- if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR)
- goto normal_backslash;
- handle_alt:
- if (syntax & RE_LIMITED_OPS)
- goto normal_char;
-
- /* Insert before the previous alternative a jump which
- jumps to this alternative if the former fails. */
- GET_BUFFER_SPACE (3);
- INSERT_JUMP (on_failure_jump, begalt, b + 6);
- pending_exact = 0;
- b += 3;
-
- /* The alternative before this one has a jump after it
- which gets executed if it gets matched. Adjust that
- jump so it will jump to this alternative's analogous
- jump (put in below, which in turn will jump to the next
- (if any) alternative's such jump, etc.). The last such
- jump jumps to the correct final destination. A picture:
- _____ _____
- | | | |
- | v | v
- a | b | c
-
- If we are at `b', then fixup_alt_jump right now points to a
- three-byte space after `a'. We'll put in the jump, set
- fixup_alt_jump to right after `b', and leave behind three
- bytes which we'll fill in when we get to after `c'. */
-
- if (fixup_alt_jump)
- STORE_JUMP (jump_past_alt, fixup_alt_jump, b);
-
- /* Mark and leave space for a jump after this alternative,
- to be filled in later either by next alternative or
- when know we're at the end of a series of alternatives. */
- fixup_alt_jump = b;
- GET_BUFFER_SPACE (3);
- b += 3;
-
- laststart = 0;
- begalt = b;
- break;
-
-
- case '{':
- /* If \{ is a literal. */
- if (!(syntax & RE_INTERVALS)
- /* If we're at `\{' and it's not the open-interval
- operator. */
- || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES))
- || (p - 2 == pattern && p == pend))
- goto normal_backslash;
-
- handle_interval:
- {
- /* If got here, then the syntax allows intervals. */
-
- /* At least (most) this many matches must be made. */
- int lower_bound = -1, upper_bound = -1;
-
- beg_interval = p - 1;
-
- if (p == pend)
- {
- if (syntax & RE_NO_BK_BRACES)
- goto unfetch_interval;
- else
- return REG_EBRACE;
- }
-
- GET_UNSIGNED_NUMBER (lower_bound);
-
- if (c == ',')
- {
- GET_UNSIGNED_NUMBER (upper_bound);
- if (upper_bound < 0) upper_bound = RE_DUP_MAX;
- }
- else
- /* Interval such as `{1}' => match exactly once. */
- upper_bound = lower_bound;
-
- if (lower_bound < 0 || upper_bound > RE_DUP_MAX
- || lower_bound > upper_bound)
- {
- if (syntax & RE_NO_BK_BRACES)
- goto unfetch_interval;
- else
- return REG_BADBR;
- }
-
- if (!(syntax & RE_NO_BK_BRACES))
- {
- if (c != '\\') return REG_EBRACE;
-
- PATFETCH (c);
- }
-
- if (c != '}')
- {
- if (syntax & RE_NO_BK_BRACES)
- goto unfetch_interval;
- else
- return REG_BADBR;
- }
-
- /* We just parsed a valid interval. */
-
- /* If it's invalid to have no preceding re. */
- if (!laststart)
- {
- if (syntax & RE_CONTEXT_INVALID_OPS)
- return REG_BADRPT;
- else if (syntax & RE_CONTEXT_INDEP_OPS)
- laststart = b;
- else
- goto unfetch_interval;
- }
-
- /* If the upper bound is zero, don't want to succeed at
- all; jump from `laststart' to `b + 3', which will be
- the end of the buffer after we insert the jump. */
- if (upper_bound == 0)
- {
- GET_BUFFER_SPACE (3);
- INSERT_JUMP (jump, laststart, b + 3);
- b += 3;
- }
-
- /* Otherwise, we have a nontrivial interval. When
- we're all done, the pattern will look like:
- set_number_at <jump count> <upper bound>
- set_number_at <succeed_n count> <lower bound>
- succeed_n <after jump addr> <succed_n count>
- <body of loop>
- jump_n <succeed_n addr> <jump count>
- (The upper bound and `jump_n' are omitted if
- `upper_bound' is 1, though.) */
- else
- { /* If the upper bound is > 1, we need to insert
- more at the end of the loop. */
- unsigned nbytes = 10 + (upper_bound > 1) * 10;
-
- GET_BUFFER_SPACE (nbytes);
-
- /* Initialize lower bound of the `succeed_n', even
- though it will be set during matching by its
- attendant `set_number_at' (inserted next),
- because `re_compile_fastmap' needs to know.
- Jump to the `jump_n' we might insert below. */
- INSERT_JUMP2 (succeed_n, laststart,
- b + 5 + (upper_bound > 1) * 5,
- lower_bound);
- b += 5;
-
- /* Code to initialize the lower bound. Insert
- before the `succeed_n'. The `5' is the last two
- bytes of this `set_number_at', plus 3 bytes of
- the following `succeed_n'. */
- insert_op2 (set_number_at, laststart, 5, lower_bound, b);
- b += 5;
-
- if (upper_bound > 1)
- { /* More than one repetition is allowed, so
- append a backward jump to the `succeed_n'
- that starts this interval.
-
- When we've reached this during matching,
- we'll have matched the interval once, so
- jump back only `upper_bound - 1' times. */
- STORE_JUMP2 (jump_n, b, laststart + 5,
- upper_bound - 1);
- b += 5;
-
- /* The location we want to set is the second
- parameter of the `jump_n'; that is `b-2' as
- an absolute address. `laststart' will be
- the `set_number_at' we're about to insert;
- `laststart+3' the number to set, the source
- for the relative address. But we are
- inserting into the middle of the pattern --
- so everything is getting moved up by 5.
- Conclusion: (b - 2) - (laststart + 3) + 5,
- i.e., b - laststart.
-
- We insert this at the beginning of the loop
- so that if we fail during matching, we'll
- reinitialize the bounds. */
- insert_op2 (set_number_at, laststart, b - laststart,
- upper_bound - 1, b);
- b += 5;
- }
- }
- pending_exact = 0;
- beg_interval = NULL;
- }
- break;
-
- unfetch_interval:
- /* If an invalid interval, match the characters as literals. */
- assert (beg_interval);
- p = beg_interval;
- beg_interval = NULL;
-
- /* normal_char and normal_backslash need `c'. */
- PATFETCH (c);
-
- if (!(syntax & RE_NO_BK_BRACES))
- {
- if (p > pattern && p[-1] == '\\')
- goto normal_backslash;
- }
- goto normal_char;
-
-#ifdef emacs
- /* There is no way to specify the before_dot and after_dot
- operators. rms says this is ok. --karl */
- case '=':
- BUF_PUSH (at_dot);
- break;
-
- case 's':
- laststart = b;
- PATFETCH (c);
- BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]);
- break;
-
- case 'S':
- laststart = b;
- PATFETCH (c);
- BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]);
- break;
-#endif /* emacs */
-
-
- case 'w':
- laststart = b;
- BUF_PUSH (wordchar);
- break;
-
-
- case 'W':
- laststart = b;
- BUF_PUSH (notwordchar);
- break;
-
-
- case '<':
- BUF_PUSH (wordbeg);
- break;
-
- case '>':
- BUF_PUSH (wordend);
- break;
-
- case 'b':
- BUF_PUSH (wordbound);
- break;
-
- case 'B':
- BUF_PUSH (notwordbound);
- break;
-
- case '`':
- BUF_PUSH (begbuf);
- break;
-
- case '\'':
- BUF_PUSH (endbuf);
- break;
-
- case '1': case '2': case '3': case '4': case '5':
- case '6': case '7': case '8': case '9':
- if (syntax & RE_NO_BK_REFS)
- goto normal_char;
-
- c1 = c - '0';
-
- if (c1 > regnum)
- return REG_ESUBREG;
-
- /* Can't back reference to a subexpression if inside of it. */
- if (group_in_compile_stack (compile_stack, c1))
- goto normal_char;
-
- laststart = b;
- BUF_PUSH_2 (duplicate, c1);
- break;
-
-
- case '+':
- case '?':
- if (syntax & RE_BK_PLUS_QM)
- goto handle_plus;
- else
- goto normal_backslash;
-
- default:
- normal_backslash:
- /* You might think it would be useful for \ to mean
- not to translate; but if we don't translate it
- it will never match anything. */
- c = TRANSLATE (c);
- goto normal_char;
- }
- break;
-
-
- default:
- /* Expects the character in `c'. */
- normal_char:
- /* If no exactn currently being built. */
- if (!pending_exact
-
- /* If last exactn not at current position. */
- || pending_exact + *pending_exact + 1 != b
-
- /* We have only one byte following the exactn for the count. */
- || *pending_exact == (1 << BYTEWIDTH) - 1
-
- /* If followed by a repetition operator. */
- || *p == '*' || *p == '^'
- || ((syntax & RE_BK_PLUS_QM)
- ? *p == '\\' && (p[1] == '+' || p[1] == '?')
- : (*p == '+' || *p == '?'))
- || ((syntax & RE_INTERVALS)
- && ((syntax & RE_NO_BK_BRACES)
- ? *p == '{'
- : (p[0] == '\\' && p[1] == '{'))))
- {
- /* Start building a new exactn. */
-
- laststart = b;
-
- BUF_PUSH_2 (exactn, 0);
- pending_exact = b - 1;
- }
-
- BUF_PUSH (c);
- (*pending_exact)++;
- break;
- } /* switch (c) */
- } /* while p != pend */
-
-
- /* Through the pattern now. */
-
- if (fixup_alt_jump)
- STORE_JUMP (jump_past_alt, fixup_alt_jump, b);
-
- if (!COMPILE_STACK_EMPTY)
- return REG_EPAREN;
-
- free (compile_stack.stack);
-
- /* We have succeeded; set the length of the buffer. */
- bufp->used = b - bufp->buffer;
-
-#ifdef DEBUG
- if (debug)
- {
- DEBUG_PRINT1 ("\nCompiled pattern: ");
- print_compiled_pattern (bufp);
- }
-#endif /* DEBUG */
-
- return REG_NOERROR;
-} /* regex_compile */
-
-/* Subroutines for `regex_compile'. */
-
-/* Store OP at LOC followed by two-byte integer parameter ARG. */
-
-static void
-store_op1 (op, loc, arg)
- re_opcode_t op;
- unsigned char *loc;
- int arg;
-{
- *loc = (unsigned char) op;
- STORE_NUMBER (loc + 1, arg);
-}
-
-
-/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */
-
-static void
-store_op2 (op, loc, arg1, arg2)
- re_opcode_t op;
- unsigned char *loc;
- int arg1, arg2;
-{
- *loc = (unsigned char) op;
- STORE_NUMBER (loc + 1, arg1);
- STORE_NUMBER (loc + 3, arg2);
-}
-
-
-/* Copy the bytes from LOC to END to open up three bytes of space at LOC
- for OP followed by two-byte integer parameter ARG. */
-
-static void
-insert_op1 (op, loc, arg, end)
- re_opcode_t op;
- unsigned char *loc;
- int arg;
- unsigned char *end;
-{
- register unsigned char *pfrom = end;
- register unsigned char *pto = end + 3;
-
- while (pfrom != loc)
- *--pto = *--pfrom;
-
- store_op1 (op, loc, arg);
-}
-
-
-/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */
-
-static void
-insert_op2 (op, loc, arg1, arg2, end)
- re_opcode_t op;
- unsigned char *loc;
- int arg1, arg2;
- unsigned char *end;
-{
- register unsigned char *pfrom = end;
- register unsigned char *pto = end + 5;
-
- while (pfrom != loc)
- *--pto = *--pfrom;
-
- store_op2 (op, loc, arg1, arg2);
-}
-
-
-/* P points to just after a ^ in PATTERN. Return true if that ^ comes
- after an alternative or a begin-subexpression. We assume there is at
- least one character before the ^. */
-
-static boolean
-at_begline_loc_p (pattern, p, syntax)
- const char *pattern, *p;
- reg_syntax_t syntax;
-{
- const char *prev = p - 2;
- boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\';
-
- return
- /* After a subexpression? */
- (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash))
- /* After an alternative? */
- || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash));
-}
-
-
-/* The dual of at_begline_loc_p. This one is for $. We assume there is
- at least one character after the $, i.e., `P < PEND'. */
-
-static boolean
-at_endline_loc_p (p, pend, syntax)
- const char *p, *pend;
- int syntax;
-{
- const char *next = p;
- boolean next_backslash = *next == '\\';
- const char *next_next = p + 1 < pend ? p + 1 : NULL;
-
- return
- /* Before a subexpression? */
- (syntax & RE_NO_BK_PARENS ? *next == ')'
- : next_backslash && next_next && *next_next == ')')
- /* Before an alternative? */
- || (syntax & RE_NO_BK_VBAR ? *next == '|'
- : next_backslash && next_next && *next_next == '|');
-}
-
-
-/* Returns true if REGNUM is in one of COMPILE_STACK's elements and
- false if it's not. */
-
-static boolean
-group_in_compile_stack (compile_stack, regnum)
- compile_stack_type compile_stack;
- regnum_t regnum;
-{
- int this_element;
-
- for (this_element = compile_stack.avail - 1;
- this_element >= 0;
- this_element--)
- if (compile_stack.stack[this_element].regnum == regnum)
- return true;
-
- return false;
-}
-
-
-/* Read the ending character of a range (in a bracket expression) from the
- uncompiled pattern *P_PTR (which ends at PEND). We assume the
- starting character is in `P[-2]'. (`P[-1]' is the character `-'.)
- Then we set the translation of all bits between the starting and
- ending characters (inclusive) in the compiled pattern B.
-
- Return an error code.
-
- We use these short variable names so we can use the same macros as
- `regex_compile' itself. */
-
-static reg_errcode_t
-compile_range (p_ptr, pend, translate, syntax, b)
- const char **p_ptr, *pend;
- char *translate;
- reg_syntax_t syntax;
- unsigned char *b;
-{
- unsigned this_char;
-
- const char *p = *p_ptr;
- int range_start, range_end;
-
- if (p == pend)
- return REG_ERANGE;
-
- /* Even though the pattern is a signed `char *', we need to fetch
- with unsigned char *'s; if the high bit of the pattern character
- is set, the range endpoints will be negative if we fetch using a
- signed char *.
-
- We also want to fetch the endpoints without translating them; the
- appropriate translation is done in the bit-setting loop below. */
- range_start = ((unsigned char *) p)[-2];
- range_end = ((unsigned char *) p)[0];
-
- /* Have to increment the pointer into the pattern string, so the
- caller isn't still at the ending character. */
- (*p_ptr)++;
-
- /* If the start is after the end, the range is empty. */
- if (range_start > range_end)
- return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR;
-
- /* Here we see why `this_char' has to be larger than an `unsigned
- char' -- the range is inclusive, so if `range_end' == 0xff
- (assuming 8-bit characters), we would otherwise go into an infinite
- loop, since all characters <= 0xff. */
- for (this_char = range_start; this_char <= range_end; this_char++)
- {
- SET_LIST_BIT (TRANSLATE (this_char));
- }
-
- return REG_NOERROR;
-}
-
-/* Failure stack declarations and macros; both re_compile_fastmap and
- re_match_2 use a failure stack. These have to be macros because of
- REGEX_ALLOCATE. */
-
-
-/* Number of failure points for which to initially allocate space
- when matching. If this number is exceeded, we allocate more
- space, so it is not a hard limit. */
-#ifndef INIT_FAILURE_ALLOC
-#define INIT_FAILURE_ALLOC 5
-#endif
-
-/* Roughly the maximum number of failure points on the stack. Would be
- exactly that if always used MAX_FAILURE_SPACE each time we failed.
- This is a variable only so users of regex can assign to it; we never
- change it ourselves. */
-int re_max_failures = 2000;
-
-typedef const unsigned char *fail_stack_elt_t;
-
-typedef struct
-{
- fail_stack_elt_t *stack;
- unsigned size;
- unsigned avail; /* Offset of next open position. */
-} fail_stack_type;
-
-#define FAIL_STACK_EMPTY() (fail_stack.avail == 0)
-#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0)
-#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size)
-#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail])
-
-
-/* Initialize `fail_stack'. Do `return -2' if the alloc fails. */
-
-#define INIT_FAIL_STACK() \
- do { \
- fail_stack.stack = (fail_stack_elt_t *) \
- REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \
- \
- if (fail_stack.stack == NULL) \
- return -2; \
- \
- fail_stack.size = INIT_FAILURE_ALLOC; \
- fail_stack.avail = 0; \
- } while (0)
-
-
-/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items.
-
- Return 1 if succeeds, and 0 if either ran out of memory
- allocating space for it or it was already too large.
-
- REGEX_REALLOCATE requires `destination' be declared. */
-
-#define DOUBLE_FAIL_STACK(fail_stack) \
- ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \
- ? 0 \
- : ((fail_stack).stack = (fail_stack_elt_t *) \
- REGEX_REALLOCATE ((fail_stack).stack, \
- (fail_stack).size * sizeof (fail_stack_elt_t), \
- ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \
- \
- (fail_stack).stack == NULL \
- ? 0 \
- : ((fail_stack).size <<= 1, \
- 1)))
-
-
-/* Push PATTERN_OP on FAIL_STACK.
-
- Return 1 if was able to do so and 0 if ran out of memory allocating
- space to do so. */
-#define PUSH_PATTERN_OP(pattern_op, fail_stack) \
- ((FAIL_STACK_FULL () \
- && !DOUBLE_FAIL_STACK (fail_stack)) \
- ? 0 \
- : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \
- 1))
-
-/* This pushes an item onto the failure stack. Must be a four-byte
- value. Assumes the variable `fail_stack'. Probably should only
- be called from within `PUSH_FAILURE_POINT'. */
-#define PUSH_FAILURE_ITEM(item) \
- fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item
-
-/* The complement operation. Assumes `fail_stack' is nonempty. */
-#define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail]
-
-/* Used to omit pushing failure point id's when we're not debugging. */
-#ifdef DEBUG
-#define DEBUG_PUSH PUSH_FAILURE_ITEM
-#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM ()
-#else
-#define DEBUG_PUSH(item)
-#define DEBUG_POP(item_addr)
-#endif
-
-
-/* Push the information about the state we will need
- if we ever fail back to it.
-
- Requires variables fail_stack, regstart, regend, reg_info, and
- num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be
- declared.
-
- Does `return FAILURE_CODE' if runs out of memory. */
-
-#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \
- do { \
- char *destination; \
- /* Must be int, so when we don't save any registers, the arithmetic \
- of 0 + -1 isn't done as unsigned. */ \
- int this_reg; \
- \
- DEBUG_STATEMENT (failure_id++); \
- DEBUG_STATEMENT (nfailure_points_pushed++); \
- DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \
- DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\
- DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\
- \
- DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \
- DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \
- \
- /* Ensure we have enough space allocated for what we will push. */ \
- while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \
- { \
- if (!DOUBLE_FAIL_STACK (fail_stack)) \
- return failure_code; \
- \
- DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \
- (fail_stack).size); \
- DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\
- } \
- \
- /* Push the info, starting with the registers. */ \
- DEBUG_PRINT1 ("\n"); \
- \
- for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \
- this_reg++) \
- { \
- DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \
- DEBUG_STATEMENT (num_regs_pushed++); \
- \
- DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \
- PUSH_FAILURE_ITEM (regstart[this_reg]); \
- \
- DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \
- PUSH_FAILURE_ITEM (regend[this_reg]); \
- \
- DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \
- DEBUG_PRINT2 (" match_null=%d", \
- REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \
- DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \
- DEBUG_PRINT2 (" matched_something=%d", \
- MATCHED_SOMETHING (reg_info[this_reg])); \
- DEBUG_PRINT2 (" ever_matched=%d", \
- EVER_MATCHED_SOMETHING (reg_info[this_reg])); \
- DEBUG_PRINT1 ("\n"); \
- PUSH_FAILURE_ITEM (reg_info[this_reg].word); \
- } \
- \
- DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\
- PUSH_FAILURE_ITEM (lowest_active_reg); \
- \
- DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\
- PUSH_FAILURE_ITEM (highest_active_reg); \
- \
- DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \
- DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \
- PUSH_FAILURE_ITEM (pattern_place); \
- \
- DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \
- DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \
- size2); \
- DEBUG_PRINT1 ("'\n"); \
- PUSH_FAILURE_ITEM (string_place); \
- \
- DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \
- DEBUG_PUSH (failure_id); \
- } while (0)
-
-/* This is the number of items that are pushed and popped on the stack
- for each register. */
-#define NUM_REG_ITEMS 3
-
-/* Individual items aside from the registers. */
-#ifdef DEBUG
-#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */
-#else
-#define NUM_NONREG_ITEMS 4
-#endif
-
-/* We push at most this many items on the stack. */
-#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS)
-
-/* We actually push this many items. */
-#define NUM_FAILURE_ITEMS \
- ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \
- + NUM_NONREG_ITEMS)
-
-/* How many items can still be added to the stack without overflowing it. */
-#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail)
-
-
-/* Pops what PUSH_FAIL_STACK pushes.
-
- We restore into the parameters, all of which should be lvalues:
- STR -- the saved data position.
- PAT -- the saved pattern position.
- LOW_REG, HIGH_REG -- the highest and lowest active registers.
- REGSTART, REGEND -- arrays of string positions.
- REG_INFO -- array of information about each subexpression.
-
- Also assumes the variables `fail_stack' and (if debugging), `bufp',
- `pend', `string1', `size1', `string2', and `size2'. */
-
-#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\
-{ \
- DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \
- int this_reg; \
- const unsigned char *string_temp; \
- \
- assert (!FAIL_STACK_EMPTY ()); \
- \
- /* Remove failure points and point to how many regs pushed. */ \
- DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \
- DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \
- DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \
- \
- assert (fail_stack.avail >= NUM_NONREG_ITEMS); \
- \
- DEBUG_POP (&failure_id); \
- DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \
- \
- /* If the saved string location is NULL, it came from an \
- on_failure_keep_string_jump opcode, and we want to throw away the \
- saved NULL, thus retaining our current position in the string. */ \
- string_temp = POP_FAILURE_ITEM (); \
- if (string_temp != NULL) \
- str = (const char *) string_temp; \
- \
- DEBUG_PRINT2 (" Popping string 0x%x: `", str); \
- DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \
- DEBUG_PRINT1 ("'\n"); \
- \
- pat = (unsigned char *) POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \
- DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \
- \
- /* Restore register info. */ \
- high_reg = (unsigned) POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \
- \
- low_reg = (unsigned) POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \
- \
- for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \
- { \
- DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \
- \
- reg_info[this_reg].word = POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \
- \
- regend[this_reg] = (const char *) POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \
- \
- regstart[this_reg] = (const char *) POP_FAILURE_ITEM (); \
- DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \
- } \
- \
- DEBUG_STATEMENT (nfailure_points_popped++); \
-} /* POP_FAILURE_POINT */
-
-/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in
- BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible
- characters can start a string that matches the pattern. This fastmap
- is used by re_search to skip quickly over impossible starting points.
-
- The caller must supply the address of a (1 << BYTEWIDTH)-byte data
- area as BUFP->fastmap.
-
- We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in
- the pattern buffer.
-
- Returns 0 if we succeed, -2 if an internal error. */
-
-int
-re_compile_fastmap (bufp)
- struct re_pattern_buffer *bufp;
-{
- int j, k;
- fail_stack_type fail_stack;
-#ifndef REGEX_MALLOC
- char *destination;
-#endif
- /* We don't push any register information onto the failure stack. */
- unsigned num_regs = 0;
-
- register char *fastmap = bufp->fastmap;
- unsigned char *pattern = bufp->buffer;
- unsigned long size = bufp->used;
- const unsigned char *p = pattern;
- register unsigned char *pend = pattern + size;
-
- /* Assume that each path through the pattern can be null until
- proven otherwise. We set this false at the bottom of switch
- statement, to which we get only if a particular path doesn't
- match the empty string. */
- boolean path_can_be_null = true;
-
- /* We aren't doing a `succeed_n' to begin with. */
- boolean succeed_n_p = false;
-
- assert (fastmap != NULL && p != NULL);
-
- INIT_FAIL_STACK ();
- bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */
- bufp->fastmap_accurate = 1; /* It will be when we're done. */
- bufp->can_be_null = 0;
-
- while (p != pend || !FAIL_STACK_EMPTY ())
- {
- if (p == pend)
- {
- bufp->can_be_null |= path_can_be_null;
-
- /* Reset for next path. */
- path_can_be_null = true;
-
- p = fail_stack.stack[--fail_stack.avail];
- }
-
- /* We should never be about to go beyond the end of the pattern. */
- assert (p < pend);
-
-#ifdef SWITCH_ENUM_BUG
- switch ((int) ((re_opcode_t) *p++))
-#else
- switch ((re_opcode_t) *p++)
-#endif
- {
-
- /* I guess the idea here is to simply not bother with a fastmap
- if a backreference is used, since it's too hard to figure out
- the fastmap for the corresponding group. Setting
- `can_be_null' stops `re_search_2' from using the fastmap, so
- that is all we do. */
- case duplicate:
- bufp->can_be_null = 1;
- return 0;
-
-
- /* Following are the cases which match a character. These end
- with `break'. */
-
- case exactn:
- fastmap[p[1]] = 1;
- break;
-
-
- case charset:
- for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--)
- if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))
- fastmap[j] = 1;
- break;
-
-
- case charset_not:
- /* Chars beyond end of map must be allowed. */
- for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++)
- fastmap[j] = 1;
-
- for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--)
- if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))))
- fastmap[j] = 1;
- break;
-
-
- case wordchar:
- for (j = 0; j < (1 << BYTEWIDTH); j++)
- if (SYNTAX (j) == Sword)
- fastmap[j] = 1;
- break;
-
-
- case notwordchar:
- for (j = 0; j < (1 << BYTEWIDTH); j++)
- if (SYNTAX (j) != Sword)
- fastmap[j] = 1;
- break;
-
-
- case anychar:
- /* `.' matches anything ... */
- for (j = 0; j < (1 << BYTEWIDTH); j++)
- fastmap[j] = 1;
-
- /* ... except perhaps newline. */
- if (!(bufp->syntax & RE_DOT_NEWLINE))
- fastmap['\n'] = 0;
-
- /* Return if we have already set `can_be_null'; if we have,
- then the fastmap is irrelevant. Something's wrong here. */
- else if (bufp->can_be_null)
- return 0;
-
- /* Otherwise, have to check alternative paths. */
- break;
-
-
-#ifdef emacs
- case syntaxspec:
- k = *p++;
- for (j = 0; j < (1 << BYTEWIDTH); j++)
- if (SYNTAX (j) == (enum syntaxcode) k)
- fastmap[j] = 1;
- break;
-
-
- case notsyntaxspec:
- k = *p++;
- for (j = 0; j < (1 << BYTEWIDTH); j++)
- if (SYNTAX (j) != (enum syntaxcode) k)
- fastmap[j] = 1;
- break;
-
-
- /* All cases after this match the empty string. These end with
- `continue'. */
-
-
- case before_dot:
- case at_dot:
- case after_dot:
- continue;
-#endif /* not emacs */
-
-
- case no_op:
- case begline:
- case endline:
- case begbuf:
- case endbuf:
- case wordbound:
- case notwordbound:
- case wordbeg:
- case wordend:
- case push_dummy_failure:
- continue;
-
-
- case jump_n:
- case pop_failure_jump:
- case maybe_pop_jump:
- case jump:
- case jump_past_alt:
- case dummy_failure_jump:
- EXTRACT_NUMBER_AND_INCR (j, p);
- p += j;
- if (j > 0)
- continue;
-
- /* Jump backward implies we just went through the body of a
- loop and matched nothing. Opcode jumped to should be
- `on_failure_jump' or `succeed_n'. Just treat it like an
- ordinary jump. For a * loop, it has pushed its failure
- point already; if so, discard that as redundant. */
- if ((re_opcode_t) *p != on_failure_jump
- && (re_opcode_t) *p != succeed_n)
- continue;
-
- p++;
- EXTRACT_NUMBER_AND_INCR (j, p);
- p += j;
-
- /* If what's on the stack is where we are now, pop it. */
- if (!FAIL_STACK_EMPTY ()
- && fail_stack.stack[fail_stack.avail - 1] == p)
- fail_stack.avail--;
-
- continue;
-
-
- case on_failure_jump:
- case on_failure_keep_string_jump:
- handle_on_failure_jump:
- EXTRACT_NUMBER_AND_INCR (j, p);
-
- /* For some patterns, e.g., `(a?)?', `p+j' here points to the
- end of the pattern. We don't want to push such a point,
- since when we restore it above, entering the switch will
- increment `p' past the end of the pattern. We don't need
- to push such a point since we obviously won't find any more
- fastmap entries beyond `pend'. Such a pattern can match
- the null string, though. */
- if (p + j < pend)
- {
- if (!PUSH_PATTERN_OP (p + j, fail_stack))
- return -2;
- }
- else
- bufp->can_be_null = 1;
-
- if (succeed_n_p)
- {
- EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */
- succeed_n_p = false;
- }
-
- continue;
-
-
- case succeed_n:
- /* Get to the number of times to succeed. */
- p += 2;
-
- /* Increment p past the n for when k != 0. */
- EXTRACT_NUMBER_AND_INCR (k, p);
- if (k == 0)
- {
- p -= 4;
- succeed_n_p = true; /* Spaghetti code alert. */
- goto handle_on_failure_jump;
- }
- continue;
-
-
- case set_number_at:
- p += 4;
- continue;
-
-
- case start_memory:
- case stop_memory:
- p += 2;
- continue;
-
-
- default:
- abort (); /* We have listed all the cases. */
- } /* switch *p++ */
-
- /* Getting here means we have found the possible starting
- characters for one path of the pattern -- and that the empty
- string does not match. We need not follow this path further.
- Instead, look at the next alternative (remembered on the
- stack), or quit if no more. The test at the top of the loop
- does these things. */
- path_can_be_null = false;
- p = pend;
- } /* while p */
-
- /* Set `can_be_null' for the last path (also the first path, if the
- pattern is empty). */
- bufp->can_be_null |= path_can_be_null;
- return 0;
-} /* re_compile_fastmap */
-
-/* Set REGS to hold NUM_REGS registers, storing them in STARTS and
- ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use
- this memory for recording register information. STARTS and ENDS
- must be allocated using the malloc library routine, and must each
- be at least NUM_REGS * sizeof (regoff_t) bytes long.
-
- If NUM_REGS == 0, then subsequent matches should allocate their own
- register data.
-
- Unless this function is called, the first search or match using
- PATTERN_BUFFER will allocate its own register data, without
- freeing the old data. */
-
-void
-re_set_registers (bufp, regs, num_regs, starts, ends)
- struct re_pattern_buffer *bufp;
- struct re_registers *regs;
- unsigned num_regs;
- regoff_t *starts, *ends;
-{
- if (num_regs)
- {
- bufp->regs_allocated = REGS_REALLOCATE;
- regs->num_regs = num_regs;
- regs->start = starts;
- regs->end = ends;
- }
- else
- {
- bufp->regs_allocated = REGS_UNALLOCATED;
- regs->num_regs = 0;
- regs->start = regs->end = (regoff_t) 0;
- }
-}
-
-/* Searching routines. */
-
-/* Like re_search_2, below, but only one string is specified, and
- doesn't let you say where to stop matching. */
-
-int
-re_search (bufp, string, size, startpos, range, regs)
- struct re_pattern_buffer *bufp;
- const char *string;
- int size, startpos, range;
- struct re_registers *regs;
-{
- return re_search_2 (bufp, NULL, 0, string, size, startpos, range,
- regs, size);
-}
-
-
-/* Using the compiled pattern in BUFP->buffer, first tries to match the
- virtual concatenation of STRING1 and STRING2, starting first at index
- STARTPOS, then at STARTPOS + 1, and so on.
-
- STRING1 and STRING2 have length SIZE1 and SIZE2, respectively.
-
- RANGE is how far to scan while trying to match. RANGE = 0 means try
- only at STARTPOS; in general, the last start tried is STARTPOS +
- RANGE.
-
- In REGS, return the indices of the virtual concatenation of STRING1
- and STRING2 that matched the entire BUFP->buffer and its contained
- subexpressions.
-
- Do not consider matching one past the index STOP in the virtual
- concatenation of STRING1 and STRING2.
-
- We return either the position in the strings at which the match was
- found, -1 if no match, or -2 if error (such as failure
- stack overflow). */
-
-int
-re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop)
- struct re_pattern_buffer *bufp;
- const char *string1, *string2;
- int size1, size2;
- int startpos;
- int range;
- struct re_registers *regs;
- int stop;
-{
- int val;
- register char *fastmap = bufp->fastmap;
- register char *translate = bufp->translate;
- int total_size = size1 + size2;
- int endpos = startpos + range;
-
- /* Check for out-of-range STARTPOS. */
- if (startpos < 0 || startpos > total_size)
- return -1;
-
- /* Fix up RANGE if it might eventually take us outside
- the virtual concatenation of STRING1 and STRING2. */
- if (endpos < -1)
- range = -1 - startpos;
- else if (endpos > total_size)
- range = total_size - startpos;
-
- /* If the search isn't to be a backwards one, don't waste time in a
- search for a pattern that must be anchored. */
- if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0)
- {
- if (startpos > 0)
- return -1;
- else
- range = 1;
- }
-
- /* Update the fastmap now if not correct already. */
- if (fastmap && !bufp->fastmap_accurate)
- if (re_compile_fastmap (bufp) == -2)
- return -2;
-
- /* Loop through the string, looking for a place to start matching. */
- for (;;)
- {
- /* If a fastmap is supplied, skip quickly over characters that
- cannot be the start of a match. If the pattern can match the
- null string, however, we don't need to skip characters; we want
- the first null string. */
- if (fastmap && startpos < total_size && !bufp->can_be_null)
- {
- if (range > 0) /* Searching forwards. */
- {
- register const char *d;
- register int lim = 0;
- int irange = range;
-
- if (startpos < size1 && startpos + range >= size1)
- lim = range - (size1 - startpos);
-
- d = (startpos >= size1 ? string2 - size1 : string1) + startpos;
-
- /* Written out as an if-else to avoid testing `translate'
- inside the loop. */
- if (translate)
- while (range > lim
- && !fastmap[(unsigned char)
- translate[(unsigned char) *d++]])
- range--;
- else
- while (range > lim && !fastmap[(unsigned char) *d++])
- range--;
-
- startpos += irange - range;
- }
- else /* Searching backwards. */
- {
- register char c = (size1 == 0 || startpos >= size1
- ? string2[startpos - size1]
- : string1[startpos]);
-
- if (!fastmap[(unsigned char) TRANSLATE (c)])
- goto advance;
- }
- }
-
- /* If can't match the null string, and that's all we have left, fail. */
- if (range >= 0 && startpos == total_size && fastmap
- && !bufp->can_be_null)
- return -1;
-
- val = re_match_2 (bufp, string1, size1, string2, size2,
- startpos, regs, stop);
- if (val >= 0)
- return startpos;
-
- if (val == -2)
- return -2;
-
- advance:
- if (!range)
- break;
- else if (range > 0)
- {
- range--;
- startpos++;
- }
- else
- {
- range++;
- startpos--;
- }
- }
- return -1;
-} /* re_search_2 */
-
-/* Declarations and macros for re_match_2. */
-
-static int bcmp_translate ();
-static boolean alt_match_null_string_p (),
- common_op_match_null_string_p (),
- group_match_null_string_p ();
-
-/* Structure for per-register (a.k.a. per-group) information.
- This must not be longer than one word, because we push this value
- onto the failure stack. Other register information, such as the
- starting and ending positions (which are addresses), and the list of
- inner groups (which is a bits list) are maintained in separate
- variables.
-
- We are making a (strictly speaking) nonportable assumption here: that
- the compiler will pack our bit fields into something that fits into
- the type of `word', i.e., is something that fits into one item on the
- failure stack. */
-typedef union
-{
- fail_stack_elt_t word;
- struct
- {
- /* This field is one if this group can match the empty string,
- zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */
-#define MATCH_NULL_UNSET_VALUE 3
- unsigned match_null_string_p : 2;
- unsigned is_active : 1;
- unsigned matched_something : 1;
- unsigned ever_matched_something : 1;
- } bits;
-} register_info_type;
-
-#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p)
-#define IS_ACTIVE(R) ((R).bits.is_active)
-#define MATCHED_SOMETHING(R) ((R).bits.matched_something)
-#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something)
-
-
-/* Call this when have matched a real character; it sets `matched' flags
- for the subexpressions which we are currently inside. Also records
- that those subexprs have matched. */
-#define SET_REGS_MATCHED() \
- do \
- { \
- unsigned r; \
- for (r = lowest_active_reg; r <= highest_active_reg; r++) \
- { \
- MATCHED_SOMETHING (reg_info[r]) \
- = EVER_MATCHED_SOMETHING (reg_info[r]) \
- = 1; \
- } \
- } \
- while (0)
-
-
-/* This converts PTR, a pointer into one of the search strings `string1'
- and `string2' into an offset from the beginning of that string. */
-#define POINTER_TO_OFFSET(ptr) \
- (FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1)
-
-/* Registers are set to a sentinel when they haven't yet matched. */
-#define REG_UNSET_VALUE ((char *) -1)
-#define REG_UNSET(e) ((e) == REG_UNSET_VALUE)
-
-
-/* Macros for dealing with the split strings in re_match_2. */
-
-#define MATCHING_IN_FIRST_STRING (dend == end_match_1)
-
-/* Call before fetching a character with *d. This switches over to
- string2 if necessary. */
-#define PREFETCH() \
- while (d == dend) \
- { \
- /* End of string2 => fail. */ \
- if (dend == end_match_2) \
- goto fail; \
- /* End of string1 => advance to string2. */ \
- d = string2; \
- dend = end_match_2; \
- }
-
-
-/* Test if at very beginning or at very end of the virtual concatenation
- of `string1' and `string2'. If only one string, it's `string2'. */
-#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2)
-#define AT_STRINGS_END(d) ((d) == end2)
-
-
-/* Test if D points to a character which is word-constituent. We have
- two special cases to check for: if past the end of string1, look at
- the first character in string2; and if before the beginning of
- string2, look at the last character in string1. */
-#define WORDCHAR_P(d) \
- (SYNTAX ((d) == end1 ? *string2 \
- : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \
- == Sword)
-
-/* Test if the character before D and the one at D differ with respect
- to being word-constituent. */
-#define AT_WORD_BOUNDARY(d) \
- (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \
- || WORDCHAR_P (d - 1) != WORDCHAR_P (d))
-
-
-/* Free everything we malloc. */
-#ifdef REGEX_MALLOC
-#define FREE_VAR(var) if (var) free (var); var = NULL
-#define FREE_VARIABLES() \
- do { \
- FREE_VAR (fail_stack.stack); \
- FREE_VAR (regstart); \
- FREE_VAR (regend); \
- FREE_VAR (old_regstart); \
- FREE_VAR (old_regend); \
- FREE_VAR (best_regstart); \
- FREE_VAR (best_regend); \
- FREE_VAR (reg_info); \
- FREE_VAR (reg_dummy); \
- FREE_VAR (reg_info_dummy); \
- } while (0)
-#else /* not REGEX_MALLOC */
-/* Some MIPS systems (at least) want this to free alloca'd storage. */
-#define FREE_VARIABLES() alloca (0)
-#endif /* not REGEX_MALLOC */
-
-
-/* These values must meet several constraints. They must not be valid
- register values; since we have a limit of 255 registers (because
- we use only one byte in the pattern for the register number), we can
- use numbers larger than 255. They must differ by 1, because of
- NUM_FAILURE_ITEMS above. And the value for the lowest register must
- be larger than the value for the highest register, so we do not try
- to actually save any registers when none are active. */
-#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH)
-#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1)
-
-/* Matching routines. */
-
-#ifndef emacs /* Emacs never uses this. */
-/* re_match is like re_match_2 except it takes only a single string. */
-
-int
-re_match (bufp, string, size, pos, regs)
- struct re_pattern_buffer *bufp;
- const char *string;
- int size, pos;
- struct re_registers *regs;
- {
- return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size);
-}
-#endif /* not emacs */
-
-
-/* re_match_2 matches the compiled pattern in BUFP against the
- the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1
- and SIZE2, respectively). We start matching at POS, and stop
- matching at STOP.
-
- If REGS is non-null and the `no_sub' field of BUFP is nonzero, we
- store offsets for the substring each group matched in REGS. See the
- documentation for exactly how many groups we fill.
-
- We return -1 if no match, -2 if an internal error (such as the
- failure stack overflowing). Otherwise, we return the length of the
- matched substring. */
-
-int
-re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
- struct re_pattern_buffer *bufp;
- const char *string1, *string2;
- int size1, size2;
- int pos;
- struct re_registers *regs;
- int stop;
-{
- /* General temporaries. */
- int mcnt;
- unsigned char *p1;
-
- /* Just past the end of the corresponding string. */
- const char *end1, *end2;
-
- /* Pointers into string1 and string2, just past the last characters in
- each to consider matching. */
- const char *end_match_1, *end_match_2;
-
- /* Where we are in the data, and the end of the current string. */
- const char *d, *dend;
-
- /* Where we are in the pattern, and the end of the pattern. */
- unsigned char *p = bufp->buffer;
- register unsigned char *pend = p + bufp->used;
-
- /* We use this to map every character in the string. */
- char *translate = bufp->translate;
-
- /* Failure point stack. Each place that can handle a failure further
- down the line pushes a failure point on this stack. It consists of
- restart, regend, and reg_info for all registers corresponding to
- the subexpressions we're currently inside, plus the number of such
- registers, and, finally, two char *'s. The first char * is where
- to resume scanning the pattern; the second one is where to resume
- scanning the strings. If the latter is zero, the failure point is
- a ``dummy''; if a failure happens and the failure point is a dummy,
- it gets discarded and the next next one is tried. */
- fail_stack_type fail_stack;
-#ifdef DEBUG
- static unsigned failure_id = 0;
- unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0;
-#endif
-
- /* We fill all the registers internally, independent of what we
- return, for use in backreferences. The number here includes
- an element for register zero. */
- unsigned num_regs = bufp->re_nsub + 1;
-
- /* The currently active registers. */
- unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG;
- unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG;
-
- /* Information on the contents of registers. These are pointers into
- the input strings; they record just what was matched (on this
- attempt) by a subexpression part of the pattern, that is, the
- regnum-th regstart pointer points to where in the pattern we began
- matching and the regnum-th regend points to right after where we
- stopped matching the regnum-th subexpression. (The zeroth register
- keeps track of what the whole pattern matches.) */
- const char **regstart, **regend;
-
- /* If a group that's operated upon by a repetition operator fails to
- match anything, then the register for its start will need to be
- restored because it will have been set to wherever in the string we
- are when we last see its open-group operator. Similarly for a
- register's end. */
- const char **old_regstart, **old_regend;
-
- /* The is_active field of reg_info helps us keep track of which (possibly
- nested) subexpressions we are currently in. The matched_something
- field of reg_info[reg_num] helps us tell whether or not we have
- matched any of the pattern so far this time through the reg_num-th
- subexpression. These two fields get reset each time through any
- loop their register is in. */
- register_info_type *reg_info;
-
- /* The following record the register info as found in the above
- variables when we find a match better than any we've seen before.
- This happens as we backtrack through the failure points, which in
- turn happens only if we have not yet matched the entire string. */
- unsigned best_regs_set = false;
- const char **best_regstart, **best_regend;
-
- /* Logically, this is `best_regend[0]'. But we don't want to have to
- allocate space for that if we're not allocating space for anything
- else (see below). Also, we never need info about register 0 for
- any of the other register vectors, and it seems rather a kludge to
- treat `best_regend' differently than the rest. So we keep track of
- the end of the best match so far in a separate variable. We
- initialize this to NULL so that when we backtrack the first time
- and need to test it, it's not garbage. */
- const char *match_end = NULL;
-
- /* Used when we pop values we don't care about. */
- const char **reg_dummy;
- register_info_type *reg_info_dummy;
-
-#ifdef DEBUG
- /* Counts the total number of registers pushed. */
- unsigned num_regs_pushed = 0;
-#endif
-
- DEBUG_PRINT1 ("\n\nEntering re_match_2.\n");
-
- INIT_FAIL_STACK ();
-
- /* Do not bother to initialize all the register variables if there are
- no groups in the pattern, as it takes a fair amount of time. If
- there are groups, we include space for register 0 (the whole
- pattern), even though we never use it, since it simplifies the
- array indexing. We should fix this. */
- if (bufp->re_nsub)
- {
- regstart = REGEX_TALLOC (num_regs, const char *);
- regend = REGEX_TALLOC (num_regs, const char *);
- old_regstart = REGEX_TALLOC (num_regs, const char *);
- old_regend = REGEX_TALLOC (num_regs, const char *);
- best_regstart = REGEX_TALLOC (num_regs, const char *);
- best_regend = REGEX_TALLOC (num_regs, const char *);
- reg_info = REGEX_TALLOC (num_regs, register_info_type);
- reg_dummy = REGEX_TALLOC (num_regs, const char *);
- reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type);
-
- if (!(regstart && regend && old_regstart && old_regend && reg_info
- && best_regstart && best_regend && reg_dummy && reg_info_dummy))
- {
- FREE_VARIABLES ();
- return -2;
- }
- }
-#ifdef REGEX_MALLOC
- else
- {
- /* We must initialize all our variables to NULL, so that
- `FREE_VARIABLES' doesn't try to free them. */
- regstart = regend = old_regstart = old_regend = best_regstart
- = best_regend = reg_dummy = NULL;
- reg_info = reg_info_dummy = (register_info_type *) NULL;
- }
-#endif /* REGEX_MALLOC */
-
- /* The starting position is bogus. */
- if (pos < 0 || pos > size1 + size2)
- {
- FREE_VARIABLES ();
- return -1;
- }
-
- /* Initialize subexpression text positions to -1 to mark ones that no
- start_memory/stop_memory has been seen for. Also initialize the
- register information struct. */
- for (mcnt = 1; mcnt < num_regs; mcnt++)
- {
- regstart[mcnt] = regend[mcnt]
- = old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE;
-
- REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE;
- IS_ACTIVE (reg_info[mcnt]) = 0;
- MATCHED_SOMETHING (reg_info[mcnt]) = 0;
- EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0;
- }
-
- /* We move `string1' into `string2' if the latter's empty -- but not if
- `string1' is null. */
- if (size2 == 0 && string1 != NULL)
- {
- string2 = string1;
- size2 = size1;
- string1 = 0;
- size1 = 0;
- }
- end1 = string1 + size1;
- end2 = string2 + size2;
-
- /* Compute where to stop matching, within the two strings. */
- if (stop <= size1)
- {
- end_match_1 = string1 + stop;
- end_match_2 = string2;
- }
- else
- {
- end_match_1 = end1;
- end_match_2 = string2 + stop - size1;
- }
-
- /* `p' scans through the pattern as `d' scans through the data.
- `dend' is the end of the input string that `d' points within. `d'
- is advanced into the following input string whenever necessary, but
- this happens before fetching; therefore, at the beginning of the
- loop, `d' can be pointing at the end of a string, but it cannot
- equal `string2'. */
- if (size1 > 0 && pos <= size1)
- {
- d = string1 + pos;
- dend = end_match_1;
- }
- else
- {
- d = string2 + pos - size1;
- dend = end_match_2;
- }
-
- DEBUG_PRINT1 ("The compiled pattern is: ");
- DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend);
- DEBUG_PRINT1 ("The string to match is: `");
- DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2);
- DEBUG_PRINT1 ("'\n");
-
- /* This loops over pattern commands. It exits by returning from the
- function if the match is complete, or it drops through if the match
- fails at this starting point in the input data. */
- for (;;)
- {
- DEBUG_PRINT2 ("\n0x%x: ", p);
-
- if (p == pend)
- { /* End of pattern means we might have succeeded. */
- DEBUG_PRINT1 ("end of pattern ... ");
-
- /* If we haven't matched the entire string, and we want the
- longest match, try backtracking. */
- if (d != end_match_2)
- {
- DEBUG_PRINT1 ("backtracking.\n");
-
- if (!FAIL_STACK_EMPTY ())
- { /* More failure points to try. */
- boolean same_str_p = (FIRST_STRING_P (match_end)
- == MATCHING_IN_FIRST_STRING);
-
- /* If exceeds best match so far, save it. */
- if (!best_regs_set
- || (same_str_p && d > match_end)
- || (!same_str_p && !MATCHING_IN_FIRST_STRING))
- {
- best_regs_set = true;
- match_end = d;
-
- DEBUG_PRINT1 ("\nSAVING match as best so far.\n");
-
- for (mcnt = 1; mcnt < num_regs; mcnt++)
- {
- best_regstart[mcnt] = regstart[mcnt];
- best_regend[mcnt] = regend[mcnt];
- }
- }
- goto fail;
- }
-
- /* If no failure points, don't restore garbage. */
- else if (best_regs_set)
- {
- restore_best_regs:
- /* Restore best match. It may happen that `dend ==
- end_match_1' while the restored d is in string2.
- For example, the pattern `x.*y.*z' against the
- strings `x-' and `y-z-', if the two strings are
- not consecutive in memory. */
- DEBUG_PRINT1 ("Restoring best registers.\n");
-
- d = match_end;
- dend = ((d >= string1 && d <= end1)
- ? end_match_1 : end_match_2);
-
- for (mcnt = 1; mcnt < num_regs; mcnt++)
- {
- regstart[mcnt] = best_regstart[mcnt];
- regend[mcnt] = best_regend[mcnt];
- }
- }
- } /* d != end_match_2 */
-
- DEBUG_PRINT1 ("Accepting match.\n");
-
- /* If caller wants register contents data back, do it. */
- if (regs && !bufp->no_sub)
- {
- /* Have the register data arrays been allocated? */
- if (bufp->regs_allocated == REGS_UNALLOCATED)
- { /* No. So allocate them with malloc. We need one
- extra element beyond `num_regs' for the `-1' marker
- GNU code uses. */
- regs->num_regs = MAX (RE_NREGS, num_regs + 1);
- regs->start = TALLOC (regs->num_regs, regoff_t);
- regs->end = TALLOC (regs->num_regs, regoff_t);
- if (regs->start == NULL || regs->end == NULL)
- return -2;
- bufp->regs_allocated = REGS_REALLOCATE;
- }
- else if (bufp->regs_allocated == REGS_REALLOCATE)
- { /* Yes. If we need more elements than were already
- allocated, reallocate them. If we need fewer, just
- leave it alone. */
- if (regs->num_regs < num_regs + 1)
- {
- regs->num_regs = num_regs + 1;
- RETALLOC (regs->start, regs->num_regs, regoff_t);
- RETALLOC (regs->end, regs->num_regs, regoff_t);
- if (regs->start == NULL || regs->end == NULL)
- return -2;
- }
- }
- else
- assert (bufp->regs_allocated == REGS_FIXED);
-
- /* Convert the pointer data in `regstart' and `regend' to
- indices. Register zero has to be set differently,
- since we haven't kept track of any info for it. */
- if (regs->num_regs > 0)
- {
- regs->start[0] = pos;
- regs->end[0] = (MATCHING_IN_FIRST_STRING ? d - string1
- : d - string2 + size1);
- }
-
- /* Go through the first `min (num_regs, regs->num_regs)'
- registers, since that is all we initialized. */
- for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++)
- {
- if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt]))
- regs->start[mcnt] = regs->end[mcnt] = -1;
- else
- {
- regs->start[mcnt] = POINTER_TO_OFFSET (regstart[mcnt]);
- regs->end[mcnt] = POINTER_TO_OFFSET (regend[mcnt]);
- }
- }
-
- /* If the regs structure we return has more elements than
- were in the pattern, set the extra elements to -1. If
- we (re)allocated the registers, this is the case,
- because we always allocate enough to have at least one
- -1 at the end. */
- for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++)
- regs->start[mcnt] = regs->end[mcnt] = -1;
- } /* regs && !bufp->no_sub */
-
- FREE_VARIABLES ();
- DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n",
- nfailure_points_pushed, nfailure_points_popped,
- nfailure_points_pushed - nfailure_points_popped);
- DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed);
-
- mcnt = d - pos - (MATCHING_IN_FIRST_STRING
- ? string1
- : string2 - size1);
-
- DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt);
-
- return mcnt;
- }
-
- /* Otherwise match next pattern command. */
-#ifdef SWITCH_ENUM_BUG
- switch ((int) ((re_opcode_t) *p++))
-#else
- switch ((re_opcode_t) *p++)
-#endif
- {
- /* Ignore these. Used to ignore the n of succeed_n's which
- currently have n == 0. */
- case no_op:
- DEBUG_PRINT1 ("EXECUTING no_op.\n");
- break;
-
-
- /* Match the next n pattern characters exactly. The following
- byte in the pattern defines n, and the n bytes after that
- are the characters to match. */
- case exactn:
- mcnt = *p++;
- DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt);
-
- /* This is written out as an if-else so we don't waste time
- testing `translate' inside the loop. */
- if (translate)
- {
- do
- {
- PREFETCH ();
- if (translate[(unsigned char) *d++] != (char) *p++)
- goto fail;
- }
- while (--mcnt);
- }
- else
- {
- do
- {
- PREFETCH ();
- if (*d++ != (char) *p++) goto fail;
- }
- while (--mcnt);
- }
- SET_REGS_MATCHED ();
- break;
-
-
- /* Match any character except possibly a newline or a null. */
- case anychar:
- DEBUG_PRINT1 ("EXECUTING anychar.\n");
-
- PREFETCH ();
-
- if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n')
- || (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000'))
- goto fail;
-
- SET_REGS_MATCHED ();
- DEBUG_PRINT2 (" Matched `%d'.\n", *d);
- d++;
- break;
-
-
- case charset:
- case charset_not:
- {
- register unsigned char c;
- boolean not = (re_opcode_t) *(p - 1) == charset_not;
-
- DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : "");
-
- PREFETCH ();
- c = TRANSLATE (*d); /* The character to match. */
-
- /* Cast to `unsigned' instead of `unsigned char' in case the
- bit list is a full 32 bytes long. */
- if (c < (unsigned) (*p * BYTEWIDTH)
- && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
- not = !not;
-
- p += 1 + *p;
-
- if (!not) goto fail;
-
- SET_REGS_MATCHED ();
- d++;
- break;
- }
-
-
- /* The beginning of a group is represented by start_memory.
- The arguments are the register number in the next byte, and the
- number of groups inner to this one in the next. The text
- matched within the group is recorded (in the internal
- registers data structure) under the register number. */
- case start_memory:
- DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]);
-
- /* Find out if this group can match the empty string. */
- p1 = p; /* To send to group_match_null_string_p. */
-
- if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE)
- REG_MATCH_NULL_STRING_P (reg_info[*p])
- = group_match_null_string_p (&p1, pend, reg_info);
-
- /* Save the position in the string where we were the last time
- we were at this open-group operator in case the group is
- operated upon by a repetition operator, e.g., with `(a*)*b'
- against `ab'; then we want to ignore where we are now in
- the string in case this attempt to match fails. */
- old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p])
- ? REG_UNSET (regstart[*p]) ? d : regstart[*p]
- : regstart[*p];
- DEBUG_PRINT2 (" old_regstart: %d\n",
- POINTER_TO_OFFSET (old_regstart[*p]));
-
- regstart[*p] = d;
- DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p]));
-
- IS_ACTIVE (reg_info[*p]) = 1;
- MATCHED_SOMETHING (reg_info[*p]) = 0;
-
- /* This is the new highest active register. */
- highest_active_reg = *p;
-
- /* If nothing was active before, this is the new lowest active
- register. */
- if (lowest_active_reg == NO_LOWEST_ACTIVE_REG)
- lowest_active_reg = *p;
-
- /* Move past the register number and inner group count. */
- p += 2;
- break;
-
-
- /* The stop_memory opcode represents the end of a group. Its
- arguments are the same as start_memory's: the register
- number, and the number of inner groups. */
- case stop_memory:
- DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]);
-
- /* We need to save the string position the last time we were at
- this close-group operator in case the group is operated
- upon by a repetition operator, e.g., with `((a*)*(b*)*)*'
- against `aba'; then we want to ignore where we are now in
- the string in case this attempt to match fails. */
- old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p])
- ? REG_UNSET (regend[*p]) ? d : regend[*p]
- : regend[*p];
- DEBUG_PRINT2 (" old_regend: %d\n",
- POINTER_TO_OFFSET (old_regend[*p]));
-
- regend[*p] = d;
- DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p]));
-
- /* This register isn't active anymore. */
- IS_ACTIVE (reg_info[*p]) = 0;
-
- /* If this was the only register active, nothing is active
- anymore. */
- if (lowest_active_reg == highest_active_reg)
- {
- lowest_active_reg = NO_LOWEST_ACTIVE_REG;
- highest_active_reg = NO_HIGHEST_ACTIVE_REG;
- }
- else
- { /* We must scan for the new highest active register, since
- it isn't necessarily one less than now: consider
- (a(b)c(d(e)f)g). When group 3 ends, after the f), the
- new highest active register is 1. */
- unsigned char r = *p - 1;
- while (r > 0 && !IS_ACTIVE (reg_info[r]))
- r--;
-
- /* If we end up at register zero, that means that we saved
- the registers as the result of an `on_failure_jump', not
- a `start_memory', and we jumped to past the innermost
- `stop_memory'. For example, in ((.)*) we save
- registers 1 and 2 as a result of the *, but when we pop
- back to the second ), we are at the stop_memory 1.
- Thus, nothing is active. */
- if (r == 0)
- {
- lowest_active_reg = NO_LOWEST_ACTIVE_REG;
- highest_active_reg = NO_HIGHEST_ACTIVE_REG;
- }
- else
- highest_active_reg = r;
- }
-
- /* If just failed to match something this time around with a
- group that's operated on by a repetition operator, try to
- force exit from the ``loop'', and restore the register
- information for this group that we had before trying this
- last match. */
- if ((!MATCHED_SOMETHING (reg_info[*p])
- || (re_opcode_t) p[-3] == start_memory)
- && (p + 2) < pend)
- {
- boolean is_a_jump_n = false;
-
- p1 = p + 2;
- mcnt = 0;
- switch ((re_opcode_t) *p1++)
- {
- case jump_n:
- is_a_jump_n = true;
- case pop_failure_jump:
- case maybe_pop_jump:
- case jump:
- case dummy_failure_jump:
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- if (is_a_jump_n)
- p1 += 2;
- break;
-
- default:
- /* do nothing */ ;
- }
- p1 += mcnt;
-
- /* If the next operation is a jump backwards in the pattern
- to an on_failure_jump right before the start_memory
- corresponding to this stop_memory, exit from the loop
- by forcing a failure after pushing on the stack the
- on_failure_jump's jump in the pattern, and d. */
- if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump
- && (re_opcode_t) p1[3] == start_memory && p1[4] == *p)
- {
- /* If this group ever matched anything, then restore
- what its registers were before trying this last
- failed match, e.g., with `(a*)*b' against `ab' for
- regstart[1], and, e.g., with `((a*)*(b*)*)*'
- against `aba' for regend[3].
-
- Also restore the registers for inner groups for,
- e.g., `((a*)(b*))*' against `aba' (register 3 would
- otherwise get trashed). */
-
- if (EVER_MATCHED_SOMETHING (reg_info[*p]))
- {
- unsigned r;
-
- EVER_MATCHED_SOMETHING (reg_info[*p]) = 0;
-
- /* Restore this and inner groups' (if any) registers. */
- for (r = *p; r < *p + *(p + 1); r++)
- {
- regstart[r] = old_regstart[r];
-
- /* xx why this test? */
- if ((int) old_regend[r] >= (int) regstart[r])
- regend[r] = old_regend[r];
- }
- }
- p1++;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- PUSH_FAILURE_POINT (p1 + mcnt, d, -2);
-
- goto fail;
- }
- }
-
- /* Move past the register number and the inner group count. */
- p += 2;
- break;
-
-
- /* \<digit> has been turned into a `duplicate' command which is
- followed by the numeric value of <digit> as the register number. */
- case duplicate:
- {
- register const char *d2, *dend2;
- int regno = *p++; /* Get which register to match against. */
- DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno);
-
- /* Can't back reference a group which we've never matched. */
- if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno]))
- goto fail;
-
- /* Where in input to try to start matching. */
- d2 = regstart[regno];
-
- /* Where to stop matching; if both the place to start and
- the place to stop matching are in the same string, then
- set to the place to stop, otherwise, for now have to use
- the end of the first string. */
-
- dend2 = ((FIRST_STRING_P (regstart[regno])
- == FIRST_STRING_P (regend[regno]))
- ? regend[regno] : end_match_1);
- for (;;)
- {
- /* If necessary, advance to next segment in register
- contents. */
- while (d2 == dend2)
- {
- if (dend2 == end_match_2) break;
- if (dend2 == regend[regno]) break;
-
- /* End of string1 => advance to string2. */
- d2 = string2;
- dend2 = regend[regno];
- }
- /* At end of register contents => success */
- if (d2 == dend2) break;
-
- /* If necessary, advance to next segment in data. */
- PREFETCH ();
-
- /* How many characters left in this segment to match. */
- mcnt = dend - d;
-
- /* Want how many consecutive characters we can match in
- one shot, so, if necessary, adjust the count. */
- if (mcnt > dend2 - d2)
- mcnt = dend2 - d2;
-
- /* Compare that many; failure if mismatch, else move
- past them. */
- if (translate
- ? bcmp_translate (d, d2, mcnt, translate)
- : bcmp (d, d2, mcnt))
- goto fail;
- d += mcnt, d2 += mcnt;
- }
- }
- break;
-
-
- /* begline matches the empty string at the beginning of the string
- (unless `not_bol' is set in `bufp'), and, if
- `newline_anchor' is set, after newlines. */
- case begline:
- DEBUG_PRINT1 ("EXECUTING begline.\n");
-
- if (AT_STRINGS_BEG (d))
- {
- if (!bufp->not_bol) break;
- }
- else if (d[-1] == '\n' && bufp->newline_anchor)
- {
- break;
- }
- /* In all other cases, we fail. */
- goto fail;
-
-
- /* endline is the dual of begline. */
- case endline:
- DEBUG_PRINT1 ("EXECUTING endline.\n");
-
- if (AT_STRINGS_END (d))
- {
- if (!bufp->not_eol) break;
- }
-
- /* We have to ``prefetch'' the next character. */
- else if ((d == end1 ? *string2 : *d) == '\n'
- && bufp->newline_anchor)
- {
- break;
- }
- goto fail;
-
-
- /* Match at the very beginning of the data. */
- case begbuf:
- DEBUG_PRINT1 ("EXECUTING begbuf.\n");
- if (AT_STRINGS_BEG (d))
- break;
- goto fail;
-
-
- /* Match at the very end of the data. */
- case endbuf:
- DEBUG_PRINT1 ("EXECUTING endbuf.\n");
- if (AT_STRINGS_END (d))
- break;
- goto fail;
-
-
- /* on_failure_keep_string_jump is used to optimize `.*\n'. It
- pushes NULL as the value for the string on the stack. Then
- `pop_failure_point' will keep the current value for the
- string, instead of restoring it. To see why, consider
- matching `foo\nbar' against `.*\n'. The .* matches the foo;
- then the . fails against the \n. But the next thing we want
- to do is match the \n against the \n; if we restored the
- string value, we would be back at the foo.
-
- Because this is used only in specific cases, we don't need to
- check all the things that `on_failure_jump' does, to make
- sure the right things get saved on the stack. Hence we don't
- share its code. The only reason to push anything on the
- stack at all is that otherwise we would have to change
- `anychar's code to do something besides goto fail in this
- case; that seems worse than this. */
- case on_failure_keep_string_jump:
- DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump");
-
- EXTRACT_NUMBER_AND_INCR (mcnt, p);
- DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt);
-
- PUSH_FAILURE_POINT (p + mcnt, NULL, -2);
- break;
-
-
- /* Uses of on_failure_jump:
-
- Each alternative starts with an on_failure_jump that points
- to the beginning of the next alternative. Each alternative
- except the last ends with a jump that in effect jumps past
- the rest of the alternatives. (They really jump to the
- ending jump of the following alternative, because tensioning
- these jumps is a hassle.)
-
- Repeats start with an on_failure_jump that points past both
- the repetition text and either the following jump or
- pop_failure_jump back to this on_failure_jump. */
- case on_failure_jump:
- on_failure:
- DEBUG_PRINT1 ("EXECUTING on_failure_jump");
-
- EXTRACT_NUMBER_AND_INCR (mcnt, p);
- DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt);
-
- /* If this on_failure_jump comes right before a group (i.e.,
- the original * applied to a group), save the information
- for that group and all inner ones, so that if we fail back
- to this point, the group's information will be correct.
- For example, in \(a*\)*\1, we need the preceding group,
- and in \(\(a*\)b*\)\2, we need the inner group. */
-
- /* We can't use `p' to check ahead because we push
- a failure point to `p + mcnt' after we do this. */
- p1 = p;
-
- /* We need to skip no_op's before we look for the
- start_memory in case this on_failure_jump is happening as
- the result of a completed succeed_n, as in \(a\)\{1,3\}b\1
- against aba. */
- while (p1 < pend && (re_opcode_t) *p1 == no_op)
- p1++;
-
- if (p1 < pend && (re_opcode_t) *p1 == start_memory)
- {
- /* We have a new highest active register now. This will
- get reset at the start_memory we are about to get to,
- but we will have saved all the registers relevant to
- this repetition op, as described above. */
- highest_active_reg = *(p1 + 1) + *(p1 + 2);
- if (lowest_active_reg == NO_LOWEST_ACTIVE_REG)
- lowest_active_reg = *(p1 + 1);
- }
-
- DEBUG_PRINT1 (":\n");
- PUSH_FAILURE_POINT (p + mcnt, d, -2);
- break;
-
-
- /* A smart repeat ends with `maybe_pop_jump'.
- We change it to either `pop_failure_jump' or `jump'. */
- case maybe_pop_jump:
- EXTRACT_NUMBER_AND_INCR (mcnt, p);
- DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt);
- {
- register unsigned char *p2 = p;
-
- /* Compare the beginning of the repeat with what in the
- pattern follows its end. If we can establish that there
- is nothing that they would both match, i.e., that we
- would have to backtrack because of (as in, e.g., `a*a')
- then we can change to pop_failure_jump, because we'll
- never have to backtrack.
-
- This is not true in the case of alternatives: in
- `(a|ab)*' we do need to backtrack to the `ab' alternative
- (e.g., if the string was `ab'). But instead of trying to
- detect that here, the alternative has put on a dummy
- failure point which is what we will end up popping. */
-
- /* Skip over open/close-group commands. */
- while (p2 + 2 < pend
- && ((re_opcode_t) *p2 == stop_memory
- || (re_opcode_t) *p2 == start_memory))
- p2 += 3; /* Skip over args, too. */
-
- /* If we're at the end of the pattern, we can change. */
- if (p2 == pend)
- {
- /* Consider what happens when matching ":\(.*\)"
- against ":/". I don't really understand this code
- yet. */
- p[-3] = (unsigned char) pop_failure_jump;
- DEBUG_PRINT1
- (" End of pattern: change to `pop_failure_jump'.\n");
- }
-
- else if ((re_opcode_t) *p2 == exactn
- || (bufp->newline_anchor && (re_opcode_t) *p2 == endline))
- {
- register unsigned char c
- = *p2 == (unsigned char) endline ? '\n' : p2[2];
- p1 = p + mcnt;
-
- /* p1[0] ... p1[2] are the `on_failure_jump' corresponding
- to the `maybe_finalize_jump' of this case. Examine what
- follows. */
- if ((re_opcode_t) p1[3] == exactn && p1[5] != c)
- {
- p[-3] = (unsigned char) pop_failure_jump;
- DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n",
- c, p1[5]);
- }
-
- else if ((re_opcode_t) p1[3] == charset
- || (re_opcode_t) p1[3] == charset_not)
- {
- int not = (re_opcode_t) p1[3] == charset_not;
-
- if (c < (unsigned char) (p1[4] * BYTEWIDTH)
- && p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH)))
- not = !not;
-
- /* `not' is equal to 1 if c would match, which means
- that we can't change to pop_failure_jump. */
- if (!not)
- {
- p[-3] = (unsigned char) pop_failure_jump;
- DEBUG_PRINT1 (" No match => pop_failure_jump.\n");
- }
- }
- }
- }
- p -= 2; /* Point at relative address again. */
- if ((re_opcode_t) p[-1] != pop_failure_jump)
- {
- p[-1] = (unsigned char) jump;
- DEBUG_PRINT1 (" Match => jump.\n");
- goto unconditional_jump;
- }
- /* Note fall through. */
-
-
- /* The end of a simple repeat has a pop_failure_jump back to
- its matching on_failure_jump, where the latter will push a
- failure point. The pop_failure_jump takes off failure
- points put on by this pop_failure_jump's matching
- on_failure_jump; we got through the pattern to here from the
- matching on_failure_jump, so didn't fail. */
- case pop_failure_jump:
- {
- /* We need to pass separate storage for the lowest and
- highest registers, even though we don't care about the
- actual values. Otherwise, we will restore only one
- register from the stack, since lowest will == highest in
- `pop_failure_point'. */
- unsigned dummy_low_reg, dummy_high_reg;
- unsigned char *pdummy;
- const char *sdummy;
-
- DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n");
- POP_FAILURE_POINT (sdummy, pdummy,
- dummy_low_reg, dummy_high_reg,
- reg_dummy, reg_dummy, reg_info_dummy);
- }
- /* Note fall through. */
-
-
- /* Unconditionally jump (without popping any failure points). */
- case jump:
- unconditional_jump:
- EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */
- DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt);
- p += mcnt; /* Do the jump. */
- DEBUG_PRINT2 ("(to 0x%x).\n", p);
- break;
-
-
- /* We need this opcode so we can detect where alternatives end
- in `group_match_null_string_p' et al. */
- case jump_past_alt:
- DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n");
- goto unconditional_jump;
-
-
- /* Normally, the on_failure_jump pushes a failure point, which
- then gets popped at pop_failure_jump. We will end up at
- pop_failure_jump, also, and with a pattern of, say, `a+', we
- are skipping over the on_failure_jump, so we have to push
- something meaningless for pop_failure_jump to pop. */
- case dummy_failure_jump:
- DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n");
- /* It doesn't matter what we push for the string here. What
- the code at `fail' tests is the value for the pattern. */
- PUSH_FAILURE_POINT (0, 0, -2);
- goto unconditional_jump;
-
-
- /* At the end of an alternative, we need to push a dummy failure
- point in case we are followed by a `pop_failure_jump', because
- we don't want the failure point for the alternative to be
- popped. For example, matching `(a|ab)*' against `aab'
- requires that we match the `ab' alternative. */
- case push_dummy_failure:
- DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n");
- /* See comments just above at `dummy_failure_jump' about the
- two zeroes. */
- PUSH_FAILURE_POINT (0, 0, -2);
- break;
-
- /* Have to succeed matching what follows at least n times.
- After that, handle like `on_failure_jump'. */
- case succeed_n:
- EXTRACT_NUMBER (mcnt, p + 2);
- DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt);
-
- assert (mcnt >= 0);
- /* Originally, this is how many times we HAVE to succeed. */
- if (mcnt > 0)
- {
- mcnt--;
- p += 2;
- STORE_NUMBER_AND_INCR (p, mcnt);
- DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p, mcnt);
- }
- else if (mcnt == 0)
- {
- DEBUG_PRINT2 (" Setting two bytes from 0x%x to no_op.\n", p+2);
- p[2] = (unsigned char) no_op;
- p[3] = (unsigned char) no_op;
- goto on_failure;
- }
- break;
-
- case jump_n:
- EXTRACT_NUMBER (mcnt, p + 2);
- DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt);
-
- /* Originally, this is how many times we CAN jump. */
- if (mcnt)
- {
- mcnt--;
- STORE_NUMBER (p + 2, mcnt);
- goto unconditional_jump;
- }
- /* If don't have to jump any more, skip over the rest of command. */
- else
- p += 4;
- break;
-
- case set_number_at:
- {
- DEBUG_PRINT1 ("EXECUTING set_number_at.\n");
-
- EXTRACT_NUMBER_AND_INCR (mcnt, p);
- p1 = p + mcnt;
- EXTRACT_NUMBER_AND_INCR (mcnt, p);
- DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p1, mcnt);
- STORE_NUMBER (p1, mcnt);
- break;
- }
-
- case wordbound:
- DEBUG_PRINT1 ("EXECUTING wordbound.\n");
- if (AT_WORD_BOUNDARY (d))
- break;
- goto fail;
-
- case notwordbound:
- DEBUG_PRINT1 ("EXECUTING notwordbound.\n");
- if (AT_WORD_BOUNDARY (d))
- goto fail;
- break;
-
- case wordbeg:
- DEBUG_PRINT1 ("EXECUTING wordbeg.\n");
- if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1)))
- break;
- goto fail;
-
- case wordend:
- DEBUG_PRINT1 ("EXECUTING wordend.\n");
- if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1)
- && (!WORDCHAR_P (d) || AT_STRINGS_END (d)))
- break;
- goto fail;
-
-#ifdef emacs
-#ifdef emacs19
- case before_dot:
- DEBUG_PRINT1 ("EXECUTING before_dot.\n");
- if (PTR_CHAR_POS ((unsigned char *) d) >= point)
- goto fail;
- break;
-
- case at_dot:
- DEBUG_PRINT1 ("EXECUTING at_dot.\n");
- if (PTR_CHAR_POS ((unsigned char *) d) != point)
- goto fail;
- break;
-
- case after_dot:
- DEBUG_PRINT1 ("EXECUTING after_dot.\n");
- if (PTR_CHAR_POS ((unsigned char *) d) <= point)
- goto fail;
- break;
-#else /* not emacs19 */
- case at_dot:
- DEBUG_PRINT1 ("EXECUTING at_dot.\n");
- if (PTR_CHAR_POS ((unsigned char *) d) + 1 != point)
- goto fail;
- break;
-#endif /* not emacs19 */
-
- case syntaxspec:
- DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt);
- mcnt = *p++;
- goto matchsyntax;
-
- case wordchar:
- DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n");
- mcnt = (int) Sword;
- matchsyntax:
- PREFETCH ();
- if (SYNTAX (*d++) != (enum syntaxcode) mcnt)
- goto fail;
- SET_REGS_MATCHED ();
- break;
-
- case notsyntaxspec:
- DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt);
- mcnt = *p++;
- goto matchnotsyntax;
-
- case notwordchar:
- DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n");
- mcnt = (int) Sword;
- matchnotsyntax:
- PREFETCH ();
- if (SYNTAX (*d++) == (enum syntaxcode) mcnt)
- goto fail;
- SET_REGS_MATCHED ();
- break;
-
-#else /* not emacs */
- case wordchar:
- DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n");
- PREFETCH ();
- if (!WORDCHAR_P (d))
- goto fail;
- SET_REGS_MATCHED ();
- d++;
- break;
-
- case notwordchar:
- DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n");
- PREFETCH ();
- if (WORDCHAR_P (d))
- goto fail;
- SET_REGS_MATCHED ();
- d++;
- break;
-#endif /* not emacs */
-
- default:
- abort ();
- }
- continue; /* Successfully executed one pattern command; keep going. */
-
-
- /* We goto here if a matching operation fails. */
- fail:
- if (!FAIL_STACK_EMPTY ())
- { /* A restart point is known. Restore to that state. */
- DEBUG_PRINT1 ("\nFAIL:\n");
- POP_FAILURE_POINT (d, p,
- lowest_active_reg, highest_active_reg,
- regstart, regend, reg_info);
-
- /* If this failure point is a dummy, try the next one. */
- if (!p)
- goto fail;
-
- /* If we failed to the end of the pattern, don't examine *p. */
- assert (p <= pend);
- if (p < pend)
- {
- boolean is_a_jump_n = false;
-
- /* If failed to a backwards jump that's part of a repetition
- loop, need to pop this failure point and use the next one. */
- switch ((re_opcode_t) *p)
- {
- case jump_n:
- is_a_jump_n = true;
- case maybe_pop_jump:
- case pop_failure_jump:
- case jump:
- p1 = p + 1;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- p1 += mcnt;
-
- if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n)
- || (!is_a_jump_n
- && (re_opcode_t) *p1 == on_failure_jump))
- goto fail;
- break;
- default:
- /* do nothing */ ;
- }
- }
-
- if (d >= string1 && d <= end1)
- dend = end_match_1;
- }
- else
- break; /* Matching at this starting point really fails. */
- } /* for (;;) */
-
- if (best_regs_set)
- goto restore_best_regs;
-
- FREE_VARIABLES ();
-
- return -1; /* Failure to match. */
-} /* re_match_2 */
-
-/* Subroutine definitions for re_match_2. */
-
-
-/* We are passed P pointing to a register number after a start_memory.
-
- Return true if the pattern up to the corresponding stop_memory can
- match the empty string, and false otherwise.
-
- If we find the matching stop_memory, sets P to point to one past its number.
- Otherwise, sets P to an undefined byte less than or equal to END.
-
- We don't handle duplicates properly (yet). */
-
-static boolean
-group_match_null_string_p (p, end, reg_info)
- unsigned char **p, *end;
- register_info_type *reg_info;
-{
- int mcnt;
- /* Point to after the args to the start_memory. */
- unsigned char *p1 = *p + 2;
-
- while (p1 < end)
- {
- /* Skip over opcodes that can match nothing, and return true or
- false, as appropriate, when we get to one that can't, or to the
- matching stop_memory. */
-
- switch ((re_opcode_t) *p1)
- {
- /* Could be either a loop or a series of alternatives. */
- case on_failure_jump:
- p1++;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
-
- /* If the next operation is not a jump backwards in the
- pattern. */
-
- if (mcnt >= 0)
- {
- /* Go through the on_failure_jumps of the alternatives,
- seeing if any of the alternatives cannot match nothing.
- The last alternative starts with only a jump,
- whereas the rest start with on_failure_jump and end
- with a jump, e.g., here is the pattern for `a|b|c':
-
- /on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6
- /on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3
- /exactn/1/c
-
- So, we have to first go through the first (n-1)
- alternatives and then deal with the last one separately. */
-
-
- /* Deal with the first (n-1) alternatives, which start
- with an on_failure_jump (see above) that jumps to right
- past a jump_past_alt. */
-
- while ((re_opcode_t) p1[mcnt-3] == jump_past_alt)
- {
- /* `mcnt' holds how many bytes long the alternative
- is, including the ending `jump_past_alt' and
- its number. */
-
- if (!alt_match_null_string_p (p1, p1 + mcnt - 3,
- reg_info))
- return false;
-
- /* Move to right after this alternative, including the
- jump_past_alt. */
- p1 += mcnt;
-
- /* Break if it's the beginning of an n-th alternative
- that doesn't begin with an on_failure_jump. */
- if ((re_opcode_t) *p1 != on_failure_jump)
- break;
-
- /* Still have to check that it's not an n-th
- alternative that starts with an on_failure_jump. */
- p1++;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- if ((re_opcode_t) p1[mcnt-3] != jump_past_alt)
- {
- /* Get to the beginning of the n-th alternative. */
- p1 -= 3;
- break;
- }
- }
-
- /* Deal with the last alternative: go back and get number
- of the `jump_past_alt' just before it. `mcnt' contains
- the length of the alternative. */
- EXTRACT_NUMBER (mcnt, p1 - 2);
-
- if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info))
- return false;
-
- p1 += mcnt; /* Get past the n-th alternative. */
- } /* if mcnt > 0 */
- break;
-
-
- case stop_memory:
- assert (p1[1] == **p);
- *p = p1 + 2;
- return true;
-
-
- default:
- if (!common_op_match_null_string_p (&p1, end, reg_info))
- return false;
- }
- } /* while p1 < end */
-
- return false;
-} /* group_match_null_string_p */
-
-
-/* Similar to group_match_null_string_p, but doesn't deal with alternatives:
- It expects P to be the first byte of a single alternative and END one
- byte past the last. The alternative can contain groups. */
-
-static boolean
-alt_match_null_string_p (p, end, reg_info)
- unsigned char *p, *end;
- register_info_type *reg_info;
-{
- int mcnt;
- unsigned char *p1 = p;
-
- while (p1 < end)
- {
- /* Skip over opcodes that can match nothing, and break when we get
- to one that can't. */
-
- switch ((re_opcode_t) *p1)
- {
- /* It's a loop. */
- case on_failure_jump:
- p1++;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- p1 += mcnt;
- break;
-
- default:
- if (!common_op_match_null_string_p (&p1, end, reg_info))
- return false;
- }
- } /* while p1 < end */
-
- return true;
-} /* alt_match_null_string_p */
-
-
-/* Deals with the ops common to group_match_null_string_p and
- alt_match_null_string_p.
-
- Sets P to one after the op and its arguments, if any. */
-
-static boolean
-common_op_match_null_string_p (p, end, reg_info)
- unsigned char **p, *end;
- register_info_type *reg_info;
-{
- int mcnt;
- boolean ret;
- int reg_no;
- unsigned char *p1 = *p;
-
- switch ((re_opcode_t) *p1++)
- {
- case no_op:
- case begline:
- case endline:
- case begbuf:
- case endbuf:
- case wordbeg:
- case wordend:
- case wordbound:
- case notwordbound:
-#ifdef emacs
- case before_dot:
- case at_dot:
- case after_dot:
-#endif
- break;
-
- case start_memory:
- reg_no = *p1;
- assert (reg_no > 0 && reg_no <= MAX_REGNUM);
- ret = group_match_null_string_p (&p1, end, reg_info);
-
- /* Have to set this here in case we're checking a group which
- contains a group and a back reference to it. */
-
- if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE)
- REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret;
-
- if (!ret)
- return false;
- break;
-
- /* If this is an optimized succeed_n for zero times, make the jump. */
- case jump:
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- if (mcnt >= 0)
- p1 += mcnt;
- else
- return false;
- break;
-
- case succeed_n:
- /* Get to the number of times to succeed. */
- p1 += 2;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
-
- if (mcnt == 0)
- {
- p1 -= 4;
- EXTRACT_NUMBER_AND_INCR (mcnt, p1);
- p1 += mcnt;
- }
- else
- return false;
- break;
-
- case duplicate:
- if (!REG_MATCH_NULL_STRING_P (reg_info[*p1]))
- return false;
- break;
-
- case set_number_at:
- p1 += 4;
-
- default:
- /* All other opcodes mean we cannot match the empty string. */
- return false;
- }
-
- *p = p1;
- return true;
-} /* common_op_match_null_string_p */
-
-
-/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN
- bytes; nonzero otherwise. */
-
-static int
-bcmp_translate (s1, s2, len, translate)
- unsigned char *s1, *s2;
- register int len;
- char *translate;
-{
- register unsigned char *p1 = s1, *p2 = s2;
- while (len)
- {
- if (translate[*p1++] != translate[*p2++]) return 1;
- len--;
- }
- return 0;
-}
-
-/* Entry points for GNU code. */
-
-/* re_compile_pattern is the GNU regular expression compiler: it
- compiles PATTERN (of length SIZE) and puts the result in BUFP.
- Returns 0 if the pattern was valid, otherwise an error string.
-
- Assumes the `allocated' (and perhaps `buffer') and `translate' fields
- are set in BUFP on entry.
-
- We call regex_compile to do the actual compilation. */
-
-const char *
-re_compile_pattern (pattern, length, bufp)
- const char *pattern;
- int length;
- struct re_pattern_buffer *bufp;
-{
- reg_errcode_t ret;
-
- /* GNU code is written to assume at least RE_NREGS registers will be set
- (and at least one extra will be -1). */
- bufp->regs_allocated = REGS_UNALLOCATED;
-
- /* And GNU code determines whether or not to get register information
- by passing null for the REGS argument to re_match, etc., not by
- setting no_sub. */
- bufp->no_sub = 0;
-
- /* Match anchors at newline. */
- bufp->newline_anchor = 1;
-
- ret = regex_compile (pattern, length, re_syntax_options, bufp);
-
- return re_error_msg[(int) ret];
-}
-
-/* Entry points compatible with 4.2 BSD regex library. We don't define
- them if this is an Emacs or POSIX compilation. */
-
-#if !defined (emacs) && !defined (_POSIX_SOURCE)
-
-/* BSD has one and only one pattern buffer. */
-static struct re_pattern_buffer re_comp_buf;
-
-char *
-re_comp (s)
- const char *s;
-{
- reg_errcode_t ret;
-
- if (!s)
- {
- if (!re_comp_buf.buffer)
- return "No previous regular expression";
- return 0;
- }
-
- if (!re_comp_buf.buffer)
- {
- re_comp_buf.buffer = (unsigned char *) malloc (200);
- if (re_comp_buf.buffer == NULL)
- return "Memory exhausted";
- re_comp_buf.allocated = 200;
-
- re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH);
- if (re_comp_buf.fastmap == NULL)
- return "Memory exhausted";
- }
-
- /* Since `re_exec' always passes NULL for the `regs' argument, we
- don't need to initialize the pattern buffer fields which affect it. */
-
- /* Match anchors at newlines. */
- re_comp_buf.newline_anchor = 1;
-
- ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf);
-
- /* Yes, we're discarding `const' here. */
- return (char *) re_error_msg[(int) ret];
-}
-
-
-int
-re_exec (s)
- const char *s;
-{
- const int len = strlen (s);
- return
- 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0);
-}
-#endif /* not emacs and not _POSIX_SOURCE */
-
-/* POSIX.2 functions. Don't define these for Emacs. */
-
-#ifndef emacs
-
-/* regcomp takes a regular expression as a string and compiles it.
-
- PREG is a regex_t *. We do not expect any fields to be initialized,
- since POSIX says we shouldn't. Thus, we set
-
- `buffer' to the compiled pattern;
- `used' to the length of the compiled pattern;
- `syntax' to RE_SYNTAX_POSIX_EXTENDED if the
- REG_EXTENDED bit in CFLAGS is set; otherwise, to
- RE_SYNTAX_POSIX_BASIC;
- `newline_anchor' to REG_NEWLINE being set in CFLAGS;
- `fastmap' and `fastmap_accurate' to zero;
- `re_nsub' to the number of subexpressions in PATTERN.
-
- PATTERN is the address of the pattern string.
-
- CFLAGS is a series of bits which affect compilation.
-
- If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we
- use POSIX basic syntax.
-
- If REG_NEWLINE is set, then . and [^...] don't match newline.
- Also, regexec will try a match beginning after every newline.
-
- If REG_ICASE is set, then we considers upper- and lowercase
- versions of letters to be equivalent when matching.
-
- If REG_NOSUB is set, then when PREG is passed to regexec, that
- routine will report only success or failure, and nothing about the
- registers.
-
- It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for
- the return codes and their meanings.) */
-
-int
-regcomp (preg, pattern, cflags)
- regex_t *preg;
- const char *pattern;
- int cflags;
-{
- reg_errcode_t ret;
- unsigned syntax
- = (cflags & REG_EXTENDED) ?
- RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC;
-
- /* regex_compile will allocate the space for the compiled pattern. */
- preg->buffer = 0;
- preg->allocated = 0;
-
- /* Don't bother to use a fastmap when searching. This simplifies the
- REG_NEWLINE case: if we used a fastmap, we'd have to put all the
- characters after newlines into the fastmap. This way, we just try
- every character. */
- preg->fastmap = 0;
-
- if (cflags & REG_ICASE)
- {
- unsigned i;
-
- preg->translate = (char *) malloc (CHAR_SET_SIZE);
- if (preg->translate == NULL)
- return (int) REG_ESPACE;
-
- /* Map uppercase characters to corresponding lowercase ones. */
- for (i = 0; i < CHAR_SET_SIZE; i++)
- preg->translate[i] = ISUPPER (i) ? tolower (i) : i;
- }
- else
- preg->translate = NULL;
-
- /* If REG_NEWLINE is set, newlines are treated differently. */
- if (cflags & REG_NEWLINE)
- { /* REG_NEWLINE implies neither . nor [^...] match newline. */
- syntax &= ~RE_DOT_NEWLINE;
- syntax |= RE_HAT_LISTS_NOT_NEWLINE;
- /* It also changes the matching behavior. */
- preg->newline_anchor = 1;
- }
- else
- preg->newline_anchor = 0;
-
- preg->no_sub = !!(cflags & REG_NOSUB);
-
- /* POSIX says a null character in the pattern terminates it, so we
- can use strlen here in compiling the pattern. */
- ret = regex_compile (pattern, strlen (pattern), syntax, preg);
-
- /* POSIX doesn't distinguish between an unmatched open-group and an
- unmatched close-group: both are REG_EPAREN. */
- if (ret == REG_ERPAREN) ret = REG_EPAREN;
-
- return (int) ret;
-}
-
-
-/* regexec searches for a given pattern, specified by PREG, in the
- string STRING.
-
- If NMATCH is zero or REG_NOSUB was set in the cflags argument to
- `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at
- least NMATCH elements, and we set them to the offsets of the
- corresponding matched substrings.
-
- EFLAGS specifies `execution flags' which affect matching: if
- REG_NOTBOL is set, then ^ does not match at the beginning of the
- string; if REG_NOTEOL is set, then $ does not match at the end.
-
- We return 0 if we find a match and REG_NOMATCH if not. */
-
-int
-regexec (preg, string, nmatch, pmatch, eflags)
- const regex_t *preg;
- const char *string;
- size_t nmatch;
- regmatch_t pmatch[];
- int eflags;
-{
- int ret;
- struct re_registers regs;
- regex_t private_preg;
- int len = strlen (string);
- boolean want_reg_info = !preg->no_sub && nmatch > 0;
-
- private_preg = *preg;
-
- private_preg.not_bol = !!(eflags & REG_NOTBOL);
- private_preg.not_eol = !!(eflags & REG_NOTEOL);
-
- /* The user has told us exactly how many registers to return
- information about, via `nmatch'. We have to pass that on to the
- matching routines. */
- private_preg.regs_allocated = REGS_FIXED;
-
- if (want_reg_info)
- {
- regs.num_regs = nmatch;
- regs.start = TALLOC (nmatch, regoff_t);
- regs.end = TALLOC (nmatch, regoff_t);
- if (regs.start == NULL || regs.end == NULL)
- return (int) REG_NOMATCH;
- }
-
- /* Perform the searching operation. */
- ret = re_search (&private_preg, string, len,
- /* start: */ 0, /* range: */ len,
- want_reg_info ? ®s : (struct re_registers *) 0);
-
- /* Copy the register information to the POSIX structure. */
- if (want_reg_info)
- {
- if (ret >= 0)
- {
- unsigned r;
-
- for (r = 0; r < nmatch; r++)
- {
- pmatch[r].rm_so = regs.start[r];
- pmatch[r].rm_eo = regs.end[r];
- }
- }
-
- /* If we needed the temporary register info, free the space now. */
- free (regs.start);
- free (regs.end);
- }
-
- /* We want zero return to mean success, unlike `re_search'. */
- return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH;
-}
-
-
-/* Returns a message corresponding to an error code, ERRCODE, returned
- from either regcomp or regexec. We don't use PREG here. */
-
-size_t
-regerror (errcode, preg, errbuf, errbuf_size)
- int errcode;
- const regex_t *preg;
- char *errbuf;
- size_t errbuf_size;
-{
- const char *msg;
- size_t msg_size;
-
- if (errcode < 0
- || errcode >= (sizeof (re_error_msg) / sizeof (re_error_msg[0])))
- /* Only error codes returned by the rest of the code should be passed
- to this routine. If we are given anything else, or if other regex
- code generates an invalid error code, then the program has a bug.
- Dump core so we can fix it. */
- abort ();
-
- msg = re_error_msg[errcode];
-
- /* POSIX doesn't require that we do anything in this case, but why
- not be nice. */
- if (! msg)
- msg = "Success";
-
- msg_size = strlen (msg) + 1; /* Includes the null. */
-
- if (errbuf_size != 0)
- {
- if (msg_size > errbuf_size)
- {
- strncpy (errbuf, msg, errbuf_size - 1);
- errbuf[errbuf_size - 1] = 0;
- }
- else
- strcpy (errbuf, msg);
- }
-
- return msg_size;
-}
-
-
-/* Free dynamically allocated space used by PREG. */
-
-void
-regfree (preg)
- regex_t *preg;
-{
- if (preg->buffer != NULL)
- free (preg->buffer);
- preg->buffer = NULL;
-
- preg->allocated = 0;
- preg->used = 0;
-
- if (preg->fastmap != NULL)
- free (preg->fastmap);
- preg->fastmap = NULL;
- preg->fastmap_accurate = 0;
-
- if (preg->translate != NULL)
- free (preg->translate);
- preg->translate = NULL;
-}
-
-#endif /* not emacs */
-
-/*
-Local variables:
-make-backup-files: t
-version-control: t
-trim-versions-without-asking: nil
-End:
-*/
+/* Extended regular expression matching and search library, + version 0.12. + (Implements POSIX draft P10003.2/D11.2, except for + internationalization features.) + + Copyright (C) 1993 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ + +/* AIX requires this to be the first thing in the file. */ +#if defined (_AIX) && !defined (REGEX_MALLOC) + #pragma alloca +#endif + +#define _GNU_SOURCE + +/* We need this for `regex.h', and perhaps for the Emacs include files. */ +#include <sys/types.h> + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +/* The `emacs' switch turns on certain matching commands + that make sense only in Emacs. */ +#ifdef emacs + +#include "lisp.h" +#include "buffer.h" +#include "syntax.h" + +/* Emacs uses `NULL' as a predicate. */ +#undef NULL + +#else /* not emacs */ + +/* We used to test for `BSTRING' here, but only GCC and Emacs define + `BSTRING', as far as I know, and neither of them use this code. */ +#if HAVE_STRING_H || STDC_HEADERS +#include <string.h> +#ifndef bcmp +#define bcmp(s1, s2, n) memcmp ((s1), (s2), (n)) +#endif +#ifndef bcopy +#define bcopy(s, d, n) memcpy ((d), (s), (n)) +#endif +#ifndef bzero +#define bzero(s, n) memset ((s), 0, (n)) +#endif +#else +#include <strings.h> +#endif + +#ifdef STDC_HEADERS +#include <stdlib.h> +#else +char *malloc (); +char *realloc (); +#endif + + +/* Define the syntax stuff for \<, \>, etc. */ + +/* This must be nonzero for the wordchar and notwordchar pattern + commands in re_match_2. */ +#ifndef Sword +#define Sword 1 +#endif + +#ifdef SYNTAX_TABLE + +extern char *re_syntax_table; + +#else /* not SYNTAX_TABLE */ + +/* How many characters in the character set. */ +#define CHAR_SET_SIZE 256 + +static char re_syntax_table[CHAR_SET_SIZE]; + +static void +init_syntax_once () +{ + register int c; + static int done = 0; + + if (done) + return; + + bzero (re_syntax_table, sizeof re_syntax_table); + + for (c = 'a'; c <= 'z'; c++) + re_syntax_table[c] = Sword; + + for (c = 'A'; c <= 'Z'; c++) + re_syntax_table[c] = Sword; + + for (c = '0'; c <= '9'; c++) + re_syntax_table[c] = Sword; + + re_syntax_table['_'] = Sword; + + done = 1; +} + +#endif /* not SYNTAX_TABLE */ + +#define SYNTAX(c) re_syntax_table[c] + +#endif /* not emacs */ + +/* Get the interface, including the syntax bits. */ +#include "regex.h" + +/* isalpha etc. are used for the character classes. */ +#include <ctype.h> + +#ifndef isascii +#define isascii(c) 1 +#endif + +#ifdef isblank +#define ISBLANK(c) (isascii (c) && isblank (c)) +#else +#define ISBLANK(c) ((c) == ' ' || (c) == '\t') +#endif +#ifdef isgraph +#define ISGRAPH(c) (isascii (c) && isgraph (c)) +#else +#define ISGRAPH(c) (isascii (c) && isprint (c) && !isspace (c)) +#endif + +#define ISPRINT(c) (isascii (c) && isprint (c)) +#define ISDIGIT(c) (isascii (c) && isdigit (c)) +#define ISALNUM(c) (isascii (c) && isalnum (c)) +#define ISALPHA(c) (isascii (c) && isalpha (c)) +#define ISCNTRL(c) (isascii (c) && iscntrl (c)) +#define ISLOWER(c) (isascii (c) && islower (c)) +#define ISPUNCT(c) (isascii (c) && ispunct (c)) +#define ISSPACE(c) (isascii (c) && isspace (c)) +#define ISUPPER(c) (isascii (c) && isupper (c)) +#define ISXDIGIT(c) (isascii (c) && isxdigit (c)) + +#ifndef NULL +#define NULL 0 +#endif + +/* We remove any previous definition of `SIGN_EXTEND_CHAR', + since ours (we hope) works properly with all combinations of + machines, compilers, `char' and `unsigned char' argument types. + (Per Bothner suggested the basic approach.) */ +#undef SIGN_EXTEND_CHAR +#if __STDC__ +#define SIGN_EXTEND_CHAR(c) ((signed char) (c)) +#else /* not __STDC__ */ +/* As in Harbison and Steele. */ +#define SIGN_EXTEND_CHAR(c) ((((unsigned char) (c)) ^ 128) - 128) +#endif + +/* Should we use malloc or alloca? If REGEX_MALLOC is not defined, we + use `alloca' instead of `malloc'. This is because using malloc in + re_search* or re_match* could cause memory leaks when C-g is used in + Emacs; also, malloc is slower and causes storage fragmentation. On + the other hand, malloc is more portable, and easier to debug. + + Because we sometimes use alloca, some routines have to be macros, + not functions -- `alloca'-allocated space disappears at the end of the + function it is called in. */ + +#ifdef REGEX_MALLOC + +#define REGEX_ALLOCATE malloc +#define REGEX_REALLOCATE(source, osize, nsize) realloc (source, nsize) + +#else /* not REGEX_MALLOC */ + +/* Emacs already defines alloca, sometimes. */ +#ifndef alloca + +/* Make alloca work the best possible way. */ +#ifdef __GNUC__ +#define alloca __builtin_alloca +#else /* not __GNUC__ */ +#if HAVE_ALLOCA_H +#include <alloca.h> +#else /* not __GNUC__ or HAVE_ALLOCA_H */ +#ifndef _AIX /* Already did AIX, up at the top. */ +char *alloca (); +#endif /* not _AIX */ +#endif /* not HAVE_ALLOCA_H */ +#endif /* not __GNUC__ */ + +#endif /* not alloca */ + +#define REGEX_ALLOCATE alloca + +/* Assumes a `char *destination' variable. */ +#define REGEX_REALLOCATE(source, osize, nsize) \ + (destination = (char *) alloca (nsize), \ + bcopy (source, destination, osize), \ + destination) + +#endif /* not REGEX_MALLOC */ + + +/* True if `size1' is non-NULL and PTR is pointing anywhere inside + `string1' or just past its end. This works if PTR is NULL, which is + a good thing. */ +#define FIRST_STRING_P(ptr) \ + (size1 && string1 <= (ptr) && (ptr) <= string1 + size1) + +/* (Re)Allocate N items of type T using malloc, or fail. */ +#define TALLOC(n, t) ((t *) malloc ((n) * sizeof (t))) +#define RETALLOC(addr, n, t) ((addr) = (t *) realloc (addr, (n) * sizeof (t))) +#define REGEX_TALLOC(n, t) ((t *) REGEX_ALLOCATE ((n) * sizeof (t))) + +#define BYTEWIDTH 8 /* In bits. */ + +#define STREQ(s1, s2) ((strcmp (s1, s2) == 0)) + +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#define MIN(a, b) ((a) < (b) ? (a) : (b)) + +typedef char boolean; +#define false 0 +#define true 1 + +/* These are the command codes that appear in compiled regular + expressions. Some opcodes are followed by argument bytes. A + command code can specify any interpretation whatsoever for its + arguments. Zero bytes may appear in the compiled regular expression. + + The value of `exactn' is needed in search.c (search_buffer) in Emacs. + So regex.h defines a symbol `RE_EXACTN_VALUE' to be 1; the value of + `exactn' we use here must also be 1. */ + +typedef enum +{ + no_op = 0, + + /* Followed by one byte giving n, then by n literal bytes. */ + exactn = 1, + + /* Matches any (more or less) character. */ + anychar, + + /* Matches any one char belonging to specified set. First + following byte is number of bitmap bytes. Then come bytes + for a bitmap saying which chars are in. Bits in each byte + are ordered low-bit-first. A character is in the set if its + bit is 1. A character too large to have a bit in the map is + automatically not in the set. */ + charset, + + /* Same parameters as charset, but match any character that is + not one of those specified. */ + charset_not, + + /* Start remembering the text that is matched, for storing in a + register. Followed by one byte with the register number, in + the range 0 to one less than the pattern buffer's re_nsub + field. Then followed by one byte with the number of groups + inner to this one. (This last has to be part of the + start_memory only because we need it in the on_failure_jump + of re_match_2.) */ + start_memory, + + /* Stop remembering the text that is matched and store it in a + memory register. Followed by one byte with the register + number, in the range 0 to one less than `re_nsub' in the + pattern buffer, and one byte with the number of inner groups, + just like `start_memory'. (We need the number of inner + groups here because we don't have any easy way of finding the + corresponding start_memory when we're at a stop_memory.) */ + stop_memory, + + /* Match a duplicate of something remembered. Followed by one + byte containing the register number. */ + duplicate, + + /* Fail unless at beginning of line. */ + begline, + + /* Fail unless at end of line. */ + endline, + + /* Succeeds if at beginning of buffer (if emacs) or at beginning + of string to be matched (if not). */ + begbuf, + + /* Analogously, for end of buffer/string. */ + endbuf, + + /* Followed by two byte relative address to which to jump. */ + jump, + + /* Same as jump, but marks the end of an alternative. */ + jump_past_alt, + + /* Followed by two-byte relative address of place to resume at + in case of failure. */ + on_failure_jump, + + /* Like on_failure_jump, but pushes a placeholder instead of the + current string position when executed. */ + on_failure_keep_string_jump, + + /* Throw away latest failure point and then jump to following + two-byte relative address. */ + pop_failure_jump, + + /* Change to pop_failure_jump if know won't have to backtrack to + match; otherwise change to jump. This is used to jump + back to the beginning of a repeat. If what follows this jump + clearly won't match what the repeat does, such that we can be + sure that there is no use backtracking out of repetitions + already matched, then we change it to a pop_failure_jump. + Followed by two-byte address. */ + maybe_pop_jump, + + /* Jump to following two-byte address, and push a dummy failure + point. This failure point will be thrown away if an attempt + is made to use it for a failure. A `+' construct makes this + before the first repeat. Also used as an intermediary kind + of jump when compiling an alternative. */ + dummy_failure_jump, + + /* Push a dummy failure point and continue. Used at the end of + alternatives. */ + push_dummy_failure, + + /* Followed by two-byte relative address and two-byte number n. + After matching N times, jump to the address upon failure. */ + succeed_n, + + /* Followed by two-byte relative address, and two-byte number n. + Jump to the address N times, then fail. */ + jump_n, + + /* Set the following two-byte relative address to the + subsequent two-byte number. The address *includes* the two + bytes of number. */ + set_number_at, + + wordchar, /* Matches any word-constituent character. */ + notwordchar, /* Matches any char that is not a word-constituent. */ + + wordbeg, /* Succeeds if at word beginning. */ + wordend, /* Succeeds if at word end. */ + + wordbound, /* Succeeds if at a word boundary. */ + notwordbound /* Succeeds if not at a word boundary. */ + +#ifdef emacs + ,before_dot, /* Succeeds if before point. */ + at_dot, /* Succeeds if at point. */ + after_dot, /* Succeeds if after point. */ + + /* Matches any character whose syntax is specified. Followed by + a byte which contains a syntax code, e.g., Sword. */ + syntaxspec, + + /* Matches any character whose syntax is not that specified. */ + notsyntaxspec +#endif /* emacs */ +} re_opcode_t; + +/* Common operations on the compiled pattern. */ + +/* Store NUMBER in two contiguous bytes starting at DESTINATION. */ + +#define STORE_NUMBER(destination, number) \ + do { \ + (destination)[0] = (number) & 0377; \ + (destination)[1] = (number) >> 8; \ + } while (0) + +/* Same as STORE_NUMBER, except increment DESTINATION to + the byte after where the number is stored. Therefore, DESTINATION + must be an lvalue. */ + +#define STORE_NUMBER_AND_INCR(destination, number) \ + do { \ + STORE_NUMBER (destination, number); \ + (destination) += 2; \ + } while (0) + +/* Put into DESTINATION a number stored in two contiguous bytes starting + at SOURCE. */ + +#define EXTRACT_NUMBER(destination, source) \ + do { \ + (destination) = *(source) & 0377; \ + (destination) += SIGN_EXTEND_CHAR (*((source) + 1)) << 8; \ + } while (0) + +#ifdef DEBUG +static void +extract_number (dest, source) + int *dest; + unsigned char *source; +{ + int temp = SIGN_EXTEND_CHAR (*(source + 1)); + *dest = *source & 0377; + *dest += temp << 8; +} + +#ifndef EXTRACT_MACROS /* To debug the macros. */ +#undef EXTRACT_NUMBER +#define EXTRACT_NUMBER(dest, src) extract_number (&dest, src) +#endif /* not EXTRACT_MACROS */ + +#endif /* DEBUG */ + +/* Same as EXTRACT_NUMBER, except increment SOURCE to after the number. + SOURCE must be an lvalue. */ + +#define EXTRACT_NUMBER_AND_INCR(destination, source) \ + do { \ + EXTRACT_NUMBER (destination, source); \ + (source) += 2; \ + } while (0) + +#ifdef DEBUG +static void +extract_number_and_incr (destination, source) + int *destination; + unsigned char **source; +{ + extract_number (destination, *source); + *source += 2; +} + +#ifndef EXTRACT_MACROS +#undef EXTRACT_NUMBER_AND_INCR +#define EXTRACT_NUMBER_AND_INCR(dest, src) \ + extract_number_and_incr (&dest, &src) +#endif /* not EXTRACT_MACROS */ + +#endif /* DEBUG */ + +/* If DEBUG is defined, Regex prints many voluminous messages about what + it is doing (if the variable `debug' is nonzero). If linked with the + main program in `iregex.c', you can enter patterns and strings + interactively. And if linked with the main program in `main.c' and + the other test files, you can run the already-written tests. */ + +#ifdef DEBUG + +/* We use standard I/O for debugging. */ +#include <stdio.h> + +/* It is useful to test things that ``must'' be true when debugging. */ +#include <assert.h> + +static int debug = 0; + +#define DEBUG_STATEMENT(e) e +#define DEBUG_PRINT1(x) if (debug) printf (x) +#define DEBUG_PRINT2(x1, x2) if (debug) printf (x1, x2) +#define DEBUG_PRINT3(x1, x2, x3) if (debug) printf (x1, x2, x3) +#define DEBUG_PRINT4(x1, x2, x3, x4) if (debug) printf (x1, x2, x3, x4) +#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) \ + if (debug) print_partial_compiled_pattern (s, e) +#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) \ + if (debug) print_double_string (w, s1, sz1, s2, sz2) + + +extern void printchar (); + +/* Print the fastmap in human-readable form. */ + +void +print_fastmap (fastmap) + char *fastmap; +{ + unsigned was_a_range = 0; + unsigned i = 0; + + while (i < (1 << BYTEWIDTH)) + { + if (fastmap[i++]) + { + was_a_range = 0; + printchar (i - 1); + while (i < (1 << BYTEWIDTH) && fastmap[i]) + { + was_a_range = 1; + i++; + } + if (was_a_range) + { + printf ("-"); + printchar (i - 1); + } + } + } + putchar ('\n'); +} + + +/* Print a compiled pattern string in human-readable form, starting at + the START pointer into it and ending just before the pointer END. */ + +void +print_partial_compiled_pattern (start, end) + unsigned char *start; + unsigned char *end; +{ + int mcnt, mcnt2; + unsigned char *p = start; + unsigned char *pend = end; + + if (start == NULL) + { + printf ("(null)\n"); + return; + } + + /* Loop over pattern commands. */ + while (p < pend) + { + switch ((re_opcode_t) *p++) + { + case no_op: + printf ("/no_op"); + break; + + case exactn: + mcnt = *p++; + printf ("/exactn/%d", mcnt); + do + { + putchar ('/'); + printchar (*p++); + } + while (--mcnt); + break; + + case start_memory: + mcnt = *p++; + printf ("/start_memory/%d/%d", mcnt, *p++); + break; + + case stop_memory: + mcnt = *p++; + printf ("/stop_memory/%d/%d", mcnt, *p++); + break; + + case duplicate: + printf ("/duplicate/%d", *p++); + break; + + case anychar: + printf ("/anychar"); + break; + + case charset: + case charset_not: + { + register int c; + + printf ("/charset%s", + (re_opcode_t) *(p - 1) == charset_not ? "_not" : ""); + + assert (p + *p < pend); + + for (c = 0; c < *p; c++) + { + unsigned bit; + unsigned char map_byte = p[1 + c]; + + putchar ('/'); + + for (bit = 0; bit < BYTEWIDTH; bit++) + if (map_byte & (1 << bit)) + printchar (c * BYTEWIDTH + bit); + } + p += 1 + *p; + break; + } + + case begline: + printf ("/begline"); + break; + + case endline: + printf ("/endline"); + break; + + case on_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/on_failure_jump/0/%d", mcnt); + break; + + case on_failure_keep_string_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/on_failure_keep_string_jump/0/%d", mcnt); + break; + + case dummy_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/dummy_failure_jump/0/%d", mcnt); + break; + + case push_dummy_failure: + printf ("/push_dummy_failure"); + break; + + case maybe_pop_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/maybe_pop_jump/0/%d", mcnt); + break; + + case pop_failure_jump: + extract_number_and_incr (&mcnt, &p); + printf ("/pop_failure_jump/0/%d", mcnt); + break; + + case jump_past_alt: + extract_number_and_incr (&mcnt, &p); + printf ("/jump_past_alt/0/%d", mcnt); + break; + + case jump: + extract_number_and_incr (&mcnt, &p); + printf ("/jump/0/%d", mcnt); + break; + + case succeed_n: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/succeed_n/0/%d/0/%d", mcnt, mcnt2); + break; + + case jump_n: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/jump_n/0/%d/0/%d", mcnt, mcnt2); + break; + + case set_number_at: + extract_number_and_incr (&mcnt, &p); + extract_number_and_incr (&mcnt2, &p); + printf ("/set_number_at/0/%d/0/%d", mcnt, mcnt2); + break; + + case wordbound: + printf ("/wordbound"); + break; + + case notwordbound: + printf ("/notwordbound"); + break; + + case wordbeg: + printf ("/wordbeg"); + break; + + case wordend: + printf ("/wordend"); + +#ifdef emacs + case before_dot: + printf ("/before_dot"); + break; + + case at_dot: + printf ("/at_dot"); + break; + + case after_dot: + printf ("/after_dot"); + break; + + case syntaxspec: + printf ("/syntaxspec"); + mcnt = *p++; + printf ("/%d", mcnt); + break; + + case notsyntaxspec: + printf ("/notsyntaxspec"); + mcnt = *p++; + printf ("/%d", mcnt); + break; +#endif /* emacs */ + + case wordchar: + printf ("/wordchar"); + break; + + case notwordchar: + printf ("/notwordchar"); + break; + + case begbuf: + printf ("/begbuf"); + break; + + case endbuf: + printf ("/endbuf"); + break; + + default: + printf ("?%d", *(p-1)); + } + } + printf ("/\n"); +} + + +void +print_compiled_pattern (bufp) + struct re_pattern_buffer *bufp; +{ + unsigned char *buffer = bufp->buffer; + + print_partial_compiled_pattern (buffer, buffer + bufp->used); + printf ("%d bytes used/%d bytes allocated.\n", bufp->used, bufp->allocated); + + if (bufp->fastmap_accurate && bufp->fastmap) + { + printf ("fastmap: "); + print_fastmap (bufp->fastmap); + } + + printf ("re_nsub: %d\t", bufp->re_nsub); + printf ("regs_alloc: %d\t", bufp->regs_allocated); + printf ("can_be_null: %d\t", bufp->can_be_null); + printf ("newline_anchor: %d\n", bufp->newline_anchor); + printf ("no_sub: %d\t", bufp->no_sub); + printf ("not_bol: %d\t", bufp->not_bol); + printf ("not_eol: %d\t", bufp->not_eol); + printf ("syntax: %d\n", bufp->syntax); + /* Perhaps we should print the translate table? */ +} + + +void +print_double_string (where, string1, size1, string2, size2) + const char *where; + const char *string1; + const char *string2; + int size1; + int size2; +{ + unsigned this_char; + + if (where == NULL) + printf ("(null)"); + else + { + if (FIRST_STRING_P (where)) + { + for (this_char = where - string1; this_char < size1; this_char++) + printchar (string1[this_char]); + + where = string2; + } + + for (this_char = where - string2; this_char < size2; this_char++) + printchar (string2[this_char]); + } +} + +#else /* not DEBUG */ + +#undef assert +#define assert(e) + +#define DEBUG_STATEMENT(e) +#define DEBUG_PRINT1(x) +#define DEBUG_PRINT2(x1, x2) +#define DEBUG_PRINT3(x1, x2, x3) +#define DEBUG_PRINT4(x1, x2, x3, x4) +#define DEBUG_PRINT_COMPILED_PATTERN(p, s, e) +#define DEBUG_PRINT_DOUBLE_STRING(w, s1, sz1, s2, sz2) + +#endif /* not DEBUG */ + +/* Set by `re_set_syntax' to the current regexp syntax to recognize. Can + also be assigned to arbitrarily: each pattern buffer stores its own + syntax, so it can be changed between regex compilations. */ +reg_syntax_t re_syntax_options = RE_SYNTAX_EMACS; + + +/* Specify the precise syntax of regexps for compilation. This provides + for compatibility for various utilities which historically have + different, incompatible syntaxes. + + The argument SYNTAX is a bit mask comprised of the various bits + defined in regex.h. We return the old syntax. */ + +reg_syntax_t +re_set_syntax (syntax) + reg_syntax_t syntax; +{ + reg_syntax_t ret = re_syntax_options; + + re_syntax_options = syntax; + return ret; +} + +/* This table gives an error message for each of the error codes listed + in regex.h. Obviously the order here has to be same as there. */ + +static const char *re_error_msg[] = + { NULL, /* REG_NOERROR */ + "No match", /* REG_NOMATCH */ + "Invalid regular expression", /* REG_BADPAT */ + "Invalid collation character", /* REG_ECOLLATE */ + "Invalid character class name", /* REG_ECTYPE */ + "Trailing backslash", /* REG_EESCAPE */ + "Invalid back reference", /* REG_ESUBREG */ + "Unmatched [ or [^", /* REG_EBRACK */ + "Unmatched ( or \\(", /* REG_EPAREN */ + "Unmatched \\{", /* REG_EBRACE */ + "Invalid content of \\{\\}", /* REG_BADBR */ + "Invalid range end", /* REG_ERANGE */ + "Memory exhausted", /* REG_ESPACE */ + "Invalid preceding regular expression", /* REG_BADRPT */ + "Premature end of regular expression", /* REG_EEND */ + "Regular expression too big", /* REG_ESIZE */ + "Unmatched ) or \\)", /* REG_ERPAREN */ + }; + +/* Subroutine declarations and macros for regex_compile. */ + +static void store_op1 (), store_op2 (); +static void insert_op1 (), insert_op2 (); +static boolean at_begline_loc_p (), at_endline_loc_p (); +static boolean group_in_compile_stack (); +static reg_errcode_t compile_range (); + +/* Fetch the next character in the uncompiled pattern---translating it + if necessary. Also cast from a signed character in the constant + string passed to us by the user to an unsigned char that we can use + as an array index (in, e.g., `translate'). */ +#define PATFETCH(c) \ + do {if (p == pend) return REG_EEND; \ + c = (unsigned char) *p++; \ + if (translate) c = translate[c]; \ + } while (0) + +/* Fetch the next character in the uncompiled pattern, with no + translation. */ +#define PATFETCH_RAW(c) \ + do {if (p == pend) return REG_EEND; \ + c = (unsigned char) *p++; \ + } while (0) + +/* Go backwards one character in the pattern. */ +#define PATUNFETCH p-- + + +/* If `translate' is non-null, return translate[D], else just D. We + cast the subscript to translate because some data is declared as + `char *', to avoid warnings when a string constant is passed. But + when we use a character as a subscript we must make it unsigned. */ +#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d)) + + +/* Macros for outputting the compiled pattern into `buffer'. */ + +/* If the buffer isn't allocated when it comes in, use this. */ +#define INIT_BUF_SIZE 32 + +/* Make sure we have at least N more bytes of space in buffer. */ +#define GET_BUFFER_SPACE(n) \ + while (b - bufp->buffer + (n) > bufp->allocated) \ + EXTEND_BUFFER () + +/* Make sure we have one more byte of buffer space and then add C to it. */ +#define BUF_PUSH(c) \ + do { \ + GET_BUFFER_SPACE (1); \ + *b++ = (unsigned char) (c); \ + } while (0) + + +/* Ensure we have two more bytes of buffer space and then append C1 and C2. */ +#define BUF_PUSH_2(c1, c2) \ + do { \ + GET_BUFFER_SPACE (2); \ + *b++ = (unsigned char) (c1); \ + *b++ = (unsigned char) (c2); \ + } while (0) + + +/* As with BUF_PUSH_2, except for three bytes. */ +#define BUF_PUSH_3(c1, c2, c3) \ + do { \ + GET_BUFFER_SPACE (3); \ + *b++ = (unsigned char) (c1); \ + *b++ = (unsigned char) (c2); \ + *b++ = (unsigned char) (c3); \ + } while (0) + + +/* Store a jump with opcode OP at LOC to location TO. We store a + relative address offset by the three bytes the jump itself occupies. */ +#define STORE_JUMP(op, loc, to) \ + store_op1 (op, loc, (to) - (loc) - 3) + +/* Likewise, for a two-argument jump. */ +#define STORE_JUMP2(op, loc, to, arg) \ + store_op2 (op, loc, (to) - (loc) - 3, arg) + +/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */ +#define INSERT_JUMP(op, loc, to) \ + insert_op1 (op, loc, (to) - (loc) - 3, b) + +/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */ +#define INSERT_JUMP2(op, loc, to, arg) \ + insert_op2 (op, loc, (to) - (loc) - 3, arg, b) + + +/* This is not an arbitrary limit: the arguments which represent offsets + into the pattern are two bytes long. So if 2^16 bytes turns out to + be too small, many things would have to change. */ +#define MAX_BUF_SIZE (1L << 16) + + +/* Extend the buffer by twice its current size via realloc and + reset the pointers that pointed into the old block to point to the + correct places in the new one. If extending the buffer results in it + being larger than MAX_BUF_SIZE, then flag memory exhausted. */ +#define EXTEND_BUFFER() \ + do { \ + unsigned char *old_buffer = bufp->buffer; \ + if (bufp->allocated == MAX_BUF_SIZE) \ + return REG_ESIZE; \ + bufp->allocated <<= 1; \ + if (bufp->allocated > MAX_BUF_SIZE) \ + bufp->allocated = MAX_BUF_SIZE; \ + bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\ + if (bufp->buffer == NULL) \ + return REG_ESPACE; \ + /* If the buffer moved, move all the pointers into it. */ \ + if (old_buffer != bufp->buffer) \ + { \ + b = (b - old_buffer) + bufp->buffer; \ + begalt = (begalt - old_buffer) + bufp->buffer; \ + if (fixup_alt_jump) \ + fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ + if (laststart) \ + laststart = (laststart - old_buffer) + bufp->buffer; \ + if (pending_exact) \ + pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ + } \ + } while (0) + + +/* Since we have one byte reserved for the register number argument to + {start,stop}_memory, the maximum number of groups we can report + things about is what fits in that byte. */ +#define MAX_REGNUM 255 + +/* But patterns can have more than `MAX_REGNUM' registers. We just + ignore the excess. */ +typedef unsigned regnum_t; + + +/* Macros for the compile stack. */ + +/* Since offsets can go either forwards or backwards, this type needs to + be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */ +typedef int pattern_offset_t; + +typedef struct +{ + pattern_offset_t begalt_offset; + pattern_offset_t fixup_alt_jump; + pattern_offset_t inner_group_offset; + pattern_offset_t laststart_offset; + regnum_t regnum; +} compile_stack_elt_t; + + +typedef struct +{ + compile_stack_elt_t *stack; + unsigned size; + unsigned avail; /* Offset of next open position. */ +} compile_stack_type; + + +#define INIT_COMPILE_STACK_SIZE 32 + +#define COMPILE_STACK_EMPTY (compile_stack.avail == 0) +#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size) + +/* The next available element. */ +#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail]) + + +/* Set the bit for character C in a list. */ +#define SET_LIST_BIT(c) \ + (b[((unsigned char) (c)) / BYTEWIDTH] \ + |= 1 << (((unsigned char) c) % BYTEWIDTH)) + + +/* Get the next unsigned number in the uncompiled pattern. */ +#define GET_UNSIGNED_NUMBER(num) \ + { if (p != pend) \ + { \ + PATFETCH (c); \ + while (ISDIGIT (c)) \ + { \ + if (num < 0) \ + num = 0; \ + num = num * 10 + c - '0'; \ + if (p == pend) \ + break; \ + PATFETCH (c); \ + } \ + } \ + } + +#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */ + +#define IS_CHAR_CLASS(string) \ + (STREQ (string, "alpha") || STREQ (string, "upper") \ + || STREQ (string, "lower") || STREQ (string, "digit") \ + || STREQ (string, "alnum") || STREQ (string, "xdigit") \ + || STREQ (string, "space") || STREQ (string, "print") \ + || STREQ (string, "punct") || STREQ (string, "graph") \ + || STREQ (string, "cntrl") || STREQ (string, "blank")) + +/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. + Returns one of error codes defined in `regex.h', or zero for success. + + Assumes the `allocated' (and perhaps `buffer') and `translate' + fields are set in BUFP on entry. + + If it succeeds, results are put in BUFP (if it returns an error, the + contents of BUFP are undefined): + `buffer' is the compiled pattern; + `syntax' is set to SYNTAX; + `used' is set to the length of the compiled pattern; + `fastmap_accurate' is zero; + `re_nsub' is the number of subexpressions in PATTERN; + `not_bol' and `not_eol' are zero; + + The `fastmap' and `newline_anchor' fields are neither + examined nor set. */ + +static reg_errcode_t +regex_compile (pattern, size, syntax, bufp) + const char *pattern; + int size; + reg_syntax_t syntax; + struct re_pattern_buffer *bufp; +{ + /* We fetch characters from PATTERN here. Even though PATTERN is + `char *' (i.e., signed), we declare these variables as unsigned, so + they can be reliably used as array indices. */ + register unsigned char c, c1; + + /* A random tempory spot in PATTERN. */ + const char *p1; + + /* Points to the end of the buffer, where we should append. */ + register unsigned char *b; + + /* Keeps track of unclosed groups. */ + compile_stack_type compile_stack; + + /* Points to the current (ending) position in the pattern. */ + const char *p = pattern; + const char *pend = pattern + size; + + /* How to translate the characters in the pattern. */ + char *translate = bufp->translate; + + /* Address of the count-byte of the most recently inserted `exactn' + command. This makes it possible to tell if a new exact-match + character can be added to that command or if the character requires + a new `exactn' command. */ + unsigned char *pending_exact = 0; + + /* Address of start of the most recently finished expression. + This tells, e.g., postfix * where to find the start of its + operand. Reset at the beginning of groups and alternatives. */ + unsigned char *laststart = 0; + + /* Address of beginning of regexp, or inside of last group. */ + unsigned char *begalt; + + /* Place in the uncompiled pattern (i.e., the {) to + which to go back if the interval is invalid. */ + const char *beg_interval; + + /* Address of the place where a forward jump should go to the end of + the containing expression. Each alternative of an `or' -- except the + last -- ends with a forward jump of this sort. */ + unsigned char *fixup_alt_jump = 0; + + /* Counts open-groups as they are encountered. Remembered for the + matching close-group on the compile stack, so the same register + number is put in the stop_memory as the start_memory. */ + regnum_t regnum = 0; + +#ifdef DEBUG + DEBUG_PRINT1 ("\nCompiling pattern: "); + if (debug) + { + unsigned debug_count; + + for (debug_count = 0; debug_count < size; debug_count++) + printchar (pattern[debug_count]); + putchar ('\n'); + } +#endif /* DEBUG */ + + /* Initialize the compile stack. */ + compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); + if (compile_stack.stack == NULL) + return REG_ESPACE; + + compile_stack.size = INIT_COMPILE_STACK_SIZE; + compile_stack.avail = 0; + + /* Initialize the pattern buffer. */ + bufp->syntax = syntax; + bufp->fastmap_accurate = 0; + bufp->not_bol = bufp->not_eol = 0; + + /* Set `used' to zero, so that if we return an error, the pattern + printer (for debugging) will think there's no pattern. We reset it + at the end. */ + bufp->used = 0; + + /* Always count groups, whether or not bufp->no_sub is set. */ + bufp->re_nsub = 0; + +#if !defined (emacs) && !defined (SYNTAX_TABLE) + /* Initialize the syntax table. */ + init_syntax_once (); +#endif + + if (bufp->allocated == 0) + { + if (bufp->buffer) + { /* If zero allocated, but buffer is non-null, try to realloc + enough space. This loses if buffer's address is bogus, but + that is the user's responsibility. */ + RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); + } + else + { /* Caller did not allocate a buffer. Do it for them. */ + bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); + } + if (!bufp->buffer) return REG_ESPACE; + + bufp->allocated = INIT_BUF_SIZE; + } + + begalt = b = bufp->buffer; + + /* Loop through the uncompiled pattern until we're at the end. */ + while (p != pend) + { + PATFETCH (c); + + switch (c) + { + case '^': + { + if ( /* If at start of pattern, it's an operator. */ + p == pattern + 1 + /* If context independent, it's an operator. */ + || syntax & RE_CONTEXT_INDEP_ANCHORS + /* Otherwise, depends on what's come before. */ + || at_begline_loc_p (pattern, p, syntax)) + BUF_PUSH (begline); + else + goto normal_char; + } + break; + + + case '$': + { + if ( /* If at end of pattern, it's an operator. */ + p == pend + /* If context independent, it's an operator. */ + || syntax & RE_CONTEXT_INDEP_ANCHORS + /* Otherwise, depends on what's next. */ + || at_endline_loc_p (p, pend, syntax)) + BUF_PUSH (endline); + else + goto normal_char; + } + break; + + + case '+': + case '?': + if ((syntax & RE_BK_PLUS_QM) + || (syntax & RE_LIMITED_OPS)) + goto normal_char; + handle_plus: + case '*': + /* If there is no previous pattern... */ + if (!laststart) + { + if (syntax & RE_CONTEXT_INVALID_OPS) + return REG_BADRPT; + else if (!(syntax & RE_CONTEXT_INDEP_OPS)) + goto normal_char; + } + + { + /* Are we optimizing this jump? */ + boolean keep_string_p = false; + + /* 1 means zero (many) matches is allowed. */ + char zero_times_ok = 0, many_times_ok = 0; + + /* If there is a sequence of repetition chars, collapse it + down to just one (the right one). We can't combine + interval operators with these because of, e.g., `a{2}*', + which should only match an even number of `a's. */ + + for (;;) + { + zero_times_ok |= c != '+'; + many_times_ok |= c != '?'; + + if (p == pend) + break; + + PATFETCH (c); + + if (c == '*' + || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) + ; + + else if (syntax & RE_BK_PLUS_QM && c == '\\') + { + if (p == pend) return REG_EESCAPE; + + PATFETCH (c1); + if (!(c1 == '+' || c1 == '?')) + { + PATUNFETCH; + PATUNFETCH; + break; + } + + c = c1; + } + else + { + PATUNFETCH; + break; + } + + /* If we get here, we found another repeat character. */ + } + + /* Star, etc. applied to an empty pattern is equivalent + to an empty pattern. */ + if (!laststart) + break; + + /* Now we know whether or not zero matches is allowed + and also whether or not two or more matches is allowed. */ + if (many_times_ok) + { /* More than one repetition is allowed, so put in at the + end a backward relative jump from `b' to before the next + jump we're going to put in below (which jumps from + laststart to after this jump). + + But if we are at the `*' in the exact sequence `.*\n', + insert an unconditional jump backwards to the ., + instead of the beginning of the loop. This way we only + push a failure point once, instead of every time + through the loop. */ + assert (p - 1 > pattern); + + /* Allocate the space for the jump. */ + GET_BUFFER_SPACE (3); + + /* We know we are not at the first character of the pattern, + because laststart was nonzero. And we've already + incremented `p', by the way, to be the character after + the `*'. Do we have to do something analogous here + for null bytes, because of RE_DOT_NOT_NULL? */ + if (TRANSLATE (*(p - 2)) == TRANSLATE ('.') + && zero_times_ok + && p < pend && TRANSLATE (*p) == TRANSLATE ('\n') + && !(syntax & RE_DOT_NEWLINE)) + { /* We have .*\n. */ + STORE_JUMP (jump, b, laststart); + keep_string_p = true; + } + else + /* Anything else. */ + STORE_JUMP (maybe_pop_jump, b, laststart - 3); + + /* We've added more stuff to the buffer. */ + b += 3; + } + + /* On failure, jump from laststart to b + 3, which will be the + end of the buffer after this jump is inserted. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump + : on_failure_jump, + laststart, b + 3); + pending_exact = 0; + b += 3; + + if (!zero_times_ok) + { + /* At least one repetition is required, so insert a + `dummy_failure_jump' before the initial + `on_failure_jump' instruction of the loop. This + effects a skip over that instruction the first time + we hit that loop. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6); + b += 3; + } + } + break; + + + case '.': + laststart = b; + BUF_PUSH (anychar); + break; + + + case '[': + { + boolean had_char_class = false; + + if (p == pend) return REG_EBRACK; + + /* Ensure that we have enough space to push a charset: the + opcode, the length count, and the bitset; 34 bytes in all. */ + GET_BUFFER_SPACE (34); + + laststart = b; + + /* We test `*p == '^' twice, instead of using an if + statement, so we only need one BUF_PUSH. */ + BUF_PUSH (*p == '^' ? charset_not : charset); + if (*p == '^') + p++; + + /* Remember the first position in the bracket expression. */ + p1 = p; + + /* Push the number of bytes in the bitmap. */ + BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH); + + /* Clear the whole map. */ + bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH); + + /* charset_not matches newline according to a syntax bit. */ + if ((re_opcode_t) b[-2] == charset_not + && (syntax & RE_HAT_LISTS_NOT_NEWLINE)) + SET_LIST_BIT ('\n'); + + /* Read in characters and ranges, setting map bits. */ + for (;;) + { + if (p == pend) return REG_EBRACK; + + PATFETCH (c); + + /* \ might escape characters inside [...] and [^...]. */ + if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\') + { + if (p == pend) return REG_EESCAPE; + + PATFETCH (c1); + SET_LIST_BIT (c1); + continue; + } + + /* Could be the end of the bracket expression. If it's + not (i.e., when the bracket expression is `[]' so + far), the ']' character bit gets set way below. */ + if (c == ']' && p != p1 + 1) + break; + + /* Look ahead to see if it's a range when the last thing + was a character class. */ + if (had_char_class && c == '-' && *p != ']') + return REG_ERANGE; + + /* Look ahead to see if it's a range when the last thing + was a character: if this is a hyphen not at the + beginning or the end of a list, then it's the range + operator. */ + if (c == '-' + && !(p - 2 >= pattern && p[-2] == '[') + && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^') + && *p != ']') + { + reg_errcode_t ret + = compile_range (&p, pend, translate, syntax, b); + if (ret != REG_NOERROR) return ret; + } + + else if (p[0] == '-' && p[1] != ']') + { /* This handles ranges made up of characters only. */ + reg_errcode_t ret; + + /* Move past the `-'. */ + PATFETCH (c1); + + ret = compile_range (&p, pend, translate, syntax, b); + if (ret != REG_NOERROR) return ret; + } + + /* See if we're at the beginning of a possible character + class. */ + + else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':') + { /* Leave room for the null. */ + char str[CHAR_CLASS_MAX_LENGTH + 1]; + + PATFETCH (c); + c1 = 0; + + /* If pattern is `[[:'. */ + if (p == pend) return REG_EBRACK; + + for (;;) + { + PATFETCH (c); + if (c == ':' || c == ']' || p == pend + || c1 == CHAR_CLASS_MAX_LENGTH) + break; + str[c1++] = c; + } + str[c1] = '\0'; + + /* If isn't a word bracketed by `[:' and:`]': + undo the ending character, the letters, and leave + the leading `:' and `[' (but set bits for them). */ + if (c == ':' && *p == ']') + { + int ch; + boolean is_alnum = STREQ (str, "alnum"); + boolean is_alpha = STREQ (str, "alpha"); + boolean is_blank = STREQ (str, "blank"); + boolean is_cntrl = STREQ (str, "cntrl"); + boolean is_digit = STREQ (str, "digit"); + boolean is_graph = STREQ (str, "graph"); + boolean is_lower = STREQ (str, "lower"); + boolean is_print = STREQ (str, "print"); + boolean is_punct = STREQ (str, "punct"); + boolean is_space = STREQ (str, "space"); + boolean is_upper = STREQ (str, "upper"); + boolean is_xdigit = STREQ (str, "xdigit"); + + if (!IS_CHAR_CLASS (str)) return REG_ECTYPE; + + /* Throw away the ] at the end of the character + class. */ + PATFETCH (c); + + if (p == pend) return REG_EBRACK; + + for (ch = 0; ch < 1 << BYTEWIDTH; ch++) + { + if ( (is_alnum && ISALNUM (ch)) + || (is_alpha && ISALPHA (ch)) + || (is_blank && ISBLANK (ch)) + || (is_cntrl && ISCNTRL (ch)) + || (is_digit && ISDIGIT (ch)) + || (is_graph && ISGRAPH (ch)) + || (is_lower && ISLOWER (ch)) + || (is_print && ISPRINT (ch)) + || (is_punct && ISPUNCT (ch)) + || (is_space && ISSPACE (ch)) + || (is_upper && ISUPPER (ch)) + || (is_xdigit && ISXDIGIT (ch))) + SET_LIST_BIT (ch); + } + had_char_class = true; + } + else + { + c1++; + while (c1--) + PATUNFETCH; + SET_LIST_BIT ('['); + SET_LIST_BIT (':'); + had_char_class = false; + } + } + else + { + had_char_class = false; + SET_LIST_BIT (c); + } + } + + /* Discard any (non)matching list bytes that are all 0 at the + end of the map. Decrease the map-length byte too. */ + while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) + b[-1]--; + b += b[-1]; + } + break; + + + case '(': + if (syntax & RE_NO_BK_PARENS) + goto handle_open; + else + goto normal_char; + + + case ')': + if (syntax & RE_NO_BK_PARENS) + goto handle_close; + else + goto normal_char; + + + case '\n': + if (syntax & RE_NEWLINE_ALT) + goto handle_alt; + else + goto normal_char; + + + case '|': + if (syntax & RE_NO_BK_VBAR) + goto handle_alt; + else + goto normal_char; + + + case '{': + if (syntax & RE_INTERVALS && syntax & RE_NO_BK_BRACES) + goto handle_interval; + else + goto normal_char; + + + case '\\': + if (p == pend) return REG_EESCAPE; + + /* Do not translate the character after the \, so that we can + distinguish, e.g., \B from \b, even if we normally would + translate, e.g., B to b. */ + PATFETCH_RAW (c); + + switch (c) + { + case '(': + if (syntax & RE_NO_BK_PARENS) + goto normal_backslash; + + handle_open: + bufp->re_nsub++; + regnum++; + + if (COMPILE_STACK_FULL) + { + RETALLOC (compile_stack.stack, compile_stack.size << 1, + compile_stack_elt_t); + if (compile_stack.stack == NULL) return REG_ESPACE; + + compile_stack.size <<= 1; + } + + /* These are the values to restore when we hit end of this + group. They are all relative offsets, so that if the + whole pattern moves because of realloc, they will still + be valid. */ + COMPILE_STACK_TOP.begalt_offset = begalt - bufp->buffer; + COMPILE_STACK_TOP.fixup_alt_jump + = fixup_alt_jump ? fixup_alt_jump - bufp->buffer + 1 : 0; + COMPILE_STACK_TOP.laststart_offset = b - bufp->buffer; + COMPILE_STACK_TOP.regnum = regnum; + + /* We will eventually replace the 0 with the number of + groups inner to this one. But do not push a + start_memory for groups beyond the last one we can + represent in the compiled pattern. */ + if (regnum <= MAX_REGNUM) + { + COMPILE_STACK_TOP.inner_group_offset = b - bufp->buffer + 2; + BUF_PUSH_3 (start_memory, regnum, 0); + } + + compile_stack.avail++; + + fixup_alt_jump = 0; + laststart = 0; + begalt = b; + /* If we've reached MAX_REGNUM groups, then this open + won't actually generate any code, so we'll have to + clear pending_exact explicitly. */ + pending_exact = 0; + break; + + + case ')': + if (syntax & RE_NO_BK_PARENS) goto normal_backslash; + + if (COMPILE_STACK_EMPTY) + if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) + goto normal_backslash; + else + return REG_ERPAREN; + + handle_close: + if (fixup_alt_jump) + { /* Push a dummy failure point at the end of the + alternative for a possible future + `pop_failure_jump' to pop. See comments at + `push_dummy_failure' in `re_match_2'. */ + BUF_PUSH (push_dummy_failure); + + /* We allocated space for this jump when we assigned + to `fixup_alt_jump', in the `handle_alt' case below. */ + STORE_JUMP (jump_past_alt, fixup_alt_jump, b - 1); + } + + /* See similar code for backslashed left paren above. */ + if (COMPILE_STACK_EMPTY) + if (syntax & RE_UNMATCHED_RIGHT_PAREN_ORD) + goto normal_char; + else + return REG_ERPAREN; + + /* Since we just checked for an empty stack above, this + ``can't happen''. */ + assert (compile_stack.avail != 0); + { + /* We don't just want to restore into `regnum', because + later groups should continue to be numbered higher, + as in `(ab)c(de)' -- the second group is #2. */ + regnum_t this_group_regnum; + + compile_stack.avail--; + begalt = bufp->buffer + COMPILE_STACK_TOP.begalt_offset; + fixup_alt_jump + = COMPILE_STACK_TOP.fixup_alt_jump + ? bufp->buffer + COMPILE_STACK_TOP.fixup_alt_jump - 1 + : 0; + laststart = bufp->buffer + COMPILE_STACK_TOP.laststart_offset; + this_group_regnum = COMPILE_STACK_TOP.regnum; + /* If we've reached MAX_REGNUM groups, then this open + won't actually generate any code, so we'll have to + clear pending_exact explicitly. */ + pending_exact = 0; + + /* We're at the end of the group, so now we know how many + groups were inside this one. */ + if (this_group_regnum <= MAX_REGNUM) + { + unsigned char *inner_group_loc + = bufp->buffer + COMPILE_STACK_TOP.inner_group_offset; + + *inner_group_loc = regnum - this_group_regnum; + BUF_PUSH_3 (stop_memory, this_group_regnum, + regnum - this_group_regnum); + } + } + break; + + + case '|': /* `\|'. */ + if (syntax & RE_LIMITED_OPS || syntax & RE_NO_BK_VBAR) + goto normal_backslash; + handle_alt: + if (syntax & RE_LIMITED_OPS) + goto normal_char; + + /* Insert before the previous alternative a jump which + jumps to this alternative if the former fails. */ + GET_BUFFER_SPACE (3); + INSERT_JUMP (on_failure_jump, begalt, b + 6); + pending_exact = 0; + b += 3; + + /* The alternative before this one has a jump after it + which gets executed if it gets matched. Adjust that + jump so it will jump to this alternative's analogous + jump (put in below, which in turn will jump to the next + (if any) alternative's such jump, etc.). The last such + jump jumps to the correct final destination. A picture: + _____ _____ + | | | | + | v | v + a | b | c + + If we are at `b', then fixup_alt_jump right now points to a + three-byte space after `a'. We'll put in the jump, set + fixup_alt_jump to right after `b', and leave behind three + bytes which we'll fill in when we get to after `c'. */ + + if (fixup_alt_jump) + STORE_JUMP (jump_past_alt, fixup_alt_jump, b); + + /* Mark and leave space for a jump after this alternative, + to be filled in later either by next alternative or + when know we're at the end of a series of alternatives. */ + fixup_alt_jump = b; + GET_BUFFER_SPACE (3); + b += 3; + + laststart = 0; + begalt = b; + break; + + + case '{': + /* If \{ is a literal. */ + if (!(syntax & RE_INTERVALS) + /* If we're at `\{' and it's not the open-interval + operator. */ + || ((syntax & RE_INTERVALS) && (syntax & RE_NO_BK_BRACES)) + || (p - 2 == pattern && p == pend)) + goto normal_backslash; + + handle_interval: + { + /* If got here, then the syntax allows intervals. */ + + /* At least (most) this many matches must be made. */ + int lower_bound = -1, upper_bound = -1; + + beg_interval = p - 1; + + if (p == pend) + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_EBRACE; + } + + GET_UNSIGNED_NUMBER (lower_bound); + + if (c == ',') + { + GET_UNSIGNED_NUMBER (upper_bound); + if (upper_bound < 0) upper_bound = RE_DUP_MAX; + } + else + /* Interval such as `{1}' => match exactly once. */ + upper_bound = lower_bound; + + if (lower_bound < 0 || upper_bound > RE_DUP_MAX + || lower_bound > upper_bound) + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_BADBR; + } + + if (!(syntax & RE_NO_BK_BRACES)) + { + if (c != '\\') return REG_EBRACE; + + PATFETCH (c); + } + + if (c != '}') + { + if (syntax & RE_NO_BK_BRACES) + goto unfetch_interval; + else + return REG_BADBR; + } + + /* We just parsed a valid interval. */ + + /* If it's invalid to have no preceding re. */ + if (!laststart) + { + if (syntax & RE_CONTEXT_INVALID_OPS) + return REG_BADRPT; + else if (syntax & RE_CONTEXT_INDEP_OPS) + laststart = b; + else + goto unfetch_interval; + } + + /* If the upper bound is zero, don't want to succeed at + all; jump from `laststart' to `b + 3', which will be + the end of the buffer after we insert the jump. */ + if (upper_bound == 0) + { + GET_BUFFER_SPACE (3); + INSERT_JUMP (jump, laststart, b + 3); + b += 3; + } + + /* Otherwise, we have a nontrivial interval. When + we're all done, the pattern will look like: + set_number_at <jump count> <upper bound> + set_number_at <succeed_n count> <lower bound> + succeed_n <after jump addr> <succed_n count> + <body of loop> + jump_n <succeed_n addr> <jump count> + (The upper bound and `jump_n' are omitted if + `upper_bound' is 1, though.) */ + else + { /* If the upper bound is > 1, we need to insert + more at the end of the loop. */ + unsigned nbytes = 10 + (upper_bound > 1) * 10; + + GET_BUFFER_SPACE (nbytes); + + /* Initialize lower bound of the `succeed_n', even + though it will be set during matching by its + attendant `set_number_at' (inserted next), + because `re_compile_fastmap' needs to know. + Jump to the `jump_n' we might insert below. */ + INSERT_JUMP2 (succeed_n, laststart, + b + 5 + (upper_bound > 1) * 5, + lower_bound); + b += 5; + + /* Code to initialize the lower bound. Insert + before the `succeed_n'. The `5' is the last two + bytes of this `set_number_at', plus 3 bytes of + the following `succeed_n'. */ + insert_op2 (set_number_at, laststart, 5, lower_bound, b); + b += 5; + + if (upper_bound > 1) + { /* More than one repetition is allowed, so + append a backward jump to the `succeed_n' + that starts this interval. + + When we've reached this during matching, + we'll have matched the interval once, so + jump back only `upper_bound - 1' times. */ + STORE_JUMP2 (jump_n, b, laststart + 5, + upper_bound - 1); + b += 5; + + /* The location we want to set is the second + parameter of the `jump_n'; that is `b-2' as + an absolute address. `laststart' will be + the `set_number_at' we're about to insert; + `laststart+3' the number to set, the source + for the relative address. But we are + inserting into the middle of the pattern -- + so everything is getting moved up by 5. + Conclusion: (b - 2) - (laststart + 3) + 5, + i.e., b - laststart. + + We insert this at the beginning of the loop + so that if we fail during matching, we'll + reinitialize the bounds. */ + insert_op2 (set_number_at, laststart, b - laststart, + upper_bound - 1, b); + b += 5; + } + } + pending_exact = 0; + beg_interval = NULL; + } + break; + + unfetch_interval: + /* If an invalid interval, match the characters as literals. */ + assert (beg_interval); + p = beg_interval; + beg_interval = NULL; + + /* normal_char and normal_backslash need `c'. */ + PATFETCH (c); + + if (!(syntax & RE_NO_BK_BRACES)) + { + if (p > pattern && p[-1] == '\\') + goto normal_backslash; + } + goto normal_char; + +#ifdef emacs + /* There is no way to specify the before_dot and after_dot + operators. rms says this is ok. --karl */ + case '=': + BUF_PUSH (at_dot); + break; + + case 's': + laststart = b; + PATFETCH (c); + BUF_PUSH_2 (syntaxspec, syntax_spec_code[c]); + break; + + case 'S': + laststart = b; + PATFETCH (c); + BUF_PUSH_2 (notsyntaxspec, syntax_spec_code[c]); + break; +#endif /* emacs */ + + + case 'w': + laststart = b; + BUF_PUSH (wordchar); + break; + + + case 'W': + laststart = b; + BUF_PUSH (notwordchar); + break; + + + case '<': + BUF_PUSH (wordbeg); + break; + + case '>': + BUF_PUSH (wordend); + break; + + case 'b': + BUF_PUSH (wordbound); + break; + + case 'B': + BUF_PUSH (notwordbound); + break; + + case '`': + BUF_PUSH (begbuf); + break; + + case '\'': + BUF_PUSH (endbuf); + break; + + case '1': case '2': case '3': case '4': case '5': + case '6': case '7': case '8': case '9': + if (syntax & RE_NO_BK_REFS) + goto normal_char; + + c1 = c - '0'; + + if (c1 > regnum) + return REG_ESUBREG; + + /* Can't back reference to a subexpression if inside of it. */ + if (group_in_compile_stack (compile_stack, c1)) + goto normal_char; + + laststart = b; + BUF_PUSH_2 (duplicate, c1); + break; + + + case '+': + case '?': + if (syntax & RE_BK_PLUS_QM) + goto handle_plus; + else + goto normal_backslash; + + default: + normal_backslash: + /* You might think it would be useful for \ to mean + not to translate; but if we don't translate it + it will never match anything. */ + c = TRANSLATE (c); + goto normal_char; + } + break; + + + default: + /* Expects the character in `c'. */ + normal_char: + /* If no exactn currently being built. */ + if (!pending_exact + + /* If last exactn not at current position. */ + || pending_exact + *pending_exact + 1 != b + + /* We have only one byte following the exactn for the count. */ + || *pending_exact == (1 << BYTEWIDTH) - 1 + + /* If followed by a repetition operator. */ + || *p == '*' || *p == '^' + || ((syntax & RE_BK_PLUS_QM) + ? *p == '\\' && (p[1] == '+' || p[1] == '?') + : (*p == '+' || *p == '?')) + || ((syntax & RE_INTERVALS) + && ((syntax & RE_NO_BK_BRACES) + ? *p == '{' + : (p[0] == '\\' && p[1] == '{')))) + { + /* Start building a new exactn. */ + + laststart = b; + + BUF_PUSH_2 (exactn, 0); + pending_exact = b - 1; + } + + BUF_PUSH (c); + (*pending_exact)++; + break; + } /* switch (c) */ + } /* while p != pend */ + + + /* Through the pattern now. */ + + if (fixup_alt_jump) + STORE_JUMP (jump_past_alt, fixup_alt_jump, b); + + if (!COMPILE_STACK_EMPTY) + return REG_EPAREN; + + free (compile_stack.stack); + + /* We have succeeded; set the length of the buffer. */ + bufp->used = b - bufp->buffer; + +#ifdef DEBUG + if (debug) + { + DEBUG_PRINT1 ("\nCompiled pattern: "); + print_compiled_pattern (bufp); + } +#endif /* DEBUG */ + + return REG_NOERROR; +} /* regex_compile */ + +/* Subroutines for `regex_compile'. */ + +/* Store OP at LOC followed by two-byte integer parameter ARG. */ + +static void +store_op1 (op, loc, arg) + re_opcode_t op; + unsigned char *loc; + int arg; +{ + *loc = (unsigned char) op; + STORE_NUMBER (loc + 1, arg); +} + + +/* Like `store_op1', but for two two-byte parameters ARG1 and ARG2. */ + +static void +store_op2 (op, loc, arg1, arg2) + re_opcode_t op; + unsigned char *loc; + int arg1, arg2; +{ + *loc = (unsigned char) op; + STORE_NUMBER (loc + 1, arg1); + STORE_NUMBER (loc + 3, arg2); +} + + +/* Copy the bytes from LOC to END to open up three bytes of space at LOC + for OP followed by two-byte integer parameter ARG. */ + +static void +insert_op1 (op, loc, arg, end) + re_opcode_t op; + unsigned char *loc; + int arg; + unsigned char *end; +{ + register unsigned char *pfrom = end; + register unsigned char *pto = end + 3; + + while (pfrom != loc) + *--pto = *--pfrom; + + store_op1 (op, loc, arg); +} + + +/* Like `insert_op1', but for two two-byte parameters ARG1 and ARG2. */ + +static void +insert_op2 (op, loc, arg1, arg2, end) + re_opcode_t op; + unsigned char *loc; + int arg1, arg2; + unsigned char *end; +{ + register unsigned char *pfrom = end; + register unsigned char *pto = end + 5; + + while (pfrom != loc) + *--pto = *--pfrom; + + store_op2 (op, loc, arg1, arg2); +} + + +/* P points to just after a ^ in PATTERN. Return true if that ^ comes + after an alternative or a begin-subexpression. We assume there is at + least one character before the ^. */ + +static boolean +at_begline_loc_p (pattern, p, syntax) + const char *pattern, *p; + reg_syntax_t syntax; +{ + const char *prev = p - 2; + boolean prev_prev_backslash = prev > pattern && prev[-1] == '\\'; + + return + /* After a subexpression? */ + (*prev == '(' && (syntax & RE_NO_BK_PARENS || prev_prev_backslash)) + /* After an alternative? */ + || (*prev == '|' && (syntax & RE_NO_BK_VBAR || prev_prev_backslash)); +} + + +/* The dual of at_begline_loc_p. This one is for $. We assume there is + at least one character after the $, i.e., `P < PEND'. */ + +static boolean +at_endline_loc_p (p, pend, syntax) + const char *p, *pend; + int syntax; +{ + const char *next = p; + boolean next_backslash = *next == '\\'; + const char *next_next = p + 1 < pend ? p + 1 : NULL; + + return + /* Before a subexpression? */ + (syntax & RE_NO_BK_PARENS ? *next == ')' + : next_backslash && next_next && *next_next == ')') + /* Before an alternative? */ + || (syntax & RE_NO_BK_VBAR ? *next == '|' + : next_backslash && next_next && *next_next == '|'); +} + + +/* Returns true if REGNUM is in one of COMPILE_STACK's elements and + false if it's not. */ + +static boolean +group_in_compile_stack (compile_stack, regnum) + compile_stack_type compile_stack; + regnum_t regnum; +{ + int this_element; + + for (this_element = compile_stack.avail - 1; + this_element >= 0; + this_element--) + if (compile_stack.stack[this_element].regnum == regnum) + return true; + + return false; +} + + +/* Read the ending character of a range (in a bracket expression) from the + uncompiled pattern *P_PTR (which ends at PEND). We assume the + starting character is in `P[-2]'. (`P[-1]' is the character `-'.) + Then we set the translation of all bits between the starting and + ending characters (inclusive) in the compiled pattern B. + + Return an error code. + + We use these short variable names so we can use the same macros as + `regex_compile' itself. */ + +static reg_errcode_t +compile_range (p_ptr, pend, translate, syntax, b) + const char **p_ptr, *pend; + char *translate; + reg_syntax_t syntax; + unsigned char *b; +{ + unsigned this_char; + + const char *p = *p_ptr; + int range_start, range_end; + + if (p == pend) + return REG_ERANGE; + + /* Even though the pattern is a signed `char *', we need to fetch + with unsigned char *'s; if the high bit of the pattern character + is set, the range endpoints will be negative if we fetch using a + signed char *. + + We also want to fetch the endpoints without translating them; the + appropriate translation is done in the bit-setting loop below. */ + range_start = ((unsigned char *) p)[-2]; + range_end = ((unsigned char *) p)[0]; + + /* Have to increment the pointer into the pattern string, so the + caller isn't still at the ending character. */ + (*p_ptr)++; + + /* If the start is after the end, the range is empty. */ + if (range_start > range_end) + return syntax & RE_NO_EMPTY_RANGES ? REG_ERANGE : REG_NOERROR; + + /* Here we see why `this_char' has to be larger than an `unsigned + char' -- the range is inclusive, so if `range_end' == 0xff + (assuming 8-bit characters), we would otherwise go into an infinite + loop, since all characters <= 0xff. */ + for (this_char = range_start; this_char <= range_end; this_char++) + { + SET_LIST_BIT (TRANSLATE (this_char)); + } + + return REG_NOERROR; +} + +/* Failure stack declarations and macros; both re_compile_fastmap and + re_match_2 use a failure stack. These have to be macros because of + REGEX_ALLOCATE. */ + + +/* Number of failure points for which to initially allocate space + when matching. If this number is exceeded, we allocate more + space, so it is not a hard limit. */ +#ifndef INIT_FAILURE_ALLOC +#define INIT_FAILURE_ALLOC 5 +#endif + +/* Roughly the maximum number of failure points on the stack. Would be + exactly that if always used MAX_FAILURE_SPACE each time we failed. + This is a variable only so users of regex can assign to it; we never + change it ourselves. */ +int re_max_failures = 2000; + +typedef const unsigned char *fail_stack_elt_t; + +typedef struct +{ + fail_stack_elt_t *stack; + unsigned size; + unsigned avail; /* Offset of next open position. */ +} fail_stack_type; + +#define FAIL_STACK_EMPTY() (fail_stack.avail == 0) +#define FAIL_STACK_PTR_EMPTY() (fail_stack_ptr->avail == 0) +#define FAIL_STACK_FULL() (fail_stack.avail == fail_stack.size) +#define FAIL_STACK_TOP() (fail_stack.stack[fail_stack.avail]) + + +/* Initialize `fail_stack'. Do `return -2' if the alloc fails. */ + +#define INIT_FAIL_STACK() \ + do { \ + fail_stack.stack = (fail_stack_elt_t *) \ + REGEX_ALLOCATE (INIT_FAILURE_ALLOC * sizeof (fail_stack_elt_t)); \ + \ + if (fail_stack.stack == NULL) \ + return -2; \ + \ + fail_stack.size = INIT_FAILURE_ALLOC; \ + fail_stack.avail = 0; \ + } while (0) + + +/* Double the size of FAIL_STACK, up to approximately `re_max_failures' items. + + Return 1 if succeeds, and 0 if either ran out of memory + allocating space for it or it was already too large. + + REGEX_REALLOCATE requires `destination' be declared. */ + +#define DOUBLE_FAIL_STACK(fail_stack) \ + ((fail_stack).size > re_max_failures * MAX_FAILURE_ITEMS \ + ? 0 \ + : ((fail_stack).stack = (fail_stack_elt_t *) \ + REGEX_REALLOCATE ((fail_stack).stack, \ + (fail_stack).size * sizeof (fail_stack_elt_t), \ + ((fail_stack).size << 1) * sizeof (fail_stack_elt_t)), \ + \ + (fail_stack).stack == NULL \ + ? 0 \ + : ((fail_stack).size <<= 1, \ + 1))) + + +/* Push PATTERN_OP on FAIL_STACK. + + Return 1 if was able to do so and 0 if ran out of memory allocating + space to do so. */ +#define PUSH_PATTERN_OP(pattern_op, fail_stack) \ + ((FAIL_STACK_FULL () \ + && !DOUBLE_FAIL_STACK (fail_stack)) \ + ? 0 \ + : ((fail_stack).stack[(fail_stack).avail++] = pattern_op, \ + 1)) + +/* This pushes an item onto the failure stack. Must be a four-byte + value. Assumes the variable `fail_stack'. Probably should only + be called from within `PUSH_FAILURE_POINT'. */ +#define PUSH_FAILURE_ITEM(item) \ + fail_stack.stack[fail_stack.avail++] = (fail_stack_elt_t) item + +/* The complement operation. Assumes `fail_stack' is nonempty. */ +#define POP_FAILURE_ITEM() fail_stack.stack[--fail_stack.avail] + +/* Used to omit pushing failure point id's when we're not debugging. */ +#ifdef DEBUG +#define DEBUG_PUSH PUSH_FAILURE_ITEM +#define DEBUG_POP(item_addr) *(item_addr) = POP_FAILURE_ITEM () +#else +#define DEBUG_PUSH(item) +#define DEBUG_POP(item_addr) +#endif + + +/* Push the information about the state we will need + if we ever fail back to it. + + Requires variables fail_stack, regstart, regend, reg_info, and + num_regs be declared. DOUBLE_FAIL_STACK requires `destination' be + declared. + + Does `return FAILURE_CODE' if runs out of memory. */ + +#define PUSH_FAILURE_POINT(pattern_place, string_place, failure_code) \ + do { \ + char *destination; \ + /* Must be int, so when we don't save any registers, the arithmetic \ + of 0 + -1 isn't done as unsigned. */ \ + int this_reg; \ + \ + DEBUG_STATEMENT (failure_id++); \ + DEBUG_STATEMENT (nfailure_points_pushed++); \ + DEBUG_PRINT2 ("\nPUSH_FAILURE_POINT #%u:\n", failure_id); \ + DEBUG_PRINT2 (" Before push, next avail: %d\n", (fail_stack).avail);\ + DEBUG_PRINT2 (" size: %d\n", (fail_stack).size);\ + \ + DEBUG_PRINT2 (" slots needed: %d\n", NUM_FAILURE_ITEMS); \ + DEBUG_PRINT2 (" available: %d\n", REMAINING_AVAIL_SLOTS); \ + \ + /* Ensure we have enough space allocated for what we will push. */ \ + while (REMAINING_AVAIL_SLOTS < NUM_FAILURE_ITEMS) \ + { \ + if (!DOUBLE_FAIL_STACK (fail_stack)) \ + return failure_code; \ + \ + DEBUG_PRINT2 ("\n Doubled stack; size now: %d\n", \ + (fail_stack).size); \ + DEBUG_PRINT2 (" slots available: %d\n", REMAINING_AVAIL_SLOTS);\ + } \ + \ + /* Push the info, starting with the registers. */ \ + DEBUG_PRINT1 ("\n"); \ + \ + for (this_reg = lowest_active_reg; this_reg <= highest_active_reg; \ + this_reg++) \ + { \ + DEBUG_PRINT2 (" Pushing reg: %d\n", this_reg); \ + DEBUG_STATEMENT (num_regs_pushed++); \ + \ + DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ + PUSH_FAILURE_ITEM (regstart[this_reg]); \ + \ + DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ + PUSH_FAILURE_ITEM (regend[this_reg]); \ + \ + DEBUG_PRINT2 (" info: 0x%x\n ", reg_info[this_reg]); \ + DEBUG_PRINT2 (" match_null=%d", \ + REG_MATCH_NULL_STRING_P (reg_info[this_reg])); \ + DEBUG_PRINT2 (" active=%d", IS_ACTIVE (reg_info[this_reg])); \ + DEBUG_PRINT2 (" matched_something=%d", \ + MATCHED_SOMETHING (reg_info[this_reg])); \ + DEBUG_PRINT2 (" ever_matched=%d", \ + EVER_MATCHED_SOMETHING (reg_info[this_reg])); \ + DEBUG_PRINT1 ("\n"); \ + PUSH_FAILURE_ITEM (reg_info[this_reg].word); \ + } \ + \ + DEBUG_PRINT2 (" Pushing low active reg: %d\n", lowest_active_reg);\ + PUSH_FAILURE_ITEM (lowest_active_reg); \ + \ + DEBUG_PRINT2 (" Pushing high active reg: %d\n", highest_active_reg);\ + PUSH_FAILURE_ITEM (highest_active_reg); \ + \ + DEBUG_PRINT2 (" Pushing pattern 0x%x: ", pattern_place); \ + DEBUG_PRINT_COMPILED_PATTERN (bufp, pattern_place, pend); \ + PUSH_FAILURE_ITEM (pattern_place); \ + \ + DEBUG_PRINT2 (" Pushing string 0x%x: `", string_place); \ + DEBUG_PRINT_DOUBLE_STRING (string_place, string1, size1, string2, \ + size2); \ + DEBUG_PRINT1 ("'\n"); \ + PUSH_FAILURE_ITEM (string_place); \ + \ + DEBUG_PRINT2 (" Pushing failure id: %u\n", failure_id); \ + DEBUG_PUSH (failure_id); \ + } while (0) + +/* This is the number of items that are pushed and popped on the stack + for each register. */ +#define NUM_REG_ITEMS 3 + +/* Individual items aside from the registers. */ +#ifdef DEBUG +#define NUM_NONREG_ITEMS 5 /* Includes failure point id. */ +#else +#define NUM_NONREG_ITEMS 4 +#endif + +/* We push at most this many items on the stack. */ +#define MAX_FAILURE_ITEMS ((num_regs - 1) * NUM_REG_ITEMS + NUM_NONREG_ITEMS) + +/* We actually push this many items. */ +#define NUM_FAILURE_ITEMS \ + ((highest_active_reg - lowest_active_reg + 1) * NUM_REG_ITEMS \ + + NUM_NONREG_ITEMS) + +/* How many items can still be added to the stack without overflowing it. */ +#define REMAINING_AVAIL_SLOTS ((fail_stack).size - (fail_stack).avail) + + +/* Pops what PUSH_FAIL_STACK pushes. + + We restore into the parameters, all of which should be lvalues: + STR -- the saved data position. + PAT -- the saved pattern position. + LOW_REG, HIGH_REG -- the highest and lowest active registers. + REGSTART, REGEND -- arrays of string positions. + REG_INFO -- array of information about each subexpression. + + Also assumes the variables `fail_stack' and (if debugging), `bufp', + `pend', `string1', `size1', `string2', and `size2'. */ + +#define POP_FAILURE_POINT(str, pat, low_reg, high_reg, regstart, regend, reg_info)\ +{ \ + DEBUG_STATEMENT (fail_stack_elt_t failure_id;) \ + int this_reg; \ + const unsigned char *string_temp; \ + \ + assert (!FAIL_STACK_EMPTY ()); \ + \ + /* Remove failure points and point to how many regs pushed. */ \ + DEBUG_PRINT1 ("POP_FAILURE_POINT:\n"); \ + DEBUG_PRINT2 (" Before pop, next avail: %d\n", fail_stack.avail); \ + DEBUG_PRINT2 (" size: %d\n", fail_stack.size); \ + \ + assert (fail_stack.avail >= NUM_NONREG_ITEMS); \ + \ + DEBUG_POP (&failure_id); \ + DEBUG_PRINT2 (" Popping failure id: %u\n", failure_id); \ + \ + /* If the saved string location is NULL, it came from an \ + on_failure_keep_string_jump opcode, and we want to throw away the \ + saved NULL, thus retaining our current position in the string. */ \ + string_temp = POP_FAILURE_ITEM (); \ + if (string_temp != NULL) \ + str = (const char *) string_temp; \ + \ + DEBUG_PRINT2 (" Popping string 0x%x: `", str); \ + DEBUG_PRINT_DOUBLE_STRING (str, string1, size1, string2, size2); \ + DEBUG_PRINT1 ("'\n"); \ + \ + pat = (unsigned char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping pattern 0x%x: ", pat); \ + DEBUG_PRINT_COMPILED_PATTERN (bufp, pat, pend); \ + \ + /* Restore register info. */ \ + high_reg = (unsigned) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping high active reg: %d\n", high_reg); \ + \ + low_reg = (unsigned) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" Popping low active reg: %d\n", low_reg); \ + \ + for (this_reg = high_reg; this_reg >= low_reg; this_reg--) \ + { \ + DEBUG_PRINT2 (" Popping reg: %d\n", this_reg); \ + \ + reg_info[this_reg].word = POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \ + \ + regend[this_reg] = (const char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \ + \ + regstart[this_reg] = (const char *) POP_FAILURE_ITEM (); \ + DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \ + } \ + \ + DEBUG_STATEMENT (nfailure_points_popped++); \ +} /* POP_FAILURE_POINT */ + +/* re_compile_fastmap computes a ``fastmap'' for the compiled pattern in + BUFP. A fastmap records which of the (1 << BYTEWIDTH) possible + characters can start a string that matches the pattern. This fastmap + is used by re_search to skip quickly over impossible starting points. + + The caller must supply the address of a (1 << BYTEWIDTH)-byte data + area as BUFP->fastmap. + + We set the `fastmap', `fastmap_accurate', and `can_be_null' fields in + the pattern buffer. + + Returns 0 if we succeed, -2 if an internal error. */ + +int +re_compile_fastmap (bufp) + struct re_pattern_buffer *bufp; +{ + int j, k; + fail_stack_type fail_stack; +#ifndef REGEX_MALLOC + char *destination; +#endif + /* We don't push any register information onto the failure stack. */ + unsigned num_regs = 0; + + register char *fastmap = bufp->fastmap; + unsigned char *pattern = bufp->buffer; + unsigned long size = bufp->used; + const unsigned char *p = pattern; + register unsigned char *pend = pattern + size; + + /* Assume that each path through the pattern can be null until + proven otherwise. We set this false at the bottom of switch + statement, to which we get only if a particular path doesn't + match the empty string. */ + boolean path_can_be_null = true; + + /* We aren't doing a `succeed_n' to begin with. */ + boolean succeed_n_p = false; + + assert (fastmap != NULL && p != NULL); + + INIT_FAIL_STACK (); + bzero (fastmap, 1 << BYTEWIDTH); /* Assume nothing's valid. */ + bufp->fastmap_accurate = 1; /* It will be when we're done. */ + bufp->can_be_null = 0; + + while (p != pend || !FAIL_STACK_EMPTY ()) + { + if (p == pend) + { + bufp->can_be_null |= path_can_be_null; + + /* Reset for next path. */ + path_can_be_null = true; + + p = fail_stack.stack[--fail_stack.avail]; + } + + /* We should never be about to go beyond the end of the pattern. */ + assert (p < pend); + +#ifdef SWITCH_ENUM_BUG + switch ((int) ((re_opcode_t) *p++)) +#else + switch ((re_opcode_t) *p++) +#endif + { + + /* I guess the idea here is to simply not bother with a fastmap + if a backreference is used, since it's too hard to figure out + the fastmap for the corresponding group. Setting + `can_be_null' stops `re_search_2' from using the fastmap, so + that is all we do. */ + case duplicate: + bufp->can_be_null = 1; + return 0; + + + /* Following are the cases which match a character. These end + with `break'. */ + + case exactn: + fastmap[p[1]] = 1; + break; + + + case charset: + for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) + if (p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH))) + fastmap[j] = 1; + break; + + + case charset_not: + /* Chars beyond end of map must be allowed. */ + for (j = *p * BYTEWIDTH; j < (1 << BYTEWIDTH); j++) + fastmap[j] = 1; + + for (j = *p++ * BYTEWIDTH - 1; j >= 0; j--) + if (!(p[j / BYTEWIDTH] & (1 << (j % BYTEWIDTH)))) + fastmap[j] = 1; + break; + + + case wordchar: + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) == Sword) + fastmap[j] = 1; + break; + + + case notwordchar: + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) != Sword) + fastmap[j] = 1; + break; + + + case anychar: + /* `.' matches anything ... */ + for (j = 0; j < (1 << BYTEWIDTH); j++) + fastmap[j] = 1; + + /* ... except perhaps newline. */ + if (!(bufp->syntax & RE_DOT_NEWLINE)) + fastmap['\n'] = 0; + + /* Return if we have already set `can_be_null'; if we have, + then the fastmap is irrelevant. Something's wrong here. */ + else if (bufp->can_be_null) + return 0; + + /* Otherwise, have to check alternative paths. */ + break; + + +#ifdef emacs + case syntaxspec: + k = *p++; + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) == (enum syntaxcode) k) + fastmap[j] = 1; + break; + + + case notsyntaxspec: + k = *p++; + for (j = 0; j < (1 << BYTEWIDTH); j++) + if (SYNTAX (j) != (enum syntaxcode) k) + fastmap[j] = 1; + break; + + + /* All cases after this match the empty string. These end with + `continue'. */ + + + case before_dot: + case at_dot: + case after_dot: + continue; +#endif /* not emacs */ + + + case no_op: + case begline: + case endline: + case begbuf: + case endbuf: + case wordbound: + case notwordbound: + case wordbeg: + case wordend: + case push_dummy_failure: + continue; + + + case jump_n: + case pop_failure_jump: + case maybe_pop_jump: + case jump: + case jump_past_alt: + case dummy_failure_jump: + EXTRACT_NUMBER_AND_INCR (j, p); + p += j; + if (j > 0) + continue; + + /* Jump backward implies we just went through the body of a + loop and matched nothing. Opcode jumped to should be + `on_failure_jump' or `succeed_n'. Just treat it like an + ordinary jump. For a * loop, it has pushed its failure + point already; if so, discard that as redundant. */ + if ((re_opcode_t) *p != on_failure_jump + && (re_opcode_t) *p != succeed_n) + continue; + + p++; + EXTRACT_NUMBER_AND_INCR (j, p); + p += j; + + /* If what's on the stack is where we are now, pop it. */ + if (!FAIL_STACK_EMPTY () + && fail_stack.stack[fail_stack.avail - 1] == p) + fail_stack.avail--; + + continue; + + + case on_failure_jump: + case on_failure_keep_string_jump: + handle_on_failure_jump: + EXTRACT_NUMBER_AND_INCR (j, p); + + /* For some patterns, e.g., `(a?)?', `p+j' here points to the + end of the pattern. We don't want to push such a point, + since when we restore it above, entering the switch will + increment `p' past the end of the pattern. We don't need + to push such a point since we obviously won't find any more + fastmap entries beyond `pend'. Such a pattern can match + the null string, though. */ + if (p + j < pend) + { + if (!PUSH_PATTERN_OP (p + j, fail_stack)) + return -2; + } + else + bufp->can_be_null = 1; + + if (succeed_n_p) + { + EXTRACT_NUMBER_AND_INCR (k, p); /* Skip the n. */ + succeed_n_p = false; + } + + continue; + + + case succeed_n: + /* Get to the number of times to succeed. */ + p += 2; + + /* Increment p past the n for when k != 0. */ + EXTRACT_NUMBER_AND_INCR (k, p); + if (k == 0) + { + p -= 4; + succeed_n_p = true; /* Spaghetti code alert. */ + goto handle_on_failure_jump; + } + continue; + + + case set_number_at: + p += 4; + continue; + + + case start_memory: + case stop_memory: + p += 2; + continue; + + + default: + abort (); /* We have listed all the cases. */ + } /* switch *p++ */ + + /* Getting here means we have found the possible starting + characters for one path of the pattern -- and that the empty + string does not match. We need not follow this path further. + Instead, look at the next alternative (remembered on the + stack), or quit if no more. The test at the top of the loop + does these things. */ + path_can_be_null = false; + p = pend; + } /* while p */ + + /* Set `can_be_null' for the last path (also the first path, if the + pattern is empty). */ + bufp->can_be_null |= path_can_be_null; + return 0; +} /* re_compile_fastmap */ + +/* Set REGS to hold NUM_REGS registers, storing them in STARTS and + ENDS. Subsequent matches using PATTERN_BUFFER and REGS will use + this memory for recording register information. STARTS and ENDS + must be allocated using the malloc library routine, and must each + be at least NUM_REGS * sizeof (regoff_t) bytes long. + + If NUM_REGS == 0, then subsequent matches should allocate their own + register data. + + Unless this function is called, the first search or match using + PATTERN_BUFFER will allocate its own register data, without + freeing the old data. */ + +void +re_set_registers (bufp, regs, num_regs, starts, ends) + struct re_pattern_buffer *bufp; + struct re_registers *regs; + unsigned num_regs; + regoff_t *starts, *ends; +{ + if (num_regs) + { + bufp->regs_allocated = REGS_REALLOCATE; + regs->num_regs = num_regs; + regs->start = starts; + regs->end = ends; + } + else + { + bufp->regs_allocated = REGS_UNALLOCATED; + regs->num_regs = 0; + regs->start = regs->end = (regoff_t) 0; + } +} + +/* Searching routines. */ + +/* Like re_search_2, below, but only one string is specified, and + doesn't let you say where to stop matching. */ + +int +re_search (bufp, string, size, startpos, range, regs) + struct re_pattern_buffer *bufp; + const char *string; + int size, startpos, range; + struct re_registers *regs; +{ + return re_search_2 (bufp, NULL, 0, string, size, startpos, range, + regs, size); +} + + +/* Using the compiled pattern in BUFP->buffer, first tries to match the + virtual concatenation of STRING1 and STRING2, starting first at index + STARTPOS, then at STARTPOS + 1, and so on. + + STRING1 and STRING2 have length SIZE1 and SIZE2, respectively. + + RANGE is how far to scan while trying to match. RANGE = 0 means try + only at STARTPOS; in general, the last start tried is STARTPOS + + RANGE. + + In REGS, return the indices of the virtual concatenation of STRING1 + and STRING2 that matched the entire BUFP->buffer and its contained + subexpressions. + + Do not consider matching one past the index STOP in the virtual + concatenation of STRING1 and STRING2. + + We return either the position in the strings at which the match was + found, -1 if no match, or -2 if error (such as failure + stack overflow). */ + +int +re_search_2 (bufp, string1, size1, string2, size2, startpos, range, regs, stop) + struct re_pattern_buffer *bufp; + const char *string1, *string2; + int size1, size2; + int startpos; + int range; + struct re_registers *regs; + int stop; +{ + int val; + register char *fastmap = bufp->fastmap; + register char *translate = bufp->translate; + int total_size = size1 + size2; + int endpos = startpos + range; + + /* Check for out-of-range STARTPOS. */ + if (startpos < 0 || startpos > total_size) + return -1; + + /* Fix up RANGE if it might eventually take us outside + the virtual concatenation of STRING1 and STRING2. */ + if (endpos < -1) + range = -1 - startpos; + else if (endpos > total_size) + range = total_size - startpos; + + /* If the search isn't to be a backwards one, don't waste time in a + search for a pattern that must be anchored. */ + if (bufp->used > 0 && (re_opcode_t) bufp->buffer[0] == begbuf && range > 0) + { + if (startpos > 0) + return -1; + else + range = 1; + } + + /* Update the fastmap now if not correct already. */ + if (fastmap && !bufp->fastmap_accurate) + if (re_compile_fastmap (bufp) == -2) + return -2; + + /* Loop through the string, looking for a place to start matching. */ + for (;;) + { + /* If a fastmap is supplied, skip quickly over characters that + cannot be the start of a match. If the pattern can match the + null string, however, we don't need to skip characters; we want + the first null string. */ + if (fastmap && startpos < total_size && !bufp->can_be_null) + { + if (range > 0) /* Searching forwards. */ + { + register const char *d; + register int lim = 0; + int irange = range; + + if (startpos < size1 && startpos + range >= size1) + lim = range - (size1 - startpos); + + d = (startpos >= size1 ? string2 - size1 : string1) + startpos; + + /* Written out as an if-else to avoid testing `translate' + inside the loop. */ + if (translate) + while (range > lim + && !fastmap[(unsigned char) + translate[(unsigned char) *d++]]) + range--; + else + while (range > lim && !fastmap[(unsigned char) *d++]) + range--; + + startpos += irange - range; + } + else /* Searching backwards. */ + { + register char c = (size1 == 0 || startpos >= size1 + ? string2[startpos - size1] + : string1[startpos]); + + if (!fastmap[(unsigned char) TRANSLATE (c)]) + goto advance; + } + } + + /* If can't match the null string, and that's all we have left, fail. */ + if (range >= 0 && startpos == total_size && fastmap + && !bufp->can_be_null) + return -1; + + val = re_match_2 (bufp, string1, size1, string2, size2, + startpos, regs, stop); + if (val >= 0) + return startpos; + + if (val == -2) + return -2; + + advance: + if (!range) + break; + else if (range > 0) + { + range--; + startpos++; + } + else + { + range++; + startpos--; + } + } + return -1; +} /* re_search_2 */ + +/* Declarations and macros for re_match_2. */ + +static int bcmp_translate (); +static boolean alt_match_null_string_p (), + common_op_match_null_string_p (), + group_match_null_string_p (); + +/* Structure for per-register (a.k.a. per-group) information. + This must not be longer than one word, because we push this value + onto the failure stack. Other register information, such as the + starting and ending positions (which are addresses), and the list of + inner groups (which is a bits list) are maintained in separate + variables. + + We are making a (strictly speaking) nonportable assumption here: that + the compiler will pack our bit fields into something that fits into + the type of `word', i.e., is something that fits into one item on the + failure stack. */ +typedef union +{ + fail_stack_elt_t word; + struct + { + /* This field is one if this group can match the empty string, + zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */ +#define MATCH_NULL_UNSET_VALUE 3 + unsigned match_null_string_p : 2; + unsigned is_active : 1; + unsigned matched_something : 1; + unsigned ever_matched_something : 1; + } bits; +} register_info_type; + +#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p) +#define IS_ACTIVE(R) ((R).bits.is_active) +#define MATCHED_SOMETHING(R) ((R).bits.matched_something) +#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something) + + +/* Call this when have matched a real character; it sets `matched' flags + for the subexpressions which we are currently inside. Also records + that those subexprs have matched. */ +#define SET_REGS_MATCHED() \ + do \ + { \ + unsigned r; \ + for (r = lowest_active_reg; r <= highest_active_reg; r++) \ + { \ + MATCHED_SOMETHING (reg_info[r]) \ + = EVER_MATCHED_SOMETHING (reg_info[r]) \ + = 1; \ + } \ + } \ + while (0) + + +/* This converts PTR, a pointer into one of the search strings `string1' + and `string2' into an offset from the beginning of that string. */ +#define POINTER_TO_OFFSET(ptr) \ + (FIRST_STRING_P (ptr) ? (ptr) - string1 : (ptr) - string2 + size1) + +/* Registers are set to a sentinel when they haven't yet matched. */ +#define REG_UNSET_VALUE ((char *) -1) +#define REG_UNSET(e) ((e) == REG_UNSET_VALUE) + + +/* Macros for dealing with the split strings in re_match_2. */ + +#define MATCHING_IN_FIRST_STRING (dend == end_match_1) + +/* Call before fetching a character with *d. This switches over to + string2 if necessary. */ +#define PREFETCH() \ + while (d == dend) \ + { \ + /* End of string2 => fail. */ \ + if (dend == end_match_2) \ + goto fail; \ + /* End of string1 => advance to string2. */ \ + d = string2; \ + dend = end_match_2; \ + } + + +/* Test if at very beginning or at very end of the virtual concatenation + of `string1' and `string2'. If only one string, it's `string2'. */ +#define AT_STRINGS_BEG(d) ((d) == (size1 ? string1 : string2) || !size2) +#define AT_STRINGS_END(d) ((d) == end2) + + +/* Test if D points to a character which is word-constituent. We have + two special cases to check for: if past the end of string1, look at + the first character in string2; and if before the beginning of + string2, look at the last character in string1. */ +#define WORDCHAR_P(d) \ + (SYNTAX ((d) == end1 ? *string2 \ + : (d) == string2 - 1 ? *(end1 - 1) : *(d)) \ + == Sword) + +/* Test if the character before D and the one at D differ with respect + to being word-constituent. */ +#define AT_WORD_BOUNDARY(d) \ + (AT_STRINGS_BEG (d) || AT_STRINGS_END (d) \ + || WORDCHAR_P (d - 1) != WORDCHAR_P (d)) + + +/* Free everything we malloc. */ +#ifdef REGEX_MALLOC +#define FREE_VAR(var) if (var) free (var); var = NULL +#define FREE_VARIABLES() \ + do { \ + FREE_VAR (fail_stack.stack); \ + FREE_VAR (regstart); \ + FREE_VAR (regend); \ + FREE_VAR (old_regstart); \ + FREE_VAR (old_regend); \ + FREE_VAR (best_regstart); \ + FREE_VAR (best_regend); \ + FREE_VAR (reg_info); \ + FREE_VAR (reg_dummy); \ + FREE_VAR (reg_info_dummy); \ + } while (0) +#else /* not REGEX_MALLOC */ +/* Some MIPS systems (at least) want this to free alloca'd storage. */ +#define FREE_VARIABLES() alloca (0) +#endif /* not REGEX_MALLOC */ + + +/* These values must meet several constraints. They must not be valid + register values; since we have a limit of 255 registers (because + we use only one byte in the pattern for the register number), we can + use numbers larger than 255. They must differ by 1, because of + NUM_FAILURE_ITEMS above. And the value for the lowest register must + be larger than the value for the highest register, so we do not try + to actually save any registers when none are active. */ +#define NO_HIGHEST_ACTIVE_REG (1 << BYTEWIDTH) +#define NO_LOWEST_ACTIVE_REG (NO_HIGHEST_ACTIVE_REG + 1) + +/* Matching routines. */ + +#ifndef emacs /* Emacs never uses this. */ +/* re_match is like re_match_2 except it takes only a single string. */ + +int +re_match (bufp, string, size, pos, regs) + struct re_pattern_buffer *bufp; + const char *string; + int size, pos; + struct re_registers *regs; + { + return re_match_2 (bufp, NULL, 0, string, size, pos, regs, size); +} +#endif /* not emacs */ + + +/* re_match_2 matches the compiled pattern in BUFP against the + the (virtual) concatenation of STRING1 and STRING2 (of length SIZE1 + and SIZE2, respectively). We start matching at POS, and stop + matching at STOP. + + If REGS is non-null and the `no_sub' field of BUFP is nonzero, we + store offsets for the substring each group matched in REGS. See the + documentation for exactly how many groups we fill. + + We return -1 if no match, -2 if an internal error (such as the + failure stack overflowing). Otherwise, we return the length of the + matched substring. */ + +int +re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop) + struct re_pattern_buffer *bufp; + const char *string1, *string2; + int size1, size2; + int pos; + struct re_registers *regs; + int stop; +{ + /* General temporaries. */ + int mcnt; + unsigned char *p1; + + /* Just past the end of the corresponding string. */ + const char *end1, *end2; + + /* Pointers into string1 and string2, just past the last characters in + each to consider matching. */ + const char *end_match_1, *end_match_2; + + /* Where we are in the data, and the end of the current string. */ + const char *d, *dend; + + /* Where we are in the pattern, and the end of the pattern. */ + unsigned char *p = bufp->buffer; + register unsigned char *pend = p + bufp->used; + + /* We use this to map every character in the string. */ + char *translate = bufp->translate; + + /* Failure point stack. Each place that can handle a failure further + down the line pushes a failure point on this stack. It consists of + restart, regend, and reg_info for all registers corresponding to + the subexpressions we're currently inside, plus the number of such + registers, and, finally, two char *'s. The first char * is where + to resume scanning the pattern; the second one is where to resume + scanning the strings. If the latter is zero, the failure point is + a ``dummy''; if a failure happens and the failure point is a dummy, + it gets discarded and the next next one is tried. */ + fail_stack_type fail_stack; +#ifdef DEBUG + static unsigned failure_id = 0; + unsigned nfailure_points_pushed = 0, nfailure_points_popped = 0; +#endif + + /* We fill all the registers internally, independent of what we + return, for use in backreferences. The number here includes + an element for register zero. */ + unsigned num_regs = bufp->re_nsub + 1; + + /* The currently active registers. */ + unsigned lowest_active_reg = NO_LOWEST_ACTIVE_REG; + unsigned highest_active_reg = NO_HIGHEST_ACTIVE_REG; + + /* Information on the contents of registers. These are pointers into + the input strings; they record just what was matched (on this + attempt) by a subexpression part of the pattern, that is, the + regnum-th regstart pointer points to where in the pattern we began + matching and the regnum-th regend points to right after where we + stopped matching the regnum-th subexpression. (The zeroth register + keeps track of what the whole pattern matches.) */ + const char **regstart, **regend; + + /* If a group that's operated upon by a repetition operator fails to + match anything, then the register for its start will need to be + restored because it will have been set to wherever in the string we + are when we last see its open-group operator. Similarly for a + register's end. */ + const char **old_regstart, **old_regend; + + /* The is_active field of reg_info helps us keep track of which (possibly + nested) subexpressions we are currently in. The matched_something + field of reg_info[reg_num] helps us tell whether or not we have + matched any of the pattern so far this time through the reg_num-th + subexpression. These two fields get reset each time through any + loop their register is in. */ + register_info_type *reg_info; + + /* The following record the register info as found in the above + variables when we find a match better than any we've seen before. + This happens as we backtrack through the failure points, which in + turn happens only if we have not yet matched the entire string. */ + unsigned best_regs_set = false; + const char **best_regstart, **best_regend; + + /* Logically, this is `best_regend[0]'. But we don't want to have to + allocate space for that if we're not allocating space for anything + else (see below). Also, we never need info about register 0 for + any of the other register vectors, and it seems rather a kludge to + treat `best_regend' differently than the rest. So we keep track of + the end of the best match so far in a separate variable. We + initialize this to NULL so that when we backtrack the first time + and need to test it, it's not garbage. */ + const char *match_end = NULL; + + /* Used when we pop values we don't care about. */ + const char **reg_dummy; + register_info_type *reg_info_dummy; + +#ifdef DEBUG + /* Counts the total number of registers pushed. */ + unsigned num_regs_pushed = 0; +#endif + + DEBUG_PRINT1 ("\n\nEntering re_match_2.\n"); + + INIT_FAIL_STACK (); + + /* Do not bother to initialize all the register variables if there are + no groups in the pattern, as it takes a fair amount of time. If + there are groups, we include space for register 0 (the whole + pattern), even though we never use it, since it simplifies the + array indexing. We should fix this. */ + if (bufp->re_nsub) + { + regstart = REGEX_TALLOC (num_regs, const char *); + regend = REGEX_TALLOC (num_regs, const char *); + old_regstart = REGEX_TALLOC (num_regs, const char *); + old_regend = REGEX_TALLOC (num_regs, const char *); + best_regstart = REGEX_TALLOC (num_regs, const char *); + best_regend = REGEX_TALLOC (num_regs, const char *); + reg_info = REGEX_TALLOC (num_regs, register_info_type); + reg_dummy = REGEX_TALLOC (num_regs, const char *); + reg_info_dummy = REGEX_TALLOC (num_regs, register_info_type); + + if (!(regstart && regend && old_regstart && old_regend && reg_info + && best_regstart && best_regend && reg_dummy && reg_info_dummy)) + { + FREE_VARIABLES (); + return -2; + } + } +#ifdef REGEX_MALLOC + else + { + /* We must initialize all our variables to NULL, so that + `FREE_VARIABLES' doesn't try to free them. */ + regstart = regend = old_regstart = old_regend = best_regstart + = best_regend = reg_dummy = NULL; + reg_info = reg_info_dummy = (register_info_type *) NULL; + } +#endif /* REGEX_MALLOC */ + + /* The starting position is bogus. */ + if (pos < 0 || pos > size1 + size2) + { + FREE_VARIABLES (); + return -1; + } + + /* Initialize subexpression text positions to -1 to mark ones that no + start_memory/stop_memory has been seen for. Also initialize the + register information struct. */ + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + regstart[mcnt] = regend[mcnt] + = old_regstart[mcnt] = old_regend[mcnt] = REG_UNSET_VALUE; + + REG_MATCH_NULL_STRING_P (reg_info[mcnt]) = MATCH_NULL_UNSET_VALUE; + IS_ACTIVE (reg_info[mcnt]) = 0; + MATCHED_SOMETHING (reg_info[mcnt]) = 0; + EVER_MATCHED_SOMETHING (reg_info[mcnt]) = 0; + } + + /* We move `string1' into `string2' if the latter's empty -- but not if + `string1' is null. */ + if (size2 == 0 && string1 != NULL) + { + string2 = string1; + size2 = size1; + string1 = 0; + size1 = 0; + } + end1 = string1 + size1; + end2 = string2 + size2; + + /* Compute where to stop matching, within the two strings. */ + if (stop <= size1) + { + end_match_1 = string1 + stop; + end_match_2 = string2; + } + else + { + end_match_1 = end1; + end_match_2 = string2 + stop - size1; + } + + /* `p' scans through the pattern as `d' scans through the data. + `dend' is the end of the input string that `d' points within. `d' + is advanced into the following input string whenever necessary, but + this happens before fetching; therefore, at the beginning of the + loop, `d' can be pointing at the end of a string, but it cannot + equal `string2'. */ + if (size1 > 0 && pos <= size1) + { + d = string1 + pos; + dend = end_match_1; + } + else + { + d = string2 + pos - size1; + dend = end_match_2; + } + + DEBUG_PRINT1 ("The compiled pattern is: "); + DEBUG_PRINT_COMPILED_PATTERN (bufp, p, pend); + DEBUG_PRINT1 ("The string to match is: `"); + DEBUG_PRINT_DOUBLE_STRING (d, string1, size1, string2, size2); + DEBUG_PRINT1 ("'\n"); + + /* This loops over pattern commands. It exits by returning from the + function if the match is complete, or it drops through if the match + fails at this starting point in the input data. */ + for (;;) + { + DEBUG_PRINT2 ("\n0x%x: ", p); + + if (p == pend) + { /* End of pattern means we might have succeeded. */ + DEBUG_PRINT1 ("end of pattern ... "); + + /* If we haven't matched the entire string, and we want the + longest match, try backtracking. */ + if (d != end_match_2) + { + DEBUG_PRINT1 ("backtracking.\n"); + + if (!FAIL_STACK_EMPTY ()) + { /* More failure points to try. */ + boolean same_str_p = (FIRST_STRING_P (match_end) + == MATCHING_IN_FIRST_STRING); + + /* If exceeds best match so far, save it. */ + if (!best_regs_set + || (same_str_p && d > match_end) + || (!same_str_p && !MATCHING_IN_FIRST_STRING)) + { + best_regs_set = true; + match_end = d; + + DEBUG_PRINT1 ("\nSAVING match as best so far.\n"); + + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + best_regstart[mcnt] = regstart[mcnt]; + best_regend[mcnt] = regend[mcnt]; + } + } + goto fail; + } + + /* If no failure points, don't restore garbage. */ + else if (best_regs_set) + { + restore_best_regs: + /* Restore best match. It may happen that `dend == + end_match_1' while the restored d is in string2. + For example, the pattern `x.*y.*z' against the + strings `x-' and `y-z-', if the two strings are + not consecutive in memory. */ + DEBUG_PRINT1 ("Restoring best registers.\n"); + + d = match_end; + dend = ((d >= string1 && d <= end1) + ? end_match_1 : end_match_2); + + for (mcnt = 1; mcnt < num_regs; mcnt++) + { + regstart[mcnt] = best_regstart[mcnt]; + regend[mcnt] = best_regend[mcnt]; + } + } + } /* d != end_match_2 */ + + DEBUG_PRINT1 ("Accepting match.\n"); + + /* If caller wants register contents data back, do it. */ + if (regs && !bufp->no_sub) + { + /* Have the register data arrays been allocated? */ + if (bufp->regs_allocated == REGS_UNALLOCATED) + { /* No. So allocate them with malloc. We need one + extra element beyond `num_regs' for the `-1' marker + GNU code uses. */ + regs->num_regs = MAX (RE_NREGS, num_regs + 1); + regs->start = TALLOC (regs->num_regs, regoff_t); + regs->end = TALLOC (regs->num_regs, regoff_t); + if (regs->start == NULL || regs->end == NULL) + return -2; + bufp->regs_allocated = REGS_REALLOCATE; + } + else if (bufp->regs_allocated == REGS_REALLOCATE) + { /* Yes. If we need more elements than were already + allocated, reallocate them. If we need fewer, just + leave it alone. */ + if (regs->num_regs < num_regs + 1) + { + regs->num_regs = num_regs + 1; + RETALLOC (regs->start, regs->num_regs, regoff_t); + RETALLOC (regs->end, regs->num_regs, regoff_t); + if (regs->start == NULL || regs->end == NULL) + return -2; + } + } + else + assert (bufp->regs_allocated == REGS_FIXED); + + /* Convert the pointer data in `regstart' and `regend' to + indices. Register zero has to be set differently, + since we haven't kept track of any info for it. */ + if (regs->num_regs > 0) + { + regs->start[0] = pos; + regs->end[0] = (MATCHING_IN_FIRST_STRING ? d - string1 + : d - string2 + size1); + } + + /* Go through the first `min (num_regs, regs->num_regs)' + registers, since that is all we initialized. */ + for (mcnt = 1; mcnt < MIN (num_regs, regs->num_regs); mcnt++) + { + if (REG_UNSET (regstart[mcnt]) || REG_UNSET (regend[mcnt])) + regs->start[mcnt] = regs->end[mcnt] = -1; + else + { + regs->start[mcnt] = POINTER_TO_OFFSET (regstart[mcnt]); + regs->end[mcnt] = POINTER_TO_OFFSET (regend[mcnt]); + } + } + + /* If the regs structure we return has more elements than + were in the pattern, set the extra elements to -1. If + we (re)allocated the registers, this is the case, + because we always allocate enough to have at least one + -1 at the end. */ + for (mcnt = num_regs; mcnt < regs->num_regs; mcnt++) + regs->start[mcnt] = regs->end[mcnt] = -1; + } /* regs && !bufp->no_sub */ + + FREE_VARIABLES (); + DEBUG_PRINT4 ("%u failure points pushed, %u popped (%u remain).\n", + nfailure_points_pushed, nfailure_points_popped, + nfailure_points_pushed - nfailure_points_popped); + DEBUG_PRINT2 ("%u registers pushed.\n", num_regs_pushed); + + mcnt = d - pos - (MATCHING_IN_FIRST_STRING + ? string1 + : string2 - size1); + + DEBUG_PRINT2 ("Returning %d from re_match_2.\n", mcnt); + + return mcnt; + } + + /* Otherwise match next pattern command. */ +#ifdef SWITCH_ENUM_BUG + switch ((int) ((re_opcode_t) *p++)) +#else + switch ((re_opcode_t) *p++) +#endif + { + /* Ignore these. Used to ignore the n of succeed_n's which + currently have n == 0. */ + case no_op: + DEBUG_PRINT1 ("EXECUTING no_op.\n"); + break; + + + /* Match the next n pattern characters exactly. The following + byte in the pattern defines n, and the n bytes after that + are the characters to match. */ + case exactn: + mcnt = *p++; + DEBUG_PRINT2 ("EXECUTING exactn %d.\n", mcnt); + + /* This is written out as an if-else so we don't waste time + testing `translate' inside the loop. */ + if (translate) + { + do + { + PREFETCH (); + if (translate[(unsigned char) *d++] != (char) *p++) + goto fail; + } + while (--mcnt); + } + else + { + do + { + PREFETCH (); + if (*d++ != (char) *p++) goto fail; + } + while (--mcnt); + } + SET_REGS_MATCHED (); + break; + + + /* Match any character except possibly a newline or a null. */ + case anychar: + DEBUG_PRINT1 ("EXECUTING anychar.\n"); + + PREFETCH (); + + if ((!(bufp->syntax & RE_DOT_NEWLINE) && TRANSLATE (*d) == '\n') + || (bufp->syntax & RE_DOT_NOT_NULL && TRANSLATE (*d) == '\000')) + goto fail; + + SET_REGS_MATCHED (); + DEBUG_PRINT2 (" Matched `%d'.\n", *d); + d++; + break; + + + case charset: + case charset_not: + { + register unsigned char c; + boolean not = (re_opcode_t) *(p - 1) == charset_not; + + DEBUG_PRINT2 ("EXECUTING charset%s.\n", not ? "_not" : ""); + + PREFETCH (); + c = TRANSLATE (*d); /* The character to match. */ + + /* Cast to `unsigned' instead of `unsigned char' in case the + bit list is a full 32 bytes long. */ + if (c < (unsigned) (*p * BYTEWIDTH) + && p[1 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) + not = !not; + + p += 1 + *p; + + if (!not) goto fail; + + SET_REGS_MATCHED (); + d++; + break; + } + + + /* The beginning of a group is represented by start_memory. + The arguments are the register number in the next byte, and the + number of groups inner to this one in the next. The text + matched within the group is recorded (in the internal + registers data structure) under the register number. */ + case start_memory: + DEBUG_PRINT3 ("EXECUTING start_memory %d (%d):\n", *p, p[1]); + + /* Find out if this group can match the empty string. */ + p1 = p; /* To send to group_match_null_string_p. */ + + if (REG_MATCH_NULL_STRING_P (reg_info[*p]) == MATCH_NULL_UNSET_VALUE) + REG_MATCH_NULL_STRING_P (reg_info[*p]) + = group_match_null_string_p (&p1, pend, reg_info); + + /* Save the position in the string where we were the last time + we were at this open-group operator in case the group is + operated upon by a repetition operator, e.g., with `(a*)*b' + against `ab'; then we want to ignore where we are now in + the string in case this attempt to match fails. */ + old_regstart[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) + ? REG_UNSET (regstart[*p]) ? d : regstart[*p] + : regstart[*p]; + DEBUG_PRINT2 (" old_regstart: %d\n", + POINTER_TO_OFFSET (old_regstart[*p])); + + regstart[*p] = d; + DEBUG_PRINT2 (" regstart: %d\n", POINTER_TO_OFFSET (regstart[*p])); + + IS_ACTIVE (reg_info[*p]) = 1; + MATCHED_SOMETHING (reg_info[*p]) = 0; + + /* This is the new highest active register. */ + highest_active_reg = *p; + + /* If nothing was active before, this is the new lowest active + register. */ + if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) + lowest_active_reg = *p; + + /* Move past the register number and inner group count. */ + p += 2; + break; + + + /* The stop_memory opcode represents the end of a group. Its + arguments are the same as start_memory's: the register + number, and the number of inner groups. */ + case stop_memory: + DEBUG_PRINT3 ("EXECUTING stop_memory %d (%d):\n", *p, p[1]); + + /* We need to save the string position the last time we were at + this close-group operator in case the group is operated + upon by a repetition operator, e.g., with `((a*)*(b*)*)*' + against `aba'; then we want to ignore where we are now in + the string in case this attempt to match fails. */ + old_regend[*p] = REG_MATCH_NULL_STRING_P (reg_info[*p]) + ? REG_UNSET (regend[*p]) ? d : regend[*p] + : regend[*p]; + DEBUG_PRINT2 (" old_regend: %d\n", + POINTER_TO_OFFSET (old_regend[*p])); + + regend[*p] = d; + DEBUG_PRINT2 (" regend: %d\n", POINTER_TO_OFFSET (regend[*p])); + + /* This register isn't active anymore. */ + IS_ACTIVE (reg_info[*p]) = 0; + + /* If this was the only register active, nothing is active + anymore. */ + if (lowest_active_reg == highest_active_reg) + { + lowest_active_reg = NO_LOWEST_ACTIVE_REG; + highest_active_reg = NO_HIGHEST_ACTIVE_REG; + } + else + { /* We must scan for the new highest active register, since + it isn't necessarily one less than now: consider + (a(b)c(d(e)f)g). When group 3 ends, after the f), the + new highest active register is 1. */ + unsigned char r = *p - 1; + while (r > 0 && !IS_ACTIVE (reg_info[r])) + r--; + + /* If we end up at register zero, that means that we saved + the registers as the result of an `on_failure_jump', not + a `start_memory', and we jumped to past the innermost + `stop_memory'. For example, in ((.)*) we save + registers 1 and 2 as a result of the *, but when we pop + back to the second ), we are at the stop_memory 1. + Thus, nothing is active. */ + if (r == 0) + { + lowest_active_reg = NO_LOWEST_ACTIVE_REG; + highest_active_reg = NO_HIGHEST_ACTIVE_REG; + } + else + highest_active_reg = r; + } + + /* If just failed to match something this time around with a + group that's operated on by a repetition operator, try to + force exit from the ``loop'', and restore the register + information for this group that we had before trying this + last match. */ + if ((!MATCHED_SOMETHING (reg_info[*p]) + || (re_opcode_t) p[-3] == start_memory) + && (p + 2) < pend) + { + boolean is_a_jump_n = false; + + p1 = p + 2; + mcnt = 0; + switch ((re_opcode_t) *p1++) + { + case jump_n: + is_a_jump_n = true; + case pop_failure_jump: + case maybe_pop_jump: + case jump: + case dummy_failure_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if (is_a_jump_n) + p1 += 2; + break; + + default: + /* do nothing */ ; + } + p1 += mcnt; + + /* If the next operation is a jump backwards in the pattern + to an on_failure_jump right before the start_memory + corresponding to this stop_memory, exit from the loop + by forcing a failure after pushing on the stack the + on_failure_jump's jump in the pattern, and d. */ + if (mcnt < 0 && (re_opcode_t) *p1 == on_failure_jump + && (re_opcode_t) p1[3] == start_memory && p1[4] == *p) + { + /* If this group ever matched anything, then restore + what its registers were before trying this last + failed match, e.g., with `(a*)*b' against `ab' for + regstart[1], and, e.g., with `((a*)*(b*)*)*' + against `aba' for regend[3]. + + Also restore the registers for inner groups for, + e.g., `((a*)(b*))*' against `aba' (register 3 would + otherwise get trashed). */ + + if (EVER_MATCHED_SOMETHING (reg_info[*p])) + { + unsigned r; + + EVER_MATCHED_SOMETHING (reg_info[*p]) = 0; + + /* Restore this and inner groups' (if any) registers. */ + for (r = *p; r < *p + *(p + 1); r++) + { + regstart[r] = old_regstart[r]; + + /* xx why this test? */ + if ((int) old_regend[r] >= (int) regstart[r]) + regend[r] = old_regend[r]; + } + } + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + PUSH_FAILURE_POINT (p1 + mcnt, d, -2); + + goto fail; + } + } + + /* Move past the register number and the inner group count. */ + p += 2; + break; + + + /* \<digit> has been turned into a `duplicate' command which is + followed by the numeric value of <digit> as the register number. */ + case duplicate: + { + register const char *d2, *dend2; + int regno = *p++; /* Get which register to match against. */ + DEBUG_PRINT2 ("EXECUTING duplicate %d.\n", regno); + + /* Can't back reference a group which we've never matched. */ + if (REG_UNSET (regstart[regno]) || REG_UNSET (regend[regno])) + goto fail; + + /* Where in input to try to start matching. */ + d2 = regstart[regno]; + + /* Where to stop matching; if both the place to start and + the place to stop matching are in the same string, then + set to the place to stop, otherwise, for now have to use + the end of the first string. */ + + dend2 = ((FIRST_STRING_P (regstart[regno]) + == FIRST_STRING_P (regend[regno])) + ? regend[regno] : end_match_1); + for (;;) + { + /* If necessary, advance to next segment in register + contents. */ + while (d2 == dend2) + { + if (dend2 == end_match_2) break; + if (dend2 == regend[regno]) break; + + /* End of string1 => advance to string2. */ + d2 = string2; + dend2 = regend[regno]; + } + /* At end of register contents => success */ + if (d2 == dend2) break; + + /* If necessary, advance to next segment in data. */ + PREFETCH (); + + /* How many characters left in this segment to match. */ + mcnt = dend - d; + + /* Want how many consecutive characters we can match in + one shot, so, if necessary, adjust the count. */ + if (mcnt > dend2 - d2) + mcnt = dend2 - d2; + + /* Compare that many; failure if mismatch, else move + past them. */ + if (translate + ? bcmp_translate (d, d2, mcnt, translate) + : bcmp (d, d2, mcnt)) + goto fail; + d += mcnt, d2 += mcnt; + } + } + break; + + + /* begline matches the empty string at the beginning of the string + (unless `not_bol' is set in `bufp'), and, if + `newline_anchor' is set, after newlines. */ + case begline: + DEBUG_PRINT1 ("EXECUTING begline.\n"); + + if (AT_STRINGS_BEG (d)) + { + if (!bufp->not_bol) break; + } + else if (d[-1] == '\n' && bufp->newline_anchor) + { + break; + } + /* In all other cases, we fail. */ + goto fail; + + + /* endline is the dual of begline. */ + case endline: + DEBUG_PRINT1 ("EXECUTING endline.\n"); + + if (AT_STRINGS_END (d)) + { + if (!bufp->not_eol) break; + } + + /* We have to ``prefetch'' the next character. */ + else if ((d == end1 ? *string2 : *d) == '\n' + && bufp->newline_anchor) + { + break; + } + goto fail; + + + /* Match at the very beginning of the data. */ + case begbuf: + DEBUG_PRINT1 ("EXECUTING begbuf.\n"); + if (AT_STRINGS_BEG (d)) + break; + goto fail; + + + /* Match at the very end of the data. */ + case endbuf: + DEBUG_PRINT1 ("EXECUTING endbuf.\n"); + if (AT_STRINGS_END (d)) + break; + goto fail; + + + /* on_failure_keep_string_jump is used to optimize `.*\n'. It + pushes NULL as the value for the string on the stack. Then + `pop_failure_point' will keep the current value for the + string, instead of restoring it. To see why, consider + matching `foo\nbar' against `.*\n'. The .* matches the foo; + then the . fails against the \n. But the next thing we want + to do is match the \n against the \n; if we restored the + string value, we would be back at the foo. + + Because this is used only in specific cases, we don't need to + check all the things that `on_failure_jump' does, to make + sure the right things get saved on the stack. Hence we don't + share its code. The only reason to push anything on the + stack at all is that otherwise we would have to change + `anychar's code to do something besides goto fail in this + case; that seems worse than this. */ + case on_failure_keep_string_jump: + DEBUG_PRINT1 ("EXECUTING on_failure_keep_string_jump"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" %d (to 0x%x):\n", mcnt, p + mcnt); + + PUSH_FAILURE_POINT (p + mcnt, NULL, -2); + break; + + + /* Uses of on_failure_jump: + + Each alternative starts with an on_failure_jump that points + to the beginning of the next alternative. Each alternative + except the last ends with a jump that in effect jumps past + the rest of the alternatives. (They really jump to the + ending jump of the following alternative, because tensioning + these jumps is a hassle.) + + Repeats start with an on_failure_jump that points past both + the repetition text and either the following jump or + pop_failure_jump back to this on_failure_jump. */ + case on_failure_jump: + on_failure: + DEBUG_PRINT1 ("EXECUTING on_failure_jump"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" %d (to 0x%x)", mcnt, p + mcnt); + + /* If this on_failure_jump comes right before a group (i.e., + the original * applied to a group), save the information + for that group and all inner ones, so that if we fail back + to this point, the group's information will be correct. + For example, in \(a*\)*\1, we need the preceding group, + and in \(\(a*\)b*\)\2, we need the inner group. */ + + /* We can't use `p' to check ahead because we push + a failure point to `p + mcnt' after we do this. */ + p1 = p; + + /* We need to skip no_op's before we look for the + start_memory in case this on_failure_jump is happening as + the result of a completed succeed_n, as in \(a\)\{1,3\}b\1 + against aba. */ + while (p1 < pend && (re_opcode_t) *p1 == no_op) + p1++; + + if (p1 < pend && (re_opcode_t) *p1 == start_memory) + { + /* We have a new highest active register now. This will + get reset at the start_memory we are about to get to, + but we will have saved all the registers relevant to + this repetition op, as described above. */ + highest_active_reg = *(p1 + 1) + *(p1 + 2); + if (lowest_active_reg == NO_LOWEST_ACTIVE_REG) + lowest_active_reg = *(p1 + 1); + } + + DEBUG_PRINT1 (":\n"); + PUSH_FAILURE_POINT (p + mcnt, d, -2); + break; + + + /* A smart repeat ends with `maybe_pop_jump'. + We change it to either `pop_failure_jump' or `jump'. */ + case maybe_pop_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT2 ("EXECUTING maybe_pop_jump %d.\n", mcnt); + { + register unsigned char *p2 = p; + + /* Compare the beginning of the repeat with what in the + pattern follows its end. If we can establish that there + is nothing that they would both match, i.e., that we + would have to backtrack because of (as in, e.g., `a*a') + then we can change to pop_failure_jump, because we'll + never have to backtrack. + + This is not true in the case of alternatives: in + `(a|ab)*' we do need to backtrack to the `ab' alternative + (e.g., if the string was `ab'). But instead of trying to + detect that here, the alternative has put on a dummy + failure point which is what we will end up popping. */ + + /* Skip over open/close-group commands. */ + while (p2 + 2 < pend + && ((re_opcode_t) *p2 == stop_memory + || (re_opcode_t) *p2 == start_memory)) + p2 += 3; /* Skip over args, too. */ + + /* If we're at the end of the pattern, we can change. */ + if (p2 == pend) + { + /* Consider what happens when matching ":\(.*\)" + against ":/". I don't really understand this code + yet. */ + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT1 + (" End of pattern: change to `pop_failure_jump'.\n"); + } + + else if ((re_opcode_t) *p2 == exactn + || (bufp->newline_anchor && (re_opcode_t) *p2 == endline)) + { + register unsigned char c + = *p2 == (unsigned char) endline ? '\n' : p2[2]; + p1 = p + mcnt; + + /* p1[0] ... p1[2] are the `on_failure_jump' corresponding + to the `maybe_finalize_jump' of this case. Examine what + follows. */ + if ((re_opcode_t) p1[3] == exactn && p1[5] != c) + { + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT3 (" %c != %c => pop_failure_jump.\n", + c, p1[5]); + } + + else if ((re_opcode_t) p1[3] == charset + || (re_opcode_t) p1[3] == charset_not) + { + int not = (re_opcode_t) p1[3] == charset_not; + + if (c < (unsigned char) (p1[4] * BYTEWIDTH) + && p1[5 + c / BYTEWIDTH] & (1 << (c % BYTEWIDTH))) + not = !not; + + /* `not' is equal to 1 if c would match, which means + that we can't change to pop_failure_jump. */ + if (!not) + { + p[-3] = (unsigned char) pop_failure_jump; + DEBUG_PRINT1 (" No match => pop_failure_jump.\n"); + } + } + } + } + p -= 2; /* Point at relative address again. */ + if ((re_opcode_t) p[-1] != pop_failure_jump) + { + p[-1] = (unsigned char) jump; + DEBUG_PRINT1 (" Match => jump.\n"); + goto unconditional_jump; + } + /* Note fall through. */ + + + /* The end of a simple repeat has a pop_failure_jump back to + its matching on_failure_jump, where the latter will push a + failure point. The pop_failure_jump takes off failure + points put on by this pop_failure_jump's matching + on_failure_jump; we got through the pattern to here from the + matching on_failure_jump, so didn't fail. */ + case pop_failure_jump: + { + /* We need to pass separate storage for the lowest and + highest registers, even though we don't care about the + actual values. Otherwise, we will restore only one + register from the stack, since lowest will == highest in + `pop_failure_point'. */ + unsigned dummy_low_reg, dummy_high_reg; + unsigned char *pdummy; + const char *sdummy; + + DEBUG_PRINT1 ("EXECUTING pop_failure_jump.\n"); + POP_FAILURE_POINT (sdummy, pdummy, + dummy_low_reg, dummy_high_reg, + reg_dummy, reg_dummy, reg_info_dummy); + } + /* Note fall through. */ + + + /* Unconditionally jump (without popping any failure points). */ + case jump: + unconditional_jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p); /* Get the amount to jump. */ + DEBUG_PRINT2 ("EXECUTING jump %d ", mcnt); + p += mcnt; /* Do the jump. */ + DEBUG_PRINT2 ("(to 0x%x).\n", p); + break; + + + /* We need this opcode so we can detect where alternatives end + in `group_match_null_string_p' et al. */ + case jump_past_alt: + DEBUG_PRINT1 ("EXECUTING jump_past_alt.\n"); + goto unconditional_jump; + + + /* Normally, the on_failure_jump pushes a failure point, which + then gets popped at pop_failure_jump. We will end up at + pop_failure_jump, also, and with a pattern of, say, `a+', we + are skipping over the on_failure_jump, so we have to push + something meaningless for pop_failure_jump to pop. */ + case dummy_failure_jump: + DEBUG_PRINT1 ("EXECUTING dummy_failure_jump.\n"); + /* It doesn't matter what we push for the string here. What + the code at `fail' tests is the value for the pattern. */ + PUSH_FAILURE_POINT (0, 0, -2); + goto unconditional_jump; + + + /* At the end of an alternative, we need to push a dummy failure + point in case we are followed by a `pop_failure_jump', because + we don't want the failure point for the alternative to be + popped. For example, matching `(a|ab)*' against `aab' + requires that we match the `ab' alternative. */ + case push_dummy_failure: + DEBUG_PRINT1 ("EXECUTING push_dummy_failure.\n"); + /* See comments just above at `dummy_failure_jump' about the + two zeroes. */ + PUSH_FAILURE_POINT (0, 0, -2); + break; + + /* Have to succeed matching what follows at least n times. + After that, handle like `on_failure_jump'. */ + case succeed_n: + EXTRACT_NUMBER (mcnt, p + 2); + DEBUG_PRINT2 ("EXECUTING succeed_n %d.\n", mcnt); + + assert (mcnt >= 0); + /* Originally, this is how many times we HAVE to succeed. */ + if (mcnt > 0) + { + mcnt--; + p += 2; + STORE_NUMBER_AND_INCR (p, mcnt); + DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p, mcnt); + } + else if (mcnt == 0) + { + DEBUG_PRINT2 (" Setting two bytes from 0x%x to no_op.\n", p+2); + p[2] = (unsigned char) no_op; + p[3] = (unsigned char) no_op; + goto on_failure; + } + break; + + case jump_n: + EXTRACT_NUMBER (mcnt, p + 2); + DEBUG_PRINT2 ("EXECUTING jump_n %d.\n", mcnt); + + /* Originally, this is how many times we CAN jump. */ + if (mcnt) + { + mcnt--; + STORE_NUMBER (p + 2, mcnt); + goto unconditional_jump; + } + /* If don't have to jump any more, skip over the rest of command. */ + else + p += 4; + break; + + case set_number_at: + { + DEBUG_PRINT1 ("EXECUTING set_number_at.\n"); + + EXTRACT_NUMBER_AND_INCR (mcnt, p); + p1 = p + mcnt; + EXTRACT_NUMBER_AND_INCR (mcnt, p); + DEBUG_PRINT3 (" Setting 0x%x to %d.\n", p1, mcnt); + STORE_NUMBER (p1, mcnt); + break; + } + + case wordbound: + DEBUG_PRINT1 ("EXECUTING wordbound.\n"); + if (AT_WORD_BOUNDARY (d)) + break; + goto fail; + + case notwordbound: + DEBUG_PRINT1 ("EXECUTING notwordbound.\n"); + if (AT_WORD_BOUNDARY (d)) + goto fail; + break; + + case wordbeg: + DEBUG_PRINT1 ("EXECUTING wordbeg.\n"); + if (WORDCHAR_P (d) && (AT_STRINGS_BEG (d) || !WORDCHAR_P (d - 1))) + break; + goto fail; + + case wordend: + DEBUG_PRINT1 ("EXECUTING wordend.\n"); + if (!AT_STRINGS_BEG (d) && WORDCHAR_P (d - 1) + && (!WORDCHAR_P (d) || AT_STRINGS_END (d))) + break; + goto fail; + +#ifdef emacs +#ifdef emacs19 + case before_dot: + DEBUG_PRINT1 ("EXECUTING before_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) >= point) + goto fail; + break; + + case at_dot: + DEBUG_PRINT1 ("EXECUTING at_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) != point) + goto fail; + break; + + case after_dot: + DEBUG_PRINT1 ("EXECUTING after_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) <= point) + goto fail; + break; +#else /* not emacs19 */ + case at_dot: + DEBUG_PRINT1 ("EXECUTING at_dot.\n"); + if (PTR_CHAR_POS ((unsigned char *) d) + 1 != point) + goto fail; + break; +#endif /* not emacs19 */ + + case syntaxspec: + DEBUG_PRINT2 ("EXECUTING syntaxspec %d.\n", mcnt); + mcnt = *p++; + goto matchsyntax; + + case wordchar: + DEBUG_PRINT1 ("EXECUTING Emacs wordchar.\n"); + mcnt = (int) Sword; + matchsyntax: + PREFETCH (); + if (SYNTAX (*d++) != (enum syntaxcode) mcnt) + goto fail; + SET_REGS_MATCHED (); + break; + + case notsyntaxspec: + DEBUG_PRINT2 ("EXECUTING notsyntaxspec %d.\n", mcnt); + mcnt = *p++; + goto matchnotsyntax; + + case notwordchar: + DEBUG_PRINT1 ("EXECUTING Emacs notwordchar.\n"); + mcnt = (int) Sword; + matchnotsyntax: + PREFETCH (); + if (SYNTAX (*d++) == (enum syntaxcode) mcnt) + goto fail; + SET_REGS_MATCHED (); + break; + +#else /* not emacs */ + case wordchar: + DEBUG_PRINT1 ("EXECUTING non-Emacs wordchar.\n"); + PREFETCH (); + if (!WORDCHAR_P (d)) + goto fail; + SET_REGS_MATCHED (); + d++; + break; + + case notwordchar: + DEBUG_PRINT1 ("EXECUTING non-Emacs notwordchar.\n"); + PREFETCH (); + if (WORDCHAR_P (d)) + goto fail; + SET_REGS_MATCHED (); + d++; + break; +#endif /* not emacs */ + + default: + abort (); + } + continue; /* Successfully executed one pattern command; keep going. */ + + + /* We goto here if a matching operation fails. */ + fail: + if (!FAIL_STACK_EMPTY ()) + { /* A restart point is known. Restore to that state. */ + DEBUG_PRINT1 ("\nFAIL:\n"); + POP_FAILURE_POINT (d, p, + lowest_active_reg, highest_active_reg, + regstart, regend, reg_info); + + /* If this failure point is a dummy, try the next one. */ + if (!p) + goto fail; + + /* If we failed to the end of the pattern, don't examine *p. */ + assert (p <= pend); + if (p < pend) + { + boolean is_a_jump_n = false; + + /* If failed to a backwards jump that's part of a repetition + loop, need to pop this failure point and use the next one. */ + switch ((re_opcode_t) *p) + { + case jump_n: + is_a_jump_n = true; + case maybe_pop_jump: + case pop_failure_jump: + case jump: + p1 = p + 1; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + + if ((is_a_jump_n && (re_opcode_t) *p1 == succeed_n) + || (!is_a_jump_n + && (re_opcode_t) *p1 == on_failure_jump)) + goto fail; + break; + default: + /* do nothing */ ; + } + } + + if (d >= string1 && d <= end1) + dend = end_match_1; + } + else + break; /* Matching at this starting point really fails. */ + } /* for (;;) */ + + if (best_regs_set) + goto restore_best_regs; + + FREE_VARIABLES (); + + return -1; /* Failure to match. */ +} /* re_match_2 */ + +/* Subroutine definitions for re_match_2. */ + + +/* We are passed P pointing to a register number after a start_memory. + + Return true if the pattern up to the corresponding stop_memory can + match the empty string, and false otherwise. + + If we find the matching stop_memory, sets P to point to one past its number. + Otherwise, sets P to an undefined byte less than or equal to END. + + We don't handle duplicates properly (yet). */ + +static boolean +group_match_null_string_p (p, end, reg_info) + unsigned char **p, *end; + register_info_type *reg_info; +{ + int mcnt; + /* Point to after the args to the start_memory. */ + unsigned char *p1 = *p + 2; + + while (p1 < end) + { + /* Skip over opcodes that can match nothing, and return true or + false, as appropriate, when we get to one that can't, or to the + matching stop_memory. */ + + switch ((re_opcode_t) *p1) + { + /* Could be either a loop or a series of alternatives. */ + case on_failure_jump: + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + + /* If the next operation is not a jump backwards in the + pattern. */ + + if (mcnt >= 0) + { + /* Go through the on_failure_jumps of the alternatives, + seeing if any of the alternatives cannot match nothing. + The last alternative starts with only a jump, + whereas the rest start with on_failure_jump and end + with a jump, e.g., here is the pattern for `a|b|c': + + /on_failure_jump/0/6/exactn/1/a/jump_past_alt/0/6 + /on_failure_jump/0/6/exactn/1/b/jump_past_alt/0/3 + /exactn/1/c + + So, we have to first go through the first (n-1) + alternatives and then deal with the last one separately. */ + + + /* Deal with the first (n-1) alternatives, which start + with an on_failure_jump (see above) that jumps to right + past a jump_past_alt. */ + + while ((re_opcode_t) p1[mcnt-3] == jump_past_alt) + { + /* `mcnt' holds how many bytes long the alternative + is, including the ending `jump_past_alt' and + its number. */ + + if (!alt_match_null_string_p (p1, p1 + mcnt - 3, + reg_info)) + return false; + + /* Move to right after this alternative, including the + jump_past_alt. */ + p1 += mcnt; + + /* Break if it's the beginning of an n-th alternative + that doesn't begin with an on_failure_jump. */ + if ((re_opcode_t) *p1 != on_failure_jump) + break; + + /* Still have to check that it's not an n-th + alternative that starts with an on_failure_jump. */ + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if ((re_opcode_t) p1[mcnt-3] != jump_past_alt) + { + /* Get to the beginning of the n-th alternative. */ + p1 -= 3; + break; + } + } + + /* Deal with the last alternative: go back and get number + of the `jump_past_alt' just before it. `mcnt' contains + the length of the alternative. */ + EXTRACT_NUMBER (mcnt, p1 - 2); + + if (!alt_match_null_string_p (p1, p1 + mcnt, reg_info)) + return false; + + p1 += mcnt; /* Get past the n-th alternative. */ + } /* if mcnt > 0 */ + break; + + + case stop_memory: + assert (p1[1] == **p); + *p = p1 + 2; + return true; + + + default: + if (!common_op_match_null_string_p (&p1, end, reg_info)) + return false; + } + } /* while p1 < end */ + + return false; +} /* group_match_null_string_p */ + + +/* Similar to group_match_null_string_p, but doesn't deal with alternatives: + It expects P to be the first byte of a single alternative and END one + byte past the last. The alternative can contain groups. */ + +static boolean +alt_match_null_string_p (p, end, reg_info) + unsigned char *p, *end; + register_info_type *reg_info; +{ + int mcnt; + unsigned char *p1 = p; + + while (p1 < end) + { + /* Skip over opcodes that can match nothing, and break when we get + to one that can't. */ + + switch ((re_opcode_t) *p1) + { + /* It's a loop. */ + case on_failure_jump: + p1++; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + break; + + default: + if (!common_op_match_null_string_p (&p1, end, reg_info)) + return false; + } + } /* while p1 < end */ + + return true; +} /* alt_match_null_string_p */ + + +/* Deals with the ops common to group_match_null_string_p and + alt_match_null_string_p. + + Sets P to one after the op and its arguments, if any. */ + +static boolean +common_op_match_null_string_p (p, end, reg_info) + unsigned char **p, *end; + register_info_type *reg_info; +{ + int mcnt; + boolean ret; + int reg_no; + unsigned char *p1 = *p; + + switch ((re_opcode_t) *p1++) + { + case no_op: + case begline: + case endline: + case begbuf: + case endbuf: + case wordbeg: + case wordend: + case wordbound: + case notwordbound: +#ifdef emacs + case before_dot: + case at_dot: + case after_dot: +#endif + break; + + case start_memory: + reg_no = *p1; + assert (reg_no > 0 && reg_no <= MAX_REGNUM); + ret = group_match_null_string_p (&p1, end, reg_info); + + /* Have to set this here in case we're checking a group which + contains a group and a back reference to it. */ + + if (REG_MATCH_NULL_STRING_P (reg_info[reg_no]) == MATCH_NULL_UNSET_VALUE) + REG_MATCH_NULL_STRING_P (reg_info[reg_no]) = ret; + + if (!ret) + return false; + break; + + /* If this is an optimized succeed_n for zero times, make the jump. */ + case jump: + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + if (mcnt >= 0) + p1 += mcnt; + else + return false; + break; + + case succeed_n: + /* Get to the number of times to succeed. */ + p1 += 2; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + + if (mcnt == 0) + { + p1 -= 4; + EXTRACT_NUMBER_AND_INCR (mcnt, p1); + p1 += mcnt; + } + else + return false; + break; + + case duplicate: + if (!REG_MATCH_NULL_STRING_P (reg_info[*p1])) + return false; + break; + + case set_number_at: + p1 += 4; + + default: + /* All other opcodes mean we cannot match the empty string. */ + return false; + } + + *p = p1; + return true; +} /* common_op_match_null_string_p */ + + +/* Return zero if TRANSLATE[S1] and TRANSLATE[S2] are identical for LEN + bytes; nonzero otherwise. */ + +static int +bcmp_translate (s1, s2, len, translate) + unsigned char *s1, *s2; + register int len; + char *translate; +{ + register unsigned char *p1 = s1, *p2 = s2; + while (len) + { + if (translate[*p1++] != translate[*p2++]) return 1; + len--; + } + return 0; +} + +/* Entry points for GNU code. */ + +/* re_compile_pattern is the GNU regular expression compiler: it + compiles PATTERN (of length SIZE) and puts the result in BUFP. + Returns 0 if the pattern was valid, otherwise an error string. + + Assumes the `allocated' (and perhaps `buffer') and `translate' fields + are set in BUFP on entry. + + We call regex_compile to do the actual compilation. */ + +const char * +re_compile_pattern (pattern, length, bufp) + const char *pattern; + int length; + struct re_pattern_buffer *bufp; +{ + reg_errcode_t ret; + + /* GNU code is written to assume at least RE_NREGS registers will be set + (and at least one extra will be -1). */ + bufp->regs_allocated = REGS_UNALLOCATED; + + /* And GNU code determines whether or not to get register information + by passing null for the REGS argument to re_match, etc., not by + setting no_sub. */ + bufp->no_sub = 0; + + /* Match anchors at newline. */ + bufp->newline_anchor = 1; + + ret = regex_compile (pattern, length, re_syntax_options, bufp); + + return re_error_msg[(int) ret]; +} + +/* Entry points compatible with 4.2 BSD regex library. We don't define + them if this is an Emacs or POSIX compilation. */ + +#if !defined (emacs) && !defined (_POSIX_SOURCE) + +/* BSD has one and only one pattern buffer. */ +static struct re_pattern_buffer re_comp_buf; + +char * +re_comp (s) + const char *s; +{ + reg_errcode_t ret; + + if (!s) + { + if (!re_comp_buf.buffer) + return "No previous regular expression"; + return 0; + } + + if (!re_comp_buf.buffer) + { + re_comp_buf.buffer = (unsigned char *) malloc (200); + if (re_comp_buf.buffer == NULL) + return "Memory exhausted"; + re_comp_buf.allocated = 200; + + re_comp_buf.fastmap = (char *) malloc (1 << BYTEWIDTH); + if (re_comp_buf.fastmap == NULL) + return "Memory exhausted"; + } + + /* Since `re_exec' always passes NULL for the `regs' argument, we + don't need to initialize the pattern buffer fields which affect it. */ + + /* Match anchors at newlines. */ + re_comp_buf.newline_anchor = 1; + + ret = regex_compile (s, strlen (s), re_syntax_options, &re_comp_buf); + + /* Yes, we're discarding `const' here. */ + return (char *) re_error_msg[(int) ret]; +} + + +int +re_exec (s) + const char *s; +{ + const int len = strlen (s); + return + 0 <= re_search (&re_comp_buf, s, len, 0, len, (struct re_registers *) 0); +} +#endif /* not emacs and not _POSIX_SOURCE */ + +/* POSIX.2 functions. Don't define these for Emacs. */ + +#ifndef emacs + +/* regcomp takes a regular expression as a string and compiles it. + + PREG is a regex_t *. We do not expect any fields to be initialized, + since POSIX says we shouldn't. Thus, we set + + `buffer' to the compiled pattern; + `used' to the length of the compiled pattern; + `syntax' to RE_SYNTAX_POSIX_EXTENDED if the + REG_EXTENDED bit in CFLAGS is set; otherwise, to + RE_SYNTAX_POSIX_BASIC; + `newline_anchor' to REG_NEWLINE being set in CFLAGS; + `fastmap' and `fastmap_accurate' to zero; + `re_nsub' to the number of subexpressions in PATTERN. + + PATTERN is the address of the pattern string. + + CFLAGS is a series of bits which affect compilation. + + If REG_EXTENDED is set, we use POSIX extended syntax; otherwise, we + use POSIX basic syntax. + + If REG_NEWLINE is set, then . and [^...] don't match newline. + Also, regexec will try a match beginning after every newline. + + If REG_ICASE is set, then we considers upper- and lowercase + versions of letters to be equivalent when matching. + + If REG_NOSUB is set, then when PREG is passed to regexec, that + routine will report only success or failure, and nothing about the + registers. + + It returns 0 if it succeeds, nonzero if it doesn't. (See regex.h for + the return codes and their meanings.) */ + +int +regcomp (preg, pattern, cflags) + regex_t *preg; + const char *pattern; + int cflags; +{ + reg_errcode_t ret; + unsigned syntax + = (cflags & REG_EXTENDED) ? + RE_SYNTAX_POSIX_EXTENDED : RE_SYNTAX_POSIX_BASIC; + + /* regex_compile will allocate the space for the compiled pattern. */ + preg->buffer = 0; + preg->allocated = 0; + + /* Don't bother to use a fastmap when searching. This simplifies the + REG_NEWLINE case: if we used a fastmap, we'd have to put all the + characters after newlines into the fastmap. This way, we just try + every character. */ + preg->fastmap = 0; + + if (cflags & REG_ICASE) + { + unsigned i; + + preg->translate = (char *) malloc (CHAR_SET_SIZE); + if (preg->translate == NULL) + return (int) REG_ESPACE; + + /* Map uppercase characters to corresponding lowercase ones. */ + for (i = 0; i < CHAR_SET_SIZE; i++) + preg->translate[i] = ISUPPER (i) ? tolower (i) : i; + } + else + preg->translate = NULL; + + /* If REG_NEWLINE is set, newlines are treated differently. */ + if (cflags & REG_NEWLINE) + { /* REG_NEWLINE implies neither . nor [^...] match newline. */ + syntax &= ~RE_DOT_NEWLINE; + syntax |= RE_HAT_LISTS_NOT_NEWLINE; + /* It also changes the matching behavior. */ + preg->newline_anchor = 1; + } + else + preg->newline_anchor = 0; + + preg->no_sub = !!(cflags & REG_NOSUB); + + /* POSIX says a null character in the pattern terminates it, so we + can use strlen here in compiling the pattern. */ + ret = regex_compile (pattern, strlen (pattern), syntax, preg); + + /* POSIX doesn't distinguish between an unmatched open-group and an + unmatched close-group: both are REG_EPAREN. */ + if (ret == REG_ERPAREN) ret = REG_EPAREN; + + return (int) ret; +} + + +/* regexec searches for a given pattern, specified by PREG, in the + string STRING. + + If NMATCH is zero or REG_NOSUB was set in the cflags argument to + `regcomp', we ignore PMATCH. Otherwise, we assume PMATCH has at + least NMATCH elements, and we set them to the offsets of the + corresponding matched substrings. + + EFLAGS specifies `execution flags' which affect matching: if + REG_NOTBOL is set, then ^ does not match at the beginning of the + string; if REG_NOTEOL is set, then $ does not match at the end. + + We return 0 if we find a match and REG_NOMATCH if not. */ + +int +regexec (preg, string, nmatch, pmatch, eflags) + const regex_t *preg; + const char *string; + size_t nmatch; + regmatch_t pmatch[]; + int eflags; +{ + int ret; + struct re_registers regs; + regex_t private_preg; + int len = strlen (string); + boolean want_reg_info = !preg->no_sub && nmatch > 0; + + private_preg = *preg; + + private_preg.not_bol = !!(eflags & REG_NOTBOL); + private_preg.not_eol = !!(eflags & REG_NOTEOL); + + /* The user has told us exactly how many registers to return + information about, via `nmatch'. We have to pass that on to the + matching routines. */ + private_preg.regs_allocated = REGS_FIXED; + + if (want_reg_info) + { + regs.num_regs = nmatch; + regs.start = TALLOC (nmatch, regoff_t); + regs.end = TALLOC (nmatch, regoff_t); + if (regs.start == NULL || regs.end == NULL) + return (int) REG_NOMATCH; + } + + /* Perform the searching operation. */ + ret = re_search (&private_preg, string, len, + /* start: */ 0, /* range: */ len, + want_reg_info ? ®s : (struct re_registers *) 0); + + /* Copy the register information to the POSIX structure. */ + if (want_reg_info) + { + if (ret >= 0) + { + unsigned r; + + for (r = 0; r < nmatch; r++) + { + pmatch[r].rm_so = regs.start[r]; + pmatch[r].rm_eo = regs.end[r]; + } + } + + /* If we needed the temporary register info, free the space now. */ + free (regs.start); + free (regs.end); + } + + /* We want zero return to mean success, unlike `re_search'. */ + return ret >= 0 ? (int) REG_NOERROR : (int) REG_NOMATCH; +} + + +/* Returns a message corresponding to an error code, ERRCODE, returned + from either regcomp or regexec. We don't use PREG here. */ + +size_t +regerror (errcode, preg, errbuf, errbuf_size) + int errcode; + const regex_t *preg; + char *errbuf; + size_t errbuf_size; +{ + const char *msg; + size_t msg_size; + + if (errcode < 0 + || errcode >= (sizeof (re_error_msg) / sizeof (re_error_msg[0]))) + /* Only error codes returned by the rest of the code should be passed + to this routine. If we are given anything else, or if other regex + code generates an invalid error code, then the program has a bug. + Dump core so we can fix it. */ + abort (); + + msg = re_error_msg[errcode]; + + /* POSIX doesn't require that we do anything in this case, but why + not be nice. */ + if (! msg) + msg = "Success"; + + msg_size = strlen (msg) + 1; /* Includes the null. */ + + if (errbuf_size != 0) + { + if (msg_size > errbuf_size) + { + strncpy (errbuf, msg, errbuf_size - 1); + errbuf[errbuf_size - 1] = 0; + } + else + strcpy (errbuf, msg); + } + + return msg_size; +} + + +/* Free dynamically allocated space used by PREG. */ + +void +regfree (preg) + regex_t *preg; +{ + if (preg->buffer != NULL) + free (preg->buffer); + preg->buffer = NULL; + + preg->allocated = 0; + preg->used = 0; + + if (preg->fastmap != NULL) + free (preg->fastmap); + preg->fastmap = NULL; + preg->fastmap_accurate = 0; + + if (preg->translate != NULL) + free (preg->translate); + preg->translate = NULL; +} + +#endif /* not emacs */ + +/* +Local variables: +make-backup-files: t +version-control: t +trim-versions-without-asking: nil +End: +*/ |