diff options
Diffstat (limited to 'lib/lua/includes/lstate.h')
-rw-r--r-- | lib/lua/includes/lstate.h | 400 |
1 files changed, 200 insertions, 200 deletions
diff --git a/lib/lua/includes/lstate.h b/lib/lua/includes/lstate.h index 93cec30..dec40f5 100644 --- a/lib/lua/includes/lstate.h +++ b/lib/lua/includes/lstate.h @@ -1,200 +1,200 @@ -/*
-** $Id: lstate.h,v 1.4 2004-11-27 21:43:50 pixel Exp $
-** Global State
-** See Copyright Notice in lua.h
-*/
-
-#ifndef lstate_h
-#define lstate_h
-
-#include "lua.h"
-
-#include "lobject.h"
-#include "ltm.h"
-#include "lzio.h"
-
-
-/*
-** macros for thread synchronization inside Lua core machine:
-** all accesses to the global state and to global objects are synchronized.
-** Because threads can read the stack of other threads
-** (when running garbage collection),
-** a thread must also synchronize any write-access to its own stack.
-** Unsynchronized accesses are allowed only when reading its own stack,
-** or when reading immutable fields from global objects
-** (such as string values and udata values).
-*/
-
-void do_lua_lock(lua_State *);
-void do_lua_unlock(lua_State *);
-
-#ifndef lua_lock
-#define lua_lock(L) do_lua_lock(L)
-#endif
-
-#ifndef lua_unlock
-#define lua_unlock(L) do_lua_unlock(L)
-#endif
-
-
-#ifndef lua_userstateopen
-#define lua_userstateopen(l)
-#endif
-
-
-
-struct lua_longjmp; /* defined in ldo.c */
-
-
-/* default meta table (both for tables and udata) */
-#define defaultmeta(L) (&G(L)->_defaultmeta)
-
-/* table of globals */
-#define gt(L) (&L->_gt)
-
-/* registry */
-#define registry(L) (&G(L)->_registry)
-
-
-/* extra stack space to handle TM calls and some other extras */
-#define EXTRA_STACK 5
-
-
-#define BASIC_CI_SIZE 8
-
-#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
-
-
-
-typedef struct stringtable {
- GCObject **hash;
- ls_nstr nuse; /* number of elements */
- int size;
-} stringtable;
-
-
-/*
-** informations about a call
-*/
-typedef struct CallInfo {
- StkId base; /* base for called function */
- StkId top; /* top for this function */
- int state; /* bit fields; see below */
- union {
- struct { /* for Lua functions */
- const Instruction *savedpc;
- const Instruction **pc; /* points to `pc' variable in `luaV_execute' */
- int tailcalls; /* number of tail calls lost under this entry */
- } l;
- struct { /* for C functions */
- int dummy; /* just to avoid an empty struct */
- } c;
- } u;
-} CallInfo;
-
-
-/*
-** bit fields for `CallInfo.state'
-*/
-#define CI_C (1<<0) /* 1 if function is a C function */
-/* 1 if (Lua) function has an active `luaV_execute' running it */
-#define CI_HASFRAME (1<<1)
-/* 1 if Lua function is calling another Lua function (and therefore its
- `pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */
-#define CI_CALLING (1<<2)
-#define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */
-#define CI_YIELD (1<<4) /* 1 if thread is suspended */
-#define CI_BREAK (1<<5) /* 1 if user break */
-
-
-#define ci_func(ci) (clvalue((ci)->base - 1))
-
-
-/*
-** `global state', shared by all threads of this state
-*/
-typedef struct global_State {
- stringtable strt; /* hash table for strings */
- GCObject *rootgc; /* list of (almost) all collectable objects */
- GCObject *rootudata; /* (separated) list of all userdata */
- GCObject *tmudata; /* list of userdata to be GC */
- Mbuffer buff; /* temporary buffer for string concatentation */
- lu_mem GCthreshold;
- lu_mem nblocks; /* number of `bytes' currently allocated */
- lua_CFunction panic; /* to be called in unprotected errors */
- TObject _registry;
- TObject _defaultmeta;
- struct lua_State *mainthread;
- Node dummynode[1]; /* common node array for all empty tables */
- TString *tmname[TM_N]; /* array with tag-method names */
-} global_State;
-
-
-/*
-** `per thread' state
-*/
-struct lua_State {
- CommonHeader;
- StkId top; /* first free slot in the stack */
- StkId base; /* base of current function */
- global_State *l_G;
- CallInfo *ci; /* call info for current function */
- StkId stack_last; /* last free slot in the stack */
- StkId stack; /* stack base */
- int stacksize;
- CallInfo *end_ci; /* points after end of ci array*/
- CallInfo *base_ci; /* array of CallInfo's */
- unsigned short size_ci; /* size of array `base_ci' */
- unsigned short nCcalls; /* number of nested C calls */
- lu_byte hookmask;
- lu_byte allowhook;
- lu_byte hookinit;
- int basehookcount;
- int hookcount;
- lua_Hook hook;
- TObject _gt; /* table of globals */
- GCObject *openupval; /* list of open upvalues in this stack */
- GCObject *gclist;
- struct lua_longjmp *errorJmp; /* current error recover point */
- ptrdiff_t errfunc; /* current error handling function (stack index) */
-};
-
-
-#define G(L) (L->l_G)
-
-
-/*
-** Union of all collectable objects
-*/
-union GCObject {
- GCheader gch;
- union TString ts;
- union Udata u;
- union Closure cl;
- struct Table h;
- struct Proto p;
- struct UpVal uv;
- struct lua_State th; /* thread */
-};
-
-
-/* macros to convert a GCObject into a specific value */
-#define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts))
-#define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u))
-#define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl))
-#define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h))
-#define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p))
-#define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
-#define ngcotouv(o) \
- check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv))
-#define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th))
-
-/* macro to convert any value into a GCObject */
-#define valtogco(v) (cast(GCObject *, (v)))
-
-
-lua_State *luaE_newthread (lua_State *L);
-void luaE_freethread (lua_State *L, lua_State *L1);
-
-#endif
-
+/* +** $Id: lstate.h,v 1.5 2004-11-27 21:46:06 pixel Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + +#ifndef lstate_h +#define lstate_h + +#include "lua.h" + +#include "lobject.h" +#include "ltm.h" +#include "lzio.h" + + +/* +** macros for thread synchronization inside Lua core machine: +** all accesses to the global state and to global objects are synchronized. +** Because threads can read the stack of other threads +** (when running garbage collection), +** a thread must also synchronize any write-access to its own stack. +** Unsynchronized accesses are allowed only when reading its own stack, +** or when reading immutable fields from global objects +** (such as string values and udata values). +*/ + +void do_lua_lock(lua_State *); +void do_lua_unlock(lua_State *); + +#ifndef lua_lock +#define lua_lock(L) do_lua_lock(L) +#endif + +#ifndef lua_unlock +#define lua_unlock(L) do_lua_unlock(L) +#endif + + +#ifndef lua_userstateopen +#define lua_userstateopen(l) +#endif + + + +struct lua_longjmp; /* defined in ldo.c */ + + +/* default meta table (both for tables and udata) */ +#define defaultmeta(L) (&G(L)->_defaultmeta) + +/* table of globals */ +#define gt(L) (&L->_gt) + +/* registry */ +#define registry(L) (&G(L)->_registry) + + +/* extra stack space to handle TM calls and some other extras */ +#define EXTRA_STACK 5 + + +#define BASIC_CI_SIZE 8 + +#define BASIC_STACK_SIZE (2*LUA_MINSTACK) + + + +typedef struct stringtable { + GCObject **hash; + ls_nstr nuse; /* number of elements */ + int size; +} stringtable; + + +/* +** informations about a call +*/ +typedef struct CallInfo { + StkId base; /* base for called function */ + StkId top; /* top for this function */ + int state; /* bit fields; see below */ + union { + struct { /* for Lua functions */ + const Instruction *savedpc; + const Instruction **pc; /* points to `pc' variable in `luaV_execute' */ + int tailcalls; /* number of tail calls lost under this entry */ + } l; + struct { /* for C functions */ + int dummy; /* just to avoid an empty struct */ + } c; + } u; +} CallInfo; + + +/* +** bit fields for `CallInfo.state' +*/ +#define CI_C (1<<0) /* 1 if function is a C function */ +/* 1 if (Lua) function has an active `luaV_execute' running it */ +#define CI_HASFRAME (1<<1) +/* 1 if Lua function is calling another Lua function (and therefore its + `pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */ +#define CI_CALLING (1<<2) +#define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */ +#define CI_YIELD (1<<4) /* 1 if thread is suspended */ +#define CI_BREAK (1<<5) /* 1 if user break */ + + +#define ci_func(ci) (clvalue((ci)->base - 1)) + + +/* +** `global state', shared by all threads of this state +*/ +typedef struct global_State { + stringtable strt; /* hash table for strings */ + GCObject *rootgc; /* list of (almost) all collectable objects */ + GCObject *rootudata; /* (separated) list of all userdata */ + GCObject *tmudata; /* list of userdata to be GC */ + Mbuffer buff; /* temporary buffer for string concatentation */ + lu_mem GCthreshold; + lu_mem nblocks; /* number of `bytes' currently allocated */ + lua_CFunction panic; /* to be called in unprotected errors */ + TObject _registry; + TObject _defaultmeta; + struct lua_State *mainthread; + Node dummynode[1]; /* common node array for all empty tables */ + TString *tmname[TM_N]; /* array with tag-method names */ +} global_State; + + +/* +** `per thread' state +*/ +struct lua_State { + CommonHeader; + StkId top; /* first free slot in the stack */ + StkId base; /* base of current function */ + global_State *l_G; + CallInfo *ci; /* call info for current function */ + StkId stack_last; /* last free slot in the stack */ + StkId stack; /* stack base */ + int stacksize; + CallInfo *end_ci; /* points after end of ci array*/ + CallInfo *base_ci; /* array of CallInfo's */ + unsigned short size_ci; /* size of array `base_ci' */ + unsigned short nCcalls; /* number of nested C calls */ + lu_byte hookmask; + lu_byte allowhook; + lu_byte hookinit; + int basehookcount; + int hookcount; + lua_Hook hook; + TObject _gt; /* table of globals */ + GCObject *openupval; /* list of open upvalues in this stack */ + GCObject *gclist; + struct lua_longjmp *errorJmp; /* current error recover point */ + ptrdiff_t errfunc; /* current error handling function (stack index) */ +}; + + +#define G(L) (L->l_G) + + +/* +** Union of all collectable objects +*/ +union GCObject { + GCheader gch; + union TString ts; + union Udata u; + union Closure cl; + struct Table h; + struct Proto p; + struct UpVal uv; + struct lua_State th; /* thread */ +}; + + +/* macros to convert a GCObject into a specific value */ +#define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) +#define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) +#define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) +#define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) +#define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) +#define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define ngcotouv(o) \ + check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) + +/* macro to convert any value into a GCObject */ +#define valtogco(v) (cast(GCObject *, (v))) + + +lua_State *luaE_newthread (lua_State *L); +void luaE_freethread (lua_State *L, lua_State *L1); + +#endif + |