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#ifndef __BLUA_H__
#define __BLUA_H__

#include <lua.h>
#include <map>
#include <Exceptions.h>
#include <Handle.h>

class Lua : public Base {
  public:
      Lua();
      Lua(const Lua &) throw (GeneralException);
      virtual ~Lua();
    void open_base();
    void open_table();
    void open_io();
    void open_string();
    void open_math();
    void open_debug();
    void declarefunc(const String &, lua_CFunction, int = LUA_GLOBALSINDEX);
    void call(const String &, int = LUA_GLOBALSINDEX, int = 0, int = 0);
    void call(int = 0, int = 0);
    void push();
    void push(lua_Number);
    void push(const String &);
    void push(bool);
    void push(void *);
    void push(lua_CFunction, int = 0);
    void pop(int = 1);
    void newtable();
    void settable(int = -3, bool = false);
    void gettable(int = -2, bool = false);
    int gettop();
    void error(const String &);
    int type(int = -1);
    bool isnil(int = -1);
    bool isboolean(int = -1);
    bool isnumber(int = -1);
    bool isstring(int = -1);
    bool istable(int = -1);
    bool isfunction(int = -1);
    bool iscfunction(int = -1);
    bool isuserdata(int = -1);
    bool islightuserdata(int = -1);
    bool toboolean(int = -1);
    lua_Number tonumber(int = -1);
    String tostring(int = -1);
    lua_CFunction tocfunction(int = -1);
    void * touserdata(int = -1);
    Lua * tothread(int = -1);
    void load(Handle *, bool = true) throw (GeneralException);
    void dump(Handle *, bool = true);
    Lua * thread();
    static Lua * find(lua_State *) throw (GeneralException);
    void showerror();
    int getmetatable(int = -1);
    int setmetatable(int = -2);
  private:
      Lua(lua_State *);
    lua_State * L;
    static std::map<lua_State *, Lua *> lualist;
};

class LuaObject : public Base {
  public:
      LuaObject() : wantdestruct(false), pushed(false) {}
    virtual void push(Lua *) throw (GeneralException);
    static void * getme(Lua *, int = 1) throw (GeneralException);
    void pushdestruct(Lua *) throw (GeneralException);
  protected:
    virtual void pushmembers(Lua *) = 0;
    void pushme(Lua *, void *);
    static void pushit(Lua *, const String &, lua_CFunction);
    bool wantdestruct, pushed;
};

#endif