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/*
 *  Baltisot
 *  Copyright (C) 1999-2003 Nicolas "Pixel" Noble
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* $Id: LuaHandle.h,v 1.4 2003-12-06 04:26:16 pixel Exp $ */

#ifndef __LUAHANDLE_H__
#define __LUAHANDLE_H__

#include <Exceptions.h>
#include <Input.h>
#include <Output.h>
#include <Buffer.h>
#include <BLua.h>

class LuaHandle : public LuaObject {
  public:
      LuaHandle(Handle *);
  protected:
    virtual void pushmembers(Lua *);
    Handle * h;
};

class LuaInput : public LuaHandle {
  public:
    static void pushconstruct(Lua *);
      LuaInput(Input *);
  protected:
    virtual void pushmembers(Lua *);
};

class LuaOutput : public LuaHandle {
  public:
    static void pushconstruct(Lua *);
      LuaOutput(Output *);
  protected:
    virtual void pushmembers(Lua *);
};

class LuaBuffer : public LuaHandle {
  public:
    static void pushconstruct(Lua *);
      LuaBuffer(Buffer *);
  protected:
    virtual void pushmembers(Lua *);
};

#endif