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/*
* Baltisot
* Copyright (C) 1999-2003 Nicolas "Pixel" Noble
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* $Id: LuaHandle.h,v 1.4 2003-12-06 04:26:16 pixel Exp $ */
#ifndef __LUAHANDLE_H__
#define __LUAHANDLE_H__
#include <Exceptions.h>
#include <Input.h>
#include <Output.h>
#include <Buffer.h>
#include <BLua.h>
class LuaHandle : public LuaObject {
public:
LuaHandle(Handle *);
protected:
virtual void pushmembers(Lua *);
Handle * h;
};
class LuaInput : public LuaHandle {
public:
static void pushconstruct(Lua *);
LuaInput(Input *);
protected:
virtual void pushmembers(Lua *);
};
class LuaOutput : public LuaHandle {
public:
static void pushconstruct(Lua *);
LuaOutput(Output *);
protected:
virtual void pushmembers(Lua *);
};
class LuaBuffer : public LuaHandle {
public:
static void pushconstruct(Lua *);
LuaBuffer(Buffer *);
protected:
virtual void pushmembers(Lua *);
};
#endif
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