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|
/*
* Baltisot
* Copyright (C) 1999-2008 Nicolas "Pixel" Noble
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include "BLua.h"
#include "Buffer.h"
extern "C" {
#include <lualib.h>
#include <luajit.h>
}
#ifndef BUFFERSIZE
#define BUFFERSIZE 2048
#endif
#undef isnumber
void LuaPrinter::puts(const char * msg) {
fputs(msg, stdout);
fputs("\n", stdout);
}
LuaPrinter default_lua_printer;
class LuaStatics : public Base {
public:
static const char * getF(lua_State *, void *, size_t *);
static int putF(lua_State *, const void *, size_t, void *);
static int luapanic(lua_State *);
static int trueluapanic(lua_State *) throw(GeneralException);
static int luaerror(lua_State *);
static int callwrap(lua_State *, lua_CFunction);
static void createhook(lua_State *, lua_State *);
static void destroyhook(lua_State *, lua_State *);
static int collector(lua_State *);
static int destructor(lua_State *);
static int andB(lua_State *);
static int orB(lua_State *);
static int xorB(lua_State *);
static int notB(lua_State *);
static int hex(lua_State *);
static int shl(lua_State *);
static int shr(lua_State *);
static int getglobal(lua_State *);
static int dumpvars(lua_State *);
static int iconv(lua_State *);
static int mkdir(lua_State *);
static int time(lua_State *);
static int getenv(lua_State *);
static int setenv(lua_State *);
static int unsetenv(lua_State *);
static int sleep(lua_State *);
static int globalindex(lua_State *);
static int print(lua_State *);
};
std::map<lua_State *, Lua *> Lua::lualist;
int LuaStatics::luaerror(lua_State * __L) {
Lua * L = Lua::find(__L);
L->push_lua_context();
L->showerror();
return 0;
}
int LuaStatics::luapanic(lua_State * L) {
return trueluapanic(L);
}
int LuaStatics::trueluapanic(lua_State * __L) throw (GeneralException) {
Lua * L = Lua::find(__L);
if (L->is_protected())
return 0; // luaerror will get it for us...
L->push_lua_context();
L->showerror();
throw LuaException("Unprotected error running Lua code, bailing out; expect unstable lua environment.");
}
int LuaStatics::andB(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 a, b;
if ((n != 2) || !L->isnumber(1) || !L->isnumber(2)) {
L->error("Incorrect arguments to function `andB'");
}
a = L->tonumber(1);
b = L->tonumber(2);
L->push((lua_Number) (a & b));
return 1;
}
int LuaStatics::orB(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 a, b;
if ((n != 2) || !L->isnumber(1) || !L->isnumber(2)) {
L->error("Incorrect arguments to function `orB'");
}
a = L->tonumber(1);
b = L->tonumber(2);
L->push((lua_Number) (a | b));
return 1;
}
int LuaStatics::xorB(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 a, b;
if ((n != 2) || !L->isnumber(1) || !L->isnumber(2)) {
L->error("Incorrect arguments to function `xorB'");
}
a = L->tonumber(1);
b = L->tonumber(2);
L->push((lua_Number) (a ^ b));
return 1;
}
int LuaStatics::notB(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 x;
if ((n != 1) || !L->isnumber()) {
L->error("Incorrect arguments to function `notB'");
}
x = ~((Uint32) L->tonumber());
L->push((lua_Number) x);
return 1;
}
int LuaStatics::shl(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 a, b;
if ((n > 2) || !L->isnumber(1) || ((n == 2) && !L->isnumber(2))) {
L->error("Incorrect arguments to function `shl'");
}
a = L->tonumber(1);
if (n == 2)
b = L->tonumber(2);
else
b = 1;
L->push((lua_Number) (a << b));
return 1;
}
int LuaStatics::shr(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
Uint32 a, b;
if ((n > 2) || !L->isnumber(1) || ((n == 2) && !L->isnumber(2))) {
L->error("Incorrect arguments to function `shr'");
}
a = L->tonumber(1);
if (n == 2)
b = L->tonumber(2);
else
b = 1;
L->push((lua_Number) (a >> b));
return 1;
}
int LuaStatics::hex(lua_State * __L) {
Lua * L = Lua::find(__L);
int n = L->gettop();
int x;
String r;
if (((n != 1) && (n != 2)) || !L->isnumber(1) || ((n == 2) && !L->isstring(2))) {
L->error("Incorrect arguments to function `hex'");
}
x = L->tonumber(1);
String fmt = n == 2 ? L->tostring() : "%02x";
r.set(fmt.to_charp(), x);
L->push(r);
return 1;
}
int LuaStatics::getglobal(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop();
if ((n != 1) || !L->isstring(1)) {
L->error("Incorrect arguments to function `getglobal'");
}
Buffer b;
b << "return " + L->tostring();
L->load(&b, false);
L->call(0, 1);
return 1;
}
int LuaStatics::dumpvars(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop();
Handle * h;
String prefix;
String varname;
if ((n > 3) || (n < 2) || !L->isobject(1) ||
((n == 2) && !L->isstring(2)) ||
((n == 3) && !L->isstring(3) && !L->istable(2) && !L->isstring(2))) {
L->error("Incorrect arguments to function `dumpvars'");
}
prefix = L->tostring(n);
if (n == 3)
L->pop();
if (L->isstring(2))
L->getglobal(L->tostring(2));
h = L->recast<Handle>();
L->dumpvars(h, prefix);
return 0;
}
int LuaStatics::iconv(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop();
String str, from, to;
if ((n != 3) || !L->isstring(1) || !L->isstring(2) || !L->isstring(3)) {
L->error("Incorrect arguments to function `string.iconv'");
}
str = L->tostring(1);
from = L->tostring(2);
to = L->tostring(3);
str.iconv(from, to);
L->push(str);
return 1;
}
int LuaStatics::mkdir(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop();
String dirname;
if (n != 1) {
L->error("Incorrect arguments to function `mkdir'");
}
dirname = L->tostring(1);
::MKDIR(dirname.to_charp());
return 0;
}
int LuaStatics::time(lua_State * _L) {
Lua * L = Lua::find(_L);
L->push((lua_Number) ::time(NULL));
return 1;
}
int LuaStatics::getenv(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop(); /* number of arguments */
if (n != 1) {
L->error("Incorrect arguments to function `getenv'");
}
#ifdef _WIN32
char buffer[BUFSIZ + 1];
if (GetEnvironmentVariable(L->tostring(1).to_charp(), buffer, BUFSIZ)) {
L->push(buffer);
} else {
L->push();
}
#else
char * var = ::getenv(L->tostring(1).to_charp());
if (var) {
L->push(var);
} else {
L->push();
}
#endif
return 1;
}
int LuaStatics::setenv(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop(); /* number of arguments */
if (n != 2) {
L->error("Incorrect arguments to function `setenv'");
}
#ifdef _WIN32
SetEnvironmentVariable(L->tostring(1).to_charp(), L->tostring(2).to_charp());
#else
::setenv(L->tostring(1).to_charp(), L->tostring(2).to_charp(), 1);
#endif
return 0;
}
int LuaStatics::unsetenv(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop(); /* number of arguments */
if (n != 1) {
L->error("Incorrect arguments to function `unsetenv'");
}
#ifdef _WIN32
SetEnvironmentVariable(L->tostring(1).to_charp(), NULL);
#else
::unsetenv(L->tostring(1).to_charp());
#endif
return 0;
}
int LuaStatics::sleep(lua_State * _L) {
Lua * L = Lua::find(_L);
int t;
int n = L->gettop(); /* number of arguments */
if ((n != 1) || !L->isnumber(1)) {
L->error("Incorrect arguments to function `sleep'");
}
t = L->tonumber(1);
#ifdef _WIN32
::Sleep(t);
#else
::usleep(t * 1000);
#endif
return 0;
}
int LuaStatics::print(lua_State * _L) {
Lua * L = Lua::find(_L);
int n = L->gettop(); /* number of arguments */
int i;
for (i = 1; i <= n; i++) {
const char *s;
s = lua_tostring(_L, i); /* get result */
if (s == NULL)
L->error("`tostring' must return a string to `print'");
if (i > 1) L->puts("\t");
L->puts(s);
L->pop(); /* pop result */
}
return 0;
}
int LuaStatics::callwrap(lua_State * __L, lua_CFunction func) {
Lua * L = Lua::find(__L);
try {
return func(__L);
}
catch (LuaException e) {
L->error(String("LuaException: ") + e.GetMsg());
}
catch (GeneralException e) {
L->error(String("GeneralException: ") + e.GetMsg());
}
return 0;
}
int LuaStatics::collector(lua_State * __L) {
Lua * L = Lua::find(__L);
void ** u = (void **) L->touserdata();
bool * obj = (bool *) (u + 1);
// printm(M_INFO, "From LUA: collecting object\n");
if (*obj) {
// printm(M_INFO, "Is object at %p\n", *u);
Base * b = (Base *) *u;
delete b;
} else {
// printm(M_INFO, "Is struct at %p\n", *u);
free(*u);
}
*u = 0;
return 0;
}
int LuaStatics::destructor(lua_State * __L) {
Lua * L = Lua::find(__L);
L->push("__obj");
L->gettable(-2, true);
void ** u = (void **) L->touserdata();
bool * obj = (bool *) (u + 1);
if (*obj) {
Base * b = (Base *) *u;
delete b;
} else {
free(*u);
}
*u = 0;
L->pop();
return 0;
}
void LuaStatics::createhook(lua_State * __L, lua_State * L1) {
Lua * L = Lua::find(__L);
L->spawn_from_thread(L1);
}
void LuaStatics::destroyhook(lua_State * __L, lua_State * L1) {
Lua * L = Lua::find(L1);
delete L;
}
void Lua::setcallwrap(lua_CallWrapper wrapper) {
push((void *) wrapper);
luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC|LUAJIT_MODE_ON);
pop();
}
void Lua::setup_state(lua_State *) {
lualist[L] = this;
lua_atpanic(L, LuaStatics::luapanic);
setcallwrap(LuaStatics::callwrap);
lua_setcreatehook(L, LuaStatics::createhook);
lua_setdestroyhook(L, LuaStatics::destroyhook);
lprinter = &default_lua_printer;
}
Lua::Lua() : L(lua_open()), _protected(false), _is_thread(false) {
setup_state(L);
declarefunc("andB", LuaStatics::andB);
declarefunc("orB", LuaStatics::orB);
declarefunc("xorB", LuaStatics::xorB);
declarefunc("notB", LuaStatics::notB);
declarefunc("shl", LuaStatics::shl);
declarefunc("shr", LuaStatics::shr);
declarefunc("hex", LuaStatics::hex);
declarefunc("getglobal", LuaStatics::getglobal);
declarefunc("dumpvars", LuaStatics::dumpvars);
declarefunc("print", LuaStatics::print);
push("BLUA_THREADS");
newtable();
settable(LUA_REGISTRYINDEX);
father = 0;
}
Lua::Lua(lua_State * __L) : L(__L), _protected(false), _is_thread(true) {
setup_state(L);
// **TODO**
// do we need to define global functions as well.. ?
// I don't think so. Environment should be duplicated.
}
Lua * Lua::spawn_from_thread(lua_State * __L) {
Lua * L = new Lua(__L);
L->father = Father();
return L;
}
#define IntPoint(p) ((unsigned int)(lu_mem)(p))
typedef size_t lu_mem;
void Lua::weaken() {
if (_is_thread) {
push(); // -1 = nil
push("BLUA_THREADS"); // -2 = nil, -1 = "BLUA_THREADS"
copy(); // -3 = nil, -2 = "BLUA_THREADS", -1 = "BLUA_THREADS"
gettable(LUA_REGISTRYINDEX); // -3 = nil, -2 = "BLUA_THREADS", -1 = BLUA_THREADS
push((lua_Number) IntPoint(L)); // -4 = nil, -3 = "BLUA_THREADS", -2 = BLUA_THREADS, -1 = key-Lt
copy(-4); // -5 = nil, -4 = "BLUA_THREADS", -3 = BLUA_THREADS, -2 = key-Lt, -1 = thread
settable(); // -3 = nil, -2 = "BLUA_THREADS", -1 = BLUA_THREADS
settable(LUA_REGISTRYINDEX); // -1 = thread
pop();
}
}
Lua::~Lua() {
weaken();
if (!_is_thread)
lua_close(L);
L = 0;
}
Lua::Lua(const Lua & l) throw (GeneralException) {
throw GeneralException("Error: can't duplicate a Lua object.");
}
void Lua::open_base() {
int n = gettop();
luaopen_base(L);
push("mkdir");
push(LuaStatics::mkdir);
settable();
push("time");
push(LuaStatics::time);
settable();
push("getenv");
push(LuaStatics::getenv);
settable();
push("setenv");
push(LuaStatics::setenv);
settable();
push("unsetenv");
push(LuaStatics::unsetenv);
settable();
push("sleep");
push(LuaStatics::sleep);
settable();
while (n < gettop()) remove(n);
push("mkdir");
push(LuaStatics::mkdir);
settable(LUA_GLOBALSINDEX);
push("time");
push(LuaStatics::time);
settable(LUA_GLOBALSINDEX);
push("getenv");
push(LuaStatics::getenv);
settable(LUA_GLOBALSINDEX);
push("setenv");
push(LuaStatics::setenv);
settable(LUA_GLOBALSINDEX);
push("unsetenv");
push(LuaStatics::unsetenv);
settable(LUA_GLOBALSINDEX);
push("sleep");
push(LuaStatics::sleep);
settable(LUA_GLOBALSINDEX);
}
void Lua::open_table() {
int n = gettop();
luaopen_table(L);
while (n < gettop()) remove(n);
}
void Lua::open_io(bool safe) {
int n = gettop();
luaopen_io(L);
while (n < gettop()) remove(n);
}
void Lua::open_string() {
int n = gettop();
luaopen_string(L);
push("iconv");
push(LuaStatics::iconv);
settable();
while (n < gettop()) remove(n);
}
void Lua::open_math() {
int n = gettop();
luaopen_math(L);
while (n < gettop()) remove(n);
}
void Lua::open_debug() {
int n = gettop();
luaopen_debug(L);
while (n < gettop()) remove(n);
}
extern "C" {
LUALIB_API int (luaopen_dir) (lua_State *L);
}
void Lua::open_dir() {
int n = gettop();
luaopen_dir(L);
while (n < gettop()) remove(n);
}
void Lua::open_jit() {
int n = gettop();
luaopen_jit(L);
while (n < gettop()) remove(n);
}
void Lua::open_bit() {
int n = gettop();
luaopen_bit(L);
while (n < gettop()) remove(n);
}
void Lua::declarefunc(const String & name, lua_CFunction f, int i) {
checkstack(2);
lua_pushstring(L, name.to_charp());
lua_pushcfunction(L, f);
lua_settable(L, i);
}
void Lua::call(const String & f, int i, int nargs, int nresults) {
checkstack(1);
lua_pushstring(L, f.to_charp());
lua_gettable(L, i);
lua_insert(L, -1 - nargs - nresults);
call(nargs, nresults);
}
void Lua::call(int nargs, int nresults) throw(GeneralException) {
int r;
checkstack(1);
lua_pushcfunction(L, LuaStatics::luaerror);
lua_insert(L, 1);
_protected = true;
r = lua_pcall(L, nargs, nresults, 1);
_protected = false;
lua_remove(L, 1);
switch(r) {
case 0:
return;
case LUA_ERRRUN:
throw LuaException("Runtime error while running LUA code.");
case LUA_ERRMEM:
throw LuaException("Memory allocation error while running LUA code.");
case LUA_ERRERR:
throw LuaException("Error in Error function.");
case LUA_ERRSYNTAX:
throw LuaException("Syntax error in Lua code.");
default:
throw LuaException("Unknow error while running LUA code (err code: " + String(r) + ")");
}
}
void Lua::push(const char * s, int size) {
checkstack();
if (size < 0) {
lua_pushstring(L, s);
} else {
lua_pushlstring(L, s, size);
}
}
void Lua::settable(int i, bool raw) {
if (raw) {
lua_rawset(L, i);
} else {
lua_settable(L, i);
}
}
void Lua::gettable(int i, bool raw) {
if (raw) {
lua_rawget(L, i);
} else {
lua_gettable(L, i);
}
}
void Lua::getglobal(const String & name) throw (GeneralException) {
Buffer b;
b << "return " + name;
try {
load(&b, false);
call(0, 1);
}
catch (LuaException &) {
throw LuaException("Error finding global variable `" + name + "'");
}
}
void Lua::push_lua_context() {
String whole_msg;
struct lua_Debug ar;
bool got_error = false;
int level = 0;
do {
if (lua_getstack(L, level, &ar) == 1) {
if (lua_getinfo(L, "nSl", &ar) != 0) {
push(String("at ") + ar.source + ":" + ar.currentline + " (" + (ar.name ? ar.name : "[top]") + ")");
} else {
got_error = true;
}
} else {
got_error = true;
}
level++;
} while (!got_error);
}
void Lua::error(const String & msg) {
push(msg);
lua_error(L);
}
bool Lua::isobject(int i) {
bool r = false;
if (istable(i)) {
push("__obj");
gettable(i);
r = isuserdata();
pop();
} else {
r = isnil(i);
}
return r;
}
String Lua::tostring(int i) {
const char * r = 0;
size_t l = -1;
switch (type(i)) {
case LUA_TNIL:
r = "(nil)";
break;
case LUA_TBOOLEAN:
r = toboolean(i) ? "true" : "false";
break;
case LUA_TNUMBER:
return String(tonumber(i));
break;
default:
r = lua_tolstring(L, i, &l);
}
return String(r ? r : "<lua-NULL>", l);
}
struct LoadF {
Handle * f;
char buff[BUFFERSIZE];
};
const char * LuaStatics::getF(lua_State * L, void * ud, size_t * size) {
LoadF *lf = (LoadF *)ud;
(void)L;
*size = lf->f->read(lf->buff, BUFFERSIZE);
return (*size > 0) ? lf->buff : NULL;
}
struct DumpF {
Handle * f;
};
int LuaStatics::putF(lua_State * L, const void * p, size_t size, void * ud) {
DumpF *lf = (DumpF *)ud;
(void)L;
return (lf->f->write(p, size) != size) && (size != 0);
}
String Lua::escape_string(const String & s) {
String r = "";
int i;
for (i = 0; i < s.strlen(); i++) {
switch(s[i]) {
case '"': case '\\':
r += '\\';
r += s[i];
break;
case '\n':
r += "\\n";
break;
case '\r':
r += "\\r";
break;
case '\0':
r += "\\000";
break;
default:
r += s[i];
}
}
return r;
}
void Lua::load(Handle * h, bool docall) throw (GeneralException) {
LoadF lf;
int status;
lf.f = h;
checkstack();
status = lua_load(L, LuaStatics::getF, &lf, h->GetName().to_charp());
if (status) {
push_lua_context();
showerror();
throw LuaException("Error loading lua chunk from Handle `" + h->GetName() + "'");
}
if (docall) {
call();
}
}
void Lua::load(const String & s, bool docall) throw (GeneralException) {
const char * buf = s.to_charp();
int status;
status = luaL_loadbuffer(L, buf, s.strlen(), buf);
if (status) {
push_lua_context();
showerror();
throw LuaException("Error loading lua string `" + s + "'");
}
if (docall) {
call();
}
}
//extern "C" void luacmain(lua_State * L, int stripping, lua_Chunkwriter w, void * uD, int listing);
void Lua::dump(Handle * h, bool strip, int listing) {
// DumpF lf;
//
// lf.f = h;
//
// luacmain(L, strip, LuaStatics::putF, &lf, listing);
}
void Lua::dumpvars(Handle * h, const String & prefix, int i) {
Buffer b;
b << prefix << " = {\n";
dumpvars_r(&b, i);
b << "}\n";
b.copyto(h);
}
void Lua::dumpvars_r(Handle * h, int i, int depth) throw (GeneralException) {
int j;
String t;
bool dump_value;
if (lua_type(L, i) != LUA_TTABLE)
throw LuaException("Error dumping variables: variable isn't a table.");
push();
if (i < 0)
i--;
depth++;
checkstack();
while(lua_next(L, i) != 0) {
if (lua_type(L, -2) == LUA_TSTRING) {
if (String(lua_tostring(L, -2)) == String("_G")) {
continue;
}
}
for (j = 0; j < depth; j++) {
(*h) << " ";
}
dump_value = true;
// first, let's dump the key.
switch(lua_type(L, -2)) {
case LUA_TNONE:
throw LuaException("Internal error: got invalid index for key while dumpvars.");
case LUA_TNIL:
throw LuaException("Internal error: got nil index for key while dumpvars.");
case LUA_TNUMBER:
t.set("[%.14g] = ", lua_tonumber(L, -2));
break;
case LUA_TBOOLEAN:
t = String("[") + (lua_toboolean(L, -2) ? "true" : "false") + "] = ";
break;
case LUA_TSTRING:
t = "[\"" + escape_string(lua_tostring(L, -2)) + String("\"] = ");
break;
case LUA_TTABLE:
t = "-- [a table]\n";
dump_value = false;
break;
case LUA_TFUNCTION:
t = "-- [function() ... end]\n";
dump_value = false;
break;
case LUA_TUSERDATA:
t = "-- [userdata]\n";
dump_value = false;
break;
case LUA_TTHREAD:
t = "-- [thread]\n";
dump_value = false;
break;
default:
throw LuaException("Internal error: got unknow index for key while dumpvars.");
}
// Seems that we can't dump that key.
if (!dump_value) {
pop();
(*h) << t;
continue;
}
// let's look at the value: if it's a function, a userdata or a thread, we can't dump it.
if ((lua_type(L, -1) == LUA_TFUNCTION) ||
(lua_type(L, -1) == LUA_TUSERDATA) ||
(lua_type(L, -1) == LUA_TTHREAD))
(*h) << "-- ";
(*h) << t;
// Finally, let's dump the value.
switch(lua_type(L, -1)) {
case LUA_TNONE:
throw LuaException("Internal error: got invalid index for value while dumpvars.");
case LUA_TNIL:
(*h) << "nil,\n";
case LUA_TNUMBER:
t.set("%.14g,\n", lua_tonumber(L, -1));
(*h) << t;
break;
case LUA_TBOOLEAN:
(*h) << (lua_toboolean(L, -1) ? "true" : "false") << ",\n";
break;
case LUA_TSTRING:
(*h) << "\"" << escape_string(lua_tostring(L, -1)) << "\",\n";
break;
case LUA_TTABLE:
(*h) << "{\n";
dumpvars_r(h, -1, depth);
for (j = 0; j < depth; j++) {
(*h) << " ";
}
(*h) << "},\n";
break;
case LUA_TFUNCTION:
(*h) << "function() ... end\n";
break;
case LUA_TUSERDATA:
(*h) << "userdata ...\n";
break;
case LUA_TTHREAD:
(*h) << "thread ...\n";
break;
default:
throw LuaException("Internal error: got unknow index for value while dumpvars.");
}
pop();
}
}
Lua * Lua::thread(bool saveit) {
checkstack();
lua_State * L1 = lua_newthread(L);
Lua * Lt = find(L1);
if (saveit) {
push("BLUA_THREADS"); // -2 = thread, -1 = "BLUA_THREADS"
copy(); // -3 = thread, -2 = "BLUA_THREADS", -1 = "BLUA_THREADS"
gettable(LUA_REGISTRYINDEX); // -3 = thread, -2 = "BLUA_THREADS", -1 = BLUA_THREADS
push((lua_Number) IntPoint(Lt)); // -4 = thread, -3 = "BLUA_THREADS", -2 = BLUA_THREADS, -1 = key-Lt
copy(-4); // -5 = thread, -4 = "BLUA_THREADS", -3 = BLUA_THREADS, -2 = key-Lt, -1 = thread
settable(); // -3 = thread, -2 = "BLUA_THREADS", -1 = BLUA_THREADS
settable(LUA_REGISTRYINDEX); // -1 = thread
}
return Lt;
}
Lua * Lua::thread(const String & code, int nargs, bool saveit) {
Lua * L1;
L1 = thread(saveit);
L1->resume(code, nargs);
return L1;
}
Lua * Lua::thread(Handle * h, int nargs, bool saveit) {
Lua * L1;
L1 = thread(saveit);
L1->resume(h, nargs);
return L1;
}
bool Lua::resume(int nargs) throw (GeneralException) {
int r;
_protected = true;
r = lua_resume(L, nargs);
_protected = false;
if ((r != 0) && (r != LUA_YIELD)) {
push_lua_context();
showerror();
}
switch(r) {
case 0:
return false;
case LUA_YIELD:
return true;
case LUA_ERRRUN:
throw LuaException("Runtime error while running LUA code.");
case LUA_ERRMEM:
throw LuaException("Memory allocation error while running LUA code.");
case LUA_ERRERR:
throw LuaException("Error in Error function.");
case LUA_ERRSYNTAX:
throw LuaException("Syntax error in Lua code.");
default:
throw LuaException("Unknow error while running LUA code (err code: " + String(r) + ")");
}
}
bool Lua::resume(Handle * h, int nargs) {
bool r;
load(h, false);
r = resume(nargs);
return r;
}
bool Lua::resume(const String & s, int nargs) {
bool r;
load(s, false);
r = resume(nargs);
return r;
}
Lua * Lua::find(lua_State * __L) throw (GeneralException) {
std::map<lua_State *, Lua *>::iterator i;
if ((i = lualist.find(__L)) == lualist.end()) {
throw GeneralException("Unable to find the Lua object for this context");
}
return i->second;
}
void Lua::showstack(int level) {
int n = lua_gettop(L);
int i;
String t;
if (n == 0) {
printm(level, "Stack empty\n");
return;
}
for (i = 1; i <= n; i++) {
switch(lua_type(L, i)) {
case LUA_TNONE:
t = "Invalid";
break;
case LUA_TNIL:
t = "(Nil)";
break;
case LUA_TNUMBER:
t.set("(Number) %f", lua_tonumber(L, i));
break;
case LUA_TBOOLEAN:
t = String("(Bool) ") + (lua_toboolean(L, i) ? "true" : "false");
break;
case LUA_TSTRING:
t = String("(String) ") + lua_tostring(L, i);
break;
case LUA_TTABLE:
t = "(Table)";
break;
case LUA_TFUNCTION:
t = "(Function)";
break;
default:
t = "Unknown";
}
printr(level, String(i) + ": " + t + "\n");
}
}
void Lua::showerror() {
printm(M_ERROR, "Lua object: Got an LUA error, inspecting stack.\n");
showstack(M_ERROR);
}
void LuaObject::push(Lua * L) throw (GeneralException) {
if (pushed && wantdestruct) {
throw GeneralException("Error: object is owned by the LUA script and can not be pushed.");
}
L->newtable();
pushmembers(L);
pushed = true;
}
void LuaObject::pushme(Lua * L, void * o, const String & objname, bool obj) {
void ** u;
bool * b;
L->push("__obj");
u = (void **) L->newuser(sizeof(o) + sizeof(bool));
*u = o;
b = (bool *) (u + 1);
*b = obj;
L->settable(-3, true);
if (objname != "") {
L->push("__objname");
L->push(objname);
L->settable(-3, true);
}
}
void * LuaObject::getme(Lua * L, int i) {
void ** r = 0;
if (L->istable(i)) {
L->push("__obj");
L->gettable(i, true);
if (!(r = (void **) L->touserdata()))
L->error("Table is not an object.");
if (!*r)
L->error("Object already destroyed.");
L->pop();
} else if (L->isnil(i)) {
r = 0;
} else {
L->error("Not an object (not even a table).");
}
return r ? *r : 0;
}
void LuaObject::pushit(Lua * L, const String & s, lua_CFunction f) {
L->push(s);
L->push(f);
L->settable(-3, true);
}
void LuaObject::pushmeta(Lua * L, const String & s, lua_CFunction f) {
if (!L->getmetatable()) {
L->newtable();
}
L->push(s);
L->push(f);
L->settable();
L->setmetatable();
}
void LuaObject::pushdestruct(Lua * L) throw (GeneralException) {
if (pushed) {
throw GeneralException("Error: can't push destructor, object already pushed");
}
push(L);
L->push("__obj");
L->gettable(-2, true);
pushmeta(L, "__gc", LuaStatics::collector);
L->pop();
pushit(L, "destroy", LuaStatics::destructor);
wantdestruct = true;
}
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