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#include "InPipe.h"
#include "Output.h"

InPipe::InPipe() : Handle(pipe(p, 0)), hooked(0) { }

InPipe::~InPipe() {
    if (hooked) {
	::close(1);
	dup(Stdout.GetHandle());
    }
}

void InPipe::Hook() {
    if (!hooked) {
	hooked = 1;
	::close(1);
	dup(p[1]);
    }
}

bool InPipe::CanWrite() {
    return false;
}

bool InPipe::CanRead() {
    return true;
}

String InPipe::GetName() {
    return (String("Input pipe from stdout (") + (hooked ? "" : "not ") + "hooked)");
}