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#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <errno.h>
#include <string.h>
#include <strings.h>
#include <errno.h>
#include "String.h"
#include "Socket.h"
#include "Exceptions.h"
#include "Input.h"
#include "Output.h"
#include "config.h"

Socket::Socket() throw (GeneralException) : Handle(socket(AF_INET, SOCK_STREAM, 0)), connected(false), listening(false), writeclosed(false), readclosed(false) {
    if (GetHandle() < 0) {
	throw GeneralException(_("Error creating socket."));
    }
}

Socket::Socket(int h) : Handle(h), connected(true), listening(false) { }

String Socket::GetName(void) {
    return String("socket");
}

bool Socket::IsConnected(void) {
    return connected;
}

bool Socket::IsListening(void) {
    return listening;
}

bool Socket::CanRead(void) {
    return connected && !readclosed;
}

bool Socket::CanWrite(void) {
    return connected && !writeclosed;
}

void Socket::CloseWrite(void) {
    if (!writeclosed) {
	writeclosed = true;
	shutdown(GetHandle(), 1);
    }
}

void Socket::CloseRead(void) {
    if (!readclosed) {
	readclosed = true;
	shutdown(GetHandle(), 0);
    }
}

    /***********************************************\
    * Toute la suite n'est pas à décrire. Consulter *
    * plutôt un document décrivant les sockets.     *
    \***********************************************/


bool Socket::SetLocal(String vhost, int port) {
    struct hostent * localhostent;
    struct in_addr localhostaddr;
    struct sockaddr_in localsocketaddr;


    memset((void *)&localhostaddr, 0, sizeof(localhostaddr));

    if (vhost.strlen() != 0) {
	if ((localhostent = gethostbyname(vhost.to_charp()))) {
	    memcpy((void *)&localhostaddr, localhostent->h_addr, sizeof(localhostaddr));
	} else {
	    return false;
	}
    } else {
	localhostaddr.s_addr = htonl(INADDR_ANY);
    }

    memset(&localsocketaddr, 0, sizeof(struct sockaddr_in));
    localsocketaddr.sin_family = AF_INET;
    localsocketaddr.sin_addr = localhostaddr;
    localsocketaddr.sin_port = htons(port);

    if (bind(GetHandle(), (struct sockaddr *) &localsocketaddr, sizeof(localsocketaddr)) < 0) {
	return false;
    } else {
	return true;
    }
}

bool Socket::Connect(String host, int port) {
    struct hostent * remotehostent;
    struct sockaddr_in remotesocketaddr;

    if (!listening && !connected) {
	cerr << " - Resolving '" << host << "'..." << endl;
        if (!(remotehostent = gethostbyname(host.to_charp()))) {
    	    return false;
	}

	remotesocketaddr.sin_family = AF_INET;
	remotesocketaddr.sin_port = htons(port);
	bcopy(remotehostent->h_addr, &remotesocketaddr.sin_addr, remotehostent->h_length);
	cerr << " - Connecting to port " << port << " ..." << endl;
	if (!connect(GetHandle(), (struct sockaddr *)&remotesocketaddr, sizeof(remotesocketaddr))) {
	    cerr << " - Connected." << endl;
	    connected = true;
	} else {
	    cerr << " - Error connecting: " << strerror(errno) << endl;
	}
    }
    return connected;
}

bool Socket::Listen(void) {
    if (!listening && !connected) {
	if (!listen(GetHandle(), 10)) {
	    listening = true;
	}
    }
    return listening;
}

Socket Socket::Accept(void) throw (GeneralException) {
    struct sockaddr inaddr;
    socklen_t inlen = sizeof(inaddr);
    int h;

    if ((h = accept(GetHandle(), &inaddr, &inlen)) < 0) {
	throw GeneralException(_("Failed accepting."));
    } else {
	return Socket(h);
    }
}

int Socket::GetPort() {
    int r;
    struct sockaddr_in localsocketaddr;
    socklen_t locallen = sizeof(localsocketaddr);
    
    if (getsockname(GetHandle(), (struct sockaddr *) &localsocketaddr, &locallen)) {
        return -1;
    }
    
    r = ntohs(localsocketaddr.sin_port);
    
    return r;
}