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/*
* Baltisot
* Copyright (C) 1999-2008 Nicolas "Pixel" Noble
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef _WIN32
#include <winsock2.h>
#endif
#define _BSD_SOCKLEN_T_ int
#ifndef _WIN32
#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <strings.h>
#endif
#include <string.h>
#include <errno.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "BString.h"
#include "Socket.h"
#include "Exceptions.h"
#include "Input.h"
#include "Output.h"
#include "gettext.h"
#ifdef _WIN32
class dummy_win32_socket_class_t : public Base {
public:
dummy_win32_socket_class_t() throw (GeneralException) {
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0)
throw GeneralException("WSAStartup() failed.");
}
} dummy_win32_socket_class;
typedef int socklen_t;
#endif
Socket::Socket() throw (GeneralException) : Handle(socket(AF_INET, SOCK_STREAM, 0)), connected(false), listening(false), writeclosed(false), readclosed(false), connecting(false), pair(-1) {
// cerr << "Socket(): connected = " << connected << "; readclosed = " << readclosed << "; writeclosed = " << writeclosed << endl;
if (GetHandle() < 0) {
throw GeneralException(_("Error creating socket."));
}
}
Socket::Socket(const Socket & s) : Handle(s), connected(s.connected), listening(s.listening), writeclosed(s.writeclosed), readclosed(s.readclosed), connecting(s.connecting), pair(-1) {
// cerr << "Constructing a socket by copy...\n";
// cerr << "Socket(const Socket &): connected = " << connected << "; readclosed = " << readclosed << "; writeclosed = " << writeclosed << endl;
}
Socket::Socket(int h, int p) : Handle(h), connected(true), listening(false), writeclosed(false), readclosed(false), connecting(false), pair(p) { }
Socket Socket::CreatePair() throw (GeneralException) {
int socks[2];
#ifdef _WIN32
struct sockaddr_in addr;
SOCKET listener;
int e;
int addrlen = sizeof(addr);
DWORD flags = WSA_FLAG_OVERLAPPED;
socks[0] = socks[1] = INVALID_SOCKET;
if ((listener = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET)
throw GeneralException("WIN32 SocketPair: couldn't create the initial listener.");
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(0x7f000001);
addr.sin_port = 0;
e = bind(listener, (const struct sockaddr*) &addr, sizeof(addr));
if (e == SOCKET_ERROR) {
e = WSAGetLastError();
closesocket(listener);
WSASetLastError(e);
throw GeneralException("WIN32 SocketPair: couldn't bind the initial listener.");
}
e = getsockname(listener, (struct sockaddr*) &addr, &addrlen);
if (e == SOCKET_ERROR) {
e = WSAGetLastError();
closesocket(listener);
WSASetLastError(e);
throw GeneralException("WIN32 SocketPair: couldn't get the port number of the initial listener.");
}
do {
if (listen(listener, 1) == SOCKET_ERROR) break;
if ((socks[0] = WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, flags)) == INVALID_SOCKET) break;
if (connect(socks[0], (const struct sockaddr*) &addr, sizeof(addr)) == SOCKET_ERROR) break;
if ((socks[1] = accept(listener, NULL, NULL)) == INVALID_SOCKET) break;
closesocket(listener);
return Socket(socks[0], socks[1]);
} while (0);
e = WSAGetLastError();
closesocket(listener);
closesocket(socks[0]);
closesocket(socks[1]);
WSASetLastError(e);
throw GeneralException("WIN32 SocketPair: error during creation...");
#else
if (socketpair(AF_LOCAL, SOCK_STREAM, 0, socks) == -1) {
throw GeneralException("Couldn't create a socket pair...");
}
return Socket(socks[0], socks[1]);
#endif
}
Socket Socket::GetPair() throw (GeneralException) {
if (pair != -1) {
int p = pair;
pair = -1;
return Socket(p);
}
throw GeneralException("Not a paired socket.");
}
String Socket::GetName(void) {
return String("socket");
}
bool Socket::IsConnected(void) {
return connected;
}
bool Socket::IsConnecting(void) {
return connecting;
}
bool Socket::IsListening(void) {
return listening;
}
bool Socket::CanRead(void) {
// cerr << "CanRead: connected = " << connected << "; readclosed = " << readclosed << endl;
return connected && !readclosed;
}
bool Socket::CanWrite(void) {
// cerr << "CanWrite: connected = " << connected << "; writeclosed = " << writeclosed << endl;
return connected && !writeclosed;
}
void Socket::CloseWrite(void) {
if (!writeclosed) {
writeclosed = true;
shutdown(GetHandle(), 1);
}
}
void Socket::CloseRead(void) {
if (!readclosed) {
readclosed = true;
shutdown(GetHandle(), 0);
}
}
/***********************************************\
* Toute la suite n'est pas à décrire. Consulter *
* plutôt un document décrivant les sockets. *
\***********************************************/
bool Socket::SetLocal(const String & vhost, int port) {
struct hostent * localhostent;
struct in_addr localhostaddr;
struct sockaddr_in localsocketaddr;
memset((void *)&localhostaddr, 0, sizeof(localhostaddr));
if (vhost.strlen() != 0) {
if ((localhostent = gethostbyname(vhost.to_charp()))) {
memcpy((void *)&localhostaddr, localhostent->h_addr, sizeof(localhostaddr));
} else {
return false;
}
} else {
localhostaddr.s_addr = htonl(INADDR_ANY);
}
memset(&localsocketaddr, 0, sizeof(struct sockaddr_in));
localsocketaddr.sin_family = AF_INET;
localsocketaddr.sin_addr = localhostaddr;
localsocketaddr.sin_port = htons(port);
#ifndef _WIN32
int enable = 1;
setsockopt(GetHandle(), SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable));
#endif
if (bind(GetHandle(), (struct sockaddr *) &localsocketaddr, sizeof(localsocketaddr)) < 0) {
return false;
} else {
return true;
}
}
bool Socket::Connect(const String & host, int port) {
struct hostent * remotehostent;
struct sockaddr_in remotesocketaddr;
if (!listening && !connected) {
// std::cerr << " - Resolving '" << host << "'..." << std::endl;
if (!(remotehostent = gethostbyname(host.to_charp()))) {
return false;
}
remotesocketaddr.sin_family = AF_INET;
remotesocketaddr.sin_port = htons(port);
bcopy(remotehostent->h_addr, &remotesocketaddr.sin_addr, remotehostent->h_length);
// std::cerr << " - Connecting to port " << port << " ..." << std::endl;
if (!connect(GetHandle(), (struct sockaddr *)&remotesocketaddr, sizeof(remotesocketaddr))) {
// std::cerr << " - Connected." << std::endl;
connected = true;
} else {
// std::cerr << " - Error connecting: " << strerror(errno) << std::endl;
#ifdef _WIN32
if (WSAGetLastError() == WSAEWOULDBLOCK) {
#else
if (errno == EINPROGRESS) {
#endif
connecting = true;
}
}
}
return connected;
}
bool Socket::Listen(void) {
if (!listening && !connected) {
if (!listen(GetHandle(), 10)) {
listening = true;
}
}
return listening;
}
Socket Socket::Accept(void) throw (GeneralException) {
struct sockaddr inaddr;
socklen_t inlen = sizeof(inaddr);
int h;
if ((h = accept(GetHandle(), &inaddr, &inlen)) < 0) {
throw GeneralException(_("Failed accepting."));
} else {
return Socket(h);
}
}
int Socket::GetPort() {
int r;
struct sockaddr_in localsocketaddr;
socklen_t locallen = sizeof(localsocketaddr);
if (getsockname(GetHandle(), (struct sockaddr *) &localsocketaddr, &locallen)) {
return -1;
}
r = ntohs(localsocketaddr.sin_port);
return r;
}
Uint32 Socket::GetAddr() {
Uint32 r;
struct sockaddr_in localsocketaddr;
socklen_t locallen = sizeof(localsocketaddr);
if (getsockname(GetHandle(), (struct sockaddr *) &localsocketaddr, &locallen)) {
return -1;
}
r = ntohl(localsocketaddr.sin_addr.s_addr);
return r;
}
int Socket::GetDistantPort() {
int r;
struct sockaddr_in distantsockaddr;
socklen_t distantlen = sizeof(distantsockaddr);
if (getpeername(GetHandle(), (struct sockaddr *) &distantsockaddr, &distantlen)) {
return -1;
}
r = ntohs(distantsockaddr.sin_port);
return r;
}
Uint32 Socket::GetDistantAddr() {
Uint32 r;
struct sockaddr_in distantsockaddr;
socklen_t distantlen = sizeof(distantsockaddr);
if (getpeername(GetHandle(), (struct sockaddr *) &distantsockaddr, &distantlen)) {
return -1;
}
r = ntohl(distantsockaddr.sin_addr.s_addr);
return r;
}
bool Socket::FinalizeConnect() {
int r;
socklen_t l = sizeof(r);
if (getsockopt(GetHandle(), SOL_SOCKET, SO_ERROR, (char *)&r, &l) == 0) {
if (r == 0) {
connected = true;
}
}
connecting = false;
return connected;
}
ssize_t Socket::nwrite(const void * buf, size_t count) throw (GeneralException) {
return ::send(GetHandle(), (const char *) buf, count, 0);
}
ssize_t Socket::nread(void * buf, size_t count) throw (GeneralException) {
return ::recv(GetHandle(), (char *) buf, count, 0);
}
int Socket::ndup() const throw (GeneralException) {
#ifdef _WIN32
WSAPROTOCOL_INFO ProtocolInfo;
int r, s;
if (r = WSADuplicateSocket(GetHandle(), GetCurrentProcessId(), &ProtocolInfo)) {
throw GeneralException("Error within WSADuplicateSocket().");
}
if ((s = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, &ProtocolInfo, 0, 0)) == INVALID_SOCKET) {
throw GeneralException("Error within WSASocket() while dup()ing it.");
}
return s;
#else
return dup(GetHandle());
#endif
}
int Socket::nclose() throw (GeneralException) {
#ifdef _WIN32
return closesocket(GetHandle());
#else
return Handle::nclose();
#endif
}
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