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/*
 ** $Id: luacomp.c,v 1.4 2004-04-27 11:23:30 pixel Exp $
 ** Lua compiler (saves bytecodes to files; also list bytecodes)
 ** Highly hacked by Nicolas "Pixel" Noble to be transformed into a
 ** small form-factor LUA compiler.
 ** See Copyright Notice in lua.h
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "lua.h"
#include "lauxlib.h"

#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstring.h"
#include "lundump.h"

#ifndef PROGNAME
#define PROGNAME	"luacomp"	/* program name */
#endif

const char * progname = PROGNAME;	/* actual program name */

static Proto * toproto(lua_State * L, int i) {
    const Closure * c = (const Closure *) lua_topointer(L, i);

    return c->l.p;
}

static Proto * combine(lua_State * L, int n) {
    if (n == 1)
	return toproto(L, -1);
    else {
	int i, pc = 0;
	Proto * f = luaF_newproto(L);

	f->source = luaS_newliteral(L, "=(" PROGNAME ")");
	f->maxstacksize = 1;
	f->p = luaM_newvector(L, n, Proto *);
	f->sizep = n;
	f->sizecode = 2 * n + 1;
	f->code = luaM_newvector(L, f->sizecode, Instruction);
	for (i = 0; i < n; i++) {
	    f->p[i] = toproto(L, i - n);
	    f->code[pc++] = CREATE_ABx(OP_CLOSURE, 0, i);
	    f->code[pc++] = CREATE_ABC(OP_CALL, 0, 1, 1);
	}
	f->code[pc++] = CREATE_ABC(OP_RETURN, 0, 1, 0);
	return f;
    }
}

static void strip(lua_State * L, Proto * f) {
    int i, n = f->sizep;
    luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
    luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);

    luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
    f->lineinfo = NULL;
    f->sizelineinfo = 0;
    f->locvars = NULL;
    f->sizelocvars = 0;
    f->upvalues = NULL;
    f->sizeupvalues = 0;
    f->source = luaS_newliteral(L, "=(none)");
    for (i = 0; i < n; i++)
	strip(L, f->p[i]);
}

void luacmain(lua_State * L, int stripping, lua_Chunkwriter w, void *uD) {
    Proto * f;

    f = combine(L, lua_gettop(L));
    if (stripping)
	strip(L, f);
    luaU_dump(L, f, w, uD);
}