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authorpixel <pixel>2003-09-05 12:48:10 +0000
committerpixel <pixel>2003-09-05 12:48:10 +0000
commit97f6a480777588b97fe1016692a5ca7de7c0bb78 (patch)
tree6ee2a629b6ee0839477072f139a12f780c18d76d /MSVC/Tools/master.mak
parent6c8adf89100d24938645d20533ff08b53b0400bd (diff)
Starting to build the project MSVC - continued
Diffstat (limited to 'MSVC/Tools/master.mak')
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diff --git a/MSVC/Tools/master.mak b/MSVC/Tools/master.mak
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+!IFNDEF COMMONTOOLSPATH
+!ERROR Env Variable COMMONTOOLSPATH must be defined
+!ENDIF
+
+#--------------------------------------------------------------------------
+#needed so we can say foo.dll: foo.cpp and it will just work
+.SUFFIXES: .tlb .il .dll .cpp .js .cs .vb .rc .ocx .reg .resources .txt .resX .wsdl .asmx
+
+#--------------------------------------------------------------------------
+#define the names of the compilers we ship
+_BC=vbc.exe
+_CL=cl.exe
+_C1=C1.dll
+_CX=c1xx.dll
+_C2=c2.dll
+_CS=csc.exe
+_JS=jsc.exe
+_ASSEM=ilasm.exe
+
+# Comment this line out to turn debug mode off
+DEBUG=TRUE
+
+#--------------------------------------------------------------------------
+#Use the _MAKE_STOP environment variable if you want NMAKE to stop on error
+# if not defined (default), NMAKE will IGNORE errors and continue
+!IFNDEF _MAKE_STOP
+.IGNORE :
+!ENDIF
+#---------------------------------------------------------------------------
+
+#Allow builds with custom compiler path
+!IFDEF CUST_CS
+_CS=$(CUST_CS)
+!ENDIF
+
+#define the names of some common tools
+_TLBIMP=tlbimp.exe
+_TLBEXP=tlbexp.exe
+_REGASM=regasm.exe
+_REGSVR=regsvr32.exe
+_RSC=rc.exe
+_RESGEN=resgen.exe
+_AL=al.exe
+_SHAREDNAME=sn.exe
+
+#IFDEF OS
+
+_MAKE_IN_DIR = $(COMMONTOOLSPATH)\MakInDir.bat
+
+#ELSE
+
+_MAKE_IN_DIR = call $(COMMONTOOLSPATH)\MakInDir.bat
+
+#ENDIF
+
+_GACUTIL=gacutil.exe
+_WSDL=wsdl.exe
+_XSD=xsd.exe
+
+#define our basic link line for managed code
+_LINK=link.exe /INCREMENTAL /NOLOGO /DEBUG /SUBSYSTEM:CONSOLE /MACHINE:IX86 /NODEFAULTLIB:LIBC
+
+#this is used for compiling C# samples
+#reset this in individual sample makefile to your imports if required
+_IMPORTS=
+
+#this is used for compiling C# samples, that use Resources
+#reset this in individual sample makefile to your resource imports if required
+_WIN32RES=
+
+#This is used for compiling C# samples that use Assembly and key files
+#reset this in individual sample makefile to your resource imports if required
+_KEYFILE=
+
+#this is used for compiling C# samples
+#set the default out directory to .
+_OUTDIR=.
+
+#Set what to clean by default
+!IFNDEF _CLEANFILES
+_CLEANFILES=*.obj *.tlb *.reg
+!ENDIF
+
+#set some command C++ flags
+_CFLAGS=$(_CCFLAGS) /c
+
+#set debug as the default for c++
+_CDFLAGS=$(_CFLAGS) /Zi
+
+#set some command link flags
+_LFLAGS=-noentry
+_LDFLAGS=-noentry -dll
+
+!IFDEF DEBUG
+
+_CS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_CS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+
+_VB_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_VB_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+
+_JS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_JS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+_RESGEN_FLAGS=
+
+!ELSE
+
+_CS_DLL_FLAGS=/nologo /t:library $(TRACE)
+_CS_EXE_FLAGS=/nologo $(TRACE)
+_VB_DLL_FLAGS=/nologo /t:library $(TRACE)
+_VB_EXE_FLAGS=/nologo /t:exe $(TRACE)
+_JS_DLL_FLAGS=/nologo $(TRACE)
+_JS_EXE_FLAGS=/nologo /exe $(TRACE)
+_RESGEN_FLAGS=
+
+!ENDIF
+
+!IFDEF OS
+
+_RMDIR=rd /s /q
+
+!ELSE
+
+_RMDIR=deltree /y
+
+!ENDIF
+
+#default compile and link for c++ files building a dll
+#note: name.cpp and name.dll must match
+.cpp.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CL) $(_CDFLAGS) $*.cpp
+ $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
+
+#default compile and link for c++ files building a exe
+#note: name.cpp and name.dll must match
+.cpp.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CL) $(_CDFLAGS) $*.cpp
+ $(_LINK) $(_LFLAGS) $(_LIBS) $*.obj
+
+#default compile and link for c++ files building an obj
+#note: name.cpp and name.obj must match
+.cpp.obj:
+ $(_CL) $(_CDFLAGS) $*.cpp
+
+#default compile and link for c++ files building an exe
+#note: name.obj and name.exe must match
+.obj.exe:
+ $(_LINK) $(_LFLAGS) $(_LIBS) $**
+
+#default compile and link for c++ files building a dll
+.obj.dll:
+ $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
+
+#default compiling vb files
+.vb.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_BC) $(_VB_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
+
+.vb.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_BC) $(_VB_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
+
+#default compiling C# files
+.cs.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CS) $(_CS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.cs.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CS) $(_CS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.js.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_JS) $(_JS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.js.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_JS) $(_JS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
+
+#default for registering an ocx
+
+.ocx.reg:
+ $(_REGSVR) /s $*.ocx
+
+#define for compiling il to an exe
+.il.exe:
+ $(_ASSEM) $*.il
+
+#define for compiling il to a dll
+.il.dll:
+ $(_ASSEM) $*.il /DLL
+
+#define for compiling asm to an exe
+.asm.exe:
+ $(_ASSEM) $*.asm
+
+#define for compiling asm to an exe
+.asm.dll:
+ $(_ASSEM) $*.asm /DLL
+
+#define for compiling Service Desc Language to C# (names must match (files & classes))
+.wsdl.cs:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language to JScript (names must match (files & classes))
+.wsdl.js:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language to VB (names must match (files & classes))
+.wsdl.vb:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to JS
+.asmx.js:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to CSharp
+.asmx.cs:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to VB
+.asmx.vb:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
+!ENDIF
+!ENDIF
+
+#define for compiling RESX files to resource files using Resgen
+.resX.resources:
+ $(_RESGEN) $(_RESGEN_FLAGS) $*.resX $*.resources
+
+#define for compiling .TXT files to resource files using Resgen
+.txt.resources:
+ $(_RESGEN) $(_RESGEN_FLAGS) $*.txt $*.resources \ No newline at end of file