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authorPixel <Pixel>2002-09-21 18:47:46 +0000
committerPixel <Pixel>2002-09-21 18:47:46 +0000
commit60c1003845035ad4cd0e9ea50862bad7626faf0e (patch)
treecf3f6e0015ede7b11112de87914734c02616dfa4 /PcsxSrc/PSEmu_Plugin_Defs.h
parent259110b90336240ce6cdde0201d05ce03a1f73fe (diff)
Added the Pcsx source.
Diffstat (limited to 'PcsxSrc/PSEmu_Plugin_Defs.h')
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diff --git a/PcsxSrc/PSEmu_Plugin_Defs.h b/PcsxSrc/PSEmu_Plugin_Defs.h
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+/*
+ PSEmu Plugin Developer Kit Header definition
+
+ (C)1998 Vision Thing
+
+ This file can be used only to develop PSEmu Plugins
+ Other usage is highly prohibited.
+*/
+
+
+// IMPORTANT!!!
+
+// if you want to add return codes (any errors or warnings) just drop mail to
+// plugin@psemu.com
+
+#ifndef _PSEMU_PLUGIN_DEFS_H
+#define _PSEMU_PLUGIN_DEFS_H
+
+
+// header version
+#define _PPDK_HEADER_VERSION 3
+
+#define PLUGIN_VERSION 1
+
+// plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!)
+#define PSE_LT_CDR 1
+#define PSE_LT_GPU 2
+#define PSE_LT_SPU 4
+#define PSE_LT_PAD 8
+
+
+// every function in DLL if completed sucessfully should return this value
+#define PSE_ERR_SUCCESS 0
+
+// undefined error but fatal one, that kills all functionality
+#define PSE_ERR_FATAL -1
+
+
+
+// XXX_Init return values
+// Those return values apply to all libraries
+// currently obsolete - preserved for compatibilty
+
+
+// initialization went OK
+#define PSE_INIT_ERR_SUCCESS 0
+
+// this driver is not configured
+#define PSE_INIT_ERR_NOTCONFIGURED -2
+
+// this driver can not operate properly on this hardware or hardware is not detected
+#define PSE_INIT_ERR_NOHARDWARE -3
+
+
+
+/* GPU PlugIn */
+
+
+// GPU_Test return values
+
+// sucess, everything configured, and went OK.
+#define PSE_GPU_ERR_SUCCESS 0
+
+// ERRORS
+// this error might be returned as critical error but none of below
+#define PSE_GPU_ERR -20
+
+
+// this driver is not configured
+#define PSE_GPU_ERR_NOTCONFIGURED PSE_GPU_ERR - 1
+// this driver failed Init
+#define PSE_GPU_ERR_INIT PSE_GPU_ERR - 2
+
+// WARNINGS
+// this warning might be returned as undefined warning but allowing driver to continue
+#define PSE_GPU_WARN 20
+
+
+
+
+// GPU_Query - will be implemented soon
+
+typedef struct
+{
+ unsigned long flags;
+ unsigned long status;
+ HWND window;
+ unsigned char reserved[100];
+} gpuQueryS;
+
+// gpuQueryS.flags
+// if driver can operate in both modes it must support GPU_changeMode();
+// this driver can operate in fullscreen mode
+#define PSE_GPU_FLAGS_FULLSCREEN 1
+// this driver can operate in windowed mode
+#define PSE_GPU_FLAGS_WINDOWED 2
+
+
+// gpuQueryS.status
+// this driver cannot operate in this windowed mode
+#define PSE_GPU_STATUS_WINDOWWRONG 1
+
+// GPU_Query End - will be implemented in v2
+
+
+
+
+/* CDR PlugIn */
+
+// CDR_Test return values
+
+// sucess, everything configured, and went OK.
+#define PSE_CDR_ERR_SUCCESS 0
+
+// general failure (error undefined)
+#define PSE_CDR_ERR_FAILURE -1
+
+// ERRORS
+#define PSE_CDR_ERR -40
+// this driver is not configured
+#define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0
+// if this driver is unable to read data from medium
+#define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1
+
+// WARNINGS
+#define PSE_CDR_WARN 40
+// if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated
+// this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games
+#define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0
+
+
+
+
+/* SPU PlugIn */
+
+// some info retricted (now!)
+
+// sucess, everything configured, and went OK.
+#define PSE_SPU_ERR_SUCCESS 0
+
+// ERRORS
+// this error might be returned as critical error but none of below
+#define PSE_SPU_ERR -60
+
+// this driver is not configured
+#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
+// this driver failed Init
+#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
+
+
+// WARNINGS
+// this warning might be returned as undefined warning but allowing driver to continue
+#define PSE_SPU_WARN 60
+
+
+
+
+/* PAD PlugIn */
+
+/*
+
+ functions that must be exported from PAD Plugin
+
+ long PADinit(long flags); // called only once when PSEmu Starts
+ void PADshutdown(void); // called when PSEmu exits
+ long PADopen(PadInitS *); // called when PSEmu is running program
+ long PADclose(void);
+ long PADconfigure(void);
+ void PADabout(void);
+ long PADtest(void); // called from Configure Dialog and after PADopen();
+ long PADquery(void);
+
+ long PADreadPort1(PadDataS *);
+ long PADreadPort2(PadDataS *);
+
+*/
+
+// PADquery responses (notice - values ORed)
+// PSEmu will use them also in PADinit to tell Plugin which Ports will use
+// notice that PSEmu will call PADinit and PADopen only once when they are from
+// same plugin
+
+// might be used in port 1 (must support PADreadPort1() function)
+#define PSE_PAD_USE_PORT1 1
+// might be used in port 2 (must support PADreadPort2() function)
+#define PSE_PAD_USE_PORT2 2
+
+
+
+// MOUSE SCPH-1030
+#define PSE_PAD_TYPE_MOUSE 1
+// NEGCON - 16 button analog controller SLPH-00001
+#define PSE_PAD_TYPE_NEGCON 2
+// GUN CONTROLLER - gun controller SLPH-00014 from Konami
+#define PSE_PAD_TYPE_GUN 3
+// STANDARD PAD SCPH-1080, SCPH-1150
+#define PSE_PAD_TYPE_STANDARD 4
+// ANALOG JOYSTICK SCPH-1110
+#define PSE_PAD_TYPE_ANALOGJOY 5
+// GUNCON - gun controller SLPH-00034 from Namco
+#define PSE_PAD_TYPE_GUNCON 6
+// ANALOG CONTROLLER SCPH-1150
+#define PSE_PAD_TYPE_ANALOGPAD 7
+
+
+// sucess, everything configured, and went OK.
+#define PSE_PAD_ERR_SUCCESS 0
+// general plugin failure (undefined error)
+#define PSE_PAD_ERR_FAILURE -1
+
+
+// ERRORS
+// this error might be returned as critical error but none of below
+#define PSE_PAD_ERR -80
+// this driver is not configured
+#define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1
+// this driver failed Init
+#define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2
+
+
+// WARNINGS
+// this warning might be returned as undefined warning but allowing driver to continue
+#define PSE_PAD_WARN 80
+
+
+typedef struct
+{
+ // controler type - fill it withe predefined values above
+ unsigned char controllerType;
+
+ // status of buttons - every controller fills this field
+ unsigned short buttonStatus;
+
+ // for analog pad fill those next 4 bytes
+ // values are analog in range 0-255 where 128 is center position
+ unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY;
+
+ // for mouse fill those next 2 bytes
+ // values are in range -128 - 127
+ unsigned char moveX, moveY;
+
+ unsigned char reserved[91];
+
+} PadDataS;
+
+
+#endif // _PSEMU_PLUGIN_DEFS_H