summaryrefslogtreecommitdiff
path: root/mogltk
diff options
context:
space:
mode:
authorpixel <pixel>2002-11-11 20:07:41 +0000
committerpixel <pixel>2002-11-11 20:07:41 +0000
commit028c7dcfa9f1920d5fa2e573790bef40c4076275 (patch)
tree3c5f2bd9e90b7d57bae84111a200ee608c9d9bc3 /mogltk
parent9cde21d59d7c1f9b385d334cd60ae241ce9cf49b (diff)
Still working ;-)
Diffstat (limited to 'mogltk')
-rwxr-xr-xmogltk/Makefile2
-rw-r--r--mogltk/glbase.cpp6
-rw-r--r--mogltk/glfont.cpp2
-rw-r--r--mogltk/gltexture.cpp74
4 files changed, 80 insertions, 4 deletions
diff --git a/mogltk/Makefile b/mogltk/Makefile
index 510baa6..4e99e89 100755
--- a/mogltk/Makefile
+++ b/mogltk/Makefile
@@ -3,7 +3,7 @@
CPPFLAGS=-Wall -g -O3 -mcpu=i686 -Werror -I../includes -DHAVE_ZLIB `sdl-config --cflags`
CXX=g++
-OBJECTS = glbase.o engine.o
+OBJECTS = glbase.o engine.o gltexture.o glfont.o
TARGET = mogltk.a
all: ${TARGET}
diff --git a/mogltk/glbase.cpp b/mogltk/glbase.cpp
index b2512ca..0993b43 100644
--- a/mogltk/glbase.cpp
+++ b/mogltk/glbase.cpp
@@ -59,6 +59,9 @@ int mogltk::glbase::setup(int w, int h, int flags) throw(GeneralException) {
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+
return 0;
}
@@ -81,7 +84,6 @@ void mogltk::glbase::Enter2DMode(void) {
glPushAttrib(GL_ENABLE_BIT);
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
- glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -94,8 +96,6 @@ void mogltk::glbase::Enter2DMode(void) {
glPushMatrix();
glLoadIdentity();
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
-
twoD = 1;
}
diff --git a/mogltk/glfont.cpp b/mogltk/glfont.cpp
new file mode 100644
index 0000000..e98a64d
--- /dev/null
+++ b/mogltk/glfont.cpp
@@ -0,0 +1,2 @@
+#include <GL/gl.h>
+#include "glfont.h"
diff --git a/mogltk/gltexture.cpp b/mogltk/gltexture.cpp
new file mode 100644
index 0000000..0878d04
--- /dev/null
+++ b/mogltk/gltexture.cpp
@@ -0,0 +1,74 @@
+#include <GL/gl.h>
+#include <GL/glu.h>
+#include "gltexture.h"
+#include "General.h"
+
+mogltk::gltexture::gltexture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h), planar(plane) {
+ if ((BITCOUNT(w) != 1) || (BITCOUNT(h) != 1))
+ throw GeneralException("Size of the texture not a power of 2!");
+
+ if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ 0xff000000,
+ 0x00ff0000,
+ 0x0000ff00,
+ 0x000000ff
+#else
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000
+#endif
+ ))) {
+ throw GeneralException("Can't create RGB Surface");
+ }
+}
+
+mogltk::gltexture::~gltexture() {
+ if (surface) {
+ SDL_FreeSurface(surface);
+ } else {
+ glDeleteTextures(1, &texture);
+ }
+}
+
+SDL_Surface * mogltk::gltexture::GetSurface() throw (GeneralException) {
+ if (!surface)
+ throw GeneralException("Texture already generated");
+ return surface;
+}
+
+void mogltk::gltexture::Generate() throw (GeneralException) {
+ if (!surface)
+ throw GeneralException("Texture already generated");
+
+ if (planar) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+ } else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
+ }
+
+ SDL_FreeSurface(surface);
+ surface = 0;
+}
+
+void mogltk::gltexture::Bind() throw (GeneralException) {
+ if (surface)
+ throw GeneralException("Texture is not yet generated");
+ glBindTexture(GL_TEXTURE_2D, texture);
+}
+
+GLuint mogltk::gltexture::GetWidth() {
+ return width;
+}
+
+GLuint mogltk::gltexture::GetHeight() {
+ return height;
+}