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authorpixel <pixel>2004-11-27 21:44:15 +0000
committerpixel <pixel>2004-11-27 21:44:15 +0000
commit50f0dd331f8168fb5b2cd60c70178fad627b7fb6 (patch)
tree65fcec7bd507791f0db8a3af1b60ad9ac631f4a7 /str-player.cpp
parentf1df76865d1751469deff19e62255d50a814f183 (diff)
Large dos2unix commit...
Diffstat (limited to 'str-player.cpp')
-rw-r--r--str-player.cpp524
1 files changed, 262 insertions, 262 deletions
diff --git a/str-player.cpp b/str-player.cpp
index 99ddd15..de62e50 100644
--- a/str-player.cpp
+++ b/str-player.cpp
@@ -1,262 +1,262 @@
-#include <stdlib.h>
-#include <string.h>
-#include <SDL/SDL.h>
-#include <SDL/SDL_audio.h>
-#include <getopt.h>
-#include "Input.h"
-#include "Output.h"
-#include "psxdev/bs.h"
-#include "generic.h"
-#include "cdutils.h"
-#include "psxdev/xadecode.h"
-#include "Main.h"
-
-/*
-
- From the documentation:
-
- 32 bytes header:
-
-StSTATUS : 2 bytes 0
-StTYPE : 2 bytes 2
-StSECTOR_OFFSET: 2 bytes 4
-StSECTOR_SIZE : 2 bytes 6
-StFRAME_NO : 4 bytes 10
-StFRAME_SIZE : 4 bytes 14
-StMOVIE_WIDTH : 2 bytes 16
-StMOVIE_HEIGHT : 2 bytes 18
-StMOVIE_HEADM : 4 bytes 22
-StMOVIE_HEADV : 4 bytes 26
-Channels : 2 bytes 30
-
- */
-
-struct STR_Header {
- Uint16 StSTATUS;
- Uint16 StTYPE;
- Uint16 StSECTOR_OFFSET;
- Uint16 StSECTOR_SIZE;
- Uint32 StFRAME_NO;
- Uint32 StFRAME_SIZE;
- Uint16 StMOVIE_WIDTH;
- Uint16 StMOVIE_HEIGHT;
- Uint32 StMOVIE_HEADM;
- Uint32 StMOVIE_HEADV;
- Uint16 Channels;
-} PACKED;
-
-Byte * video = 0, * audio = 0, * audio2 = 0, * tbuffer = 0;
-
-int channel = -1;
-
-int width, height;
-
-SDL_Surface * screen = 0;
-Uint8 bpp;
-
-int32 audio_len = 0, audio_len2 = 0;
-Uint8 *audio_pos;
-
-void mixaudio(void *unused, Uint8 *stream, int len) {
- /* Only play if we have data left */
- if ( audio_len == 0 )
- return;
-
- /* Mix as much data as possible */
- len = ( len > audio_len ? audio_len : len );
- SDL_MixAudio(stream, audio_pos, len, SDL_MIX_MAXVOLUME);
- audio_pos += len;
- audio_len -= len;
-}
-
-CODE_BEGINS
-int process_one_sector(Handle * f) {
- Byte sector[2336];
- STR_Header * h;
-
- if (!f->read(sector, 2336))
- return 0;
- h = (STR_Header *) ((Byte *) sector + 8);
-
-#ifdef CHATTING
- printm(M_INFO, "SubHeader: FN = %x, CN = %x, SM = %x, CI = %x: ", sector[0], sector[1], sector[2], sector[3]);
-
- printm(M_BARE, "SubHeader FN : %x\n", sector[0]);
- printm(M_BARE, "SubHeader CN : %x\n", sector[1]);
- printm(M_BARE, "SubHeader SM : %x\n", sector[2]);
- printm(M_BARE, "SubHeader CI : %x\n", sector[3]);
-#endif
-
- if ((channel != -1) && (channel != sector[1]))
- return -1;
-
- if ((sector[2] == 0x48) || (sector[2] == 0x42) || ((sector[2] == 8) && (sector[14] == 8))) {
-#ifdef CHATTING
- printm(M_BARE, "Video sector\n");
- printm(M_BARE, "Status : %04x\n", h->StSTATUS);
- printm(M_BARE, "Type : %04x\n", h->StTYPE);
- printm(M_BARE, "Sector Offset: %i\n", h->StSECTOR_OFFSET);
- printm(M_BARE, "Sector Size : %i\n", h->StSECTOR_SIZE);
- printm(M_BARE, "Frame Number : %i\n", h->StFRAME_NO);
- printm(M_BARE, "Frame Size : %i\n", h->StFRAME_SIZE);
- printm(M_BARE, "Movie Width : %i\n", h->StMOVIE_WIDTH);
- printm(M_BARE, "Movie Height : %i\n", h->StMOVIE_HEIGHT);
- printm(M_BARE, "Movie HeadM : %08x\n", h->StMOVIE_HEADM);
- printm(M_BARE, "Movie HeadV : %08x\n", h->StMOVIE_HEADV);
- printm(M_BARE, "Channels : %04x\n", h->Channels);
-#endif
- if (h->StSECTOR_OFFSET == 0) {
- bs_init();
- video = (Byte *) malloc(h->StSECTOR_SIZE * 2016);
- if (!screen) {
- width = h->StMOVIE_WIDTH;
- height = h->StMOVIE_HEIGHT;
- screen = SDL_SetVideoMode(width, height, 24, SDL_HWSURFACE | SDL_DOUBLEBUF);
- if (!screen) {
- printm(M_ERROR, "Couldn't get framebuffer\n");
- exit(-1);
- }
- bpp = screen->format->BytesPerPixel;
- }
- }
-
- memcpy(video + h->StSECTOR_OFFSET * 2016, sector + 40, 2016);
-
- if (h->StSECTOR_SIZE == (h->StSECTOR_OFFSET + 1)) {
- // Frame finished.
-#ifdef CHATTING
- printm(M_BARE, "End of Frame.\n");
-#endif
-
- Uint8 * buffer = ((Uint8 *) screen->pixels);
-
- if (SDL_MUSTLOCK(screen))
- if (SDL_LockSurface(screen) < 0)
- exit(1);
-#ifdef CHATTING
- printm(M_BARE, "Width: %i, Height: %i - bpp: %i\n", width, height, bpp);
-#endif
- memset(video + h->StFRAME_SIZE, 0, h->StSECTOR_SIZE * 2016 - h->StFRAME_SIZE);
-#ifdef DUMPING
- String fn;
- fn.set("frame-%04i.bs", h->StFRAME_NO);
- Output * tf = new Output(fn);
- tf->write(video, h->StFRAME_SIZE);
- delete tf;
-#endif
- bs_decode_rgb24(buffer, (bs_header_t *) video, width, height, 0);
-
-// fwrite(screen->pixels, 3, width * height, stdout);
-
- if (SDL_MUSTLOCK(screen))
- SDL_UnlockSurface(screen);
- SDL_Flip(screen);
-
- free(video);
- }
- } else if (sector[2] == 0x64) {
- int locked = 0;
-
- SoundSector * buffer = (SoundSector *) sector;
-#ifdef CHATTING
- printm(M_BARE, "Audio sector\n");
- printm(M_BARE, "Frequency: %i\n", xahalfhz(buffer) ? 18900 : 37800);
- printm(M_BARE, "Channels : %s\n", xastereo(buffer) ? "stereo" : "mono");
-#endif
-// fwrite(sector + 8, 1, 2324, stdout);
-
- while (audio_len > 0) {
- SDL_Delay(1);
- }
-
- if (!audio2) {
- SDL_AudioSpec fmt;
-
- /* Un son sereo de 16 bits à 44kHz */
- fmt.freq = xahalfhz(buffer) ? 18900 : 37800;
- fmt.format = AUDIO_S16;
- fmt.channels = xastereo(buffer) ? 2 : 1;
- fmt.samples = 128; /*Une bonne valeur pour les jeux */
- fmt.callback = mixaudio;
- fmt.userdata = NULL;
-
- /* Ouvre le contexte audio et joue le son */
- if (SDL_OpenAudio(&fmt, NULL) < 0) {
- fprintf(stderr, "Impossible d'accéder à l'audio: %s\n", SDL_GetError());
- exit(1);
- }
-
- initXaDecode();
- } else {
- if (audio) {
- SDL_LockAudio();
- free(audio);
- locked = 1;
- }
- audio_pos = audio = audio2;
- audio_len = audio_len2;
- }
-
- audio2 = (Byte *) malloc(8192);
- switchXaDecode(xachannel(buffer));
- audio_len2 = convXaToWave((char *) buffer, (char *) audio2, xachannel(buffer), 0, 255);
- if (locked)
- SDL_UnlockAudio();
- else if (audio)
- SDL_PauseAudio(0);
- saveXaDecode(xachannel(buffer));
-
- } else {
-#ifdef CHATTING
- printm(M_BARE, "Unknow sector\n");
-#endif
- }
-#ifdef CHATTING
- printm(M_BARE, "---------------------------------\n\n");
-#endif
- return 1;
-}
-
-virtual int startup() throw (GeneralException) {
- Handle * file = 0;
- int c;
-
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0) {
- printm(M_ERROR, "Couldn't initialise SDL: %s\n", SDL_GetError());
- exit(-1);
- }
- atexit(SDL_Quit);
- SDL_ShowCursor(SDL_DISABLE);
-
- while ((c = getopt(argc, argv, "c:")) != EOF) {
- switch (c) {
- case 'c':
- channel = atoi(optarg);
- break;
- default:
- printm(M_ERROR, "Unknow argument.\n");
- break;
- }
- }
-
- switch (argc - optind) {
- case 0:
- file = &Stdin;
- break;
- case 1:
- file = new Input(argv[optind]);
- break;
- default:
- printm(M_ERROR, "Too much arguments.\n");
- exit(-1);
- }
-
- while (process_one_sector(file));
-
- if (!audio)
- SDL_CloseAudio();
-
- SDL_Quit();
- return 0;
-}
-CODE_ENDS
+#include <stdlib.h>
+#include <string.h>
+#include <SDL/SDL.h>
+#include <SDL/SDL_audio.h>
+#include <getopt.h>
+#include "Input.h"
+#include "Output.h"
+#include "psxdev/bs.h"
+#include "generic.h"
+#include "cdutils.h"
+#include "psxdev/xadecode.h"
+#include "Main.h"
+
+/*
+
+ From the documentation:
+
+ 32 bytes header:
+
+StSTATUS : 2 bytes 0
+StTYPE : 2 bytes 2
+StSECTOR_OFFSET: 2 bytes 4
+StSECTOR_SIZE : 2 bytes 6
+StFRAME_NO : 4 bytes 10
+StFRAME_SIZE : 4 bytes 14
+StMOVIE_WIDTH : 2 bytes 16
+StMOVIE_HEIGHT : 2 bytes 18
+StMOVIE_HEADM : 4 bytes 22
+StMOVIE_HEADV : 4 bytes 26
+Channels : 2 bytes 30
+
+ */
+
+struct STR_Header {
+ Uint16 StSTATUS;
+ Uint16 StTYPE;
+ Uint16 StSECTOR_OFFSET;
+ Uint16 StSECTOR_SIZE;
+ Uint32 StFRAME_NO;
+ Uint32 StFRAME_SIZE;
+ Uint16 StMOVIE_WIDTH;
+ Uint16 StMOVIE_HEIGHT;
+ Uint32 StMOVIE_HEADM;
+ Uint32 StMOVIE_HEADV;
+ Uint16 Channels;
+} PACKED;
+
+Byte * video = 0, * audio = 0, * audio2 = 0, * tbuffer = 0;
+
+int channel = -1;
+
+int width, height;
+
+SDL_Surface * screen = 0;
+Uint8 bpp;
+
+int32 audio_len = 0, audio_len2 = 0;
+Uint8 *audio_pos;
+
+void mixaudio(void *unused, Uint8 *stream, int len) {
+ /* Only play if we have data left */
+ if ( audio_len == 0 )
+ return;
+
+ /* Mix as much data as possible */
+ len = ( len > audio_len ? audio_len : len );
+ SDL_MixAudio(stream, audio_pos, len, SDL_MIX_MAXVOLUME);
+ audio_pos += len;
+ audio_len -= len;
+}
+
+CODE_BEGINS
+int process_one_sector(Handle * f) {
+ Byte sector[2336];
+ STR_Header * h;
+
+ if (!f->read(sector, 2336))
+ return 0;
+ h = (STR_Header *) ((Byte *) sector + 8);
+
+#ifdef CHATTING
+ printm(M_INFO, "SubHeader: FN = %x, CN = %x, SM = %x, CI = %x: ", sector[0], sector[1], sector[2], sector[3]);
+
+ printm(M_BARE, "SubHeader FN : %x\n", sector[0]);
+ printm(M_BARE, "SubHeader CN : %x\n", sector[1]);
+ printm(M_BARE, "SubHeader SM : %x\n", sector[2]);
+ printm(M_BARE, "SubHeader CI : %x\n", sector[3]);
+#endif
+
+ if ((channel != -1) && (channel != sector[1]))
+ return -1;
+
+ if ((sector[2] == 0x48) || (sector[2] == 0x42) || ((sector[2] == 8) && (sector[14] == 8))) {
+#ifdef CHATTING
+ printm(M_BARE, "Video sector\n");
+ printm(M_BARE, "Status : %04x\n", h->StSTATUS);
+ printm(M_BARE, "Type : %04x\n", h->StTYPE);
+ printm(M_BARE, "Sector Offset: %i\n", h->StSECTOR_OFFSET);
+ printm(M_BARE, "Sector Size : %i\n", h->StSECTOR_SIZE);
+ printm(M_BARE, "Frame Number : %i\n", h->StFRAME_NO);
+ printm(M_BARE, "Frame Size : %i\n", h->StFRAME_SIZE);
+ printm(M_BARE, "Movie Width : %i\n", h->StMOVIE_WIDTH);
+ printm(M_BARE, "Movie Height : %i\n", h->StMOVIE_HEIGHT);
+ printm(M_BARE, "Movie HeadM : %08x\n", h->StMOVIE_HEADM);
+ printm(M_BARE, "Movie HeadV : %08x\n", h->StMOVIE_HEADV);
+ printm(M_BARE, "Channels : %04x\n", h->Channels);
+#endif
+ if (h->StSECTOR_OFFSET == 0) {
+ bs_init();
+ video = (Byte *) malloc(h->StSECTOR_SIZE * 2016);
+ if (!screen) {
+ width = h->StMOVIE_WIDTH;
+ height = h->StMOVIE_HEIGHT;
+ screen = SDL_SetVideoMode(width, height, 24, SDL_HWSURFACE | SDL_DOUBLEBUF);
+ if (!screen) {
+ printm(M_ERROR, "Couldn't get framebuffer\n");
+ exit(-1);
+ }
+ bpp = screen->format->BytesPerPixel;
+ }
+ }
+
+ memcpy(video + h->StSECTOR_OFFSET * 2016, sector + 40, 2016);
+
+ if (h->StSECTOR_SIZE == (h->StSECTOR_OFFSET + 1)) {
+ // Frame finished.
+#ifdef CHATTING
+ printm(M_BARE, "End of Frame.\n");
+#endif
+
+ Uint8 * buffer = ((Uint8 *) screen->pixels);
+
+ if (SDL_MUSTLOCK(screen))
+ if (SDL_LockSurface(screen) < 0)
+ exit(1);
+#ifdef CHATTING
+ printm(M_BARE, "Width: %i, Height: %i - bpp: %i\n", width, height, bpp);
+#endif
+ memset(video + h->StFRAME_SIZE, 0, h->StSECTOR_SIZE * 2016 - h->StFRAME_SIZE);
+#ifdef DUMPING
+ String fn;
+ fn.set("frame-%04i.bs", h->StFRAME_NO);
+ Output * tf = new Output(fn);
+ tf->write(video, h->StFRAME_SIZE);
+ delete tf;
+#endif
+ bs_decode_rgb24(buffer, (bs_header_t *) video, width, height, 0);
+
+// fwrite(screen->pixels, 3, width * height, stdout);
+
+ if (SDL_MUSTLOCK(screen))
+ SDL_UnlockSurface(screen);
+ SDL_Flip(screen);
+
+ free(video);
+ }
+ } else if (sector[2] == 0x64) {
+ int locked = 0;
+
+ SoundSector * buffer = (SoundSector *) sector;
+#ifdef CHATTING
+ printm(M_BARE, "Audio sector\n");
+ printm(M_BARE, "Frequency: %i\n", xahalfhz(buffer) ? 18900 : 37800);
+ printm(M_BARE, "Channels : %s\n", xastereo(buffer) ? "stereo" : "mono");
+#endif
+// fwrite(sector + 8, 1, 2324, stdout);
+
+ while (audio_len > 0) {
+ SDL_Delay(1);
+ }
+
+ if (!audio2) {
+ SDL_AudioSpec fmt;
+
+ /* Un son sereo de 16 bits à 44kHz */
+ fmt.freq = xahalfhz(buffer) ? 18900 : 37800;
+ fmt.format = AUDIO_S16;
+ fmt.channels = xastereo(buffer) ? 2 : 1;
+ fmt.samples = 128; /*Une bonne valeur pour les jeux */
+ fmt.callback = mixaudio;
+ fmt.userdata = NULL;
+
+ /* Ouvre le contexte audio et joue le son */
+ if (SDL_OpenAudio(&fmt, NULL) < 0) {
+ fprintf(stderr, "Impossible d'accéder à l'audio: %s\n", SDL_GetError());
+ exit(1);
+ }
+
+ initXaDecode();
+ } else {
+ if (audio) {
+ SDL_LockAudio();
+ free(audio);
+ locked = 1;
+ }
+ audio_pos = audio = audio2;
+ audio_len = audio_len2;
+ }
+
+ audio2 = (Byte *) malloc(8192);
+ switchXaDecode(xachannel(buffer));
+ audio_len2 = convXaToWave((char *) buffer, (char *) audio2, xachannel(buffer), 0, 255);
+ if (locked)
+ SDL_UnlockAudio();
+ else if (audio)
+ SDL_PauseAudio(0);
+ saveXaDecode(xachannel(buffer));
+
+ } else {
+#ifdef CHATTING
+ printm(M_BARE, "Unknow sector\n");
+#endif
+ }
+#ifdef CHATTING
+ printm(M_BARE, "---------------------------------\n\n");
+#endif
+ return 1;
+}
+
+virtual int startup() throw (GeneralException) {
+ Handle * file = 0;
+ int c;
+
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0) {
+ printm(M_ERROR, "Couldn't initialise SDL: %s\n", SDL_GetError());
+ exit(-1);
+ }
+ atexit(SDL_Quit);
+ SDL_ShowCursor(SDL_DISABLE);
+
+ while ((c = getopt(argc, argv, "c:")) != EOF) {
+ switch (c) {
+ case 'c':
+ channel = atoi(optarg);
+ break;
+ default:
+ printm(M_ERROR, "Unknow argument.\n");
+ break;
+ }
+ }
+
+ switch (argc - optind) {
+ case 0:
+ file = &Stdin;
+ break;
+ case 1:
+ file = new Input(argv[optind]);
+ break;
+ default:
+ printm(M_ERROR, "Too much arguments.\n");
+ exit(-1);
+ }
+
+ while (process_one_sector(file));
+
+ if (!audio)
+ SDL_CloseAudio();
+
+ SDL_Quit();
+ return 0;
+}
+CODE_ENDS