summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--MSVC/Tools/MakInDir.bat54
-rw-r--r--MSVC/Tools/makefile40
-rw-r--r--MSVC/Tools/master.mak620
3 files changed, 357 insertions, 357 deletions
diff --git a/MSVC/Tools/MakInDir.bat b/MSVC/Tools/MakInDir.bat
index 6c28109..d20cba5 100644
--- a/MSVC/Tools/MakInDir.bat
+++ b/MSVC/Tools/MakInDir.bat
@@ -1,27 +1,27 @@
-@echo off
-
-if "%2" == "" echo.
-if "%2" == "" echo USAGE: MakInDir [Directory] [Target]
-if "%2" == "" echo ------ Directory: directory to run NMAKE within
-if "%2" == "" echo ------ Target: the target of the NMAKE session
-if "%2" == "" goto done
-
-cd %1
-echo on
-nmake /f nmakefile /nologo %2
-@echo off
-if errorlevel 0 goto finish else goto bomb
-
-:bomb
-if "%OS%" == "" goto Win9xbomb else goto NTbomb
-
-:Win9xbomb
-exit
-
-:NTbomb
-exit 1
-
-:finish
-cd ..
-
-:done
+@echo off
+
+if "%2" == "" echo.
+if "%2" == "" echo USAGE: MakInDir [Directory] [Target]
+if "%2" == "" echo ------ Directory: directory to run NMAKE within
+if "%2" == "" echo ------ Target: the target of the NMAKE session
+if "%2" == "" goto done
+
+cd %1
+echo on
+nmake /f nmakefile /nologo %2
+@echo off
+if errorlevel 0 goto finish else goto bomb
+
+:bomb
+if "%OS%" == "" goto Win9xbomb else goto NTbomb
+
+:Win9xbomb
+exit
+
+:NTbomb
+exit 1
+
+:finish
+cd ..
+
+:done
diff --git a/MSVC/Tools/makefile b/MSVC/Tools/makefile
index 1757440..d5e1895 100644
--- a/MSVC/Tools/makefile
+++ b/MSVC/Tools/makefile
@@ -1,20 +1,20 @@
-COMMONTOOLSPATH=$(MAKEDIR)
-
-!include $(COMMONTOOLSPATH)\master.mak
-
-#------------------------------------------------------------------
-
-all :
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /F nmakefile all
-
-clean :
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /f nmakefile clean
-
-rebuild:
- set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
- cd ..\..
- $(MAKE) /f nmakefile clean all
+COMMONTOOLSPATH=$(MAKEDIR)
+
+!include $(COMMONTOOLSPATH)\master.mak
+
+#------------------------------------------------------------------
+
+all :
+ set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
+ cd ..\..
+ $(MAKE) /F nmakefile all
+
+clean :
+ set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
+ cd ..\..
+ $(MAKE) /f nmakefile clean
+
+rebuild:
+ set COMMONTOOLSPATH=$(COMMONTOOLSPATH)
+ cd ..\..
+ $(MAKE) /f nmakefile clean all
diff --git a/MSVC/Tools/master.mak b/MSVC/Tools/master.mak
index a57cfc7..bb12dce 100644
--- a/MSVC/Tools/master.mak
+++ b/MSVC/Tools/master.mak
@@ -1,311 +1,311 @@
-!IFNDEF COMMONTOOLSPATH
-!ERROR Env Variable COMMONTOOLSPATH must be defined
-!ENDIF
-
-#--------------------------------------------------------------------------
-#needed so we can say foo.dll: foo.cpp and it will just work
-.SUFFIXES: .tlb .il .dll .cpp .js .cs .vb .rc .ocx .reg .resources .txt .resX .wsdl .asmx
-
-#--------------------------------------------------------------------------
-#define the names of the compilers we ship
-_BC=vbc.exe
-_CL=cl.exe
-_C1=C1.dll
-_CX=c1xx.dll
-_C2=c2.dll
-_CS=csc.exe
-_JS=jsc.exe
-_ASSEM=ilasm.exe
-
-# Comment this line out to turn debug mode off
-DEBUG=TRUE
-
-#--------------------------------------------------------------------------
-#Use the _MAKE_STOP environment variable if you want NMAKE to stop on error
-# if not defined (default), NMAKE will IGNORE errors and continue
-!IFNDEF _MAKE_STOP
-.IGNORE :
-!ENDIF
-#---------------------------------------------------------------------------
-
-#Allow builds with custom compiler path
-!IFDEF CUST_CS
-_CS=$(CUST_CS)
-!ENDIF
-
-#define the names of some common tools
-_TLBIMP=tlbimp.exe
-_TLBEXP=tlbexp.exe
-_REGASM=regasm.exe
-_REGSVR=regsvr32.exe
-_RSC=rc.exe
-_RESGEN=resgen.exe
-_AL=al.exe
-_SHAREDNAME=sn.exe
-
-#IFDEF OS
-
-_MAKE_IN_DIR = $(COMMONTOOLSPATH)\MakInDir.bat
-
-#ELSE
-
-_MAKE_IN_DIR = call $(COMMONTOOLSPATH)\MakInDir.bat
-
-#ENDIF
-
-_GACUTIL=gacutil.exe
-_WSDL=wsdl.exe
-_XSD=xsd.exe
-
-#define our basic link line for managed code
-_LINK=link.exe /INCREMENTAL /NOLOGO /DEBUG /SUBSYSTEM:CONSOLE /MACHINE:IX86 /NODEFAULTLIB:LIBC
-
-#this is used for compiling C# samples
-#reset this in individual sample makefile to your imports if required
-_IMPORTS=
-
-#this is used for compiling C# samples, that use Resources
-#reset this in individual sample makefile to your resource imports if required
-_WIN32RES=
-
-#This is used for compiling C# samples that use Assembly and key files
-#reset this in individual sample makefile to your resource imports if required
-_KEYFILE=
-
-#this is used for compiling C# samples
-#set the default out directory to .
-_OUTDIR=.
-
-#Set what to clean by default
-!IFNDEF _CLEANFILES
-_CLEANFILES=*.obj *.tlb *.reg
-!ENDIF
-
-#set some command C++ flags
-_CFLAGS=$(_CCFLAGS) /c /EHsc /D "_WINDOWS" /D "ZLIB_DLL"
-
-#set debug as the default for c++
-_CDFLAGS=$(_CFLAGS) /Zi
-
-#set some command link flags
-_LFLAGS=-noentry
-_LDFLAGS=-noentry -dll
-
-!IFDEF DEBUG
-
-_CS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_CS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-
-_VB_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_VB_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-
-_JS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
-_JS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
-_RESGEN_FLAGS=
-
-!ELSE
-
-_CS_DLL_FLAGS=/nologo /t:library $(TRACE)
-_CS_EXE_FLAGS=/nologo $(TRACE)
-_VB_DLL_FLAGS=/nologo /t:library $(TRACE)
-_VB_EXE_FLAGS=/nologo /t:exe $(TRACE)
-_JS_DLL_FLAGS=/nologo $(TRACE)
-_JS_EXE_FLAGS=/nologo /exe $(TRACE)
-_RESGEN_FLAGS=
-
-!ENDIF
-
-!IFDEF OS
-
-_RMDIR=rd /s /q
-
-!ELSE
-
-_RMDIR=deltree /y
-
-!ENDIF
-
-#default compile and link for c++ files building a dll
-#note: name.cpp and name.dll must match
-.cpp.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CL) $(_CDFLAGS) $*.cpp
- $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
-
-#default compile and link for c++ files building a exe
-#note: name.cpp and name.dll must match
-.cpp.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CL) $(_CDFLAGS) $*.cpp
- $(_LINK) $(_LFLAGS) $(_LIBS) $*.obj
-
-#default compile and link for c++ files building an obj
-#note: name.cpp and name.obj must match
-.cpp.obj:
- $(_CL) $(_CDFLAGS) $*.cpp
-
-#default compile and link for c++ files building an exe
-#note: name.obj and name.exe must match
-.obj.exe:
- $(_LINK) $(_LFLAGS) $(_LIBS) $**
-
-#default compile and link for c++ files building a dll
-.obj.dll:
- $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
-
-#default compiling vb files
-.vb.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_BC) $(_VB_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
-
-.vb.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_BC) $(_VB_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
-
-#default compiling C# files
-.cs.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CS) $(_CS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.cs.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_CS) $(_CS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.js.dll:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_JS) $(_JS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
-
-
-#default compiling C# files
-.js.exe:
- if not exist $(_OUTDIR) md $(_OUTDIR)
- $(_JS) $(_JS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
-
-#default for registering an ocx
-
-.ocx.reg:
- $(_REGSVR) /s $*.ocx
-
-#define for compiling il to an exe
-.il.exe:
- $(_ASSEM) $*.il
-
-#define for compiling il to a dll
-.il.dll:
- $(_ASSEM) $*.il /DLL
-
-#define for compiling asm to an exe
-.asm.exe:
- $(_ASSEM) $*.asm
-
-#define for compiling asm to an exe
-.asm.dll:
- $(_ASSEM) $*.asm /DLL
-
-#define for compiling Service Desc Language to C# (names must match (files & classes))
-.wsdl.cs:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$* /out:$*.cs $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language to JScript (names must match (files & classes))
-.wsdl.js:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language to VB (names must match (files & classes))
-.wsdl.vb:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to JS
-.asmx.js:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to CSharp
-.asmx.cs:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:CS /n:$* /out:$*.cs $**
-!ENDIF
-!ENDIF
-
-#define for compiling Service Desc Language from Web Service to VB
-.asmx.vb:
-!IFDEF _NAMESPACE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
-!ENDIF
-!ELSE
-!IFDEF _SDLPATH
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
-!ELSE
- $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
-!ENDIF
-!ENDIF
-
-#define for compiling RESX files to resource files using Resgen
-.resX.resources:
- $(_RESGEN) $(_RESGEN_FLAGS) $*.resX $*.resources
-
-#define for compiling .TXT files to resource files using Resgen
-.txt.resources:
+!IFNDEF COMMONTOOLSPATH
+!ERROR Env Variable COMMONTOOLSPATH must be defined
+!ENDIF
+
+#--------------------------------------------------------------------------
+#needed so we can say foo.dll: foo.cpp and it will just work
+.SUFFIXES: .tlb .il .dll .cpp .js .cs .vb .rc .ocx .reg .resources .txt .resX .wsdl .asmx
+
+#--------------------------------------------------------------------------
+#define the names of the compilers we ship
+_BC=vbc.exe
+_CL=cl.exe
+_C1=C1.dll
+_CX=c1xx.dll
+_C2=c2.dll
+_CS=csc.exe
+_JS=jsc.exe
+_ASSEM=ilasm.exe
+
+# Comment this line out to turn debug mode off
+DEBUG=TRUE
+
+#--------------------------------------------------------------------------
+#Use the _MAKE_STOP environment variable if you want NMAKE to stop on error
+# if not defined (default), NMAKE will IGNORE errors and continue
+!IFNDEF _MAKE_STOP
+.IGNORE :
+!ENDIF
+#---------------------------------------------------------------------------
+
+#Allow builds with custom compiler path
+!IFDEF CUST_CS
+_CS=$(CUST_CS)
+!ENDIF
+
+#define the names of some common tools
+_TLBIMP=tlbimp.exe
+_TLBEXP=tlbexp.exe
+_REGASM=regasm.exe
+_REGSVR=regsvr32.exe
+_RSC=rc.exe
+_RESGEN=resgen.exe
+_AL=al.exe
+_SHAREDNAME=sn.exe
+
+#IFDEF OS
+
+_MAKE_IN_DIR = $(COMMONTOOLSPATH)\MakInDir.bat
+
+#ELSE
+
+_MAKE_IN_DIR = call "$(COMMONTOOLSPATH)\MakInDir.bat"
+
+#ENDIF
+
+_GACUTIL=gacutil.exe
+_WSDL=wsdl.exe
+_XSD=xsd.exe
+
+#define our basic link line for managed code
+_LINK=link.exe /INCREMENTAL /NOLOGO /DEBUG /SUBSYSTEM:CONSOLE /MACHINE:IX86 /NODEFAULTLIB:LIBC
+
+#this is used for compiling C# samples
+#reset this in individual sample makefile to your imports if required
+_IMPORTS=
+
+#this is used for compiling C# samples, that use Resources
+#reset this in individual sample makefile to your resource imports if required
+_WIN32RES=
+
+#This is used for compiling C# samples that use Assembly and key files
+#reset this in individual sample makefile to your resource imports if required
+_KEYFILE=
+
+#this is used for compiling C# samples
+#set the default out directory to .
+_OUTDIR=.
+
+#Set what to clean by default
+!IFNDEF _CLEANFILES
+_CLEANFILES=*.obj *.tlb *.reg
+!ENDIF
+
+#set some command C++ flags
+_CFLAGS=$(_CCFLAGS) /c /EHsc /D "_WINDOWS" /D "ZLIB_DLL"
+
+#set debug as the default for c++
+_CDFLAGS=$(_CFLAGS) /Zi
+
+#set some command link flags
+_LFLAGS=-noentry
+_LDFLAGS=-noentry -dll
+
+!IFDEF DEBUG
+
+_CS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_CS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+
+_VB_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_VB_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+
+_JS_DLL_FLAGS=/nologo /t:library /debug+ $(TRACE)
+_JS_EXE_FLAGS=/nologo /t:exe /debug+ $(TRACE)
+_RESGEN_FLAGS=
+
+!ELSE
+
+_CS_DLL_FLAGS=/nologo /t:library $(TRACE)
+_CS_EXE_FLAGS=/nologo $(TRACE)
+_VB_DLL_FLAGS=/nologo /t:library $(TRACE)
+_VB_EXE_FLAGS=/nologo /t:exe $(TRACE)
+_JS_DLL_FLAGS=/nologo $(TRACE)
+_JS_EXE_FLAGS=/nologo /exe $(TRACE)
+_RESGEN_FLAGS=
+
+!ENDIF
+
+!IFDEF OS
+
+_RMDIR=rd /s /q
+
+!ELSE
+
+_RMDIR=deltree /y
+
+!ENDIF
+
+#default compile and link for c++ files building a dll
+#note: name.cpp and name.dll must match
+.cpp.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CL) $(_CDFLAGS) $*.cpp
+ $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
+
+#default compile and link for c++ files building a exe
+#note: name.cpp and name.dll must match
+.cpp.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CL) $(_CDFLAGS) $*.cpp
+ $(_LINK) $(_LFLAGS) $(_LIBS) $*.obj
+
+#default compile and link for c++ files building an obj
+#note: name.cpp and name.obj must match
+.cpp.obj:
+ $(_CL) $(_CDFLAGS) $*.cpp
+
+#default compile and link for c++ files building an exe
+#note: name.obj and name.exe must match
+.obj.exe:
+ $(_LINK) $(_LFLAGS) $(_LIBS) $**
+
+#default compile and link for c++ files building a dll
+.obj.dll:
+ $(_LINK) $(_LDFLAGS) $(_LIBS) $*.obj
+
+#default compiling vb files
+.vb.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_BC) $(_VB_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
+
+.vb.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_BC) $(_VB_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.vb $(_WIN32RES) $(_KEYFILE)
+
+#default compiling C# files
+.cs.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CS) $(_CS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.cs.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_CS) $(_CS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.cs $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.js.dll:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_JS) $(_JS_DLL_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
+
+
+#default compiling C# files
+.js.exe:
+ if not exist $(_OUTDIR) md $(_OUTDIR)
+ $(_JS) $(_JS_EXE_FLAGS) $(_IMPORTS) /out:$(_OUTDIR)\$@ $** $(COMMONTOOLSPATH)\QuickStart\QSVersion.js $(_WIN32RES) $(_KEYFILE)
+
+#default for registering an ocx
+
+.ocx.reg:
+ $(_REGSVR) /s $*.ocx
+
+#define for compiling il to an exe
+.il.exe:
+ $(_ASSEM) $*.il
+
+#define for compiling il to a dll
+.il.dll:
+ $(_ASSEM) $*.il /DLL
+
+#define for compiling asm to an exe
+.asm.exe:
+ $(_ASSEM) $*.asm
+
+#define for compiling asm to an exe
+.asm.dll:
+ $(_ASSEM) $*.asm /DLL
+
+#define for compiling Service Desc Language to C# (names must match (files & classes))
+.wsdl.cs:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language to JScript (names must match (files & classes))
+.wsdl.js:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language to VB (names must match (files & classes))
+.wsdl.vb:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to JS
+.asmx.js:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$(_NAMESPACE) /out:$*.js $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:JS /n:$*JS /out:$*.js $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to CSharp
+.asmx.cs:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$(_NAMESPACE) /out:$*.cs $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:CS /n:$* /out:$*.cs $**
+!ENDIF
+!ENDIF
+
+#define for compiling Service Desc Language from Web Service to VB
+.asmx.vb:
+!IFDEF _NAMESPACE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$(_NAMESPACE) /out:$*.vb $**
+!ENDIF
+!ELSE
+!IFDEF _SDLPATH
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $(_SDLPATH)
+!ELSE
+ $(_WSDL) /l:VB /n:$*VB /out:$*.vb $**
+!ENDIF
+!ENDIF
+
+#define for compiling RESX files to resource files using Resgen
+.resX.resources:
+ $(_RESGEN) $(_RESGEN_FLAGS) $*.resX $*.resources
+
+#define for compiling .TXT files to resource files using Resgen
+.txt.resources:
$(_RESGEN) $(_RESGEN_FLAGS) $*.txt $*.resources \ No newline at end of file