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-rw-r--r--PcsxSrc/Docs/ChangeLog.txt255
-rw-r--r--PcsxSrc/Docs/CodingStyle.txt29
-rw-r--r--PcsxSrc/Docs/License.txt342
-rw-r--r--PcsxSrc/Docs/Readme.txt189
-rw-r--r--PcsxSrc/Docs/ToDo.txt8
5 files changed, 0 insertions, 823 deletions
diff --git a/PcsxSrc/Docs/ChangeLog.txt b/PcsxSrc/Docs/ChangeLog.txt
deleted file mode 100644
index 4bd94cd..0000000
--- a/PcsxSrc/Docs/ChangeLog.txt
+++ /dev/null
@@ -1,255 +0,0 @@
-ChageLog:
- v1.3:
- * Fixed icon colors for 15/16bits, thanks to jang2k (linuzappz)
-
- * Fix silly bug on PsxCounters.c for SPUasync (linuzappz)
-
- * Refixed the mdecs, more correct. PsxHw.c, Mdec.c, and small fixes on
- WndMain.c/Plugin.c, thanks to jang2k (linuzappz)
-
- * Fix for some mdecs on MdecWrite1, Mdec.c, thanks to psychojak (linuzappz)
-
- * CVGS Mcds now are detected by file size, also fixes to SaveMcd,
- and added support for .gme mcds, Sio.c, thanks to jang2k (linuzappz)
-
- * Fixed Pcsx title for some win32, small fix in Gte.c, and added
- icons for win32 mcd dlg (still unanimated), WndMain.c,
- thanks to jang2k (linuzappz)
-
- * Added rename syscall, PsxBios.c (linuzappz)
-
- * Fixed bug in MTC2 in linux define, Gte.c (linuzappz)
-
- * Minor fixes to GtkGui.c (linuzappz)
-
- * More to PsxBios.c (linuzappz)
-
- * Fixed bug when S_addr == 0 in Misc.c (linuzappz)
-
- * Now won't close the plugins if the user press escape more than once,
- WinMain.c, plugin.c (linuzappz)
-
- * Added SPUasync support, thanks to Andy and Iori (linuzappz)
-
- * Removed the BREAK code, since the bios rom doens't handles it,
- thanks to psychojak (linuzappz)
-
- * Some bugfixes to Gte.c, thanks to jang2k (linuzappz)
-
- * "hokuto no ken" / "Crash Bandicot 2" ... fix, thanks to Taka (linuzappz)
-
- * Renamed/rewrote some stuff for pcsx2 compat ;) (linuzappz)
-
- * Small speedups for Mdec.c (linuzappz)
-
- * Rewrote DisR3000A.c (linuzappz)
-
- * Improved and rewrote partially HLE stuff (linuzappz)
-
- * Rewrote the way we call syscalls (linuzappz)
-
- * Added in Gte.c SUM_FLAG to opcodes that didn't have it, thanks to Taka (linuzappz)
-
- * CdlPause Acknowledge irq timing changed to 0x40000, thanks to Taka (linuzappz)
-
- * Fixed bug in recBLTZAL and recBGEZAL, thanks to Taka (linuzappz)
-
- * Fixed bug in Sio.c, thanks to gunshinn (linuzappz)
-
- * Fixed bug in Hw.c, thanks to bilgerat (linuzappz)
-
- * Fixes to Gte.c, thanks to roor (shadow)
-
- v1.2:
- * Added Reg2 to cdrStruct, for Reg2 == 0x18 (non-interrupted cmds) (linuzappz)
-
- * Fixed one bug in Counters, count < 0 (linuzappz)
-
- * Now the cursor will be hidden in Win32 after OpenPlugins. (linuzappz)
-
- * Refixed Getlocl (linuzappz)
-
- * Fixed recJALR, 31 for _Rd_ (linuzappz)
-
- * Fixes to Gte.c (linuzappz)
-
- * Optimized iR3000A.c for speed (linuzappz)
-
- * Rewritten branch opcodes on iR3000A.c and removed cache stuff (linuzappz)
-
- * PRevID changed to 0x2, thanks to shadow (linuzappz)
-
- * Added PADstartPoll and PADpoll support, thanks to gunshinn (linuzappz)
-
- * Speed improvements to iR3000A.c (linuzappz)
-
- * Rewrote the cycles tests stuff, removed the workaround that reseted to 0x80000000
- (linuzappz)
-
- * CDRgetBufferSub and fixes to CDREAD stuff, CdRom.c, plugins.c/h (linuzappz
-
- * Correct Mouse, AnalogJoystick and AnalogPad emulation, contributed by
- gunshinn (linuzappz)
-
- * MOVZX and MOVSX to ix86.h and iR3000A.h (linuzappz)
-
- * Improved Memcard Dialog on Linux (linuzappz)
-
- * Counters again use BIAS (linuzappz)
-
- * Autodetect psx type should be fine now, Misc.c (linuzappz)
-
- * Removed nasm stuff (linuzappz)
-
- * Fixed VK_F10 in Plugin.c, WndMain.c (linuzappz)
-
- * LWC2/SWC2 now in Gte.c/h, Interpreter.c, iR3000A.c (linuzappz)
-
- * Fixed gte_Cxx in MVMVA, Gte.c (linuzappz)
-
- * Fixed a bug within PIC stuff, Plugin.c (win32 and linux) (linuzappz)
-
- * Rewrote bios_printf, Bios.c (linuzappz)
-
- * gtk_widget_hide changed for gtk_widget_destroy, thanks to lu_zero (linuzappz)
-
- * Fix for cpuIrq.cycle, now it won't freeze when reaching 0xffffffff, since
- we now reset when reaches 0x80000000, Counters.c (linuzappz)
-
- * Counters 1 and 2 (in mode 0x100) should be a little more accurate now (linuzappz)
-
- * Made workaround for Gran Turismo, WndMain.c, ConfigurePlugins.c, LnxMain.c,
- Config.c, GtkGui.c (linuzappz)
-
- * cp2NCLIP added in iGte.asm (linuzappz)
-
- * Fixed some bugs on Memory.c (memset to memLUT) and ConfigurePlugins.c
- (strlen("HLE") + 1), thanks to Taka (linuzappz)
-
- * Refixed XA quality, now should be perfect always, Decode_XA.c, and a bug on
- the spu dma is now fixed, Dma.c, thanks to Iori for this (linuzappz)
-
- * Fixed a bug in cp2MTC2 in iGte.asm, movsx now used (linuzappz)
-
- * cdReadTime is now divided by 75, thanks to calb, and the CDREAD_INT is set
- on a irq reset, CdRom.c/h (linuzappz)
-
- v1.1:
- * Fixed a bug in R3000A.c, hwReset() after the cpuIrq reset (linuzappz)
-
- * Refixed RootCounters, still need to clean, Counters.c (linuzappz)
-
- * Fixed XA quality, still in some games quality is not perfect (maybe cdrom bug)
- Decode_XA.c (linuzappz)
-
- * Reset var is now unused in CdRom.c, instead cdr.Ctrl is now used (linuzappz)
-
- * Small speedup for Hw.c, Sio.c/h (linuzappz)
-
- * Added cdrRead2 handling and fixed cddma, thanks to shunt, CdRom.c (linuzappz)
-
- * Cleaned a bit Memory.c, R3000A.c and Hw.c (linuzappz)
-
- * Support for VGS Memory Card Format (*.mem), Sio.c (linuzappz)
-
- * Rewrote cdirq handling, CdRom.c/h, R3000A.c (linuzappz)
-
- * Speed up on iR3000A.c code for cop2 (linuzappz)
-
- * Improved cdrom decoder and cdirq handling, CdRom.c/h (linuzappz)
-
- * Cleaned error checking on plugins.c/h (linuzappz)
-
- * Improved SysPrintf as SysMessage, System.h, LnxMain.c, WndMain.c (linuzappz)
-
- * Added sioInterrupt call, for cleaner code, Sio.c/h, R3000A.c (linuzappz)
-
- * Cleaned a little initial regs, R3000A.c (linuzappz)
-
- * Fixes to Dma stuff (HW_DMA_PCR is now used), hwDma3 set now only to
- (chcr) 0x11000000 and 0x11400100, Hw.c, CdRom.c (linuzappz)
-
- * Added status seek flag to SeekL and SeekP, CdRom.c (linuzappz)
-
- * Icon animated support for McdDlg, GtkGui.c, Sio.c/h (linuzappz)
-
- * Gettd now returns frame too, CdRom.c (linuzappz)
-
- * Fixed bug in CdlPlay, CdRom.c (linuzappz)
-
- * SPUupdate interface support Counters.c/h, plugins.c/h (linuzappz)
-
- * Added CDRCMD_DEBUG flag in Debug.h, for CdRom.c cmd debug only (linuzappz)
-
- * AUTOPAUSE stuff improved on Cdrom.c (linuzappz)
-
- * Icon stuff and more on McdDlg, WndMain.c/GtkGui.c, Sio.c/h (linuzappz)
-
- * Fixed PsxAuto buf in Misc.c (linuzappz)
-
- * Memory Card Manager improved to handle blocks, still need
- lotta work, WndMain.c/GtkGui.c, Sio.c/h (linuzappz)
-
- * Fixed in LoadCdrom the System.cnf a bit more (linuzappz)
-
- * Added Unused data to freeze functions and fixed LoadState to fail only for
- STvX (linuzappz)
-
- * More fixes to Gte.c, added another gte debug in Debug.h/WndMain.c
-
- * Fixed a bug in RemoveCmdQueue, CdRom.c (linuzappz)
-
- * Fixed Registry compatibility between versions in Win32, ConfigurePlugins.c
- (linuzappz)
-
- * Gte.c: total rewrite. Rage racer,Ridge racer,Bloady roar,Ridge racer 4
- now WORKS!!! (some small problems still althought ;p)
- Bios.c: some more comment opcodes to biosInit.(i think that all exists now)
- (shadow)
-
- * Bios.c: fixed ResetEntryInt & HookEntryInt (hex was opposite)
- add some names to BiosInit (commented)
- A0:3b, A0:3c, A0:4a, A0:4c, added (shadow)
-
- * Added LoadCdrom(), for HLE cdrom support, Misc.c, LnxMain.c, GtkGui.c,
- WndMain.c (linuzappz)
-
- * More to Bios.c: longjmp, mem2vram (thought that might fix some demos
- but not. Maybe need a recheck..), InitPAD + biosInterrupt (some changes..
- Not seems to work okay.. but dunno..), bios_GPU_dw (probably buggy need a
- recheck), bios_atoi, bios_atol, bios_index, bios_rindex, bios_strchr,
- bios_strrchr, bios_strpbrk, bios_strspn, bios_strcspn, bios_strtok,
- bios_strstr.
- And add some names of bios opcodes to the table.(commentted) (shadow)
-
- * Bios.c, added: SendGPU, StartPAD, GPU_SendPackets, GPU_GetGPUStatus,
- toupper, tolower, bcopy, bzero, bcmp (shadow)
-
- * Now you can change Bios and Plugins Path, in both Win32/Linux,
- ConfigurePlugins.c, Config.c, plugins.c, Wnd/LnxMain.c, Memory.c, (linuzappz)
-
- * StatesC in Linux same as Win32, Plugin.c (linuzappz)
-
- * Fixed rcntRcount, removed one BIAS, Counters.c (linuzappz)
-
- * Added CheckCdrom() after you change a cdrom, Cdrom.c (linuzappz)
-
- * Fixed iMdec.asm, still need to fix colours, they aren't 100% right (linuzappz)
-
- * F8 now set to make a snapshot (linuzappz)
-
- * Added bios syscalls names in Bios.c/R3000A.c (linuzappz)
-
- * GetTD and GetTN cmds are now non-blocking and added error code,
- CdRom.c (linuzappz)
-
- * Simplified queuing code and now reads are done like cmds (instead of
- using the synk stuff), CdRom.c/R3000A.c (linuzappz)
-
- * Made a workaround for iso cdrom plugins, when they changed the dir,
- Plugin.c/WndMain.c (linuzappz)
-
- * Fixed bug in CdRom.c (gcc3 support) (linuzappz)
-
- v1.0:
- * First source code public release. \ No newline at end of file
diff --git a/PcsxSrc/Docs/CodingStyle.txt b/PcsxSrc/Docs/CodingStyle.txt
deleted file mode 100644
index 4b44c97..0000000
--- a/PcsxSrc/Docs/CodingStyle.txt
+++ /dev/null
@@ -1,29 +0,0 @@
-## PCSX CODING STYLE
-
-typedef struct { // { within struct
- int i;
-} name;
-
-void func(int i) { // { within func declaration
- if () { // same
- switch () { // same
- default:
- printf(); // 1 tab per level (considering the default and the code in it
- // as diferent ones
- }
- }
-
- for (;;) { // same for while
- }
-}
-
-Also try to align the code:
- Something = x;
- AnotherThing = x;
-but not always:
- i = x;
- Something = x;
-
-tab = 4
-indent = 4
-
diff --git a/PcsxSrc/Docs/License.txt b/PcsxSrc/Docs/License.txt
deleted file mode 100644
index 7d1f860..0000000
--- a/PcsxSrc/Docs/License.txt
+++ /dev/null
@@ -1,342 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 2, June 1991
-
- Copyright (C) 1989, 1991 Free Software Foundation, Inc.
- 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The licenses for most software are designed to take away your
-freedom to share and change it. By contrast, the GNU General Public
-License is intended to guarantee your freedom to share and change free
-software--to make sure the software is free for all its users. This
-General Public License applies to most of the Free Software
-Foundation's software and to any other program whose authors commit to
-using it. (Some other Free Software Foundation software is covered by
-the GNU Library General Public License instead.) You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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-if you want it, that you can change the software or use pieces of it
-in new free programs; and that you know you can do these things.
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- To protect your rights, we need to make restrictions that forbid
-anyone to deny you these rights or to ask you to surrender the rights.
-These restrictions translate to certain responsibilities for you if you
-distribute copies of the software, or if you modify it.
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-gratis or for a fee, you must give the recipients all the rights that
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-POSSIBILITY OF SUCH DAMAGES.
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- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-convey the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
- <one line to give the program's name and a brief idea of what it does.>
- Copyright (C) <year> <name of author>
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
-
-Also add information on how to contact you by electronic and paper mail.
-
-If the program is interactive, make it output a short notice like this
-when it starts in an interactive mode:
-
- Gnomovision version 69, Copyright (C) year name of author
- Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, the commands you use may
-be called something other than `show w' and `show c'; they could even be
-mouse-clicks or menu items--whatever suits your program.
-
-You should also get your employer (if you work as a programmer) or your
-school, if any, to sign a "copyright disclaimer" for the program, if
-necessary. Here is a sample; alter the names:
-
- Yoyodyne, Inc., hereby disclaims all copyright interest in the program
- `Gnomovision' (which makes passes at compilers) written by James Hacker.
-
- <signature of Ty Coon>, 1 April 1989
- Ty Coon, President of Vice
-
-This General Public License does not permit incorporating your program into
-proprietary programs. If your program is a subroutine library, you may
-consider it more useful to permit linking proprietary applications with the
-library. If this is what you want to do, use the GNU Library General
-Public License instead of this License.
-
-
diff --git a/PcsxSrc/Docs/Readme.txt b/PcsxSrc/Docs/Readme.txt
deleted file mode 100644
index a8deded..0000000
--- a/PcsxSrc/Docs/Readme.txt
+++ /dev/null
@@ -1,189 +0,0 @@
- Pcsx - Pc Psx Emulator
- ----------------------
-
-Contents
---------
-
-1) General
-2) How it works
-3) Supported games
-4) TroubleShoot
-5) Credits
-
---------------------------------------------------------------------------------
-
-1) General
- -------
-
-Pcsx is a PSX emulator. What that really means? It means that it emulates the
-way that a PSX works and tries to translate PSX machine language to PC language.
-That is very hard to be done and we can't speak for 100% success in any time.
-The hardware would always be better than the software so if you wanna play games
-then better get a real PSX. Pcsx is capable to run many games, but may others
-don't. We are working on it ;). The members of the team are very advanced coders
-and they will continue the work on the Pcsx as far as they have enough time to
-work on it. Real life comes first and sometimes it is much more demanding.
-
-The team of Pcsx
-
---------------------------------------------------------------------------------
-
-2) How it works
- ------------
-
-Steps:
-------
- 1) Put a bios on bios directory (recommended: scph1001.bin) (optional)
- 2) Put plugins in plugin directory
- 3) Open the emu
- 4) Configure plugins from configuration menu and Memcards from Mcd Manager
- 5) Restart
- 6) Put a cd in your cdrom drive
- 7) Press Run CD and the game might work ;P
-
-Quick Keys:
-----------
- F1: Save State
- F2: Increase State Num
- F3: Load State
- F4: Show State-Pic
- F5: Sio Irq Dis/Enable
- F6: Black&White Mdecs Dis/Enable
- F7: Dis/Enable Xa
- F8: Makes a Snapshot
- The 2 next keys are only implemented if the cdrom plugin doesn't support
- the CDRgetStatus interface.
- F9: Press to simulate an open case (to change cdroms in game)
- F10: And this to close it
-
-Cpu Options:
------------
- * Disable Xa Decoding:
- Disables xa sound, if you don't want sound this might
- speed up a little movies (mostly) and the game itself.
-
- * Sio Irq Always Enabled:
- Enable this only when pads or memcards doesn't works,
- but usually brokes compatibility with them.
-
- * Spu Irq Always Enabled:
- May help your game to work, but usually doesn't helps.
-
- * Black & White Movies:
- Speed up for slow machines on movies.
-
- * Disable CD-DA:
- Will disable CD audio.
-
- * Enable Console Output:
- Displays the psx text output.
-
- * Enable Interpreter Cpu:
- Enables interpretive emulation (recomiler by default),
- it may be more compatible, but it's slower.
-
- * Psx System Type:
- Autodetect: Try to autodetect the system.
- NSTC/PAL: Specify it for yourself.
-
-Internal HLE Bios:
------------------
- If you select this instead of a regular bios (ie. "scph1001.bin")
- Pcsx will emulate the bios (this might not work in all cases but it is
- quite advanced), you can try it and see which one works better, notice
- that the HLE bios might be faster than a regular one and may make some
- games work better.
-
---------------------------------------------------------------------------------
-
-3) Supported Games
- ---------------
-
-Here is a small list with games that pcsx support. Notice that it might have
-some glitches on sound or gfx but it is considered playable. :)
-
- Crash Bandicoot 1
- Time crisis
- Mickey Wild adventure
- Coolboarders 3
- Street fighter EX+a
- Street fighter EX2 plus
- Breath of fire 3
- Breath of fire 4
- Quake II
- Alone in the Dark 4
- Tekken 3
-
-and probably lots more.
-Check www.psxfanatics.com or www.ngemu.com for compatibility lists.
-
-------------------------------------------------------------------------------------------------
-
-4) Troubleshoot
- ------------
-
- -QUE: My favourite game doesn't work
- -AN: Wait for the next release, or get another emu ;)
- -QUE: Can I have a bios image?
- -AN : No
- -QUE: CD audio is crappy...
- -AN : If it doesn't work then disable it :)
-
-------------------------------------------------------------------------------------------------
-
-5) Credits
- -------
-
-PCSX is the work of the following people:
-
-main coder:
- Linuzappz , e-mail: linuzappz@pcsx.net
-co-coders:
- Shadow , e-mail: shadow@pcsx.net
-ex-coders:
- Pete Bernett, e-mail: psswitch@online.de
- NoComp , e-mail: NoComp@mailcity.com
- Nik3d , e-mail:
-webmaster:
- Akumax , e-mail: akumax@pcsx.net
-
-Team would like to thanks:
---------------------------
-Ancient :Shadow's small bother for beta testing pcsx and bothering me to correct it :P
-Roor :for his help on cd-rom decoding routine :)
-Duddie,
-Tratax,
-Kazzuya :for the great work on psemu,and for the XA decoder :)
-Calb :for nice chats and coding hits ;) We love you calb ;)
-Twin :for the bot to #pcsx on efnet, for coding hints and and :)
-Lewpy :Man this plugin is quite fast!
-Psychojak :For beta testing Pcsx and donating a great amount of games to Shadow ;)
-JNS :For adding PEC support to Pcsx
-Antiloop :Great coder :)
-Segu :He knows what for :)
-Null :He also knows :)
-Bobbi
-cdburnout :For putting Pcsx news to their site and for hosting..
-D[j] :For hosting us ;)
-Now3d :For nice chats,info and blabla :)
-Ricardo Diaz:Linux version may never have been released without his help
-Nuno felicio:Beta testing, suggestions and a portugues readme
-Shunt :Coding hints and nice chats :)
-Taka :Many fixes to Pcsx
-jang2k :Lots of fixes to Pcsx :)
-
-and last but not least:
------------------------
-James : for all the friendly support
-Dimitris: for being good friend to me..
-Joan: The woman that make me nuts the last couple months...
-
-------------------------------------------------------------------------------------------------
-
-Official website: http:/www.pcsx.net
-
-If I forgot someone beat me :P
-"What you feel is what you are,and what you are is beatiful."
-Log off
-Shadow/ Linuzappz
-
diff --git a/PcsxSrc/Docs/ToDo.txt b/PcsxSrc/Docs/ToDo.txt
deleted file mode 100644
index 9555b72..0000000
--- a/PcsxSrc/Docs/ToDo.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-To do for Pcsx:
- * Continue Bios emulation. (linuzappz)
- * Fix CdRom code. (linuzappz)
- * Fix Gte and speed it up, convert it to fixed point.
- * Check Sio in games that don't work.
- * Port to other platforms and cpus.
- * NetPlay support.
- * Finish the Memory Card Manager (only last for win32).