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+/* Pcsx - Pc Psx Emulator
+ * Copyright (C) 1999-2002 Pcsx Team
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __R3000A_H__
+#define __R3000A_H__
+
+#include <stdio.h>
+
+#include "PsxCommon.h"
+
+typedef struct {
+ int (*Init)();
+ void (*Reset)();
+ void (*Execute)(); /* executes up to a break */
+ void (*ExecuteBlock)(); /* executes up to a jump */
+ void (*Clear)(u32 Addr, u32 Size);
+ void (*Shutdown)();
+} R3000Acpu;
+
+R3000Acpu *psxCpu;
+extern R3000Acpu psxInt;
+#ifdef __i386__
+extern R3000Acpu psxRec;
+#endif
+
+typedef union {
+ struct {
+ unsigned long r0, at, v0, v1, a0, a1, a2, a3,
+ t0, t1, t2, t3, t4, t5, t6, t7,
+ s0, s1, s2, s3, s4, s5, s6, s7,
+ t8, t9, k0, k1, gp, sp, s8, ra, lo, hi;
+ } n;
+ unsigned long r[34]; /* Lo, Hi in r[33] and r[34] */
+} psxGPRRegs;
+
+typedef union {
+ struct {
+ unsigned long Index, Random, EntryLo0, EntryLo1,
+ Context, PageMask, Wired, Reserved0,
+ BadVAddr, Count, EntryHi, Compare,
+ Status, Cause, EPC, PRid,
+ Config, LLAddr, WatchLO, WatchHI,
+ XContext, Reserved1, Reserved2, Reserved3,
+ Reserved4, Reserved5, ECC, CacheErr,
+ TagLo, TagHi, ErrorEPC, Reserved6;
+ } n;
+ unsigned long r[32];
+} psxCP0Regs;
+
+typedef struct {
+ short x, y;
+} SVector2D;
+
+typedef struct {
+ short z, pad;
+} SVector2Dz;
+
+typedef struct {
+ short x, y, z, pad;
+} SVector3D;
+
+typedef struct {
+ short x, y, z, pad;
+} LVector3D;
+
+typedef struct {
+ unsigned char r, g, b, c;
+} CBGR;
+
+typedef struct {
+ short m11, m12, m13, m21, m22, m23, m31, m32, m33, pad;
+} SMatrix3D;
+
+typedef union {
+ struct {
+ SVector3D v0, v1, v2;
+ CBGR rgb;
+ long otz;
+ long ir0, ir1, ir2, ir3;
+ SVector2D sxy0, sxy1, sxy2, sxyp;
+ SVector2Dz sz0, sz1, sz2, sz3;
+ CBGR rgb0, rgb1, rgb2;
+ long reserved;
+ long mac0, mac1, mac2, mac3;
+ unsigned long irgb, orgb;
+ long lzcs, lzcr;
+ } n;
+ unsigned long r[32];
+} psxCP2Data;
+
+typedef union {
+ struct {
+ SMatrix3D rMatrix;
+ long trX, trY, trZ;
+ SMatrix3D lMatrix;
+ long rbk, gbk, bbk;
+ SMatrix3D cMatrix;
+ long rfc, gfc, bfc;
+ long ofx, ofy;
+ long h;
+ long dqa, dqb;
+ long zsf3, zsf4;
+ long flag;
+ } n;
+ unsigned long r[32];
+} psxCP2Ctrl;
+
+typedef struct {
+ psxGPRRegs GPR; /* General Purpose Registers */
+ psxCP0Regs CP0; /* Coprocessor0 Registers */
+ psxCP2Data CP2D; /* Cop2 data registers */
+ psxCP2Ctrl CP2C; /* Cop2 control registers */
+ u32 pc; /* Program counter */
+ u32 code; /* The instruction */
+ u32 cycle;
+ u32 interrupt;
+ u32 intCycle[32];
+} psxRegisters;
+
+psxRegisters psxRegs;
+
+#define _i32(x) (long)x
+#define _u32(x) x
+
+#define _i16(x) (short)x
+#define _u16(x) (unsigned short)x
+
+#define _i8(x) (char)x
+#define _u8(x) (unsigned char)x
+
+/**** R3000A Instruction Macros ****/
+#define _PC_ psxRegs.pc // The next PC to be executed
+
+#define _Funct_ ((psxRegs.code ) & 0x3F) // The funct part of the instruction register
+#define _Rd_ ((psxRegs.code >> 11) & 0x1F) // The rd part of the instruction register
+#define _Rt_ ((psxRegs.code >> 16) & 0x1F) // The rt part of the instruction register
+#define _Rs_ ((psxRegs.code >> 21) & 0x1F) // The rs part of the instruction register
+#define _Sa_ ((psxRegs.code >> 6) & 0x1F) // The sa part of the instruction register
+#define _Im_ ((u16)psxRegs.code) // The immediate part of the instruction register
+#define _Target_ (psxRegs.code & 0x03ffffff) // The target part of the instruction register
+
+#define _Imm_ ((s16)psxRegs.code) // sign-extended immediate
+#define _ImmU_ (psxRegs.code&0xffff) // zero-extended immediate
+
+#define _rRs_ psxRegs.GPR.r[_Rs_] // Rs register
+#define _rRt_ psxRegs.GPR.r[_Rt_] // Rt register
+#define _rRd_ psxRegs.GPR.r[_Rd_] // Rd register
+#define _rSa_ psxRegs.GPR.r[_Sa_] // Sa register
+#define _rFs_ psxRegs.CP0.r[_Rd_] // Fs register
+
+#define _c2dRs_ psxRegs.CP2D.r[_Rs_] // Rs cop2 data register
+#define _c2dRt_ psxRegs.CP2D.r[_Rt_] // Rt cop2 data register
+#define _c2dRd_ psxRegs.CP2D.r[_Rd_] // Rd cop2 data register
+#define _c2dSa_ psxRegs.CP2D.r[_Sa_] // Sa cop2 data register
+
+#define _rHi_ psxRegs.GPR.n.hi // The HI register
+#define _rLo_ psxRegs.GPR.n.lo // The LO register
+
+#define _JumpTarget_ ((_Target_ * 4) + (_PC_ & 0xf0000000)) // Calculates the target during a jump instruction
+#define _BranchTarget_ ((s16)_Im_ * 4 + _PC_) // Calculates the target during a branch instruction
+
+#define _SetLink(x) psxRegs.GPR.r[x] = _PC_ + 4; // Sets the return address in the link register
+
+int psxInit();
+void psxReset();
+void psxShutdown();
+void psxException(u32 code, u32 bd);
+void psxBranchTest();
+void psxExecuteBios();
+
+#endif /* __R3000A_H__ */