1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
|
/* Pcsx - Pc Psx Emulator
* Copyright (C) 1999-2002 Pcsx Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include "PsxCommon.h"
static int branch = 0;
static int branch2 = 0;
static u32 branchPC;
// These macros are used to assemble the repassembler functions
#ifdef PSXCPU_LOG
#define debugI() \
if (Config.Log) { \
PSXCPU_LOG("CPU: %s\n", disR3000AF(psxRegs.code, psxRegs.pc)); \
}
#else
#define debugI()
#endif
#define execI() { \
psxRegs.code = PSXMu32(psxRegs.pc); \
\
debugI(); \
\
psxRegs.pc+= 4; \
psxRegs.cycle++; \
\
psxBSC[psxRegs.code >> 26](); \
}
#define doBranch(tar) { \
branch2 = branch = 1; \
branchPC = tar; \
execI(); \
branch = 0; \
psxRegs.pc = branchPC; \
\
psxBranchTest(); \
}
// Subsets
void (*psxBSC[64])();
void (*psxSPC[64])();
void (*psxREG[32])();
void (*psxCP0[32])();
void (*psxCP2[64])();
void (*psxCP2BSC[32])();
/*********************************************************
* Arithmetic with immediate operand *
* Format: OP rt, rs, immediate *
*********************************************************/
void psxADDI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) + _Imm_ ; } // Rt = Rs + Im (Exception on Integer Overflow)
void psxADDIU() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) + _Imm_ ; } // Rt = Rs + Im
void psxANDI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) & _ImmU_; } // Rt = Rs And Im
void psxORI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) | _ImmU_; } // Rt = Rs Or Im
void psxXORI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) ^ _ImmU_; } // Rt = Rs Xor Im
void psxSLTI() { if (!_Rt_) return; _rRt_ = _i32(_rRs_) < _Imm_ ; } // Rt = Rs < Im (Signed)
void psxSLTIU() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) < _ImmU_; } // Rt = Rs < Im (Unsigned)
/*********************************************************
* Register arithmetic *
* Format: OP rd, rs, rt *
*********************************************************/
void psxADD() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) + _u32(_rRt_); } // Rd = Rs + Rt (Exception on Integer Overflow)
void psxADDU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) + _u32(_rRt_); } // Rd = Rs + Rt
void psxSUB() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) - _u32(_rRt_); } // Rd = Rs - Rt (Exception on Integer Overflow)
void psxSUBU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) - _u32(_rRt_); } // Rd = Rs - Rt
void psxAND() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) & _u32(_rRt_); } // Rd = Rs And Rt
void psxOR() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) | _u32(_rRt_); } // Rd = Rs Or Rt
void psxXOR() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) ^ _u32(_rRt_); } // Rd = Rs Xor Rt
void psxNOR() { if (!_Rd_) return; _rRd_ =~(_u32(_rRs_) | _u32(_rRt_)); }// Rd = Rs Nor Rt
void psxSLT() { if (!_Rd_) return; _rRd_ = _i32(_rRs_) < _i32(_rRt_); } // Rd = Rs < Rt (Signed)
void psxSLTU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) < _u32(_rRt_); } // Rd = Rs < Rt (Unsigned)
/*********************************************************
* Register mult/div & Register trap logic *
* Format: OP rs, rt *
*********************************************************/
void psxDIV() {
if (_i32(_rRt_) != 0) {
_i32(_rLo_) = _i32(_rRs_) / _i32(_rRt_);
_i32(_rHi_) = _i32(_rRs_) % _i32(_rRt_);
}
}
void psxDIVU() {
if (_rRt_ != 0) {
_rLo_ = _rRs_ / _rRt_;
_rHi_ = _rRs_ % _rRt_;
}
}
void psxMULT() {
u64 res = (s64)((s64)_i32(_rRs_) * (s64)_i32(_rRt_));
psxRegs.GPR.n.lo = (unsigned long)(res & 0xffffffff);
psxRegs.GPR.n.hi = (unsigned long)((res >> 32) & 0xffffffff);
}
void psxMULTU() {
u64 res = (u64)((u64)_u32(_rRs_) * (u64)_u32(_rRt_));
psxRegs.GPR.n.lo = (unsigned long)(res & 0xffffffff);
psxRegs.GPR.n.hi = (unsigned long)((res >> 32) & 0xffffffff);
}
/*********************************************************
* Register branch logic *
* Format: OP rs, offset *
*********************************************************/
#define RepZBranchi32(op) if(_i32(_rRs_) op 0) doBranch(_BranchTarget_);
#define RepZBranchLinki32(op) if(_i32(_rRs_) op 0) { _SetLink(31); doBranch(_BranchTarget_); }
void psxBGEZ() { RepZBranchi32(>=) } // Branch if Rs >= 0
void psxBGEZAL() { RepZBranchLinki32(>=) } // Branch if Rs >= 0 and link
void psxBGTZ() { RepZBranchi32(>) } // Branch if Rs > 0
void psxBLEZ() { RepZBranchi32(<=) } // Branch if Rs <= 0
void psxBLTZ() { RepZBranchi32(<) } // Branch if Rs < 0
void psxBLTZAL() { RepZBranchLinki32(<) } // Branch if Rs < 0 and link
/*********************************************************
* Shift arithmetic with constant shift *
* Format: OP rd, rt, sa *
*********************************************************/
void psxSLL() { if (!_Rd_) return; _u32(_rRd_) = _u32(_rRt_) << _Sa_; } // Rd = Rt << sa
void psxSRA() { if (!_Rd_) return; _i32(_rRd_) = _i32(_rRt_) >> _Sa_; } // Rd = Rt >> sa (arithmetic)
void psxSRL() { if (!_Rd_) return; _u32(_rRd_) = _u32(_rRt_) >> _Sa_; } // Rd = Rt >> sa (logical)
/*********************************************************
* Shift arithmetic with variant register shift *
* Format: OP rd, rt, rs *
*********************************************************/
void psxSLLV() { if (!_Rd_) return; _u32(_rRd_) = _u32(_rRt_) << _u32(_rRs_); } // Rd = Rt << rs
void psxSRAV() { if (!_Rd_) return; _i32(_rRd_) = _i32(_rRt_) >> _u32(_rRs_); } // Rd = Rt >> rs (arithmetic)
void psxSRLV() { if (!_Rd_) return; _u32(_rRd_) = _u32(_rRt_) >> _u32(_rRs_); } // Rd = Rt >> rs (logical)
/*********************************************************
* Load higher 16 bits of the first word in GPR with imm *
* Format: OP rt, immediate *
*********************************************************/
void psxLUI() { if (!_Rt_) return; _u32(_rRt_) = psxRegs.code << 16; } // Upper halfword of Rt = Im
/*********************************************************
* Move from HI/LO to GPR *
* Format: OP rd *
*********************************************************/
void psxMFHI() { if (!_Rd_) return; _rRd_ = _rHi_; } // Rd = Hi
void psxMFLO() { if (!_Rd_) return; _rRd_ = _rLo_; } // Rd = Lo
/*********************************************************
* Move to GPR to HI/LO & Register jump *
* Format: OP rs *
*********************************************************/
void psxMTHI() { _rHi_ = _rRs_; } // Hi = Rs
void psxMTLO() { _rLo_ = _rRs_; } // Lo = Rs
/*********************************************************
* Special purpose instructions *
* Format: OP *
*********************************************************/
void psxBREAK() {
// Break exception - psx rom doens't handles this
}
void psxSYSCALL() {
psxRegs.pc -= 4;
psxException(0x20, branch);
}
void psxRFE() {
psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status & 0xfffffff0) |
((psxRegs.CP0.n.Status & 0x3c) >> 2);
}
/*********************************************************
* Register branch logic *
* Format: OP rs, rt, offset *
*********************************************************/
#define RepBranchi32(op) if(_i32(_rRs_) op _i32(_rRt_)) doBranch(_BranchTarget_);
void psxBEQ() { RepBranchi32(==) } // Branch if Rs == Rt
void psxBNE() { RepBranchi32(!=) } // Branch if Rs != Rt
/*********************************************************
* Jump to target *
* Format: OP target *
*********************************************************/
void psxJ() { doBranch(_JumpTarget_); }
void psxJAL() { _SetLink(31); doBranch(_JumpTarget_); }
/*********************************************************
* Register jump *
* Format: OP rs, rd *
*********************************************************/
void psxJR() { doBranch(_u32(_rRs_)); }
void psxJALR() { if (_Rd_) { _SetLink(_Rd_); } doBranch(_u32(_rRs_)); }
/*********************************************************
* Load and store for GPR *
* Format: OP rt, offset(base) *
*********************************************************/
#define _oB_ (_u32(_rRs_) + _Imm_)
void psxLB() {
if (_Rt_) {
_i32(_rRt_) = (char)psxMemRead8(_oB_);
} else {
psxMemRead8(_oB_);
}
}
void psxLBU() {
if (_Rt_) {
_u32(_rRt_) = psxMemRead8(_oB_);
} else {
psxMemRead8(_oB_);
}
}
void psxLH() {
if (_Rt_) {
_i32(_rRt_) = (short)psxMemRead16(_oB_);
} else {
psxMemRead16(_oB_);
}
}
void psxLHU() {
if (_Rt_) {
_u32(_rRt_) = psxMemRead16(_oB_);
} else {
psxMemRead16(_oB_);
}
}
void psxLW() {
if (_Rt_) {
_u32(_rRt_) = psxMemRead32(_oB_);
} else {
psxMemRead32(_oB_);
}
}
void psxLWL() {
u32 shift = (_oB_ & 3) << 3;
u32 mem = psxMemRead32(_oB_ & 0xfffffffc);
if (!_Rt_) return;
_u32(_rRt_) = ( _u32(_rRt_) & (0x00ffffff >> shift) ) |
( mem << (24 - shift) );
/*
Mem = 1234. Reg = abcd
0 4bcd (mem << 24) | (reg & 0x00ffffff)
1 34cd (mem << 16) | (reg & 0x0000ffff)
2 234d (mem << 8) | (reg & 0x000000ff)
3 1234 (mem ) | (reg & 0x00000000)
*/
}
void psxLWR() {
u32 shift = (_oB_ & 3) << 3;
u32 mem = psxMemRead32(_oB_ & 0xfffffffc);
if (!_Rt_) return;
_u32(_rRt_) = ( _u32(_rRt_) & (0xffffff00 << (24 - shift)) ) |
( mem >> shift );
/*
Mem = 1234. Reg = abcd
0 1234 (mem ) | (reg & 0x00000000)
1 a123 (mem >> 8) | (reg & 0xff000000)
2 ab12 (mem >> 16) | (reg & 0xffff0000)
3 abc1 (mem >> 24) | (reg & 0xffffff00)
*/
}
void psxSB() { psxMemWrite8 (_oB_, _u8 (_rRt_)); }
void psxSH() { psxMemWrite16(_oB_, _u16(_rRt_)); }
void psxSW() { psxMemWrite32(_oB_, _u32(_rRt_)); }
void psxSWL() {
u32 shift = (_oB_ & 3) << 3;
u32 mem = psxMemRead32(_oB_ & 0xfffffffc);
psxMemWrite32((_oB_ & 0xfffffffc), ( ( _u32(_rRt_) >> (24 - shift) ) ) |
( mem & (0xffffff00 << shift) ));
/*
Mem = 1234. Reg = abcd
0 123a (reg >> 24) | (mem & 0xffffff00)
1 12ab (reg >> 16) | (mem & 0xffff0000)
2 1abc (reg >> 8) | (mem & 0xff000000)
3 abcd (reg ) | (mem & 0x00000000)
*/
}
void psxSWR() {
u32 shift = (_oB_ & 3) << 3;
u32 mem = psxMemRead32(_oB_ & 0xfffffffc);
psxMemWrite32((_oB_ & 0xfffffffc), ( ( _u32(_rRt_) << shift ) |
(mem & (0x00ffffff >> (24 - shift)) ) ) );
/*
Mem = 1234. Reg = abcd
0 abcd (reg ) | (mem & 0x00000000)
1 bcd4 (reg << 8) | (mem & 0x000000ff)
2 cd34 (reg << 16) | (mem & 0x0000ffff)
3 d234 (reg << 24) | (mem & 0x00ffffff)
*/
}
/*********************************************************
* Moves between GPR and COPx *
* Format: OP rt, fs *
*********************************************************/
void psxMFC0() { if (!_Rt_) return; _i32(_rRt_) = (int)_rFs_; }
void psxCFC0() { if (!_Rt_) return; _i32(_rRt_) = (int)_rFs_; }
void psxMTC0() { _rFs_ = _u32(_rRt_); }
void psxCTC0() { _rFs_ = _u32(_rRt_); }
/*********************************************************
* Unknow instruction (would generate an exception) *
* Format: ? *
*********************************************************/
void psxNULL() {
#ifdef PSXCPU_LOG
PSXCPU_LOG("psx: Unimplemented op %x\n", psxRegs.code);
#endif
}
void psxSPECIAL() {
psxSPC[_Funct_]();
}
void psxREGIMM() {
psxREG[_Rt_]();
}
void psxCOP0() {
psxCP0[_Rs_]();
}
void psxCOP2() {
psxCP2[_Funct_]();
}
void psxBASIC() {
psxCP2BSC[_Rs_]();
}
void psxHLE() {
psxHLEt[psxRegs.code & 0xff]();
}
void (*psxBSC[64])() = {
psxSPECIAL, psxREGIMM, psxJ , psxJAL , psxBEQ , psxBNE , psxBLEZ, psxBGTZ,
psxADDI , psxADDIU , psxSLTI, psxSLTIU, psxANDI, psxORI , psxXORI, psxLUI ,
psxCOP0 , psxNULL , psxCOP2, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL , psxNULL , psxNULL, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL,
psxLB , psxLH , psxLWL , psxLW , psxLBU , psxLHU , psxLWR , psxNULL,
psxSB , psxSH , psxSWL , psxSW , psxNULL, psxNULL, psxSWR , psxNULL,
psxNULL , psxNULL , gteLWC2, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL , psxNULL , gteSWC2, psxHLE , psxNULL, psxNULL, psxNULL, psxNULL
};
void (*psxSPC[64])() = {
psxSLL , psxNULL , psxSRL , psxSRA , psxSLLV , psxNULL , psxSRLV, psxSRAV,
psxJR , psxJALR , psxNULL, psxNULL, psxSYSCALL, psxBREAK, psxNULL, psxNULL,
psxMFHI, psxMTHI , psxMFLO, psxMTLO, psxNULL , psxNULL , psxNULL, psxNULL,
psxMULT, psxMULTU, psxDIV , psxDIVU, psxNULL , psxNULL , psxNULL, psxNULL,
psxADD , psxADDU , psxSUB , psxSUBU, psxAND , psxOR , psxXOR , psxNOR ,
psxNULL, psxNULL , psxSLT , psxSLTU, psxNULL , psxNULL , psxNULL, psxNULL,
psxNULL, psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, psxNULL,
psxNULL, psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, psxNULL
};
void (*psxREG[32])() = {
psxBLTZ , psxBGEZ , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL , psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxBLTZAL, psxBGEZAL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL , psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL
};
void (*psxCP0[32])() = {
psxMFC0, psxNULL, psxCFC0, psxNULL, psxMTC0, psxNULL, psxCTC0, psxNULL,
psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxRFE , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL
};
void (*psxCP2[64])() = {
psxBASIC, gteRTPS , psxNULL , psxNULL, psxNULL, psxNULL , gteNCLIP, psxNULL, // 00
psxNULL , psxNULL , psxNULL , psxNULL, gteOP , psxNULL , psxNULL , psxNULL, // 08
gteDPCS , gteINTPL, gteMVMVA, gteNCDS, gteCDP , psxNULL , gteNCDT , psxNULL, // 10
psxNULL , psxNULL , psxNULL , gteNCCS, gteCC , psxNULL , gteNCS , psxNULL, // 18
gteNCT , psxNULL , psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, // 20
gteSQR , gteDCPL , gteDPCT , psxNULL, psxNULL, gteAVSZ3, gteAVSZ4, psxNULL, // 28
gteRTPT , psxNULL , psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, // 30
psxNULL , psxNULL , psxNULL , psxNULL, psxNULL, gteGPF , gteGPL , gteNCCT // 38
};
void (*psxCP2BSC[32])() = {
gteMFC2, psxNULL, gteCFC2, psxNULL, gteMTC2, psxNULL, gteCTC2, psxNULL,
psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL,
psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL
};
///////////////////////////////////////////
static int intInit() {
return 0;
}
static void intReset() {
}
static void intExecute() {
for (;;) execI();
}
static void intExecuteBlock() {
branch2 = 0;
while (!branch2) execI();
}
static void intClear(u32 Addr, u32 Size) {
}
static void intShutdown() {
}
R3000Acpu psxInt = {
intInit,
intReset,
intExecute,
intExecuteBlock,
intClear,
intShutdown
};
|