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/*
 *  PSX-Tools Bundle Pack
 *  Copyright (C) 2002-2003 Nicolas "Pixel" Noble
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* $Id: luacd.h,v 1.6 2004-05-01 11:48:57 pixel Exp $ */

#ifndef __LUACD_H__
#define __LUACD_H__

#include <Exceptions.h>
#include <BLua.h>
#include <LuaHandle.h>
#include <cdutils.h>
#include <isobuilder.h>

#define CD_PUSHSTATICS(L) { \
    Luacdutils::pushstatics(L); \
    Luacddate::pushstatics(L); \
    LuaPVD::pushstatics(L); \
    LuaDirTree::pushstatics(L); \
    Luaisobuilder::pushstatics(L); \
}

class Luacdutils : public LuaObject {
  public:
    static void pushstatics(Lua *) throw (GeneralException);
      Luacdutils(cdutils *);
  protected:
    virtual void pushmembers(Lua *);
    cdutils * cd;
};

class Luadirentry : public LuaObject {
  public:
      Luadirentry(cdutils::DirEntry *);
  protected:
    virtual void pushmembers(Lua *);
    cdutils::DirEntry * dir;
};

class Luacddate : public LuaObject {
  public:
    static void pushstatics(Lua *) throw (GeneralException);
      Luacddate(isobuilder::Date *);
  private:
    virtual void pushmembers(Lua *);
    struct isobuilder::Date * date;
};

class LuaPVD : public LuaObject {
  public:
    static void pushstatics(Lua *) throw (GeneralException);
      LuaPVD(struct isobuilder::PVD *);
  private:
    virtual void pushmembers(Lua *);
    struct isobuilder::PVD * pvd;
};

class LuaDirTree : public LuaObject {
  public:
    static void pushstatics(Lua *) throw (GeneralException);
      LuaDirTree(isobuilder::DirTree *);
  private:
    virtual void pushmembers(Lua *);
    isobuilder::DirTree * dir;
};

class Luaisobuilder : public LuaObject {
  public:
    static void pushstatics(Lua *) throw (GeneralException);
      Luaisobuilder(isobuilder *);
  private:
    virtual void pushmembers(Lua *);
    isobuilder * iso;
};

#endif